
kelika2
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Everything posted by kelika2
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And thematically someone who has super reflexes wont be much of a street boxer or a thug kicker or even someone who can take a hit would just go strait to Weave.
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Kinetics is too strong, once you get a good FS in the rest of your team will obliterate everything not giving you time to animate or time for DoTs. Water/Storm (skip hurricane and gale) for dot stacking. Freezing rain + whirlpool is good times. then steam spray for more dots and so on Water/Dark and you can try to recolor your dark stuff to be steamlike. get used to teleportation pool so you can Teleport Target your dark servant into melee Water/Trick Arrow. oil slick alone is worth it. can also use glue arrow to keep things in your whirlpool
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An Altoholic's Plea: Quit to Character Select
kelika2 replied to RikOz's topic in Suggestions & Feedback
that explains why I didnt know what you were talking about at first. to backup i just copy the whole CoH folder so i can hit the ground running on a new pc. same with swgemu, p99, all bethesda games that sounds confusing, i sort by AT with a page gap and whatevers currently being played it at the end of the list for that AT -
An Altoholic's Plea: Quit to Character Select
kelika2 replied to RikOz's topic in Suggestions & Feedback
you dont organize your character select? or remember at least three letters of their names? -
There needs to be a leaver penalty
kelika2 replied to Living Brain 3000's topic in General Discussion
Fear the ones that blend in with the light. Common red flags that do not appear as red flags: "Community" "Dev time/volunteer time" "Think about others" (used for everything) "1000 character slots just be yourself"- 91 replies
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Now I am serious here. A pool power (a term used by old devs to today) means... pool. If we just had one large pool of powers to pick from this might be unique to all post-shutdown servers this might actually lead somewhere. We can break these up to tiers, and the word tier can be replaced with anything. Flurry, Jump Kick, Arcane Bolt, fly, etc can be tier1, and a requirement of tier2 is having a tier1 Tough, Tactics, and so on can be tier2 And having a tier2 can allow access to any tier3 I am sure there are Vigilantes, Rogues or Villains fueled by Vengeance but not much of a leader, or hates being a leader. And before you get all judgemental, please take a moment to think about it. More and more sets that are new tend to have 7-8 powers that are "good" or "required" to have. Super Reflexes, Bio armor, blast/melee sets that do not build for perma hasten or always be unhealthily-dependent on incarnates. Now think about when the devs buff an old set. Or, at the very least, give them some freedom to buff old sets. Pooling all the pool powers might sound overwhelming at first but thats every first timers introduction to everything.
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If Pets are this bad, what is the point of Masterminds?
kelika2 replied to Caios's topic in Mastermind
MMs require thought. its not like other ATs where you can slap together a savage/fire aura brute and stack dots to win while slotting for melee/s/l def. mostly because pets do not benefit from most IOs/sets Ninja and Thermal? Your ganna have a bad time Ninja and Cold or FF? You are stacking defense with defense and you are ganna have a good time The list can go on but you need to synergize sets thinking of your pets inherent and your secondaries benefit. The only anomaly to this is necromancy and dark miasma. Dark Mia can get staggering amounts of -tohit when fully slotted, and necromancy pet resists are for rare/uncommon damage types -
There needs to be a leaver penalty
kelika2 replied to Living Brain 3000's topic in General Discussion
No, now I want power.- 91 replies
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Infiltration... what the absolute frack is it?
kelika2 replied to Snarky's topic in General Discussion
You lose ALL Defense if in combat. you dont leave it on. You slap 1 or 2 additional slots into it and use Universal Travel power sets in it to boost its run and jump effects. Then you use 1 runspeed in sprint with it to get into the 80mph range. 90mphish if you have [quickness] or a variant of it /bind z powexecname "Sprint" /bind c powexecname "Infiltration" /bind v powexecname "Jump Pack" Boom, enjoy your natural-adjacentness travel power. or that really weird build that is tight for power picks but light on enhancements -
I use this for bossless firefarms. I dont know if incarnate stuff shows up on your end but: alpha: Agility: endmod, rech, def side. The recharge alone will outdamage Muscle in the long run destiny: Ageless: 90s>120s version of rech/end hybrid: energy proc side lore: whatever really, i use knives of veng support side for Adrenaline Boost and its 30% damage aura shout judge: ion, left side Also after going over this I am going to put a Gaussian proc instead of recharge in Rage next chance I get because multistacked rages tend to piss me off ssfire.txt
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Powers that need alternate animations
kelika2 replied to strangething's topic in Suggestions & Feedback
oh right back to the spirit of the thread. you know the first thug upgrade animation where you take something out of your jacket and throw it? that animation for some poison application widow single dart caltrops throwing and a downgrade animation, spine's throw katana out throwing a knife animation kinetic melees focused burst -
Powers that need alternate animations
kelika2 replied to strangething's topic in Suggestions & Feedback
a larger radius on the debuffs would do the set wonders and maybe apply the splash effect to the heal but keep the 7ft radius as an homage to how things used to be whilist buffing 3 powers or maybe come up with a new mechanic where ground powers like caltrops and tar pit can be formed into a cone and apply that to nox breath or maybe add an enhanceable resist effect to the res power because it can also be used as a mule as you rez maybe 1 or 2 people a week and -
Been debating with myself on dropping Wolf Armor so I can pickup Combat Jumping + Superjump, but here. stalker/defense based. All the ranged Mace attacks suck besides Poison Ray Wolf Spider AoEs are great and you can use alt animations to fire from mace AoE def is kinda weak but outside of winter IOs i didnt have much of a choice And I planned this for exemplaring in mind. Ya know, healthy amount of attacks at a low level + barebones group support i understand that Leadership buffs used to be the bees knees when VEATs came out but most of the time I cannot justify the power slot and enhancements to stacking Defense or Assault like that. And while Tactics always sounds nice I have to drop it due to tightness in builds and hoping other players are also doing their slotting properly. And if something is doing -tohit, you kill it. bane.txt
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There needs to be a leaver penalty
kelika2 replied to Living Brain 3000's topic in General Discussion
I had some time to think about this and came to a conclusion. Can punishment be a two way street? voting to kick for example A leader afking or not being a good leader Someone with too much knockback/repel Someone using fold space/wormhole poorly And when kicked it applies all the punishment ideas the OP had in place. its only fair to give power to all- 91 replies
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Flash Arrow, Disruption Arrow and Oil Slick is all you really need. You have nothing to stack Ice Arrow with, i personally dont get proc bombs and this will not build beast stacks Entangling Arrow is nice for late game stuff, I take it at level 49 or so, single acc or acc/mez hami. You will get more mileage out of Assault Flash Arrow is auto hit and a bigass radius, I recommend 4/6 dark watchers. 4 pieces with -tohit will do it. Also Power Boost effects Flash Arrow for some staggering numbers Glue Arrow is alright, seems overslotted. 1-2 recharge max Poison Gas sounds nice but its not really. -15% damage is nothing coupled with things resisting it Acid Arrow is also bad in practice, still a small radius and with proper slotting you dont need the -def, also requires a tohit check for itself And EMP arrow has a long recharge and small radius. it sounds awesome sure but you wont stay in one place long enough to ever really get the full benefit from it outside of AV fights, screw that too if they start running/moving around. If you have not already go get the Taser (tech?) starting attack from the START vendor. return your original, use taser to light Oil Slicks Get those personal attacks early on Maybe work in Maneuvers/assault earlier Vengeance is a nice mule that can buff rarely Dont forget Hamis. a res/end and def/end in tough/weave for minmaxing slots when everything else is too tight. cytos are a little costly, ribos are not. and personally i didnt have enough room for Tough slots, so it just holds 1-2 procs on most masterminds Now, all I do is group in large teams. Flash Arrow is going to be your main thing most of the time because some groups just mow down targets no problem and you wont have time to get fancy with all the other arrows. if you solo maybe your build works for that
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Stalker. km/fire guess km/bio might work.
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See how much of a bee you can make your character look like and call yourself Honey Wagon or some variant of that and go a little nuts with water/dark corr
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Is it possible to fix escort missions?
kelika2 replied to FreakazoidRobot's topic in Suggestions & Feedback
Villains can get Forced Hand -
About combination of Demon Summoning/Pain Domination
kelika2 replied to SoulGuardian55's topic in Mastermind
I personally do not have the experience of demon/dark. I will eventually. But I do have a necro/dark that is quite survivable due to massive -tohit that i like However That requires heavy use of the Teleportation pool. --- Teleport Target on your -tohit slotted Dark Servant is massive -tohit all around. its aura mostly, everything else it does is just gravy. Team teleport is nice, but cant always use because some players hate it. Teleporting all your melee based characters around is VERY handy -
energy/dark ma/dark
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Is it possible to fix escort missions?
kelika2 replied to FreakazoidRobot's topic in Suggestions & Feedback
Ever thought about blanket-buffing all escort targets with a massive +perception buff? Call said buff "Held Hand" i know that sounds insulting but sometimes i want to straddle an NPC in a sexual position looking them in the eye as they choke to death because they are having trouble hurdling a hand rail. -
Kheldian Build Recipes: Let's HEAT up the Dinner!
kelika2 replied to GM Crumpet's topic in Peacebringer & Warshade
lets give it a shot pb.txt -
Venom and Frag from Wolf > Volley and Blast from Bane Skip pets Play like a Stalker. Slot for defense The only leadership required is Defense. I took assault in my 30s, didnt even touch Tactics Combat Training: Offensive is also not a low level requirement Mace Beam sucks, Poisonous Ray is ok Didnt take Fighting Pool until my 40s Infiltration is a stand alone travel power due to how tight power-wise this was until the 30s
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Kheldian Build Recipes: Let's HEAT up the Dinner!
kelika2 replied to GM Crumpet's topic in Peacebringer & Warshade
shade is mostly the same as the pb. took flight just to "keep things even", rest are procs and mules -
Kheldian Build Recipes: Let's HEAT up the Dinner!
kelika2 replied to GM Crumpet's topic in Peacebringer & Warshade