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Everything posted by High_Beam
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Twilight Son and Mender Lazarus TFs No Longer Available?
High_Beam replied to Acroyear's topic in General Discussion
No I just went in Ouro with a natural 31 and talked to Lazarous and got the 5th mission. Hero, Sentinel, that hasnt done Pilgrim. But you will note I was 31 and got it which means Ouro flashback is shoving them up one tier. But wiki says thats always been the case.. -
Twilight Son and Mender Lazarus TFs No Longer Available?
High_Beam replied to Acroyear's topic in General Discussion
I wasn't inferring you weren't aware other than the fact that content when in a specific level range ceases to become available when you outlevel it. Lazarus's range when not in flashback (per the wiki is 30-39) so a 40 or a 50 shouldn't normally be able to get the mission from him without a flashback. The same statement applies to Twilight Son. Pilgrim's missions are considered level 25-50 range so you could get Pilgrim at 48 or 49 or 50 without flashback and maybe that's why you aren't seeing what you saw. -
Twilight Son and Mender Lazarus TFs No Longer Available?
High_Beam replied to Acroyear's topic in General Discussion
Just came form Ouroboros testing with a 50. Smoke and Mirrors is a Flashback for a 50 in the 30-34 range and I will tell you that when I did it I did it like this because I had skipped most of the Ouro content when I ran DiDi to 50. 5th Column Overthrow is 35-39. Silos is classified as Level 50 content and can be flashbacked from the 50 pile. -
Did they have more than two points or articulation. Barbie Bots?
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I'm sure there will be one in Vegas soon enough.
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Thank you all for the information. It wasn't impacting my play but I was curious.
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Well I have a fully kitted incarnate DP/MC and Di Di Guns is a blast to play with solid survivability. The powers play well with blapping which was what I wanted to do, the battle flow is fast and smooth and makes me feel really magical. I have a DP/Atomic who as you pointed out is good with the things you pointed out. She struggles a little right now but Runeslinger is not yet 40 and I tend to forget she isn't Di Di and jump in more than I should. The radiation melee powers are fun but unlike MC you don't get the same suppressive and therefore life-aiding results like you do from Scorpion's Tail (stay on your buttocks while I perforate you!). I am still tweaking her because I really didn't want to slot build for huge Defense but may have to do so now, not as much as DiDi because of the -ToHit I can lay on the bad guys but I am taking too many shots jumping in.
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Necktie? Nickel?
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What? Say again over?
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What I am trying to figure out in this conversation paired with what the patch notes say, is if there is this "everything aggro's now" deal is the concept of an aggro cap gone and secondly, does that mean taking and/or using Taunt (or its analogs) is essentially rendered obsolete now? I am still new to melee in the game (always preferred range) and have zero (zero) level 50 melee types yet (I am close, I promise).
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I am at a loss here with regards to this, what am I missing/doing differently here. I have a Windows 7 machine with onboard sound using an ASUS Motherboard. No problem hearing glowies or any sound for that matter, directional, intensity changing depending on near or far. Glowie hunts are in fact the only time I turn on the sound to my game because my spouse is in the same room watching effing wives with knives shows on A&E and doesn't like the sound of my demons growling.
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Hmm.. Have you ever tried to solo a Defender???
High_Beam replied to smnolimits41's topic in Defender
Back on live I went through this "I have had it with teams" phase then apparently had a stroke because I rolled an Empathy/Psychic Defender named ParaMedic. I played her, slowly, painfully to level 50 solo; no Task Forces, no teams and to be blunt, no fun even though psionic was so not resisted. I mean the primary is so team oriented even when you do get to the RA/RA level. I did not take the same patch when I found HC, I love to team. I think now it is quite doable with all of the P2W powers and buffs you can activate from your base. -
New Powersets and Changes for Dominators in Page 4
High_Beam replied to oedipus_tex's topic in Dominator
Because I wanted to do Symphony as my first Dominator, wanted to be as range-centric as possible (due to my comfort level at the moment) but also wanting to try something new I went with Fire as the secondary (I experimented on test with this combo) and am enjoying it because of the fluidity I expected. Granted she's still low level but I am enjoying it so far. -
Former AE site in Mercy Island - fires do no damage?
High_Beam replied to Zhym's topic in Bug Reports
Cue the Ohio Players! -
I had two drop on my beginner Symphonic (or Symphony) Controller while doing a radio mission in King's Row; almost didn't notice it. What I noticed was 61 Million each. That's gonna help kit out several higher level alts. Thanks Aether Bunny (bwak bwak). Back in the day on live the badge thing would have made me go quite insane but I got better.
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The truth is, the only place a Tiki-themed anything belongs is along a beach. Funny that Talos has this stretch of Beach with a boardwalk on it that would have been perfect for that but nah, lets keep that area designated for the Warriors and Tsoo and never visited unless someone is doing the Redemption of Alexander Arc or having to pass through it while humping it out to Ithaca Island to click a telephone box.
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If one was to look at it from a pure business standpoint, it was market oversaturation in as many areas as it was (11 in Paragon including location in two Hazard zones). I mean the fiscal expenditure of maintaining those buildings from a pure infrastructure standpoint had to be crippling and then there is services consumption (electric, water, sewer). Story-wise the logical thread would be aggressive fiscal rightsizing and since Aeon is EBIL, all those employees just got their pink slips without warning and no severance benefits (Paragon is a work at will city). Now if I was writing it I would do a whole arc where players discover that AE is an elaborate scheme by Aeon to document in finite detail the powers and capabilities of as many metahumans as possible in order to develop countermeasures against them or ways to remove their powers or copy them (akin to the Revenant Hero Project). The players stumble on it and it becomes a grand adventure to reveal the truth to the masses. The players could face enemies that are powerful amalgams of themselves or other "signature" heroes who used AE, or super "AE Bosses". Or the players are trapped in a deep AE Cyber world (with reality distorting fun). Either way the end result would have to yield to simultaneous endings; the destruction of one or more AE buildings (there should be two or three max because really, have you ever been to the one in Skyway or Brickstown or Faultline for that matter?) and yet also the maintenance of the status quo (lack of acceptance of the "conspiracy" of AE) so that only the supers and those truly in the know understand the depth of Aeons EBIL!!!!. The Other Aeon Task Force Architect of Evil Task Force . . . oh that one is secksi, I have to write that down somewhere . . . oh wait . . . Architect Entertainment used for something other than creating the perfect farm. What a story 🙂
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I'm not new....but I care now? Need some help
High_Beam replied to Morgaren's topic in General Discussion
I have some form of fly on almost every toon I have ever. Not a Teleport as a travel gal. Leaping is only for Combat Jumping and Astral projection is right out 🙂 -
I'm not new....but I care now? Need some help
High_Beam replied to Morgaren's topic in General Discussion
Sprite Brute Furball. But to be helpful its a shortform abbreviation of Set IOs found in Mids (or Pines). CrsImp is Crushing Impact. FrcFdb is Force Feedback. SprBrtFur is Superior Brute's Fury. There is no master translation list. You just have to kind of HC Wiki-fu your way areound the Set IOs that match the power type (in this case melee) then find one that looks like it. FInd the power on the wiki, then look for the hyperlinked Set IOs it can take which will sent you to the page of all of the appropriate type and there you go. -
Maybe the flux of AE entities to Pocket D will make for more lively action; buy me a drink you powerleveling hunk of a fire brute.
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Silver Mantis is the gift that keeps on giving.
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I am sure the numbers people will have some data soon enough to be more empirical but I played my sonic/sonic and yeah there was a noticeable difference on the good side. I couldn't tell you how impactful the -res changes were but the cast time and cool down reductions totally add up to a smoother and more satisfying experience (sexual metaphor intended).
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So Far: - Symphonic (or Symphony) Control - Awesome - Except the sound which I will once again point out sucks and is not symphonic (or Symphony). Someone commented on accuracy. I didn't notice any difference. Remember, cones require more accuracy (and there are a lot of cones). I made a Controller and a Dominator (like I did on Test) and am enjoying both flavors (buff or blast you decide). - Change to aggro - I didn't really notice it much on Test but noticed it a little. It wasn't a problem, it just made things . . . different which meant a little refreshing. Good going. - Removal of AE from AP (and that other place, somewhere in the Isles where nobody goes 🙂 ) - Twenty minutes of good clean fun listening to chat as the farm drones couldn't figure things out. I bet if they left the building in AP but just shrank it they would still get lost. People would politely tell them it had been removed then point out the other location options (The D and KR being near) and they were all "how get there" . . . glorious. - Watching the crowds at iCon in AP trying out the new sheathed weapons. That was pure happiness (as opposed to watching the world burn with the AE shtick). I only have one blade wielder (cutlass pirate scrapper) and those aren't strapped to your back (not a gripe). Seeing cats running with Nemesis staves or those giant twenty foot long swords' on their back was very . . . pleasing. - DFB breaking was just amusing to me; again its about watching the world burn for a few seconds. The devs are dealing with it and its not like its content you cant ever go back and do so the minor inconvenience just makes for great TV. - I got an Aether drop but was to distracted to se what was what. I never really tested the costume doodle stuff. All in all what is there not to like. Its a free game that continues to deliver new things (big or small) and while everything may not please everyone it should still be pleasing to everyone.
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While playing a blaster (and the two symph builds) I felt the changes to the aggro deal a little which I found refreshing; made me move around a little more.