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dopeninja

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  1. I had to go back and fix all my bids. I have had about 40B sitting in bids on the market since May or so. Life got stupid so I couldn't really play, then again most of the time I played the market more than anything else when I was on.
  2. Thugs/Kin. Make sure you take Burnout for double Gang War. Hit Fulcrum Shift and watch everything melt.
  3. Siting on around 70B at the moment. I sell stuff when I get bored. Think I still have 1000 winter packs left to either sell or crack.
  4. Changing soft caps won't fix a broken game. The only way to fix it is with a different game. Seriously a group of Defenders or Corrs with SO's can dominate anything in the game. This was pre IO's and Incarnate's. The rules of the game are bad and easily broken with the bare minimum the game offers.
  5. You can also use the /leaveteam command and it will kick you out of the map (usually). Then you can talk to him and drop the mission.
  6. I have an Elec/Dark Brute that is a lot of fun. The Dark/TW tank is a beast too.
  7. New base items confirmed! How about going through the live server names? So Freedom, Virtue, Champion and so on.
  8. Blasters were designed to be ranged, yet if something does manage to get close you can hit it a few times with melee attacks. There are exceptions of course. I have a rad/fire blaster that lives in melee. All the PbAOE just melts groups of mobs. Having that level of customization isn't really what this game is about. It's about working around the flaws in each class / power combo. If you want to run fully ranged, nothing is stopping you. Don't take the melee powers from your secondary and fill those in with pool choices. Maybe a blaster isn't the best choice for that character, look into a Corruptor to see if it would be a better fit.
  9. Ugh, I wouldn't want to have to fight them. Fort Ill/Time Elec/Elec Def Fire/Psi Dom DA/TW Tank Dark/Dark Def Demon/Cold MM Water/Nature Corr The Fort alone is bad enough. The rest are just pets.
  10. Kat/Bio Scrappers are stupid fun too. It is one of the "easy mode" characters. Just run in and kill stuff. Move on to the next future pile of bodies.
  11. The RNG is a fickle mistress. I go on farming binges from time to time and they normally last a week at a time. Usually I'll get 1-2 a day between the farmer and the sitter. I have had as many as 9 drop in one day. I find that PVP recipes fall along the same lines. I can get 2 or 3 of those in a row and not see another one for days on end.
  12. Poor Kinetic Melee. How I want to like it.... Jazz hands just doesn't do it for me.
  13. I was thinking something opposite of Titan Weapons. Fast recharging, lower damage melee. Think the Flash in DC's animated series. A teleport in/out would be kinda interesting. Zip in, hit the target and zip out. Could have a damage boost modifier for not getting hit. Pair it with SR and you'd be awesome till you weren't all of a sudden.
  14. I hadn't heard of that trick. I'll give it a go if it happens again.
  15. It is still around. Happened on a team I ran with the other day. Usually if you leave and come back it will fix itself, or when you enter the sewers the game figures out you have your Alpha slotted. So you're useless for only part of the mission.
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