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Etched

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Everything posted by Etched

  1. Hammer on the nail! I knew it, I knew it, I knew it. The original Devs HATE ME! I'll get them and their little dog, tooo! @Etched
  2. Well, that explains it. Thanks for the info. @Etched
  3. When I was a whee lad I had 2 gym Teachers in middle school. One was Coach Allen, a real hard ass and Coach Ryder. Coach Ryder was a great coach and never called us dirtbags or worthless scum pops like coach Allen always did even though I'm sure he meant it with good intentions as he made us run lap after lap after lap, We all had really strong legs. Anyhow, to get back to the subject. I named one of my tanks after Coach Ryder cause he caught a lot of crap since his first name was Dick. So, Dick Ryder was made into a meta hero.. WP/SJ I wouldn't say it's BOMBASTIC but it's funny as hell. @Etched
  4. As I work on my wonderful SR/SJ tank I realized something fairly disturbin to myself. I mean someone else may not find it as disturbin or they might. Idk, I'm not you, The question is as follows which may lead to different directions dependin on how many "/powercreeps" I get. Why is there only one resist set within the power pools? I mean it seems like Def is in 82.999999% of them but Fightin is the only one that offers a resist power (good ole Tough). Don't get me wrong, I like Def buuuuuut, I also like a little resist with that def. So to be clear, I am not suggestin anything, I'm just a little curious as to WHY the pool powers don't offer it more. It's not even a hard question for the diehard numbers players. Which I am not. Only numbers I like are the number of toons I have that are 50/t4 and the amount of inf i have stuffed into emails. @Etched Fingers crossed it's not "/powercreep" which is what I'm expectin to be the answer from all 9 of y'all that may or may not answer this Question, really it's just a question and not a suggestion. OK, I lied... I suggest a vender that sells all lvl of insps... Damn't, I forgot that is one of the "/Infsinks" 😞
  5. I thought this was national pizza day and national run over your neighbor day? AND It"S EW&F DAY, TOO! Wow, it's a great day in September, can this be a Fantasy cause that's a good Reason to Sing A Song! @Etched
  6. You are merely a figment of your own imagination, a cracked mirror that is completely fractured, a disillusion of a illusion. And yet you question reality on a forum of your own mind, expectin an answer from us... You are definitely mad. @Etched
  7. I realized that after I posted. Gettin old in my slow age. Looks very much like McFarlanes art. Turns out it was/is David Finch. Awesome aetist and is within my top 5. @Etched
  8. Not Spawn disturbed. More like the Three Stooges disturbed. @Etched
  9. Y'all people are disturbed. Just sayin. @Etched
  10. Any power from a Dark Ring Mistress. An AV with her powers would be a challenge even for a seasoned player. This is how I feel about the Dark Ring Mistress. @Etched
  11. I am a master at deletin toons and being a t4 incarnate does not save them from extinction. I am very particular about my toons and if they don't live up to my expectations then they are voided. I have deleted more t4 50s than most players have with 2 on the choppin block currently (BR/SR Sent & A Bane SoA (which didn't get far enough to be incarnated)). With that being said, I normally roll a toon to replace the deleted toon/toons. Otherwise, the toons that do make the cut are logged on the first of each month to collect merits, emp merits, inf, and etc. I'm extremely OCD about my toons. They need to be able to handle 3 criteria- solo, team, and tf/sf/gms. I have started movin toons to Excel that I don't play that much, prolly to be deleted. @Etched
  12. I might of mislabeled one or two of the collision walls but I'm sure you get the idea. The surface tiles work the same as the White Floor Tiles but they are numbered every one eighth. Great for settin a floor above or below the base. The collision wall are like the war wall in the zones. I should of added but I'm slack. @Etched
  13. Collision Wall 8x8 - wall to block off the allowed bounds of your base. Extra extra Small Collision Wall 32x32 - wall to block off the allowed bounds of your base. Extra Small Collision Wall 64x64 - wall to block off the allowed bounds of your base. Medium + Collision Wall 16x16 - wall to block off the allowed bounds of your base. Medium - Collision Wall 128x128 - wall to block off the allowed bounds of your base. Large Collision Wall 512x512 - wall to block off the allowed bounds of your base. Extra Large Collision Wall 1024x1024 - wall to block off the allowed bounds of your base. Extra Extra Large or Damn that's large! Axis Gizmo - serves as a reference to the coordinate system for base editors. X and Y axis. Allows you to arrange two or more items with the same degree of axis. Axis Gizmo (Z Up) - serves as a reference to the coordinate system for base editors. Vertical alignment. Surface Aligner - as a helper to align an array of objects, such as lights or pillars, along the x and y directions simultaneously. Axis Aligner - aligner as a helper to clip through surfaces to determine alignment position at a distance. Think of it as a vertical yard stick Surface Tower - tower as scaffolding to quickly snap other surfaces or objects to. Vertically. it goes from the base floor all the way to the top of the base limit Surface Tile 32x32 - to quickly snap other surfaces or objects to. They all work the same with different sizes, you can place them in the base but they will be invisible once you exit the builder and you can pass through them Surface Tile 64x64 - to quickly snap other surfaces or objects to. Surface Tile 128x128 - to quickly snap other surfaces or objects to. Surface Tile 512x512 to quickly snap other surfaces or objects to. Surface Tower (Collision) - Same as the other Surface Tower but you can Color it Surface Tile 32x32 (Collision) - to quickly snap other surfaces or objects to. You can change the colors on them and they work as a barrier. (Great if you want a black out room) Cannot pass through Surface Tile 64x64 (Collision) - to quickly snap other surfaces or objects to. Surface Tile 128x128 (Collision) - to quickly snap other surfaces or objects to. Surface Tile 512x512 (Collision) - to quickly snap other surfaces or objects to. Fit Gizmo - gauge the minimum distance required for a player to pass through, such as a low ceiling or small corridor. Good to use if you are not sure a toon may be able to pass through or go around. Hallways, Tunnels, Etc Collision Gizmo - gizmo to gauge the minimum distance between two players. This will give you an idea of how much room multiple players have to move around together in a confined space, such as a pool or small corridor. Use this to make sure two toons would be able to fit side by side within a hall, ect Smooth Water Fill - Fills the base floor completely with water Smooth Water Fill (No Sound) - Fills the base floor completely with water. The water will have no sound to it Rough Water Fill - Fills the base floor completely with Rough Water Rough Water Fill (No Sound) - Fills the base floor completely with Rough Water. The water will have no sound to it Honestly these are the texts in the descripts for each item directly from the game. I don't use all of them but a few are handy when you need to make sure a toon is not hung up when traversin the base. Hope this helps even though all i did was copy/paste from the game directly with a minor personal description. @Etched
  14. I'm normally on around 10a and run until 12/1ish. We don't slow roll though and we normally run 50s but we don't have any restrictions on lvl. Paper/Contacts/TFs. Always room on Torch. @Etched
  15. AWESOME! You are now my 27th favorite person. 🙂 Thank you. @Etched
  16. If I went the Bane route but I wanted to keep the arms, would ths still apply? @Etched
  17. WHat are you lookin to have built? Number of rooms? @Etched
  18. My pick is a blaster all the way. Why need to worry about super def/resist when you can take out the bad guy from a far. Most blasters secondary has some sort of resist/def/recov/regen in it. Add in the Fighting pool and Leadership and you can handle most Ranged/AoE/Melee. Not great resist/def but enough to keep you killin. @Etched
  19. Wait a sec... /Powercreep? @Etched
  20. I could see this being useful. I rescently made a AoS for Sunday SG play and I took Time Bomb or whatever it's call for the soilders but it was pointless when the rest of the team had the mobs kiled before the damn thing even would go off. Wasted effort and end. I respec'd out of it. We are currently in our mid 40s not kitted out 50s. A change would be nice to a power that sucks in my opinion. Make it remote/destrutable or shorten the time. For now it'll remain as a power I CAN take and not a power I DID take. @Etched
  21. New players would freak the hell out if they had to deal with real debt not this shadow of debt we get now. The good ole days when you get 100% debt at level 5 not half debt startin at level 10. The kind of debt that allows you to have all the debt badges by level 8. Fun times when your first toon was a blaster and you knew shit about the game. Be happy with what you got when it's gone in a kill or two. @Etched
  22. Y'all need nicer SG leaders. I refill the lockers every two weeks and I rarely buy any salvage from the AH. I just play and I get tons of common, uncommon, and rare salvage to keep them filled. The rest I vender. Amount of Inf spent on salvage = 0 and I still make good Inf from venderin the common and uncommon to keep my low lvl toons fightin the good fight. @Etched
  23. Ahem.... If you need a update on the Long Riders base, just say the word. @Etched
  24. The best option i can see would be a Fire/Electric Blaster or Dom with the Ice epic. Extra pools to consider would be Arcane, Stealth, and two others that im blankin on. TP and maybe Leadership? @Etched
  25. I don't know about a sen. I could see him more as a SJ/WP Scrapper with the Energy Epic. Scott ony has one ranged attack. @Etched
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