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Everything posted by High_Beam
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First an foremost I agree with everything @Greycatposted in their first post. The Legacy Chain are a wasted group in large part becuase they were supposed to be good guys vexing Villainous players. If they had been given the level of attention with regards to complexity that the Circle has, they could be something. But as enemies, meh, they were the magical Wyvern and stopped mattering after I took down the Sea Witch. BP got all that DA-Mot material so they can eat it. The Mu are interesting when you really dive into the Blood War regarding the Oranbegans and the Muvians back when Ermeeth and Hequat were pissing and moaning with each other. We are talking real opportunities to broaden the mystical-occult aspects (including leveraging the Mot material since Teliekeiu (sp) is involved. But the Mu as a group, meh, they are edge dressing. But I love the Circle. Oh I hate them, fighting them is a pain in the hinder at almost every level. Ruin Mages, ToHit Debuff, hard locks, early and often made them a challenge. To be honest I would intentionally soldier certain characters (primarily magic origins) through the Circle content because I got a real feel of accomplishment. Later they are still pains with the Succubus and Death Mages. As has already been said, some of the missions are brutally annoying because of dumb crap like find the bajillion books but the stories are really well written, some of the best of the Blue Side content. They are a persistent enemy that engages in grand evil schemes from start to finish. And again, so much potential for additional work (i.e the previously mentioned Oranbegan-Mu war).
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Nice costume! (too bad it won't be around long)
High_Beam replied to cranebump's topic in General Discussion
I am a retired Navy Chief Petty Officer, the F word is a noun, verb, adverb, preposition, proper name, flavor of food, shade of a color and in general the best, multi-purpose word ever invented by humanity. Use it. Use it often and feel joy in your life. -
Homecoming player count: a year in review
High_Beam replied to macskull's topic in General Discussion
I have 30 on my main account on Excelsior (15 of which are 50s) and 5 on Everlasting plus 7 on my alt account. I play all of the ones on Excelsior at least a few hours a month while others are more often. Everlasting is dumping/full retirement so I only log to refresh the basics, generate Inspiration and sell and play when Excel is acting cranky. And while I would love to get my namesake character name back on Excel, I do not expect to so I honestly don't pay attention to the name release thingy; the rules by which they would be possible released are too . . . stringent; no level 50 inactivity release would likely be what it took. -
I inferred you to be suggesting that others would enjoy it hence Sadist, my apologies you masochist. 🙂
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And maybe its not a jewelry store selling diamonds but fun cupcakes with shiny sprinkles on them. Then the wall makes total sense because soggy cupcakes are as sad as clowns on velvet.
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Wanna see how much that would suck, do the Mek-Man Patrol Warehouse mission in the latter part of the Stephanie Peebles Arc. Sadist 🙂
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Nice costume! (too bad it won't be around long)
High_Beam replied to cranebump's topic in General Discussion
That which does not kill us only makes us stranger -
Also Gratuitous Scorpions wind-based song Though I prefer Still Loving You . . . masterpiece
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Why do I suddenly want to have @Scarlet Shocker's babies.
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Yep, Wind, Water, Time and Chaos, those are my top 4 Controller dream sets I'd like to see. Three of them seem self-explanatory but Chaos is my dream. Work with me here. The powers are random. Yes they do follow the basic pattern; ST immob, ST Hold, AoE immob, etc. (with variance). But the trick is the effect is random. Fire the hold once and its ice, fire it again and its dark. You can still depend on it to the degree where it will hold or immob. BUT, every once and a while true chaos occurs. maybe it doesn't hold but just immobs or maybe it clears a lock, or heals them. Nothing crazy to where its play/team breaking but the aspect of variance would make the set very unique. I have a ton of other things that I have thought about with this but you get the point, let your imagination run wild. And that cats and kittens, that ability so stop and "imagine if" powers or stories, that is why I love this game.
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Why is power armor so uncommon in NPC groups?
High_Beam replied to biostem's topic in General Discussion
I do the Penelope Yin/Psyche Flashback Task Forces singularly for the purpose of punching Clamor in the face repeatedly for her wretched costume. -
Truth
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I would think that since Wind was at least partly in the code at shutdown, the stance of "individual lanes of creation" wouldn't apply. I honestly don't like that concept as a whole as is tantamount to simply giving up when it makes total sense to implement (synergy, comic booky, fun). Thunderspy wasn't the only one that put in Wind Control, one of the others (maybe Unity) also had it sort of up and running (it was super broken though). Now if there was like unique art (like the Knights MM power set on Thunderspy) then I agree with not copying someone elses work there. Yeah, but that can be altered. Then again that didn't stop the from deploying Symphonic (Symphony) Control with terrible sounds instead of sounds that were symphonic.
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Plus if it is ever developed, during Beta everyone will complain about the KNOCKBACK of giant gusts of wind in interior spaces and how it ruins the set. They will be demand that it be changed to knockdown or more preferably removed completely. Just look at the posts that went on during Storm Blast and say that isnt exactly what would happen and thereby ruin a seemingly unique power set. FYI I played it on Thunderspy, it can be fun. would roll one on HC is it ever came about.
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Why is power armor so uncommon in NPC groups?
High_Beam replied to biostem's topic in General Discussion
Crey Corporation doesn't have the problem Stark seems to have with regards to keeping control of their armor. Manticore Task Force 2: Armor Wars -
honoroitisfantastic Would you pvp for prisms?
High_Beam replied to honoroit's topic in General Discussion
That is a very interesting concept.- 140 replies
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Pretty much Blaster anything, they are the dominant AT in my collection for a reason, but if not Blaster then ranged. I don't have as many alts as others, but I have ten Blasters, seven of which are 50's. This is followed by Controllers then Sentinels then Corruptors, all ranges and blasty. I have others, have a few melee (tank/Brute mostly) but I have singles of outliers that never caught with me (1 Stalker, 1 Scrapper, 1 Dom, a widow and an arachnos Soldier). But yeah love me some blasty blast blast. Hmmm. I need to roll another Blaster. Rad something . . . Or maybe a fourth DP blaster. The colors kids, the colors!
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I am so glad this game does not have this in canon.
High_Beam replied to LegionAlpha's topic in General Discussion
I cant be angry at these because Christopher Lee. -
honoroitisfantastic Would you pvp for prisms?
High_Beam replied to honoroit's topic in General Discussion
Oh he totally podded my ass, lost my shiny Stratios. My son was in Guiding Hand Social Club back in the day if you know what I mean. But we are both on the monument so 😛- 140 replies
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honoroitisfantastic Would you pvp for prisms?
High_Beam replied to honoroit's topic in General Discussion
Hard No there.- 140 replies
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honoroitisfantastic Would you pvp for prisms?
High_Beam replied to honoroit's topic in General Discussion
All of my joking aside, I never had vitriol towards PvPers, if that's what floated their boat then good on them. My problem was that the game was altered to accommodate PvP and in doing so altered how I (and everyone else, even PvPers, played). That was, and I often feel still is, one of the big reasons why so many people feel so much negativity towards PvP (and to a lesser extent PvPers). There have been several posts in this thread, which has remained surprisingly civil, that point to the concept that if all of the ways to gain an edge (Set IO, etc) were zeroed out and it was singularly defined by core power selection, build, and game play that they might, maybe PvP. Maybe. Thankfully on Homecoming, at least as far as I can tell, there is no intent to try and alter the PvE experience for PvP. If they can find ways to make PvP more . . . accommodating, or fun, that would be what would bring people in to at least try; not shiny's that can be got in several other places without the hassle. My badger has the badges, and the rewards from the zones (missiles from Warburg, Longbow Mech from RV) are vastly overshadowed now between equivalent buys (HVAS) and Incarnate powers. Forget about the risk, the time sink isn't worth it. I am a Care Bear (as my sone calls me when I occasionally jump on EVE Online). I have been ganked by my son in Low Sec, so I stay in High Sec and let him have his fun. When my son briefly played CoH he ganked me in Siren's Call and Warburg but didn't play long because the PvP was what he craved and CoH was "weak sauce" to him; so back to EVE he went. Good on him.- 140 replies
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Kids come running for the great taste of Acid Mortar!
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honoroitisfantastic Would you pvp for prisms?
High_Beam replied to honoroit's topic in General Discussion
What about a Klondike Bar 🙂- 140 replies
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