I mean I'm fine with a small crash but 300% more damage is pretty significant. the best rage fix would be to adjust SS damage and remove the rage crash adjusting rage accordingly.
It still shafts sets like invulnerability which have difficulty capping most non S/L resists. 20% is too much. if its going to be fair it should be equal debuffs on defense and resist, and 20% is too much.
Well bodyguard may have to be adjusted or removed for pets being immune to work out. but it would be an overall improvement to buff pet survival by a lot even at the cost of bodyguard.
Some games have pets completely immune to being damaged in PVE which is something I support fully. A class which relies on pets for its damage should not have to worry about said pet dying.
I never use rest becuase not every hero gets tired out after every single fight. To insist everyone play like that is nothing more than selfish. Downtime out of fights should NOT be mandatory. you're welcome to stop and wait after each battle if you wish.
Reduce whirling hands cooldown and up the damage significantly as well as make aoe radius 15 instead of 8. if its gonna be the only aoe it needs to be effective.
The idea that female MM pets are not ok becuase of a possibility of sexually inappropriate usage is inherently sexist as long as Male MM pets are a thing. Sexism works both ways.