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So I’m pretty concept-driven and I found a name that worked for a gremlin-type character. I’ve always wanted to try Elec/Therm as an alt sapper type. But good lord. I’m level 29 and I knew the damage would be bad, but yikes.
I’m hoping that Forge-boosted Gremlins are going to add a decent amount of damage (against drained and Melt Armor suffering mobs), but is their base so low that Forge doesn’t help that much?
I know this was recently, uh, resurrected, but I wanted to add my heroic Thugs/Time MM because his concept tickles me.
Possessing an internal alternate dimension within his body, Big House is The Prison That Walks Like a Man. The thugs are inter dimensional prisoners who earn time off by helping Big House.
Following this as it’s relevant to my interests, although personally I’m keen to play an Aussie who comes from a parallel world where all the Australia tropes are actually true.
I’m still working on a…villain(?) based on this equally true and batshit concept.
http://www.theatomicpriesthoodproject.org
tl;dr: how do you warn future civilizations about the dangers of stored radioactive waste? Create a religion. (There’s also some stuff about genetically modifying cats to change colors near radiation, and inserting these Nuclear Cats into the cultural memory via folk songs and whatnot)
Joined a 50+ team the other day running Unai’s missions; I jumped in with my WM/Ice for one of the Family ones. I’d say the average spawn had 3 Singularities in it. I got ragdolled, a lot. How are the melee folks handling these? Is there a level of non-inherent KB protection to build for to avoid getting tossed around?