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page 3 [FOCUSED FEEDBACK] New Melee Set - Sonic Melee
UltraAlt replied to The Curator's topic in [Open Beta] Focused Feedback
The default for the FX is all white. Please don't do that. Some of us have light sensitivity, and it is blinding and can be like stick in the eye. We would have an option to solo, use /noparticles # (at least I hope), or log out when the pain became too much. And I like teaming and being able to see the FX of other characters (unless until it get to be too much of a light show). Please make the default a color other than "white". I don't think that any power should start with all white. It would be good to go back and change the default colors of any set that comes with white as the default color. For example: a bluish color would work for a cold set just as well as white but it wouldn't as blinding. Of course, there are those players that just want to be a eye-gouging mass of as much all white as possible (powers, costume, auras, everything ... and, yes, I have run into players doing this more than once). Make them change their colors to all white instead of providing it as a default. Scrapper - leveled up from 1-6 solo with SOs like I usually do for beta testing. Attune makes the set OP - to me. Very obviously so. Foes crumple. Sometime I don't even worry about hitting them to take them out and move to the next target while the DoT takes the first one out. -
At least. I did play with HeroClix and still have a bunch of them. However, since I'm old. I was watching the price point, the internet market, and how much individual figs were selling for at gaming stories (where they were cracking crates for the most valuable figures). I "figured" how much I was willing to pay for something (which wasn't much - less than what it would cost to get in a box most of the time) and buy the ones in that price range that I wanted - instead of making random purchases.
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The default for the FX is all white. Please don't do that. Some of us have light sensitivity, and it is blinding and can be like stick in the eye. We would have an option to solo, use /noparticles # (at least I hope), or log out when the pain became too much. And I like teaming and being able to see the FX of other characters (unless until it get to be too much of a light show).
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I think it would be a minor percentage of players that would "love it". A very small minor percentage.
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I think it was a game store owner that I once heard call HeroClix "kiddy crack" because kids would spend all the money they had on blind boxes.
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What you are promoting has nothing to do with Heroclix. What you are trying to do is to promote something that you want to make money out of. I would hate for Homecoming to fall simply so you could make money out of it.
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I guess. I thought spawn size was based on the team size and the /# increased the number of bosses and LT in the spawns. But I don't ever /8 so I don't know for sure. I know that /2 or /3 sure seems to increase the number of bosses and LTs.
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I think at this point there is probably over 50% of the players that only play level 50's. I think that there are still those out there that only play one character or only a couple with a main. There are seemingly only a very few that want to Pokémon CoH and have a character for every conceivable power set. I am one of those that makes a good number of characters. I'm only up to 210 at this point. I only have 3 level 50's because the teams I was playing with were excited to get to level 50. These characters didn't power level through doorsitting or events. Everyone else on the static team with these characters was running x2 XP throughout so I did as well to keep up with them leveling-wise. Once the whole name release thing happened and only 50's didn't have to log in to "save" their names, I was over the whole level 50 thing. I level up to 49 and stop. I have several 49's at this point. I make characters when I come up with a character conception. Sometimes one just hits me. Other times, a new set is coming out, and I create a character conception to match (or twist one from another character on another shart to make a multiverse version of the character that basically the same character but with a different origin story and their "powers" behave differently). I'm not trying to make as many alts as I can. I'm making alts that I feel are cool to play based on their character conception. Farmers are going to farm regardless. I often see Farmers sending messages for door-sitters. People that post that they are looking for farms don't post more than once, so I'm assuming some farmer is snatching them up to help make bigger mobs. So, yeah, I'm all for the nerfing on farming even though I make mint off off the farmers in the /AH.
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No. Okay. A bunch going on in that sentence. I don't do a lot of Trick or Treating. I do some. I mainly do it on a static team when someone else on the team has created a character that they want to get the Halloween badges on. Similarly, if I make a character that is supernatural in character conception, I'll trick-or-treat to get the badges. I'm not there to power-level. I usually only get a level or 2 before level-locking (turning off xp gain) or switching to another character. It is hard to get 8-player teams during the (when it comes down to it "power-leveling" and/or "quick merit gain") events. That does not mean that you can't recruit for other content. If people want to join, they will. Many are scared of the star. You don't have to be. People join or they don't. You get to pick the missions. You get to run your arcs in order to explore the game the way that you want with others to assist you. If a player is a jerk, you have the boot. If a player sends you tells that you don't want to interact with, then use the /ignore command. I'm not clear someone would consider you to be "obsessed with psionics". Was this from some RPer conflict? But I will go back to ... if someone is ruining your gaming experience through tells, use /ignore. That is definitely not the case. CoH was making profits until the Sunset. It just wasn't making a huge enough profit for NCsoft, and the fact the City of Heroes was never well received in South Korea. It is used for power-leveling. Other power-leveling tools are accepted at this point as well (and where on live), such as door-sitting on farms and joining level 50 police scanner missions in Peregrine Island. Some players power-level because they think that the "best way" (for them) to play the CoH is only to play the end-game as level 50. It does seem that this makes up at least 50% of the Homecoming population at this point. I, myself, I don't like the end-game content. I like creating characters and playing the game. I'm not the only one. I can say that the static team that I'm on - generally - does not try to recruit others to join when we are running together. I think the same goes for many SGs. They aren't looking for those outside of their SG's to game with. They might recruit for their SG, but they aren't generally using /lfg to recruit. I can't blame anyone for wanting to play with friend. When I'm not running with my static team (a 2-3 hours two nights a week), then I'm PuG'ing, looking for a PuG, or soloing (for one reason or another). I will agree with you that PuG'ing in general slows down during Events, but that doesn't mean that it stopped. I saw a good bit of people looking to run other content on the /lfg channel on the servers that I game on. Also - on the servers I game on - there was very little talk about the event on /lfg. People that talked about it in /lfg were generally looking for where it was going on and told to go to that zone and use /broadcast to get an invite. Originally, it was going to be a bannable offense to use the AE for farming. That didn't last very long and the DEVs ended up deleting the posts about banning players for using the AE for farming. Farming itself was never against the rules. Instead of banning it, the DEVs altered game mechanics to try to stop or to reduce farming. Popular game missions that were used for farms by not completing them and then repeating them were changed to timed missions so that could not be done more than once. The number of enemies that tanks could taunt was also part of this. I'm against farming. I believe it is an exploit, but I think power-leveling is an exploit as well. The DEVs are not against farming nor power-leveling. When it comes down to it, banning farming and power-leveling would ruin the experience of some players. This is not the case. I have Fire/? tanks and ?/Fire Sentinels and, as I noted, I'm against farming and power-leveling. Do those sets work differently than other sets, sure. The differences and appearance are important for me when creating characters based on character conception. I have no idea if there is "super toxic RP" here or not. My general experience in gaming is: 1) A group of RPr's has a leader that tries intentional to sow drama/discord in order to prompt RPG'ing. 2) There is going to tend to be a pecking order and newer players in an established group will feel the brunt of that pecking order. 3) Just because you don't fit in with one RPG group doesn't mean that there isn't a RPG group in the game that might fit you better. Honestly, I try to RP while playing the game - at the very basic level by making my characters based on a character conception and trying to use the character in-game based on that character conception. I'm not sure where you are going with this. With the Ouoboros, you can go back and play content that you out leveled. er, what? Farming in-gaming encourages predatory conduct according to who exactly? If you know of "grooming of minors" (I'm not sure "and the like" is supposed to imply) going on in Farms or RPg, then you should report it to the DEVs. If you have no proof of it going on, then you are spreading malicious rumors. I'm confused at how farming enables "the toxic RP community". There are players that RP with level 1s. You don't have to be a part of it if you don't want to. You don't have to take part in it if you don't want to. These still happen. These short "events" happen randomly and are sometimes set off by some missions or task forces being completed. If you stay on for several hours, it is likely that there is going to be an apartment fire in Steel Canyon.
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Gratz!
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Welcome back, @Diantane
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How inf much is “just enough” to give?
UltraAlt replied to BlackSpectre's topic in General Discussion
It is a good word. Now. I'm wondering which server you are playing on. I'll make a guess, Excelsior. Well, you can decline trade invites in the option menu ... and turn it back on when you want to use it. To each their own. You could always re-gift it. At that level, I personally put them on the market for cheap rather than handing stuff off to a random character even if it something that they can use. If they are stuffing a SO into your inventory that your character can't even use, yeah, that could pretty annoying. Oh, wait, it isn't the day after Thanksgiving yet ... Or is the Christmas marketing starting on All Saints Day at this point? Well, the Winter Lords haven't invade yet, so ... -
I'm pretty sure you would have already checked all of this, but just thinking of what might be causing it. I'm assuming that she had Efficiency Expert Pither and/or Shadow Spider as contacts and completed their missions. I know there is that thing when some contacts give characters missions in different orders (for whatever reason) so teams can get out of sync. When you get the hand-off to the next contact, is it one of those ones where you get to pick one-or-the-other between two contacts? Maybe check on her inactive list to talk to Efficiency Expert Pither and/or Shadow Spider (I'm assuming they moved to the inactive window if you completed their arcs) and see if they will provide Travis as an contact option? I don't think having an unplayed alignment-change tip to go to vigilante would do it, but who knows.
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Open Lettur from Disgruntled Player regarding Plant Control
UltraAlt replied to Nayeh's topic in Open Beta Testing
I liked Plant Control before and didn't think it needed to be changed. I'm not going to say that the changes were an improvement, but I don't feel that the changes are any real issue. That being said, I character jump a lot, so it isn't like my "main" was a plant controller (I don't even have a "main"). https://homecoming.wiki/wiki/Plant_Control#Spirit_Tree seemed to have had become an automatically skippable power to many players due to overly-common practice of "steam rolling" which I used to call Bull-in-the-China-Shop. With the faster recharge and taunt mechanic, it is fairly useful when another taunt power/archetype isn't on your team which makes the power not automatically skippable for some people. At this point, it seems more useful as taunt with + regen, rather than primarily (only) + regen. Honestly, the change in the Spirit Tree was the only change that really stood out ot me the last time a played a Plant Controller (which was probably last week or the week before ... at least, I don't think it was the week before. Oh, so much character jumping, and the memory thing tends to blur it all together into one glorious gaming experience) -
How inf much is “just enough” to give?
UltraAlt replied to BlackSpectre's topic in General Discussion
Is that because you are depending on the other characters on the team that have slotted up their powers? I think Tactics works better when it buffs a full team. But, putting lower-level game-related jokes aside, tactics do make a big difference but you have to be able to hit your targets as well, so I find acc enhances very beneficial at lower levels. Uh, I just looked at it. It has the forum avatar of @Yomo Kimyata on it. -
How inf much is “just enough” to give?
UltraAlt replied to BlackSpectre's topic in General Discussion
Other people getting the gift may not feel the same way. How do they say it "don't look a gift horse in the mouth"? It is intended as a gift, and wasn't given out of disrespect. However, I've run into at least one character that hands out https://homecoming.wiki/wiki/Computer_Virus_Salvage as a joke. "[Charactername] gave you a computer virus". -
How inf much is “just enough” to give?
UltraAlt replied to BlackSpectre's topic in General Discussion
DFB. I don't know how many the max is for 8 hours, but, yes, you can get 4 bonus (Acc, Dam, Recharge, and Def?) that will last until your character level past 20. Drowning in Blood give you the same 4 types that last until your character levels past 30. Well, for most players they last until they level past those marks because of how many hours of gameplay that they last. Most players will have leveled up up to 20 or 30 by the time the timer runs out. Hydra Chemical Accuracy Enhancer for DFB on my level 10 character provides +12.00% to hit -
How inf much is “just enough” to give?
UltraAlt replied to BlackSpectre's topic in General Discussion
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How inf much is “just enough” to give?
UltraAlt replied to BlackSpectre's topic in General Discussion
I have to disagree with this. I checked the lowest level I have at this point (I think). A level 10. An SO (single origin enhancement) acc is 38.3 percent. I put two my powers (76.6 percent). An example Pulverize goes from 1.05x accuracy to 1.85x accuracy. It doesn't show you how much the enhancements boost everything, but having end mods slotted makes a big difference at the lower levels. Base Stamina unslotted at level 10 is +25.00% end recharge. Two SO's (again 38.3x2 = 76.6 percent) yield +44.00% Seems like a valuable return to me. I try to slot SO's at level 5. Non-Set IO's don't surpass SO's until 35 or 40. I guess if you want to pay for the once (since you never outlevel them) and not again you can get a good deal on the lower level ones as people are trying to turn them fast as they were just making them to get crafting badges (cheaper to buy the Portable Workstation than to craft everything you need to craft to get it [especially since no one is willing to pay what it cost to craft them if you don't have the portable workstation when you are crafting them] - however, there are some cool badge names for crafting that you can display on your character). But even though they don't expire if you slot a level 10 non-set invention enhancement, it doesn't grow with your character either so it has the same percentage bonus it had when you slotted it regardless of how many times you leveled up after slotting it. Which at low levels means slotting a non-set IO that has a percentage far below (in my opinion) that of a SO that even gets father below the benefit of an SO as the character levels up. I can't say that I have checked if non-set IOs are better than TO's (training enhances) or DO's (dual origin enhances). I agree that some players do go the route of slotting low-level non-set IOs as a cheap work-around to have "something" slotted. No arguing with that part of it. Part of the reward return here is that using x? XP doesn't only remove part or all of your infl gain, it also makes you go through content up to x2 as fast so that means fewer drops. I think if you have the influence for it, SO's are worth it a lower levels if you want to fight on higher difficulty settings. But maybe the circles around to the point that you may not need slotting of more than you can afford if you are running missions on flat (difficulty) as that could be just as challenging or more so that having SO's and increasing the difficulty. (I think part of my problem is feeling that I shouldn't be fighting whites and blues ... let alone greens and greys). -
I'm not going to be able to make it to this thing (and have nothing to do with it monetarily), and it isn't a Homecoming thing per se , but, since it is CoH adjacent I figure I should go ahead and post here. Nov 14 8 PM - Richmond, VA Ticket sales end on Nov 1, 2025 https://www.eventbrite.com/e/heroes-villains-cosplay-bash-richmond-va-tickets-1681499844299 Overview Choose your side, gather your allies & prepare for a legendary night where good & evil party together during HEROES & VILLAINS Bash! (21+) Choose your side, gather your allies, and prepare for a legendary night where good & evil party together! Step into a world where legends collide when Richmond’s infamous Heroes & Villains night returns Nov. 14, 2025, bigger and bolder than ever! From caped crusaders and dark overlords to fantasy champions, horror icons, and sci-fi rebels, you decide: will you rise as a HERO or embrace your darkness as a VILLAIN? Richmond’s HEROES & VILLAINS has traditionally been a comic book (super hero & villain) themed event HOWEVER this year we are inviting ANY pop-culture HERO or VILLAIN to show their true colors during our immersive celebration! NOTE: Cosplay (costumes) aren't required but are highly encouraged.
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