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kelika2

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Everything posted by kelika2

  1. Return to Battle is better. The tier3s alone tops Light. And Light just scatters enemies
  2. You can definitely make sailor moon outfits. I have a Sailor Juu thats a dark/fire sentinel but not a lot of people get it because there isnt even a planet nine anymore holy shit that happened 18 years ago
  3. Retargeting an AV/boss can be a pain in the ass in the event of an AT needs to buff/heal and go back to the Last Targeted Enemy. Lets say you are a Demon/Thermal mastermind, you forge your prince/garg and need or want to retarget a boss real fast to not miss a beat attacking
  4. do your respecs with exemplaring in mind. this is 90% the reason people complain about synapes or think its bad because they come in with like 1 or 2 attacks but seriously, 2 hours on a +4 synapes is damn good time
  5. Trials teleport you into the instance. That alone would be a huge attraction because if you start Yin with 4 or 5, and its not locked there is a high chance someone will come along a few enemy groups in
  6. I think people who hate this thread are fire brutes
  7. yeah but asking and begging should get something if someone is relentlessly bothering you. I legit did not expect this outburst from you when it comes to borderline harassment because of this i did not read the rest of your post and i will add you to ignore as well
  8. its locking task forces to a certain level when using through the LFG tool no matter whos using it. A level 8 leader for posi will mean a level 8 posi. but if used the tool everyone would be level 15. I have him on ignore and i begged and pleaded with him to stop replying to me and my threads a few times. please dont play telephone Because this is the LFG tool this is to make room for people who do drop for the whole thing. since there is no smart device that can tell whos going to be gone for the rest of the event or who went offline for 5 seconds, just boot for the rest. Now, you seem to not realize I am talking about people using the lfg tool, not forming groups by hand which will not effect the way things are now these are proposed changes to using the lfg tool, a total revamp. you form your own group by hand? you can still log off for 5 seconds and nothing bad will happen you use the lfg tool and gatta go for whatever reason? boot
  9. why would you use the lfg tool if you had a premade?
  10. Not much progress lost. and the more common situation would be is if someone logged off for whatever reason. then you lost like 15 or so minutes of time? still got the exp leading up to the super rare blip. I dont want to say homecoming has a small playerbase, but that is an extreme amount of variables for match making for the current population also if you were level 22, you would get auto sk'ed up to 25. does not matter who the leader is
  11. Skip to the TL:DR if you want, but I am starting this suggestion with a story. Maybe an hour~ ago I started a DinB with a level 19. At first I thought the entire group would be level 19 and the default level 20 of the trial's enemies would be a nice +1 exp bonus. Folks would keep their level 24 power and it would be all smiles. But no. I was level 20 sidekicked up beyond my level as the leader and starter of the "trial", and leader after the "trial" started. Now, TL:DR but somehow more R, I suggest that the devs apply this to ALL Task/Strike Force content to the LFG Tool with some additives: Never enable "Lock Content to Group", sounds OP for that one dude who came in seconds before the final blow in the final mission came to be, but this is rare and uncommon. Keep the max/min level of the task/strike force to its original. ex: Silver Mantis Strike Force at level 25. folks higher are level 25, and an example level 21s who join at bumped to level 25. leaders notoriety has ZERO EFFECT on the task forces/trials levels from the LFG Tool. NEW MECHANIC IF POSSIBLE: People who log out or disconnect for any reason are auto removed, please keep in mind this is how the old exemplar system worked for exemplarees. While this sounds harsh, most task force content in this game is short or common ++++++++++++++++++++++ WHY LIKE THIS?! Because of the set levels of the LFG Tool this can allow traditionalists to form their own groups by hand to set the enemies level to their own liking. So a player-made group can still form their own +4 ITFs, BUT, people using the LFG tool, say a buncha mid 40s, can do a level 50 ITF. Or If you have weather/family/etc you can log out for WHATEVER reason. Extreme Request: This can also apply to Ouro missions. WHY?! Old task forces also applying the WST Bonus. Or someone left during the Freakolympics. --- Afterthought: The LFG can teleport/rip you from your solo instance if it pops
  12. We both should know that any suggestion would go through the devs testing and such. while 3 bars is what i suggest they would do their own thing. Now, please keep in mind I am looking for more carrots on a stick to get people to do things. 3 bars of patrol is by far not set in stone by any means. and from personal experience, i am loving the whole Patrol Exp granted from Exploration badges at all levels.
  13. In my opinion this is not a bad thing. All of my melee alts generally use 38/41+ as mule powers and using all enhancement slots for more defense set bonuses. This also translates to my Sentinels because of the Armor secondary nature of things. I take boxing/kick in the 20s, tough at 32, weave at 35 and use anything after that are just mules. Having the ack-clin-en-aries/epic pools suck and skippable is a good thing from a min/max point of view
  14. Start suggesting buffs to human form instead
  15. City of Heroes isnt a "dps" game, there are so few things in this game that have a dps check requirement and even then, due to how.. "industrialized" the server/project has become with the easy access of incarnate things it makes personal dps even more moot. Even in warcraft there were people who just sat around all day whacking a target dummy as well as their own genitals because of how high dps they can get through a very specific way of doing it generally do not perform as well in practice because of factoring in of being out of range, or phase change, or invul period or even the targets armor and resistances. here we blow up billions of minions a day and move of all we keep moving around most of the time. this is why i disregard pylon or theorycrafters most of the time because those are just.. not the core of city of heroes
  16. and if this was city of target dummies/plain jane dps checks with enrage timers i would be scared and worried to. but this games play goes by super fast, bosses and elites die quick and avs get lore petted on and what raids we have generally come with an alternating/planned cycle of dropping lore pets
  17. In.. target dummy theory this is amazing and mind blowing. but in practice when you barely have enough time to hit a boss 3 times with single target attacks most of the time this does not change much We have this thread at least once a month because nova form just hits harder, plain as that without math or deep mechanics. people want that extra power without giving up their outfit people dont suggest other alternate looks for forms people dont suggest buffing human damage people just fucking suggest a nochange option every fucking month actually now that i think about it retooling human damage and target caps might be a healthy alternative. no one is raving about sentinels but people play them now. having armor and ranged attacks didnt end the world or cause the world to be taken over by sentinel supergroups. but then again we do have regular threads about people wanting sentinel aoes to target 10(cone)/16(taoe/nuke) targets so buffing khelds now would only lead to people complaining about that later so screw it screw all of it
  18. I would settle for Cold Doms frosty alts
  19. because cosmetics are a cover they want POWER and cosmetics mostly the power because if that is not true why not just stay human or roll a sentinel if they want ranged+armors? In 20 or so years this the first time I am hearing of this. and i dont know what to do with it because nova blast and nova eye endlessly cycled with enough recharge is more damage than watching a human kheld animate incan strike
  20. that sounds nice but there will be monthly threads for people who want to get rid of the exoskeleton or the tail
  21. It is. It really is. Scroll down to Damage Scale by AT https://homecoming.wiki/wiki/Damage I know Nova/Kheld the AT are the same character, but they have vastly different damage mods/scales/base/whatever And because of this uniqueness a lot of people think dark nova scatter(cone) and human form scatter(cone) are the same thing, but they are not
  22. Its 29. they go away at 30. I had this idea to play a character only once a week or so for WSTs so i can keep START Boosters + Shivian bonuses and was very upset when I leveled up to 30 and they went away So you wouldnt run it twice/join just because/helping someone elses group and get a little something?
  23. While DFB does not need much help I was thinking of other rewards for other trials and triallike things Drowning in Blood, SSB, etc 5-25 merits with 18hr lockout. no diminishing returns 3~ bars of patrol exp instantly granted with 18hr lockout. no diminishing returns. or maybe do that variance thing based on level like with what you did with exploration badges.
  24. or you can reroll to trick arrow and stack the tohit from smoke and flash arrow
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