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Go0gleplex

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Everything posted by Go0gleplex

  1. I'd be a dork. :) Social skills of a brick and in engineering which should take care of the IQ bit. Grew up poor, so got over the obsession stuff early.
  2. Definitely! Some of the semi's I've seen remind me of the LTI trucks (shipping company my gramps worked for in the 60's-70's) The rest of 'em seem right out of the 50's era give or take a few years. Those 70's boats are the rich folks' rides. πŸ˜„ OH! There's an idea! We can replace the motors in those gas guzzlers with electric ones and then plug in one of the 'lectric freaks to power it as a reform program! 😜
  3. Came out of a mission on the Gold side today and saw a unicorn moving across the night sky... (cloud formation). Must've been a bad batch of Enriche or something... πŸ˜‡ It was kinda cook recognizing some of the constellations as well.
  4. I so much prefer Gold side for the low level play simply because I can skip KR entirely. I have a problem with 1st ward myself...or rather...the weird spatial tunnel things. Those are nausea inducing for me. The zone title image is so relevant too. Nova is all shiny gold...you're new...not really seeing the rot beneath. Imperial is a bit less shiny...starting to see the corruption and power plays...and then the rot & decay is all laid bare with Neutropolis and the character finds once and for all that good is completely subjective to whom has the power at the moment. I had left before Praetoria was unveiled...so coming back, I found it to be a nice change. Though I wonder why they have all those roads when there's no cars on them. πŸ˜‰
  5. No...I meant Nope. Not yes...simply because I'm not thinking about it. It's subconscious...almost like seeing a red ball and recognizing it as a red ball. πŸ˜‰ And no...it doesn't impact the game negatively for me...no more than real world stuff does for much the same reasons. >chuckles< I am very aware it is a game...so I don't dwell on any of it. THAT would be asking for headaches. lol
  6. Nope. Unfortunately after so long doing civil design and inspection for public works, all of this stuff pops into my head like a reflexive action. Game, traveling, being overseas, movies...it just doesn't turn off anymore. 😰 Wish it would sometimes though. Traffic, grading, hydrology...all of it. Won't comment on how many times my family has caught me muttering about the improper street signage and channelization markings in the game and such. πŸ˜‡
  7. A lot of those isolated and/or weird structures were due to religious beliefs of the time culture. The more modern ones...well...those boil down to one of three typical reasons; 1) We're more awesome and smarter than any other country...so let's show off; 2) Politicians being idiots (as usual); 3) Either a military need or mining boom. Reasons 1 & 3 tend to be the more prevalent cause after getting reason 2 to buy off on the idea(s). And no, they could not irrigate the desert since it would've been useless at the time...soil issues in terms of water retention & nutrients (the amount of fertilizer/mulch necessary is staggering), wind erosion/migrating dunes, and the fact that the Nile was sacred throwing a religious issue into the mix.
  8. This really exemplifies the difference between game logic and real world logic. πŸ˜‰ I've been in the civil engineering profession for nearly four decades and some of the zones trip my professional mode switch which has to be beat down by it's just a game at times. lol There is very little of the original Paragon zones that would ever be built the way it is simply due to the costs involved and fact that basic construction physics would stop a few things cold. The war walls would also be economically, environmentally, and psychologically harmful over long term with their height...but that's a different set of issues. That said; I do enjoy the game...despite the logic that Faultline has more life to it that the Hollows despite the fact the Hollows has more intact ground present despite the massive central crater...and less likely chance of catastrophic landslides occurring that would wipe out what's left of things like Faultline does. Boomtown...well...that's a massive breeding ground for all sorts of nastiness. Logically, any attacks that could do that much devastation to things would not have left any of the retaining walls intact either. But...it is also way under utilized for missions these days. Really, outside of a few kill X # of ABC missions, in my experience lately there really aren't many reasons to go to the hazard zones outside of just wanting a change of scenery from what things used to be like. And to me, that is really sad, since as was stated, there really can be a lot to have fun with in most. On the flip side, some of the zones are so villain oriented, such as Kings with the Skulls, that after a while you go anywhere but Kings just to avoid them. The Sky Raider missions are almost as bad with the IP contacts.
  9. I got a good laugh at Port Oakes in the Red Zone when I got told to "Take off, eh!" by the Canadian on the dock. Looked a bit like Bob Mckenzie. The night sky in Praetoria always makes me stop and just look for a few as well. :)
  10. I tend towards Radiation and Electric since I solo and they have some minor self-heal and a couple other nice benefits. I use fire and dark on occasion as well. Not a fan of the other sets as I don't feel they protect against as much, including Invulnerable which seems anything but after having played the set before the massive nerf-fest back in the day.
  11. From a civil engineering standpoint, so much of Boomtown needs to be re-vamped...those insanely tall retaining walls (which would never be built realistically). The buildings would have fallen on their own due to massive structural failures via stress at the angles many of those high-rise ruins are sitting at. Skyway's elevated roads and walls are similar. The original zones vs the Gold side city zones definitely high light design for game challenge vs more real world-ish simulation. Agree...more needs to be done with Boom and Fault...and the Hollows for that matter. So many wasted zones with potential.
  12. Unfortunately... (a lot of info in this review about the hurdles involved: https://rpggeek.com/thread/606957/city-heroes-compare-and-contrast-review 0
  13. Was printing some things off this morning and started perusing my game files and found the Quick Play pack of the abandoned City of Heroes RPG that was being done by Eden Studios back in 2005. It covers the Outbreak tutorial, it's background, and how the Vahz were involved...along with sheets for several of the Iconic heroes: Infernal, Swan, Mynx, Luminary, Ms. Liberty, and Malaise Too bad the project got junked and Eden couldn't complete things...it looked promising. More nostalgia from the past. *sigh*
  14. Back before the nerfs started, I could wade into a batch of 12-20 +1's/+2's with only a few DO's slotted without popping more than one or two Inspirations. It had a real feeling of being Invulnerable. Now...trying to take more than 5 +0's seems near suicidal. So...mostly it's a matter of perception. Kinda like us old folks growing up in the 70's when candy bars were a nickel or dime dealing with 2$ for the same, smaller bar today. lol
  15. I was doing some spring cleaning and re-organization and came across my CoH/ CoV boxes....nostalgia set in and I went online and start exercising my search-fu; pleasantly discovering CoH was back with new stuff. πŸ˜„ Always loved the game...but got really bummed when my LvL 50 SS/Inv Tank got nerfed from "Takes a lickin' and keeps on tickin'" to "marshmallow squishy status" and left the game not quite a year after the Incarnation system launched. Still feels squishy so I've given up on Tank pretty much and switched to Sentinel as favored class.
  16. An amusing thought: The various iCon Managers...the side commetary on the hero/villain fashions could be hilarious.
  17. Having lived in a coastal tourist community for a decade... Sandcastle Toys & Treats Laughing Whale Gifts & Tee's Major Sweets Candy Shop Driftwood Art Studio Paragon Maritime Museum Or....Tsoonami's Tatoo's :P lol
  18. I have OCD (Obsessive Clicking Disorder)!
  19. It's not really a secret though. Stay home. Eat ice cream! πŸ˜„ lol
  20. I also disagree. I'm running a SB/Time Blaster as a solo and ripping thru mobs. I'm loving the power set.
  21. Well...that would explain why my toon froze in combat and became a glorified TARGET for the Syndicate. Is there extra XP gained for "Death by Skynet"? ROFL
  22. They use the ugliest possible models as well since insurance companies refuse to provide coverage due to the frequency in which vandals and clockwork destroy them throughout the city.
  23. If they are there holding the line...wouldn't they be Tsooper heroes in that case or just Tsooper Troopers?
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