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Everything posted by High_Beam
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Yeah I would keep it because pure S/L is totally resisted. Plus there are some enemy types that are more vulnerable to cold or fire or toxic. I mean toxic, who resists that unless they eat my cooking on the regular 🙂
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I love the sweeping punch cone of rocks with orange circle bonus. I don't like it when its coming from the bed of a dump truck on the interstate at my windshield.
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Which groups have strong parallels to Marvel or DC groups
High_Beam replied to Techwright's topic in General Discussion
Crey Corp is LexCorp or Hammer or Roxxon or a dozen other mega corporations in comics with their own private armies, flaunting of law and order and evil leaders. But the Countess is totally like the Baroness from Cobra . . . she so knows how to rock the skirt and heels. -
I do a lot of Parroty stuff.
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Better for the market to sell there...
High_Beam replied to JasperStone's topic in General Discussion
It is the inevitable result of dupin rares and we all know what comes next. -
This and the other comments are fair enough, but I am not there, I am still learning and slow. Soon I will have Total Focus and Energy Transfer and I know (have seen) the difference, but I have to be honest with what I am right now.
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But my mercs died so long ago they are now zombies.
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Is it strange that the first thing that came to my mind was "I didn't know one of the Warrior Maidens from Thundercats had a last name". Then I also realized that it was Willa not Willow.
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This is what I have come to appreciate with my limited experience playing tanks. On live I was Blaster heavy followed by Controller and Defender. I had a sum total of two (2) melee characters, a terrible scrapper and a crappy tank. Both that way because of my poor building and my poor play. I never really got a lot of what a tank was because I was just blowing stuff away and I always assumed they were too. I never realized how low their damage output in comparison to others was. When I came to HC I started to dip into tanking more in order to enjoy an aspect of the game I hadn't when it was live and becoming grindy (Blaster number 12 please) and I realized how slow their damage output was. Initially I was like "screw this" and tried to be all damagy and the end result was I got my buttocks handed to me way to often because my armors were nowhere near up to snuff and my damage still blew dog. I read around the forums and then decided to embrace the truth of tanking, we take a beating forever and take forever to beat someone down. And as I accepted this I really liked the thematic element and then the feel of keeping those mobs on me so others may defeat them. There is nothing wrong with being relegated (mostly) to a role. Several posts in this thread speak to "if I just wanted to stand around I'd do X instead" and that's fine, good on you, you play how you play. But @Hyperstrike's quote sums it up for me. The moral victory of the damn-near draw of a fight is what makes playing a tank memorable to me. It's not always about ripping through enemies, its about having scores of creeps piling on you as you slug it out, having taunted them stupid so that they ignore the the shooters that are wiping them out. Stupid villains, when will they learn. Nothing made me feel more super-powered than when I was on a SG team doing Freakshow missions set to +4/+8 and I was level 30 with no IOs or Set IOs yet and they were level 54 and I was tanking them and not dying. They were so purple even Prince would have been jealous and I wasn't hitting crap but I was surviving and taunting so my team mates could do their thing, it was glorious. Oh and just so we are clear on how slow my tank is, pink pom poms of death (but they do look Seksi on me).
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The coin flip guy in AP. Haul would have been so apropos (D&D).
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It's nice to see different ways of doing the same thing. Now when I am not tanking a radio I love to bring my DP/MC Blapper with all that secksi AoE ripping things up while the tank keeps aggro and there in lies the rub, running vs being a productive part of. Putting holes in enemy faces (and other parts) is just Awe-Some! And that mini-skirt . . . so cute.
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issue 27 Focused Feedback: Custom Weapon Expansion
High_Beam replied to The Curator's topic in [Open Beta] Focused Feedback
That rapier makes me tingly! Might have to un-retire my dual blades toon. -
I am still new to tanking, I had one back on live and wasn't very good at it so I promised myself when I joined HC that I would be better. I use Radios (all levels) to practice my tanking. First I set the Diff up as much as I can take and solo them so I can learn get better at corner pulls and herding and watching my aggro cap as well as just getting a general feel of tanking. Then I host, so I can get better at steering the group i.e. not letting crazy blasters like I was jump ahead and super aggro everything get killed and yell "why aren't u tanking". I am not quite up there myself (tank not level enough yet). However the group I run with tends to stay consistent with Council (S/L) which works quite well with Invulnerability on a tanker even when they are conning level 54.
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I don't even know what mission it is other than its low level against the Clockwork (and I don't think a story arc, definitely not Clockwork Captive) and there is wandering NPC dialog from a Clockwork that says "I Hate" followed by the name of my character (i.e. I Hate High Beam). There is something so satisfying that these little robot creeps have that much hate for my character that they just say it while wandering around always. Whenever I see it I just laugh.
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I have played D&D in its various forms since 1979. But D&D is a niche, not something that will inherently appeal to millions of viewers needed for a box office that could be considered successful. Look at Judge Dredd, and I mean both the Stallone and Urban versions. Stallone's was terrible from story and other aspects but it also hit many things dead on (uniform, the bikes, the Angel family) and to be blunt its how I always saw Joe Dredd (even though the writers themselves always swayed more toward Clint). Urbans was a great film and clearly had more appeal but with that the hard part to get over is that fascists are the good guys, people are not comfortable with that which will always make Dredd, no matter how good the story or anything else is, a niche product. It didn't do well in the box office and they flat out said if it didn't make at least X dollars, there would be no sequel. D&D movie needs to not say D&D, not point to the tropes of D&D, at least not to the general audience. Also, don't say Lord of the Rings lite or Game of Thornes without the nudity, but don't say D&D. And that's the part that hurts my heart because I love D&D as a game and a franchise but I would not help things because I would want a Forgotten Realms D&D movie or a Greyhawk D&D movie, one that is its own thing but leverages that wealth of lore. I don't want a generic D&D movie which is what I see. The problem is that that would require catering to a smaller cadre of fans (FR vs GH or Tyr help us Ebberon) which would further limit the likelihood of success. Oh and the promotional material, the trailers and the interviews (which translate to more money invested on the product), turn me off from wanting to see it. We cant have nice things.
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The Sandman on Netflix
High_Beam replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
Tell me about it, he was on MST3K the return as the TV's Frank replacement and . . . just no. -
Sorry. Edited the correction.
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Yep Demons (which I have a set of) just need to be shut up. I so wish there was a way to toggle pet sounds off (puppies too). Its cute at first but soon you start dismissing them when you arent in mission.
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They should be banned for using that much substitution in the first place. It's butt annoying.
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The image on the right looks like Rick from Pawn Stars. Bet he got the Infinity Gauntlet for like 30 dollars and some store credit.
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Wait? What? You mean to say that all this time we had our very own pet monkey?
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Like a few others, when there was no CoH I played a lot of Fallout, replayed a lot of Fallout. Original, F2, F3, New Vegas and 4 but haven't actually finished 4. Fallout 76 can eat my hinder though. Also played Wasteland and Wasteland 2 which the old Fallout came from technically. Also dipped back into Eve Online but just running around the Wasteland has infinite replayability for me. But CoH is still the king and Queen of replayability to me because the same mission plays out a dozen different ways depending on your AT and powers. Take Dirge of Chaos; I know that mission's every beat and yet some toons get their buttocks handed to them and other toons hand the buttocks. Low level mission - Illusion solo = pain, all other ATsa fine. Hooray variety and conversely replayability.
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I Thought Super Stunners Did Not Rez If...
High_Beam replied to Erratic1's topic in General Discussion
I had to re-read that like four times because my brain would not stop telling me it said pseudopods. -
I tried. I wanted to like the show because I liked some of the stories I perused in the comics and in the ways she sort of fourth wall broke without actually fourth wall breaking (ala Deadpool). Her fandom was our fandom yet wasn't winking to us directly. The show, tried to put that in but just got overwhelmed by trying to cram so much other stuff in. That stuff, ranging from the aspect of her heritage to how she dealt with her powers, while necessary, needed to be shepherded better like the way Wandavision slow-burned in Episodes 1 and 2 until the deep crazy set in. The stories were clunky and the characters often plagued by tropes and it just fell flat. This is the real problem with a lot of the Marvel TV shows. Agents of Shield was all over the some good and some bad and most of it because they needed mutants without calling them mutants because Disney hadn't bought Fox media yet. Peggy Carter couldn't sustain itself outside of the static warp bubble of the period piece. Don't even start with the Inhumans. Hawkeye was just a long-winded vehicle to introduce a new character that nobody will likely care about considering nobody really cares about Hawkeye. Wandavision was good because it was quirky, not preachy and teased something more. Same goes for Loki though the acting of Hiddleston really strengthened the soft plot points. Then you have the Netflix shows, Luke Cage, Daredevil and Punisher were all solid A+ shows, while Jones was a B+ and Iron Fist was a D+ (Bad story and lame character, I honestly don't care about the other complaints). The Defenders was okay (C) and had to happen because the others built to it. But they all worked because they were all in a niche zone that not many fill; the gritty street hero (I use the term somewhat loosely with Frank Castle). Cage was glorious, a damn shame it didn't get another season (fingers crossed). Daredevil honestly ran its course, the well is relatively shallow with regards to Murdock, same for Jones. And honestly, nobody gives 1 nor less two craps about Iron Fist. And the Punisher, well he's the Punisher and he is the same problematic issue that Disney has to deal with like they do Deadpool, fans want them, a lot of money paying fans want them but they want them like they got them and Disney, well Disney is wholesome family entertainment (cough, cough). Here's hoping She-Hulk will be better.