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UltraAlt

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Everything posted by UltraAlt

  1. Don't be surprised if you get get more than one /tell asking for a million.
  2. Feel free to go where the grass seems to be greener to you. Don't expect us to follow.
  3. So I'm going to take the easy route based on your info and ask google ... ... with the caveat ... Hoping that is correct, we are looking 50*π/3 feet which it looks like it will calculate out to around 52 feet base width. @Doomguide2005 I was confused by your deployment of the Seeds of Confusion as I was apparently standing within range of the cone.
  4. Yes. There are still range enhancements and some cones can be enhanced by them. They widen the cone base because the cone's range ("height "in the diagram) is longer. Range enhancements do not change the arc of the cone.
  5. So if I understand what you are saying correctly: It is a cone. It starts at the vertex (that is you) from there the cone widens as it travels out 60 feet (the height in this diagram). Once it reaches that 60 feet, the arc/base of the cone will be 50 feet wide. Cones in the game have different arcs and ranges which change the size of the base. There used to be arc enhancements that you could slot to increase the width of the base.
  6. "....And the night got deathly quiet And his face lost all expression Said, "If you're gonna play the game, boy You gotta learn to play it right You've got to know when to hold 'em Know when to fight'em Know when to run away And run on out that door..." - slaughtered paraphrasing of "the Gambler"
  7. So where are you getting these millions of inf that you are throwing around so cavalierly?
  8. The problem to me is that it acts like a /tell. It says it is a tell - which as far as I know, is a "private message". If you don't put "private message" in chat tab then /tells from other players don't show up. So the root of the problem is what makes this /ah spam tells different from private messages so that it overrides all chat windows? As far as I'm concerned it could be an /error message or a /system message. Spam those all you want. At this point, I think any new player that see the /ah buttons greyed out are going go the the /help channel and ask why (by which time, it will probably have cleared) Let's look at how the game behaves if I try to pull "Character Items" out of email too fast. Get ready for the wall of spam, because I'm going to post it ... you better stand back! Please wait a moment. Yeah. That's it. Please wait a moment. once. So if the "Character Items" can do that when I'm machine gun clicking the "claim" button (and, yeah, I can click pretty fast at this point to post items and to get influence from sold items one at a time), why can't the /AH spam behave like that? It seems it is getting all of the overflow/excessive requests at the same time versus the "claim" button immediately locking up when you try to get one too quickly. And, yeah, it is around 30 that it can handle at one time - which makes me think that the solution is that the game should know that limit and the "get all inf" should be change to "get 30 item Inf". That being said. If you click that and get infl for 30 and try to do it immediately again, it will lock up. You can do a test and see how it behaves. Wait for a while when you have about 60 left. Click as quickly as you can to one-at-a-time retrieve infl until you get down to say 25 items left to get influence for. Then quickly hit the "get all inf' button - and it will lock up. Maybe I click faster than most people, but I have seen this happen repeatedly. I don't know exactly how long the buffering is on the sales, but it is in there even if you are manually clicking to get the infl. You simply usually can't click fast enough to fill the buffer before the oldest "get inf" on single item has has been cleared to make room for a new retrieval. I think it is down to an all or nothing thing. I think at this point. some of us would like the option of "or nothing". So how do we achieve that? It might turn into a Null the Gull kind of work around thing if it is even doable. "Make me not see /AH spam" and, if you really like, you can ask the Null again to "Make me see /AH spam". I know what is happening at this point. I would be fine never having ALL my chat tab windows filled with the spam ever again. I know to wait once it locks up. No big deal. No need to waste CPU time sending me X number of messages tell me something that I already know.
  9. It is more useful in leveling content and a team that will work to pull enemies to it to fight rather than just "Hulk smash". It can be useful when fighting bosses or giant monsters that tend to say in one place. Plant it when a fight with one of those gets to going so it benefits the melee characters and then move back.
  10. We know that the line is wishy-washy here so I don't want to really type about this too much. Clearly, the red line is closed when you make a character that looks like the character and has the same name. And we know we can get pretty close to looking like a great many comic book characters. As far as the name goes, even if there are spaces, no spaces, or numbers mixed in that is going to cross the line. A big green guy in purple pants and no shirt is obviously going to get someone in trouble. I have seen far too many of these over the years. I have no idea what color pants Red Hulk wears. Change the color scheme, the name, and the bio and you can head into homage country. It is easier said then explained. Give me a (one) character (just one. I'm just going to make one) and I'll make a homage that I think won't be considered a rip, but close enough that it will "feel" like you are playing the same/similar character. As far as homage goes, I would kind of say that Nightwing (Dick Grayson) is a homage to Robin (Dick Grayson). Nightwing is also kind of a parody of Batman as it was a name that Superman used when he and Jimmy Olsen (as Flamebird) ran around as superheroes in the bottled city of Kandor. Apparently in some continuity variation, Nightwing was actually some historical Kryptonian hero that was like Batman. Superman told Robin about it and that is why he decided to use the name for himself. Red Robin, however, is a restaurant chain (founded 1969).... and, yeah, a DC character (created 1996) .. named after the restaurant chain? The comic book creators probably will never tell.
  11. You could load it in here to see if anyone can help. Are you having problems with other games crashing?
  12. Your character(s) can have day job powers and START powers that can get you to supergroup bases and then use the teleporters to move your character(s) from zone to zone. Not good enough? They add the Long Range Travel Power. That is after already having the START Mission Teleporter and Team Transporter power. Running scanner/paper missions mean that you don't have to zone to run the next mission. You don't ever have to zone if you want to run on AE missions to avoid having to travel anywhere. I like racing across zones myself. I used to love watching other teams race by as they headed to their next mission. Kill-Alls are to clean out all the enemies. I really don't have an issue with these unless one gets stuck in wall. You can always autocomplete it if it isn't in a task force if it bothers you so much. Players can have it, so why can't the enemies. Honestly, if you think that is such a pain, you have two options; beat them down before they can use it, or phase shift and go after them. Moment of glory is no different than when the Master Illusionists (or whatever go desolid) or those dudes that pop the shield that make them invincible. wow. you really aren't enjoying this game at all. Can you taunt them, immobilize them, sleep them, or slap a hold on them? What like creating bio? Or maybe making multiple costume? Building a base? Designing an AE mission? Power customization? Crafting? The /AH? Picking powers and slotting up? These are all other aspects of the game.
  13. Well, it is a "chance for" 3 times a minute. What is the recharge time on Dark Regen? I remember it being kind of long. It would only have a chance to trigger each time that dark regen was used. When it is in health, it is getting triggered far more than 3 times a minute so you are likely to get all 3 "time a minute" every minute.
  14. I play leveling content I tend to stay in defense mode, stay with my pets, and jump into the middle of battle. Lately, the best secondary I have found to keep pets (and teammates) alive is by far Electrical Affinity ... https://homecoming.wiki/wiki/Electrical_Affinity I'm a character conception player, so it really doesn't work for me to use it with Beast Mastery, Demon Summoning (unless going petless), Mercenaries, or Thugs. Using it with Necromancy, Robotics (come with the power https://homecoming.wiki/wiki/Robotics#Maintenance_Drone), and petless Demon Summoning (when treating teammates as pets), it does a really good job. Usually, I will target all powers through whatever highest level henchman I have out. The electrical heals and buffs jump from one character to the next. So if you are near the targeted henchman there is a good chance that you will get healed and buffed as well (as well as all your nearby henchmen). Quick-recharge heals, buffs, and a static forcefield that you drop where you and your henchmen will be standing. Also, I also must add that there are some critical enhancements that can help keep your pets alive. https://homecoming.wiki/wiki/Command_of_the_Mastermind:_Recharge/Pet_%2BAoE_Defense_Aura https://homecoming.wiki/wiki/Mark_of_Supremacy:_Endurance/Pet_%2BResist(All)_and_%2BRegen_Aura https://homecoming.wiki/wiki/Edict_of_the_Master:_Defense_Bonus https://homecoming.wiki/wiki/Commanding_Presence:_Taunt/Placate_Resist (don't think I ever bothered using this one, but it might come in handy in some cases)
  15. Yeah, well, tight-knit community we are, there aren't all that many of us posting.
  16. Or maybe because you are a member of this club ... ... and maybe even dream about it more than you consciously think about it ..
  17. I was confused because you necro'ed a thread from last October to post the info. Other than that I enjoyed your post.
  18. I think this is more due to the fact that the Kheldians are complicate to play. I'm not knocking the people that want to play them, but they seem overwhelming for many players ... on one level or another. Having color customization is always nice, but I don't think that color customization will attract players to play Kheldians.
  19. The red car down at the end goes to the villain side. ...and a slot of one vehicle out of a set for another base ... I built these a while back after someone was talking basically along the lines of "Avengers Assemble!" to try to get teams to go to their base and then using the Quinjet to go to missions. Kind of a cool concept, but hard to get others to get involved with the plan .... or so it seems.
  20. You can't one-shot Sally. Sally is eternal. Someone may try to attack her, but she simply swims away.
  21. yeah. Make it work like the change that happened to https://homecoming.wiki/wiki/Concealment#Phase_Shift
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