Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

kelika2
Members-
Posts
2248 -
Joined
-
Last visited
-
Days Won
3
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by kelika2
-
I have a bot/ff secondary account that i use to self-duo task forces whenever im not in the mood to deal with others but need something done zero inventions, just level 50 SOs. follow, bubble up, one attack on auto
-
I have so many Fire Corrs with a secondary that has a slow patch dark, cold, storm, traps, time, trick arrow blasters have devices, ice, tac arrow you have options, op.
-
No one plays hardmodes because they suck
kelika2 replied to TheSpiritFox's topic in Suggestions & Feedback
if i have to study for it i tend to not want to do it. warcraft, ff14. etc -
Have Orange insps resist other things as well
kelika2 replied to kelika2's topic in Suggestions & Feedback
i didnt even know about purps resisting kb -
Highest: Most bethesda fallout/elder scrolls games. between mods for bikini armor and huge breasts that keeps me coming back I love finding a small mod that changes gameplay drastically that warrants another playthrough Increasing Hand to Hand damage in ES3/4/5 was huuuuuge. Went from the worst thing you can do to being medium high tier. From bare fists to adding poisons in oblivion to Enchanting - I Do What I Want allowing hand to hand damage on all pieces of gear in skyrim. also a mod called Unarmed Helper that scales with your level. Khajiit went from never used to being the main character so many times Mods that added cut weapons in FO3, or DLC altering properties like reducing alien armor/health when you are past level 20, or a mod that scales the rednecks damage to be resistable instead of flat damage And as I approach 1500 hours in new vegas there is always always always something to alter to change things for the better. taking companions into DLC, adding new purified water recipes from various fruits, changing around perk levels and requirements, adding cut content, backwards compatibility for perks and weapons (ex: police pistol from dead money being effected by cowboy) Also other MMOs like everquest, warcraft, star wars galaxies/old republic. Hell even now as im kinda burnt out on CoH im running around tattooine as a fencer/smuggler/pistoleer shooting sandpeople in the dick. Lowest: most n64 games no description needed
-
Knockback end drain/-recovery -speed and -recharge def debuff resist tohit debuff resist regen debuff resist i dont know if resisting -perception is a thing
-
Blast set, Cold Burst - 5 ticks of 90% cold/10% lethal Hailstone. - 75% smash/25% cold Ice lance - Snipe 90% cold/10% lethal Flurry of ice - basically a cone mini-full auto wolf spiders have but cold/lethal Freezer Burn - heavy long duration dot, maybe use the new mechanic Fortunatas have with Scramble Thoughts where it gets stronger over time Aim - Just aim, i thought about adding a +special where the more cold(-speed) a target has the more cold damage done but then thought about tar pit, caltrops and so on and just didnt even Expanding Ice - taoe liquid nitrogen animation with seismic blasts upthrusts animation. that or rapid firing cryo grenades in a single area with the same expanding upwards effect Something - somethingsomething Absolute Zero - cone attack using psi tornado's tornado with frost effects. if the tornados can start small but then grow it can be either one big one sweeping the area or a buncha medium ones sweeping left to right
-
Also alt animations for pistols and maybe archery a pistol whip for rifle butt and i think.. archery kicks? for rifle butt random pistol/archery attacks for the other things
-
t7 or t8 can be replaced with a copy of Surveillance
-
Leg Shot - moderate dot, lethal (bleed) foe -speed/immobilize/-fly. Alt name, Wing Shot (it just winged me) Area web grenade - just needed a skippable power at some point Rifle Butt - high smashing damage Incendiary Charges - basically Fiery Embrace for 10 or so seconds. Torso Shot - moderate smashing damage, foe -dmg Fancier name for a Circulatory System upgrade - minor resist all, recovery, regeneration and run/jump speed A ranged version of ice patch (brute/tank/scrap/stalk) Pepper/dust/smoke Rounds - ranged placate Head Shot - High lethal damage, foe stun, -per, -tohit
-
teleport target, throw it into melee all the time
-
Female > Upper Body > Belt > Gunslinger 3 The interior requires (Costume Colors Linked) to change it. Missing the Tab that capes have for Interior/exterior
-
The confuse loss on damage/knock on Smoke made me slot for -tohit. i mean sure 15 seconds is a huge window for it to drop, but its not worth slotting for. I dont see what situation I would ever need a 45 second(15 second) confuse. also OP seems horrifically weak at lower levels. Gunass and Elbow strike are super powerful. Trip mines are instant(but long animation) cast Sniper Rifle seems good on paper but not worth it. A hold and Ignite however has been amazing for me so far. Burst+trigun dot stacking while the ntarget is burning alive feels nice. your builds are confusing to me but im not filling out mids to combat the rest.
-
maybe a click box and dropdown menu on how long the op wants the thread to be open?
-
all i do is group staff/fire to stack dots, slotted for ranged defense energy melee/bio for ultimate power, slotted for s/l defense savage/shield/leaping for a mostly naked female jumping around the battlefield, slotted for 45% def all
-
Badges, what they have become, and what they could become.
kelika2 replied to Wavicle's topic in Suggestions & Feedback
busywork to keep you subscribed -
Needs a longer range Wider pickup radius remove ~5 second flight Less walls you cant teleport through (first mission in ITF for example) increased endurance cost possible cooldown, 5-10 seconds to prevent spamming
-
We need more backpacks. This little schoolgirl backpack on my huge male body for the new sets stopped being cute/quirky in the timedistance it took to get to ms liberty spec ops pack yes i know the spec ops are one solid piece tower tactical pack unisex packs that always make you say unisex in your head single shoulder packs military packs a zipped up version of the moneybag we have now those weird grape vine packs that are like 10 containers in one
-
Emote interruption blocking. STOP CASTING ON ME. lol
kelika2 replied to sensibledrugs's topic in Suggestions & Feedback
why dark flames why ever dark thermal flames i guarantee you if aoe buffs ever effected the caster shit like dark flames would disappear overnight- 1 reply
-
- 1
-
-
Fixing fire control after bonfire nerf.
kelika2 replied to WindDemon21's topic in Suggestions & Feedback
id sign on for slightly more damage on everything. .55 scale on flashfire. new attack for fire imps called explosive plick. 7ft radius minor damage aoe. adding damage to cinders, etc. -
thugs came out before dual pistols as well
-
Never leaving Nova? Can see that happening. i wouldnt tho Using human form for utility clicks/travel/nuke and maybe Solar flare? thats what i do. I do spent a lot of my time in Nova form just to blast shit and switching to human to heal/buff/etc. Random protip: the tilde key ` is next to the 1 and Tab keys /bind ` "powexecname Bright Nova" this binds Nova form to tilde and offers quick transformations
-
I dont. i slap uncommons up for 3333 and oranges for 11111. both salvage and recipes high demand stuff is locked in by people prebidding and i save a lot on listing fees this way vendor white salvage and recipes save purples on a single alt since most of my cash comes in from playing the game and using merits>converters i can afford to not give a damn too much about every single little auction
-
Lack of solid AoE before level 26/30 is what keeps me away. Sure I can log on my fire/ss or ss/fire and burn things while angry but hopefully one day Handclap will be a Moderate smash/energy .50 mag knock