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Everything posted by Lunar Ronin
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All things City of Heroes, regardless of server. It's mostly for City of Heroes players that are already on Bluesky (which there are quite a few). Discord is siloed. Reddit specifically sells your content to OpenAI, Google, and probably others to be scraped by, and fed to, LLMs. I only saw one openly political-related post there from the past three days. And no, there's really nothing to keep discussion on target unless I set it so I have to manually approve every single post - which, yeah, not happening . The feed automatically captures any post with the keywords in the original message. If you or anyone else mentions in a Bluesky post/skeet "city of heroes," it will show up in the feed, with or without the hashtag. Again, people are already discussing City of Heroes on Bluesky. They have been for over a year, and it's just occurring more and more frequently as more and more people use Bluesky. I just made it easier to find those discussions.
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It doesn't have to be. I have nothing personal posted on Bluesky. It's all discussion about comic books, video games, announcements for the Internet radio station I'm affiliated with, sharing news articles, and sharing memes... It's all about how you decide to use it.
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I can also promise that at this very moment, AI is being trained using the data found on these forums, unless you think all 200+ guests currently viewing the forums are human beings... Spoiler: They're not.
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Yeah, there's been quite a bit of CoH discussion there lately, which is why I thought a feed collecting it all to make it easier for people to find is a good idea. Thirteen million users now IIRC, half of which joined in the past two months. Almost all of tech Twitter has moved over, as has the Internet radio station that I am involved with.
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I've led a kill most/steamroll ITF where I was the only 50 on the team... on a Controller... and two people rage quit the team because I refused to set it at +4 difficulty. They were trained by AE farms and/or PI radio mission farms to think that a single level 50 character can carry a full team of lowbies.
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Victory has been around for over five years (just like Homecoming), but due to the tiny size of the player base there, you're mostly (if not entirely), soloing. Masterminds are one of the best ATs to solo play with, so Robotics being the top power set isn't surprising.
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Nope. No advertising whatsoever. They do plan to launch an optional subscription, but that's it. In addition, if you really want to get into the technical nitty gritty, Bluesky is more of a protocol where people can eventually run their own servers (like Mastodon, but much more seamlessly). But no, it doesn't sell your information nor do advertisements. Again, they plan to offer an optional subscription because they need to fund the thing somehow, but that's it.
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For those unaware, Bluesky is a fairly new microblogging social media platform, like Twitter/X, Mastodon, and Threads. Bluesky has really picked up in traffic as of late as more and more people move over to it. For City of Heroes players, I created a Bluesky feed. It's just an alternate medium to follow the game and its players. Essentially, all Bluesky posts (or skeets), that have the following will show up in one central City of Heroes feed: city of heroes, city of villains, paragon city, paragon studios, rogue isles, #cityofheroes, #cityofvillains, #coh, #cohhomecoming, #cohnewdawn, #cohrebirth, #cohthunderspy, #cov Yeah, yeah, I know. Social media icky. I hear you. But Bluesky is, IMO, the best of a bad lot, and I do see City of Heroes-related posts/skeets there. I just made it easier to find them. You can find the feed here if you are interested.
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By level ten at the absolute latest on every character (and usually by level seven), I go to Pocket D to talk with Null the Gull to disable Speed Boost, Group Fly, Team Teleport, the pop-up travel power tray, Mystic Fortune, and to change my character's alignment to Rogue. I mean, I could complain about someone using Speed Boost on me. But that would be asinine, wouldn't it, as it would be on me for not disabling it. So I just make sure to go to Pocket D to turn it off, in all of two minutes. It's an amazing concept.
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Until the developers change the situation (which I very much hope that they do), it ultimately comes down to this: "People don't go to Pocket D to disable Group Fly because it's so rare! You're only one person, you should disable Group Fly for the benefit of the seven other people on the team." No. Group Fly is rare because A. it wasn't even very good for Mastermind henchmen until 2021, and B. people immediately lose their crap and bully the Group Fly user to turn it off. So of course it's rare. Although it doesn't seem to be all that rare anymore considering all of the complaints on the forums, in-game, and on the various Discord servers over the past several months... Also, if people keep turning Group Fly off because people won't bother to take the two minutes to do so on their own, then I'd pretty much never get to use it on a team. So no, I won't turn it off. Consider it a public service... people will know to disable it for the next time. I agree. I consider knockback to be as bad as Fold Space, but nope, I never kick anyone off of a team or league for using either. I just grumble under my breath a little, rate the player one star, make a note, and move on. They're playing how they like, and even though it negatively impacts me I just deal with it for the moment and one star the person with a note so I know for next time.
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Mostly that it's much more difficult for henchmen to survive the pylon phase of the Rikti mothership raid, be able to damage the Rikti drop ship at all in a Rikti mothership raid, harder for henchmen to survive in the third and fourth missions of the Imperious Task Force, and the Hamidon mitos are more difficult for the henchmen to damage in a Hamidon raid and the LGTF.
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As has been discussed in multiple threads, Group Fly is very helpful to play a Mastermind well in certain situations, especially in open areas. People's laziness should not dictate to the Mastermind player how to play. If someone's powers require being grounded, then the player should take the two minutes after making the character to head to Pocket D to disable Group Fly. If they're too lazy or forgetful to do that, that isn't the Mastermind player's problem.
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Is your alignment Rogue or Villain? If so, temporarily change it to Hero or Vigilante.
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Someone saying "No Controllers, Dominators, nor Masterminds" for a regular Imperious TF is free to do so of course, but all it really does is display to the shard at large his or her ignorance of how the game actually works to the point that he or she thinks that non-advanced mode speed run content is so difficult that it requires a meta. That person is to be pitied, and then one starred. In other words, Controller, Dominator, and Mastermind players dodged a bullet by being excluded in not having to play with the person.
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I would really like this, but unfortunately it is not currently possible. The abilities to disable Group Fly, Speed Boost, and Team Teleport are tied to tokens. Sadly, only NPCs can grant tokens to player characters. As a compromise, I'd really like to see the tokens added to zone trainers (at least the ones in Atlas Park, Mercy Island, Nova Praetoria, and the Rikti War Zone), as well as new NPCs in The Hive, The Abyss, and the instanced Rikti mothership raid. In the meantime, at least you dodged a bullet.
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Don't forget VEATs!
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Sounds like groups he or she is joining is attacking Terra the All-Mother, instead of doing the non-violent route.
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PSA: Bonus XP on Lower Populated Shards Coming to an End
Lunar Ronin replied to Lunar Ronin's topic in General Discussion
Then there would be no reason to do it. You'd have conflicting character names, conflicting supergroup names, the loss of supergroups and supergroup bases, and again, some people don't want to play on high population shards. If people want to play on high population shards, they already have the means to do so, via new character creation and character transfers. All a shard merge would do is push those who intentionally play on lower populated shards to leave Homecoming entirely.- 56 replies
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PSA: Bonus XP on Lower Populated Shards Coming to an End
Lunar Ronin replied to Lunar Ronin's topic in General Discussion
Bingo. I understand why it was done, Excelsior was being completely overloaded back in January through March. However, the end result for Indomitable and Reunion is all that happened was that people shifted their power leveling and farming from Excelsior and Everlasting to Indomitable and Reunion, and did not engage with the shards' community at all. They never left Pocket D or whichever zone they farmed in. If Homecoming actually really wanted people to permanently move to the lower populated shards, they'd have to increase rewards on the lower populated shards - Infamy, reward merits, or both. However, I definitely understand why Homecoming wouldn't want to do that. It's been stated time and time again over the years that Homecoming will not close nor merge any shards. All four North American shards share the same hardware, so there would be no cost savings. In addition, some people prefer to play on lower populated shards. I played on Excelsior from 2019 until 2022. I'd rather give myself a root canal than to play on Excelsior again.- 56 replies
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IIRC, they used to be customizable, but it turned out that it was a bug and customization was removed a couple of years ago.
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Just thought that I'd post this here since it was announced on Discord a few hours ago but hasn't been announced here. Bonus XP on Torchbearer, Indomitable, and Reunion comes to an end Tuesday, November 5th.
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