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Everything posted by Emperor Cole
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By this I specifically mean the Praetorian Notoriety NPCs. When you have Praetorian Beacons like First Ward and Night Ward, I like to have an NPC indicating where the teleporters are going to. This would go well with my other suggestion of the new Praetoria Beacons (that should have been added a long time ago). The P2W vendor would also be very nice to have in your SG base.
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Why can't we have the druid robes!
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base Praetoria Supergroup Beacons!
Emperor Cole replied to Emperor Cole's topic in Suggestions & Feedback
The reason that Cim, among other zones, don't have one is due to the fact that their is a min level and badge needed to go. I also say that we have Midnighter Mansion, Cimerora, Abyss, and Monster Island also get beacons and if you aren't the level or don't have the need badge you just won't be able to see thhe beacon (similar to heroes not seeing villain zones). -
No real reason to make this a long topic like my previous ones. Nova Praetoria beacons for our Supergroup Bases are needed stat! Why have First Ward and Night Ward ones and not have Nova, Imperial City, and Neutropolis beacons! It's something that has to be done ASAP.
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Sir, yes sir!
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Architect Entertainment - Content Ideas
Emperor Cole replied to Arcanum's topic in Suggestions & Feedback
A.E. only temporary powers! The basic idea is that you would choose if the Temp Power would be power, or summon. If power is selected you would get access to the power database allowing you to choose if you want it to be a damaging power or a defensive one. If summon is selected, it would give you access to the NPC and your Custom Critter database (just like when you're choosing an ally or a boss). You have to tie the temporary power to an objective in order to make it work. If you want the temporary power to be given at when the mission is selected tie the temp to 'when mission is selected'. If you want the temp to be given when a boss is defeated tie it to 'when (boss name) is defeated'. If you want it to be given when the boss is at half health tie it to 'when boss is at 50% health, so on so forth. This can be very useful for making your mission come to life and it would just be really fun. <-- NPC catalog. The option to get rid of the A.E. test options for teammates. This one is because if you're testing something and you have someone there with you, you don't want them to ruin the settings or kill you! The default setting would for teammates to still have testing options but it would be very useful to have it so you can turn it of for them. (It's worth noting that this was how it was designed in the original game) Custom archvillains running away! When you have a custom critter AV punching bag, it's the dumbest thing to have them run away from you when you do to much damage. If you don't have the run setting on, don't have the AVs run away! Give all the new powersets to custom critters! Oh my god, please! Give custom critters the ability to have pool powers. This one is for personal reasons. I wanted to make a Darrin Wade NPC but there was nothing good to give him that would be fitting. I thought, wouldn't it be cool if he had sorcery? but alas, this was impossible. If pool powers are given to custom critters we'd have the ability to make our stories more immersive. The easiest way this can be done is by have a third power bar for the Custom Critters that would be dedicated to pool powers. It would be awesome if Custom Critters had incarnate abilities. No real reason for this one I just think it would be cool. Customization for powers of Custom Critters! Dear lord, this has been something that has been bugging me for a while. Can we please have this! Just the ability to change the color of powers or make stone powers lava powers! Arena colosseum map! First ward and Night ward maps? I'd like the one where you fight Pendragon and Lord Lorn. Maelstrom, Desdemona, Belladonna Vetrano arc Tyrant, H̶e̶r̶o̶ ̶P̶e̶n̶e̶l̶o̶p̶e̶ ̶Y̶i̶n̶ + Penelope Mayhem! and the Reichsman added to the AE catalog. A.E. bosses custom death animation? A.E. Custom Critters custom rank. For example archvillain, hero, lieutenant. The ability to make your captives have a boss, that you can choose, guarding them. The default setting would be "same as mission" but you'd be able to access the NPC catalog to choose who the boss would be. It would be another option next to 'single, easy, medium, hard.' Ambiance and Music for our missions! A.E. Only Badges. Next to Architect Souvenir would be Architect Badges. The creator would choose a premade image for the badge, choose the name, and the text. Custom Mastermind? The idea is that the powerset would any masterminds but instead of their normal pets, you'd once again have access to the NPC and Custom Critter catalog being able to choose what gets summoned. Tier one would be minions, tier two would be lieutenants and tier three would be a boss. Frankly, I don't have any clue how it would be done, but it would be awesome! That's all for now, if I think of more I'll add it later. -
Architect Entertainment - Content Ideas
Emperor Cole replied to Arcanum's topic in Suggestions & Feedback
I swear... just when I was working on my "A.E. Ultimate Edition" post explaining everything I wanted, y'all come out with this... so much work rendered null. I'll put the shreds of my post here shortly. -
Purples should be removed from the AH
Emperor Cole replied to Dz131's topic in Suggestions & Feedback
How about we not even humor this idea? -
The Mastermind Wishlist: Completed, Uncut, and En Masse
Emperor Cole replied to Monos King's topic in Suggestions & Feedback
I was thinking that it would be a good idea to make the aura's offer some damage procs or extra protection since the res/def will be changed. The Upgrade specific IOs would be a very welcome change too.- 152 replies
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The Mastermind Wishlist: Completed, Uncut, and En Masse
Emperor Cole replied to Monos King's topic in Suggestions & Feedback
Lich should definetely have containment. I used necro for a while on one of my (many) alts. The lich, while cool, doesn't do that much damage. Maybe I just haven't added enough to it but I really like the double damage contaiment inherent idea.- 152 replies
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The Mastermind Wishlist: Completed, Uncut, and En Masse
Emperor Cole replied to Monos King's topic in Suggestions & Feedback
I like that idea, I think that another interesting idea would be that Soul Extraction could work on fallen enemies as well.- 152 replies
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Discord Weekly Discussion - Ongoing and Updated Thread
Emperor Cole replied to GM Miss's topic in Suggestions & Feedback
Jeez, I'm sad I missed week 10's discussion. Everything there is all the stuff I've wanted <_>. -
I have to agree. I don't use sandman but I use Gaussian's and many of these changes seem like they just aren't needed. It would be nice to get some explanation on that.
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The Mastermind Wishlist: Completed, Uncut, and En Masse
Emperor Cole replied to Monos King's topic in Suggestions & Feedback
My first character on Homecoming is a robot MM so the repair/nanite revamp suggestion you made is my favorite thing in the post. Repair is possibly the most useless power in all of the MM sets and this this change is pretty much mandatory at this point. It NEEDS to be changed asap.- 152 replies
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Degenerative Interface broken on Beta (Brainstorm)
Emperor Cole replied to nihilii's topic in [Open Beta] Bug Report Archive
It's true, I've noticed this as well. It was over-effective to the point of shredding AV's before, and now it doesn't activate. -
I'm sure it would take effort, but I mean stuff like Tyrant's personal story and The Center's personal story. They already have done things like this in the past with the afformentioned personal stories. I'm not sure how the coding for it would work, but, it would be pretty sweet to make your own little cannon in A.E. showing what the characters are doing without you around.
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AE: pre-built Player Characters
Emperor Cole replied to Midnight Blue Mage's topic in Suggestions & Feedback
I suggested something similar to this. Most topics like this are allways interesting to do, unfortunately, they don't get much attention. I love the idea. -
Maybe, what do you think about infamy though? Should that also be locked?
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My (unreasonable) AE Wishlist thread
Emperor Cole replied to Sakura Tenshi's topic in Suggestions & Feedback
I WAS JUST ABOUT TO POST ABOUT THIS! Thank you for saving the effort good sir. -
Possibly, however, if it was lieutenant lvl XP and people made farms out of it, it would be more tedious than anything. It would take so long to get anything useful XP wise. Also, what did you think about the enhancement and inspiration rarity change for this? Should that also be changed back to none?
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I just thought of the idea of making every enemy give lieutenant level XP and influence. It's not that good but it's better than giving nothing at all. Enhancements and inspirations would be rarer. The amount of Architect Tickets would be lowered but it would still give you some. It would be a similar system to the lowering of XP when you have an ally fighting with you.
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Duplication - A Mastermind Primary
Emperor Cole replied to Alchemystic's topic in Suggestions & Feedback
YES! This must happen. This is beautiful! -
IMO, making a new part of AE without XP would just weed out the crowd. It will affect the people that do wanna play it but there has to be some compromise.