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bustacap

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Everything posted by bustacap

  1. I love my Ice Stone stalker. That feels like a brawler also.
  2. But what if your facetanking or footstomping unmoving. I also against hitting rage until after the downtime as that is wasted. This is better for domination, practiced brawler and the like and fires even when your standing still scrapping Make a file DH1.txt and the DH2.txt Bindloadfile on each one in the game and it should fire no matter what your doing. You can add more if you want destiny or other clicks. You may want a filler between each file.
  3. bustacap

    Props to MMs

    I dont have a numpad on this KB so heres what I do. You can macro or bind these as you see fit. Middle mouse button is attack my target bind 1 goto and aggressive bind2 goto and def bind3 follow and def and Bind 4 for things like GM and MSR, damnable auto hit patches. STAY and aggressive Anything else you can use the right click on the pet menu. If you get aggro use bind 2 and there is no delay for your pets to attack Solo why be anything other than def. They stop attacking due to stuns/KDs? Want to arrest the medic/sapper 1st? just middle mouse click hit bind 3 and move to the next group.
  4. On my defender I just hit F which is auto follow and cast regrowth. and then break the auto follow.
  5. #1 Group Fly. It breaks some other archetype's power sets and you can't disable it affecting you during a tf. and you have to go to pocket D and back. And it makes some MM essentially hover blasters. and you need group fly on some maps or you will agro the whole map (unless you constantly resummon). Make group fly not affecting you a console command. #2 Bots that get stuck in the wall. Even release pets wont get that pet back, he will still be in the geometry somewhere just not in the pet window (upon resummon). You have to zone to get the bot back. (another reason group fly is nice for them) Not being able to mule the pet uniques make not play some MM primaries so that might bug me the most.
  6. My fav alt on live!
  7. I was able to get the recharge on PA down to 61.6, without incarnates. I got rid of caltrops (even though I love proctrops on my MM) for triage. Put a dysnc it and moved the slots around to give PA the bu proc, and another def/end in manuevers and frozen armor I might pick nerve instead of musc radial but it should be enough. Force field gen allows me to go ageless to bring PA to 51 seconds post 50. It would be easier with force feedback but the only thing that takes in traps are the mines, and I picked def over adding it there. If I wanted to shorten the pre incarnate recharge on PA I could replace some procs in PT with basilisk. However controllers are the AT than can slot 6 procs in it.
  8. In game you would still have 5% miss chance so maybe subtract that from your total. But if you're doing that might as well add Tarpatch (stacked with enough recharge)- resist and any - resist procs slotted in powers. Also, your damage bonuses and the damage from hotfeet itself. And this assumes your enemy has a starting resist of 0 to HF and the procs. So more MATHS, but probably quite a bit more.
  9. [b]This Hero build was built using Mids Reborn 3.2.17[/b] [b]https://github.com/LoadedCamel/MidsReborn[/b] [u][b][url=https://www.midsreborn.com/builds/download.php?uc=1532&c=702&a=1404&f=HEX&dc=78DA75944B6F125114C7EF0C332253289447E90BDB42A10FCAB4F88CAFC4D852C5B409898DBB8A231D2AC95808D044BF869B2E7DC53E7461BAD1C69D317E099F71E5422D58776EC6C39C736562E30DE4C7FD9FC73DF7DC7B59B833EB2E16E72E30C1376368B55A7EA6BC5AAF960D43AFCA0BDA4AA9C05AC309DF58DBC29DD4AC61ACD54AE5552E846C3E17D78A4575B1AA556A4CC995C1F96A45D797FDD6CF45DDD02BE56A5DAB43B0D792E6756D59AFD66E952A6E3EAF9456577C994AA9A0660B7A7E41ABD5F5EADD1E28651ABE0F04C68729B38C83B1B4C4C4DB02F2B76851D2601E018EA33D35897C9780304C604A6C03C5439BC42DE4E16DE253E47D081028481652B8825B45764E11A791BE3491567C0F2B3A28D8E110654BF46F6079FE5D66CD839DA847A1DF32390B72B26574B120F131189C6464CE106EF823A477513704D76B583B20B16E8A78083E1D64943A342CACFB06B26789781DD99747C6A0060F5FC6D38FBBF804CB78790BBC7B28F63590034DE24FE4917DE22FE41308ECE24DEF6A8A64440EED8B56AD430D22D51E873202BC8CC00774FE0C65847819A167987EF8AD84A4BB309CA58DD05D88D1DDE8828C61DEDC30F52FE643B60EA4971F53EF0B8C1C79497C45DC450620533FDE0853E8DF4231B14DFD056384171EA1653601833CFD608322A805897DE428B5E60BEC324AE9A5E879329E239E468E9F219E453E02FF386F727C968C19E4C41CF112327D19F91C3A36C62FC898072EE12838752227DDC40EA282FCEE662CC90F21790C33A58E134F20A74E114F12BFE2E1EC00540A16D5A328A6C3F81CD2D4ADA0139FBAD5C2691207A4F6BB870F8C56C8DFD76CCE1FB4E7246E0649B0A41F4A3B84BC1A364964C35892720D5755AE08D6A6F70EC6356D92C0D6E96FE11ED2FCDFF83602765EB335E60336E5CD04BC3E2AD9CC2936CB927DA2D92737957F53AEB75232BBB213B5F9FC0148180E45]Click this DataLink to open the build![/url][/b][/u] [b]Level 50 Magic Controller[/b] [b]Primary Power Set: Illusion Control[/b] [b]Secondary Power Set: Traps[/b] [b]Power Pool: Speed[/b] [b]Power Pool: Teleportation[/b] [b]Power Pool: Leadership[/b] [b]Power Pool: Leaping[/b] [b]Ancillary Pool: Ice Mastery[/b] [b]Hero Profile:[/b] [b]Level 1: Blind[/b] -- GldNet-Dam%(A), GhsWdwEmb-Dam%(3), Lck-%Hold(3), NrnSht-Dam%(5), GldJvl-Acc/Dmg(5), GldJvl-Dam%(46) [b]Level 1: Web Grenade[/b] -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(7), SprWiloft-EndRdx/Rchg(7), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(9), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(9) [b]Level 2: Spectral Wounds[/b] -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(13), Apc-Acc/Rchg(15), Apc-Dmg/EndRdx(15), Apc-Dam%(17), GldJvl-Dam%(17) [b]Level 4: Caltrops[/b] -- Bmbdmt-+FireDmg(A), ImpSwf-Dam%(19), PstBls-Dam%(19), IceMisTrmt-+ColdDmg(21) [b]Level 6: Hasten[/b] -- RechRdx-I(A), RechRdx-I(21) [b]Level 8: Superior Invisibility[/b] -- LucoftheG-Def/Rchg+(A) [b]Level 10: Acid Mortar[/b] -- AchHee-ResDeb%(A), RechRdx-I(23) [b]Level 12: Deceive[/b] -- CrcPrs-Conf%(A), CrcPrs-Conf/EndRdx(23), CrcPrs-Conf/Rchg(25), CrcPrs-Acc/Conf/Rchg(25), CrcPrs-Acc/Rchg(27) [b]Level 14: Super Speed[/b] -- WntGif-ResSlow(A) [b]Level 16: Force Field Generator[/b] -- Rct-Def(A), Rct-Def/EndRdx(27), Rct-EndRdx/Rchg(29), Rct-Def/Rchg(29), Rct-Def/EndRdx/Rchg(31), Rct-ResDam%(31) [b]Level 18: Phantom Army[/b] -- ExpRnf-Acc/Dmg(A), ExpRnf-EndRdx/Dmg/Rchg(31), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Acc/Rchg(33), RechRdx-I(33) [b]Level 20: Teleport Target[/b] -- BlsoftheZ-ResKB(A) [b]Level 22: Poison Trap[/b] -- SprWiloft-Rchg/Dmg%(A), SprEnt-Rchg/AbsorbProc(34), GldNet-Dam%(34), UnbCns-Dam%(34), Lck-%Hold(36), GhsWdwEmb-Dam%(36) [b]Level 24: Maneuvers[/b] -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36) [b]Level 26: Spectral Terror[/b] -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(37), DarWtcDsp-ToHitDeb/EndRdx(37), DarWtcDsp-ToHitdeb/Rchg/EndRdx(37) [b]Level 28: Tactics[/b] -- GssSynFr--ToHit/EndRdx(A), GssSynFr--Build%(39) [b]Level 30: Combat Jumping[/b] -- LucoftheG-Def/Rchg+(A) [b]Level 32: Phantasm[/b] -- ExpRnf-Acc/Rchg(A), ExpRnf-EndRdx/Dmg/Rchg(39), ExpRnf-Acc/Dmg/Rchg(39), ExpRnf-Acc/Dmg(40) [b]Level 35: Trip Mine[/b] -- Arm-Dam%(A), Arm-Dmg/EndRdx(40), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42) [b]Level 38: Flash[/b] -- UnbCns-Hold(A), UnbCns-Hold/Rchg(42), UnbCns-Acc/Hold/Rchg(43), UnbCns-Acc/Rchg(43), UnbCns-EndRdx/Hold(50) [b]Level 41: Ice Blast[/b] -- IceMisTrmt-Acc/Dam/End/Rech(A), IceMisTrmt-+ColdDmg(43), IceMisTrmt-Acc/Dam/End(45), IceMisTrmt-Dam/Slow(45), IceMisTrmt-Dam/Rech(45) [b]Level 44: Frost Breath[/b] -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(46), Rgn-Acc/Rchg(46), Rgn-Knock%(48), Rgn-Dmg/EndRdx(48), Ann-ResDeb%(48) [b]Level 47: Frozen Armor[/b] -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(50), LucoftheG-Def/Rchg+(50) [b]Level 49: Vengeance[/b] -- LucoftheG-Def/Rchg+(A) [b]Level 1: Brawl[/b] -- Empty(A) [b]Level 1: Containment[/b] [b]Level 1: Sprint[/b] -- Empty(A) [b]Level 2: Rest[/b] -- Empty(A) [b]Level 1: Swift[/b] -- Empty(A) [b]Level 1: Health[/b] -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(11), Mrc-Rcvry+(11) [b]Level 1: Hurdle[/b] -- Empty(A) [b]Level 1: Stamina[/b] -- PrfShf-End%(A), PrfShf-EndMod(13) [b]Level 50: Banished Pantheon Radial Superior Ally[/b] [b]Level 50: Musculature Radial Paragon[/b] [b]Level 14: Speed Phase[/b] [b]Level 50: Freedom Phalanx Reserve[/b] [b]Level 50: Portal Jockey[/b] [b]Level 50: Task Force Commander[/b] [b]Level 50: The Atlas Medallion[/b] [b]Level 50: Ageless Core Epiphany[/b] [b]Level 50: Control Core Embodiment[/b] ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1532;702;1404;HEX;| |78DA75944B6F125114C7EF0C332253289447E90BDB42A10FCAB4F88CAFC4D852C5B| |409898DBB8A231D2AC95808D044BF869B2E7DC53E7461BAD1C69D317E099F71E542| |2D58776EC6C39C736562E30DE4C7FD9FC73DF7DC7B59B833EB2E16E72E30C137636| |8B55A7EA6BC5AAF960D43AFCA0BDA4AA9C05AC309DF58DBC29DD4AC61ACD54AE555| |2E846C3E17D78A4575B1AA556A4CC995C1F96A45D797FDD6CF45DDD02BE56A5DAB4| |3B0D792E6756D59AFD66E952A6E3EAF9456577C994AA9A0660B7A7E41ABD5F5EADD| |1E28651ABE0F04C68729B38C83B1B4C4C4DB02F2B76851D2601E018EA33D35897C9| |780304C604A6C03C5439BC42DE4E16DE253E47D081028481652B8825B45764E11A7| |91BE3491567C0F2B3A28D8E110654BF46F6079FE5D66CD839DA847A1DF32390B72B| |26574B120F131189C6464CE106EF823A477513704D76B583B20B16E8A78083E1D64| |943A342CACFB06B26789781DD99747C6A0060F5FC6D38FBBF804CB78790BBC7B28F| |63590034DE24FE4917DE22FE41308ECE24DEF6A8A64440EED8B56AD430D22D51E87| |3202BC8CC00774FE0C65847819A167987EF8AD84A4BB309CA58DD05D88D1DDE8828| |C61DEDC30F52FE643B60EA4971F53EF0B8C1C79497C45DC450620533FDE0853E8DF| |4231B14DFD056384171EA1653601833CFD608322A805897DE428B5E60BEC324AE9A| |5E879329E239E468E9F219E453E02FF386F727C968C19E4C41CF112327D19F91C3A| |36C62FC898072EE12838752227DDC40EA282FCEE662CC90F21790C33A58E134F20A| |74E114F12BFE2E1EC00540A16D5A328A6C3F81CD2D4ADA0139FBAD5C2691207A4F6| |BB870F8C56C8DFD76CCE1FB4E7246E0649B0A41F4A3B84BC1A364964C35892720D5| |755AE08D6A6F70EC6356D92C0D6E96FE11ED2FCDFF83602765EB335E60336E5CD04| |BC3E2AD9CC2936CB927DA2D92737957F53AEB75232BBB213B5F9FC0148180E45| |-------------------------------------------------------------------| I was able to get the recharge to 61.5 on PA. Still softcapped to s/l and 190 recharge before ageless.
  10. Yeah I saw that mids auto turns on those FF procs which throughs me off. I had to compomise on the alter of recharge and added flash back in which made PA 60.3 seconds. I'm sure lag will get me killed enough for my debt badges =p TP Target is the new wild card with the same choices as before. WIth perma PA do you really need to tp teammates? https://www.midsreborn.com/builds/download.php?uc=1517&c=703&a=1406&f=HEX&dc=78DA65944B6F125114C7EF0C83C8FB5DDA522CCFB69642C1F76B61AC35C1404262E3AEE248874A82408026FA35DCE8CE576CA92E4C37DAB833C66FA0D1F88C2B176A41DCB9C1C39C73654C6F187EDCF3B8E77FCFBD43EEFA594BA974EE34131C0B15B9D92C2CD4AAAD46AD52511AFA9CBC5A2EB2C130C013197A78503253A9AC35CBB52A3778353167D64AA5E45243AE3799295F83E00B75455971A93F97948A52AF355A720B92EDAA29ABC82B4AA379B55CB7F079BD5C5D752CD6CBC564A6A8147272B3A5346E8C8294043C7705F81254757D3D5BD431969698784D40FE11554A32CC03407806F3609BA97C3F354C96D83A26EFD920B6917B37898F90772041E015850456B02491B679620AE94813E730F90354D451B24E27EA55A36B1DE5B9B65196C786F630F45B4FC1823E3E701A9987F8001C067232831737FC09963732CA30BE80DA6E898D50C63D8831935332CB286CE4327274997809395E404640839597B1FA71179FA18C9DB7C0BE83C6F10E72A24BFC85DCD723FE463E84442797E1EC8AE444067BA2AA35D84186487B0C64B8B90CF7470CFE0232BC5C86F7312E1F7A85671CA2BB10C9D046E82E44E86E3861451F6FAE8FFA177520070732C68F69EC2966469F119F23A7B6916E58C98F37A22FF8DBE4DCA4FE8233C08507A8CC0660922F3FD9A10C6AC1748F48ADF90ABB0CD3F252F818394F21F71F279E209E44DE87F818AF107B2DAAF76BF60DF11D32FD16F9043A354327A29FB1C2E59B86201B72CE4234134DC804DDE81F16C6E2FC10E207B17CE210F13072FE28F108F11B266F0192942C260FA031EDC3D7214DDDF2400B53248FA5C83821313EFAF0813148F967EA6777FBF3127FD9C124A8A69FA6E11F004575342691855092E92256359D17D4CDEFECCEEB6A4C02BB457F0B3791FDFFC75618AC5CA93ABE47C122682D59B726E6E52CBC857C9237696297B513593BB9A29DDCD6AEF617D44F018F Sorry Im not sure how to paste the build in and it process the code
  11. I'm already going to flip TP:target and combat jumping for exempting. Hibernate is a wildcard slot. That could be: Burnout - I have on a MM traps and I never use it and Traps MM kinda doesn't care about endurance at 50 Triage Beacon - With the same proc, pushes my regen when standing in it to 300% Combat TP- With the perception proc, for shenanigans I'm also unsure if I care about Winter's bite in frozen blast. I'm scared of clockwork robots and kheldians. It could be 3-4 procs and some thunderstrikes since it doesn't give me recharge. The slot for FF in trip mine seems superfluous as +100 would hit the hard cap on recharge, so another proc in caltrops?
  12. So reading this thread I made : https://www.midsreborn.com/builds/download.php?uc=1512&c=707&a=1414&f=HEX&dc=78DA65944B6F125114C7EF3043114A0B94525EA5E5592A6F7CD4E7A2118BA142D2C4C69D69463A5412040234D10FE01770E3C6444D630BAD46BB736B8C5FC2675CB9D0DAC6EEDCE061CEB9ED24BD61E6C739E7DEF33FF7DC99293DB86EAE54F2F34CB0E66A72BBBD926BD43BAD46ADA6B4F42579AD5A668361802B741CE19352855A6DBD5D6DD4B9C3A199736DBD52492DB7E4669B99961A30F956535156CDEADFA22237ABF5350B37569556FB5EB539A6DACB4A4D69365A1DB90399AD0BCD6A3955282B2B25B9DD515A0F5D504A02AEE702DC84C18DF5F56C41642C2B31DD7D01F94FA75292C1F6019FC2B4A8C4861238EFD3CC60B1BAB5BEC436D139B4853CD525F690A66DE433810B82A2904485D114318DB4668859E418297E064591E16251D4E931F81383E3EF187214FD41E8B79E94983E3E081AD906380CDC6970E046BF425A23A5158CEF41D32EB1095AF102E60CF3E0B08C054DCC0DCE536421D018E1E946BC58C837486721A768210DD74D0CBA16919E1BC89710B6517ABDED00D37B0E91937F89FBC8A91C719ECA00793B97B793D2779077F00E3B765066EAA3A4D24F67EC2F60063F9D7180CEDC06199DBC7627658CE671518C6A4F16909B1076F3DADD2E5408F8886E64C843F41227917650F2D2A32778BB5846B6871C87A08F32331F95B10598E6B54D534BC2D4AA30B52A4C2DFC015D08F22E042FA273E62AF112F132327A85F808F916F617E1F2913DDCED1BC02CCF38DBC55D9CEE11B7893BC8D82BE26BE46F336371BE387E166512E788E7891790C939223DD9BB80145F9C3A83CEB413DFCA749AEC4364563D2423CBE691116865863F23992FF440498C8F3EFC600C521DB9FAC593F12589BFECE01254D79EE9F80340B3F6352E1D0BD0BB7F1B0FD0BC28A81F903F27D71D685C027B82559A1F23FB4763C30E0E5EE46E5063A8E357183C82D653D42EF81083B7951B4B26CDDC3B5A43D61A77B5C67F67C0F957 Thoughts?
  13. Grav was just the Worst...
  14. I had a new 50 prior to the event. 3 events in a row and he had all Incarnates unlocked and vet level 10 to tier 3 everything.
  15. I figured there was a reason null was only in 1 pocket dimension. Maybe adding the group travel options to more NPCs as it isn't a Franklin Richardsesque reality shift (which I believe is the lore reason for NUll)
  16. Im trying to think of normal play though. You would still have to convince players to go to pocket D, from Cimora or the Shadow Shard and back again. Not every player has an SG. Also, the TF givers and Level up people will dialog during a TF. Just a thought.
  17. Or give the p2w window to TF givers and Levelup heroes/Arbiters?
  18. I didn't say you *should* I'm saying those are your choices. Asking them and then doing it after they say no is greifing because you're breaking other players powers. And how do you stop group fly from griefing you? Go to pocket D before the TF starts. Hope you are paying attention to chat, or you're getting griefed an entire TF. And if they say no, and you don't grief, you're stuck with bots, with meh resist, that get stuck under the floor sometimes.
  19. I was going to start a new suggestion before I tested the null the gull option on my bots/time. THats when I found this one and was hoping someone could come up with a working change that is viable with little work. My suggestion was going to be flip the key in the DB to group fly affects me = no as the default before I tested it on my bots/time. Maybe give us an alt that lets the group only affect self (and pets) as a second toggle, or TP click. Once in pocket D I couldn't even get a brute to walk across the dance floor. I don't think I should have to ask people to see null the gull. Getting people to see null from cimora is unlikely to work unless you grief them, and null wont work during a TF anyway. As the powers currently codded to make us grief players to see null after the TF. Thats not great economics. And makes me just want to Farm and do MSR with that MM.
  20. That option breaks group fly. Essentially you turn it on but stay grounded, You have a Sphere around you that lets everything else fly around you (hover/fly and I assume arcane work still) I think it's fine as you would have hover or flight to get to group flight but still its pita, I wish it could be but it breaks the people with group fly i.e. you would have to see null to make your power work. How about an additional pop up with After burner called pet flight thats group flight that only affects you and pets. Or give you 2 toggles 1 group fly 2. pet fly. nobody would run 1. I'm already not running any more ITF's with my MM. Group fly breaks to many other players powers. Traps, Elec A, Stone A., fire A., Hotfeet, All of TW. Weakens Seismic blast. Can you footstomp in the air? and I'm tired of asking if I can run it. I feel like like a jerk. and some people just plain hate flying, and it makes bots so good.
  21. I did a couple also he started with Tanks Multiboxing but as that took 6 minutes he moved to the Bots and 2-3 minute Moon Map clears
  22. FF/Energy was my 1st hero ever. Before we even knew what the powers did. This was pre I1 pre ed. Never got him to 40.
  23. Shadow maul on tanker in game appears to be at least 180 degree arc. 120 degrees x 1.5 is approx 180. This shows when you smack everything in front of you.
  24. I had this trouble finding my binds. I had my master mind binds, MMbinds.txt I wanted to read to make it is what I thought. Help channel gave the canned answer it is in the /binds folder To make this short (30 minutes later) they ended up in my data folder. Just under texture_library folder. This is what the game saved it to and loaded from. Homecoming is using /data as my default directory.
  25. Illusions AE is the worst. You never want to be in the middle as an illusion (that's for PA and the fear) On that note I have seen a Stone/Rad perma disorient/root several EB almost perma between choking gas/Stalagmites, and Maybe VG (this was a SBB so maybe not VG) I was helping with spamming blind but still. I never cared to play stone control until I saw that.
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