-
Posts
35 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by RiktiHater
-
I have a character and their idea is playing smarter not harder. I would like some way to view triggers for cutscenes and ambushes and the like. If this isn’t made already somewhere (in which case I would very much like a link) could somebody please give it a go. (If it isn’t too hard I don’t know what making it would be like). This is a 10:30 pm thought if you hadn’t guessed already.
-
Not my main but whenever i play my character "Holy Cow?" I always have holding out for a hero going through my head, but, can you really blame me? I mean look at him.
-
May not be completely relevant for most people but I just snagged "Praefulgidus Astrum" (It means Shining Star in latin). They are an energy/energy scrapper who I'm trying to make as bright as possible. I feel bad about not giving any so I'll give a few a bit later today.
-
This is something I have always wanted so thank you (seriously) (like really). 3 questions though: 1. Is there any way to view the stats of a power (not just description)? 2. Is there any way to view the stats of my character? (Like the totals in Mid's) (I can imagine the two above could be quite hard to make) 3. What does details do? All I see is a single zero. Am I doing something wrong? It's still nice without the real stats I just like seeing them. I can imagine this would be very good when you get an idea on a trip or something.
-
Now this I would like. Seeing the battles in action and maybe you could cheer the side you bet on for some teeny tiny boost. Sounds like nothing but fun (and possibly a little bit of inf. loss).
-
costume suggestion Moth Parts for the Costume Creator
RiktiHater replied to RiktiHater's topic in Suggestions & Feedback
Maybe if nobody can decide include both until something more permanent and broad happens or is decided.- 18 replies
-
- 2
-
-
-
- costume
- costume parts
-
(and 3 more)
Tagged with:
-
costume suggestion Moth Parts for the Costume Creator
RiktiHater replied to RiktiHater's topic in Suggestions & Feedback
I was thinking there would be 2 different pieces this would just toggle between the 2d and 3d ones. Although we should really be getting this back on track.- 18 replies
-
- 1
-
-
- costume
- costume parts
-
(and 3 more)
Tagged with:
-
costume suggestion Moth Parts for the Costume Creator
RiktiHater replied to RiktiHater's topic in Suggestions & Feedback
I was hoping for a setting in graphics, maybe a slider with "Off" for 2d planes so it isn't as demanding, "Self" for only making 2d planes on your costume 3d (e.g. those fin details I mentioned before) and "On" for every character's 2d details to be 3d. The more I think about the harder I think it would be but one can hope. Also I think this is kind derailing from the original idea of this post.- 18 replies
-
- 1
-
-
- costume
- costume parts
-
(and 3 more)
Tagged with:
-
costume suggestion Moth Parts for the Costume Creator
RiktiHater replied to RiktiHater's topic in Suggestions & Feedback
I do think that it would be hard to implement for everything but maybe just for most of the character things (the simple ones to do it with). This would let people enjoy their characters without too much work hopefully. Things like this and the flat generic hero head detail from I think the full mask category (I'll check soon).- 18 replies
-
- 1
-
-
- costume
- costume parts
-
(and 3 more)
Tagged with:
-
costume suggestion Moth Parts for the Costume Creator
RiktiHater replied to RiktiHater's topic in Suggestions & Feedback
I was clarifying that even, for some reason, they don't want to or can't add moth parts it would still be good to have that setting. So yes.- 18 replies
-
- 1
-
-
- costume
- costume parts
-
(and 3 more)
Tagged with:
-
costume suggestion Moth Parts for the Costume Creator
RiktiHater replied to RiktiHater's topic in Suggestions & Feedback
I know that this probably deserves its own post but yes this. It would be a good optimization setting and a good way to make the game look better, not sure how much work it would take though.- 18 replies
-
- 1
-
-
- costume
- costume parts
-
(and 3 more)
Tagged with:
-
costume suggestion Moth Parts for the Costume Creator
RiktiHater replied to RiktiHater's topic in Suggestions & Feedback
I just thought of something. You could also add moth inspired designs for cool robes and maybe add to the detail design thing (alpha, blend, frost, that type of thing). Also there could be fluffy gloves that are bare hands but with a ring of fluff at the wrist, like neck fluff.- 18 replies
-
- 1
-
-
- costume
- costume parts
-
(and 3 more)
Tagged with:
-
costume suggestion Moth Parts for the Costume Creator
RiktiHater replied to RiktiHater's topic in Suggestions & Feedback
I would also like the neck fluff to be a costume part. It would fit really well in more cases than this. Also yes the fluffy mass is kind of what I want from this.- 18 replies
-
- 2
-
-
-
- costume
- costume parts
-
(and 3 more)
Tagged with:
-
costume suggestion Moth Parts for the Costume Creator
RiktiHater replied to RiktiHater's topic in Suggestions & Feedback
Maybe there could be a setting (off by default) to change flat planes to 3d objects in cases like this? Because that allow people with lower end computers to still experience it without massive lag and people with higher end computers could see it in its full beauty (maybe even disconnect the setting for other characters vs. your own.)- 18 replies
-
- 1
-
-
- costume
- costume parts
-
(and 3 more)
Tagged with:
-
I think this would be a nice thing for a special vendor in pocket D to have. Maybe tiny bit of influence for 1 hour and more for permanent toggle? I just think it would be fun as well. Maybe they could even sell different versioins (jack o lantern bucket, ghost bag etc.)
-
costume suggestion Moth Parts for the Costume Creator
RiktiHater posted a topic in Suggestions & Feedback
I would like some moth based parts added to the costume creator. Something like moth wings (I know insect wings exist but they don't look the same), the little antennae things as a detail 1 maybe: I already have a cool character concept from it. P.S. Please make multiple variations of the wings or let them be changed somehow like with capes because moth wings come in many different styles.- 18 replies
-
- 4
-
-
-
-
- costume
- costume parts
-
(and 3 more)
Tagged with:
-
New Epic Archetype Idea: Moon/Sun Blessed
RiktiHater replied to RiktiHater's topic in Suggestions & Feedback
I'm working on expanding it currently. Will post here in a day or 2 tops. Things happened and not in a good way so this was a lie. Maybe I'll try and get my plans back again butfor now I think this is a dead concept.- 14 replies
-
- 1
-
-
- suggestion
- archetype suggestion
-
(and 1 more)
Tagged with:
-
Just a little "X damage/heal/absorb per second" on toggles and autos would be really helpful when deciding which powers to take.
-
I had an idea for another duo of epic archetypes. I will try to make their lore maliable enough that if this idea is accepted it can be implemented without many questions for me. Attributes in common (the special things that applies to both): 3 powersets (2 options each set on primary, secondary and tertiary). This could be implemented in the character screen in theory but it'll probably be much easier to do a power pool type thing. Special VFX for the time of day/night. Just a little addition to make them feel more connected. Cool looking (and customizable) flight power themed after their respective blessing. Moon Blessed: Lunar based powers: 1st Primary is melee, 2nd is ranged 1st secondary is support, 2nd is armor 1st tertiary is summons, 2nd is control Somewhat peacebringer but more "Moonfall" and "Lunar Flare"-like. "The grandeur of the moon shines upon you and grants you strength beyond explanation." Defense armor. Sun Blessed: Sun based powers: 1st Primary is support, 2nd is armor 1st secondary is ranged, 2nd is melee 1st tertiary is summons, 2nd is control Something like "Solar Gaze" and "Burning Strife". "The light of the sun grants you and your allies endurance and burns your enemies." Resist armor. I might (probably will) expand on this more. The lore is to be expanded upon as of writing this.
- 14 replies
-
- 3
-
-
-
- suggestion
- archetype suggestion
-
(and 1 more)
Tagged with:
-
Floating peregrine rocks at [-1456.3 93.0 -3985.1] Just past the portal corp area on the left if you're going towards the trainer.
-
I did have an idea (didn't post it) a while back for "Bastion" or something similar, an armor/support with multiple damage auras and a few attacks in the support. Warden is also a great name for the control one (it makes me think of prison wardens and that sounds quite controlly). Maybe one called Bastion and one called Warden for each of OP's suggestions?
-
Commander more makes me think something like: Mastermind attack for first power and pets in normal places but upgrades and the misc thingy are replaced with control and maybe 1 or 2 more attacks. Armour secondary with maybe a damage aura in all of the sets. This does sound like a good idea to me but I would like to know what other people think.
-
Slight seem on a building in Founder's Falls
RiktiHater replied to RiktiHater's topic in Suggestions & Feedback
Thanks, will keep in mind for the future. -
Found a small seem on a building in Founder's Falls. I included the map in the screenshot so it's easier to find. When the small zone fixes are going through maybe just fix this. Every little bit helps make a better game.
-
Oh okay, I think that what I suggested should still be a thing if they change macros with suggestions from here. I would also like if the palettes were consistent in multiple icons for one power, I just haven't ran into it much.
- 10 replies
-
- suggestion
- macro
-
(and 1 more)
Tagged with: