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Bill Z Bubba

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Everything posted by Bill Z Bubba

  1. The farkabuncha clothes! Fun fact: I weighed the same when I went into the army as I did when I got out but I looked VERY different.
  2. If you'd put on some clothes maybe they'd stop caring!
  3. I loved the Wing Commander and Privateer games but I'm damn glad they never got a single penny from me for that vaporware monstrosity.
  4. I guess I don't understand the problem. Of COURSE there's an inner cabal... it's made up of the devs and their long-time cohorts/friends. This is their playground and they're kind enough to share it with the rest of us. They could just as easily lock it back down, make it invite only and kick out any account they want, any time they want and do so without any guilt. They're the ones doin all the work. But they haven't. So while I won't ignore the facts of how all this came to be, I'm also not gonna throw any rods about it because they DO deserve nothing but thanks for what's been done so far. And if anyone feels entitled to more because you donate money, you should probably go refresh yourself on what donate means and it's not a synonym for bribe.
  5. Which is why the DDR shouldn't stack from AD. Twas an oversight that should be corrected. Shield's extra damage should come at a price to its mitigation.
  6. Bah, Mids needs to fix Musculature so it doesn't buff defense with its defense debuff. Anyhoo.... if I have everything (extra garbage, not talking base toggles) turned off, my Shield tank sits at 68.51% SL, 50.19% FC, 43.44% EN, 35.19% T and 14% Psi resists and 3042.76 HP. My SR tank sits at 42.81% SL, 32% FCEN and 14% TP resists and 2846.17 HP. In order to get up to the shield resist levels, call it +26%, the SR would need to be at 34% health, dropping it to 967ish HP. Course the real problem is that damn tanker proc granting up to +20.1% resists to everything letting the shielder get damn near SL capped while still at full health and softcapped to melee. (Another edit: she's softcapped to everything, almost incarnate softcapped to melee.) For me, so far at least, both are ridiculously strong but shield wins all the time because more damage means faster clears.
  7. I'm a simple man and stuck with Clobber, Jawbreaker, Shatter, repeat with the full set of Sup Crit Strikes in Jawbreaker, 5 Hecatomb (no damage) and Glad Strike smashing proc in Clobber, and 5 Armageddon (no damage) and FotG ResDebuff proc in Shatter. AoE chain is Clobber, Shatter, Crowd Control, so perhaps I should swap the slotting in Clob and JB. Ooops.
  8. Fixed that for ya. Doesn't matter what you pair it with, Shield > SR. The +recharge from quickness does not come near the +damage from aao and that extra 7% DDR means little to nothing in the vast majority of the game. And THEN you add in shield charge to the mix. SR may be able to cap resistances more easily but it takes being at a lessened HP level to get there. Edit: And shield gets an HP buff.
  9. Gets even worse when changes happen that you off-handedly asked for thus proving the devs listen to everybody. Cuz we know devs hate all scrappers.
  10. All the good stuff out there is a vain attempt to rise above our natural state. People CAN be selfless and caring and kind, they just usually aren't.
  11. I view this game and its community no different than the way I view any other section of, or even the entirety, of our species. Someone is doing something bad all the time because humans are generally very nasty, self-centered, short-sighted, tribal and bigoted.
  12. Have you met any humans? Looked around at the state of the planet lately? I *expect* people to usually make insane choices and have insane beliefs.
  13. You don't ignore us here...
  14. Confirmed. I was called a dumb-ass both times I got a bag of saline force fed into me before PT.
  15. In this thread, and at other times, I used it jokingly thinking Troo wanted me to. Generally speaking though, a thumb's down should either translate to "**** you" or "this post isn't even worth a real reply." Or both.
  16. I resemble that remark. I mean, of COURSE, that extra second or two off a pylon time MATTERS!!!
  17. ... Yea, I'm gonna be using this a LOT.
  18. Which, unsurprisingly, is the exact % of hyperbole regarding the damage farming does to the game!
  19. Damn right I reject it. The rewards for forced teaming are never as good as the rewards for teaming when I damn well please.
  20. Yea... there's a reason I've never done that in CoH. State of Decay 2, OTOH, I'll delete a community if I lose a single person. Course, knowing that if things are going south I can just exit the game to save them means that almost never happens now.
  21. I can spend the exact same resources/time building the perfect emp/nrg defender and it will NEVER be able to reach anything remotely related to the inf/xp per hour rate that my claws/fire brute farmer hits. But this is true with the AE and fire farming completely removed from the topic. That same emp/nrg defender against my claws/sr main running max diff DA repeatables has almost the same disparity in performance. The risk vs reward structure of this game is already completely farked, (And Always Has Been) regardless of what goes on in AE, JUST in the comparisons of risk/reward for squishies and non-squishies. So, yea, regardless of my Homer gif earlier, I kinda have to mock the anti-AE, anti-PL crowd, because they do nothing but miss the forest due to all the trees.
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