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ZacKing

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Everything posted by ZacKing

  1. Where's the dev diary that was mentioned telling us why this was necessary?
  2. I wish the "developers" here had the balls to do this. I'd laugh my ass off watching the four or five people left crying that they can't fill a team and wondering where everyone went. That'd be epic.
  3. I'd love to hear this answer too.
  4. This is a terrible idea. Please don't implement this.
  5. 100% agreed! Wish people would stop nerfherding and look toward the future.
  6. But you are trying to make it something by coming to the forums and making posts about it. It's perfectly ok to come and vent about something that frustrates you. I'm sorry if what I wrote earlier wasn't clear. I didn't mean to say that there are no new PLed players at all. I was saying that I don't see it as a big deal and not something to stress over. You're even admitting it's rare. Just a difference of opinion is all. There will be bad players whether there's AE farming or not.
  7. It's not an indication of anything. There's people with hundreds badges who still don't understand what they're doing. I have at least half a dozen alts in various states of being PLed that don't have any defeat badges. I have other characters that have over a thousand badges. If I'm running one of my alts on a TF with you, does that make me a PL'ed noob? you're really trying to make this into a huge problem that just doesn't really exist. it's nowhere near as rampant as you're claiming it is and the criteria you're using isn't exactly solid. It seems to be biased on your prejudices.
  8. No I really haven't. I've yet to come across anyone who says they're completely new to the game. I've teamed with a lot of old players who recently came back, but that's isn't a new player to me. I just don't see this as the huge problem you're trying to make it out to be. That isn't what people are saying though. You had posted that people with low badge counts who don't know where Steel Canyon is automatically means they are some PL'ed new player. Others gave lots of examples that refute that.
  9. What's an established account? Yup exactly. I've never run into any of these PL'ed brand new players either.
  10. Devs have already said they won't be making anything with high price tags so forget about the billion inf price tag. It's a dead issue. This is why an unlockable level 50 token I suggested works. People will have to unlock that token by actually playing the game to not only get to 50 but also earn several badges and stuff for TFs/SFs. That rewards everyone, not just farmers.
  11. There's plenty of players who leveled 1 to 50 who don't know how to play either. are they rude too?
  12. They said they would not add anything that costs large sums of inf so as not to give people the opportunity to run to the nearest RMT goldseller. never said they would not add a level 50 token at all.
  13. How can you tell in that photo? lol
  14. This is a great example of how bad the game looks when teaming. Seismic blast is making it even worse. turning down graphics settings makes the game look like crap. Some of the more offensive VFX need an overhaul IMO. that or make a Null option to disable all outside VFX from teammates. that would go a long way.
  15. As I said in my last post I know this isn't what the OP was looking for. The conversation in the thread evolved into something other than just paying inf for a 50.
  16. that's fair. I don't know about anyone else but I have a couple of characters that are the same AT and even same AT/set combo. They're just different variations of theme or just trying something different with a build. like my scrappers don't really play all that much differently for me. I was more looking at what would make the idea of an unlockable token better than just flat out paying inf for it. At least this way, you'll have to earn it by playing first so you know how the AT works and plays.
  17. Yes that's what the rough idea was. It's not perfect and it's not an exact clone of the character either. It's just unlocking a token for a 50 for that AT. I agreed that just paying inf for a level 50 token isn't a good idea. some other people made some suggestions that these tokens be something that can be unlocked by play. if there were to be level 50 tokens, personally I'd rather see them as stuff that gets unlocked. Having people play to unlock a token for a particular AT or AT/set combo by doing the required tasks you at least know the person has played the character which is a common complaint people have. People pl in AE and don't know how to play the character. I know it's not what the OP was asking for. if you follow the conversation, there were suggestions being made about what might work better. I think people are getting so set in their ways they can't accept different points of view and just ignore anything that doesn't fit their opinion.
  18. No one's asking for or advocating for open world PVP, so to keep bringing it up is a little absurd. Someone unlocking a auto-50 token through normal gameplay is a far cry from people ganking you in open world PVP. I think you're exaggerating here too. Of course there needs to be limits no arguments there. Offering certain things that players are accustomed to in other games isn't going to break the game if they were to get added here. Not sure I understand you here. the thought was, let's say I play a RAD/RAD corruptor through normal game play. I get it to 50, get a few required badges (TF Commander, story arcs, etc. whatever is deemed necessary) and then I unlock a single level 50 token for another RAD/RAD Corruptor AT. I'd have to level up every AT this way to unlock a token for those specific ATs/set combos. Could even make it that the token gets consumed once you use it, so you'd have to level up another 50 in that class and do all the required badges to unlock another token. It's just a rough idea, but it eliminates farming for inf to just buy the token outright. it also helps with the complaint that people powerlevel 50s in AE and they don't know how to play it. These wouldn't be something available to new players either until they completed the required stuff to unlock it.
  19. That's understandable. and again I don't think this is needed either. I just don't see the difference between spending time PLing in AE to get a 50 or playing story content for a while to unlock a token. Having to play normal content at least you know the person is familiar with playing that particular AT. Other games have tokens that auto-level a character, so people asking for it here shouldn't come as a surprise. Also I don't see anyone here saying they're entitled to anything, and what you're trying to use as a comparison to a P2W token is just plain silly. No ones asking for mechanisms to grief costume contests.
  20. that's not what was asked. you're saying you're ok with people playing how they want, but then say you're not ok with them playing how they want.
  21. This doesn't make sense unless I'm misunderstanding you. You're saying it's ok if vet players want to PL to 50 and build out their characters then, but it's not ok to have any kind of unlocked token that gets them a 50? What's the difference really? Either they spend a couple of hours farming or a couple of hours running actual content to unlock a token. Isn't that giving people an option to play how they like?
  22. I don't necessarily disagree since pretty much all the story content is pre-50. That doesn't mean people can't have building up a 50 to exemplar down their preference for the end game. It's just an opinion.
  23. I agree and that's a good thing. The Black Widow movie was a stinker IMO.
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