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Bill Z Bubba

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Everything posted by Bill Z Bubba

  1. Bill Z Bubba

    Too strong

    I live under that same rule when testing. Perhaps we're wrong to do so. Perhaps we're not. This is what I want tested more.
  2. Bill Z Bubba

    Too strong

    Sure I could, if I wanted something completely useless to the team that provides nothing of worth to the team and didn't want any aggro control at all. I'm not interesting in your gut. I like facts. Yup, even my corruptors can take down a pylon without fear of the incoming damage. Irrelevant. Pylon damage test are 100% only useful for determining ST damage output. I get it. Your bias is strong.
  3. Bill Z Bubba

    Too strong

    Now compound that "useless" extra damage by 1000 missions as you level from 1 to 50 and pushing the diff up earlier so that each spawn DOES have enough enemies for it to matter.
  4. Bill Z Bubba

    Too strong

    This is a completely false statement when the tank can push diff higher and gain more XP/hr while leveling from 1 to 50. Irrelevant. Still true on a team of corruptors where I'd rather have a brute than a tank. And irrelevant to the discussion at hand. And have more damage while outpacing their brute and scrapper counterparts on leveling from 1 to 50 because they can push the diff higher and get better XP/hr-min-whatever.
  5. Bill Z Bubba

    Too strong

    I'm not denying that scrappers and brutes can outdamage tanks. What I have issue with is the complete dismissal that tanks surviving when scrappers and brutes can't is something that is meaningless. As you have done repeatedly with statements like this:
  6. Bill Z Bubba

    Too strong

    And in the places where no one is capable of dying, tanks get the win because they can slot for more damage where scraps/brutes have to slot for survivability.
  7. Bill Z Bubba

    Too strong

    Against what? And is against what relevant? Against max diff carnies? Council? Incarnate IDF? Show your clear all times against all of them. With or without incarnate powers in play. Does that matter? Yes, a brute is superior to a tanker in anything that the brute can survive against. Same is true for scrapper superiority. And tanks are superior everywhere else.
  8. Bill Z Bubba

    Too strong

    No, you haven't. Check HP levels.
  9. Bill Z Bubba

    Too strong

    Impossible solo. It doesn't happen. Give me your absolute best brute build and a tank using the same slotting has superior mitigation. Brutes can ONLY achieve NEAR-tank mitigation on teams. Otherwise, they're scrappers with higher base HP.
  10. Bill Z Bubba

    Too strong

    This was only true on teams. Brutes can NOT build to to tank level survivability. What about soloing? How much time was lost when waiting for invites or teams to form for the teamers? How much xp/time was lost?
  11. Bill Z Bubba

    Too strong

    Ok, so do faceplants matter? When the brute at lvl 30 on SOs fails to complete a mission at +4/x8 where the tank succeeds, and the time to complete goes to the tank, does it matter?
  12. Bill Z Bubba

    Too strong

    Which is?
  13. Bill Z Bubba

    Too strong

    Been asking for that data dump for a while now. Find it very interesting that it hasn't been forthcoming.
  14. Bill Z Bubba

    Too strong

    Tankers are much more played and enjoyed because they've become the OP melee AT that so many that don't give a shit about balance hoped for. It's just a shame that so many care more about being OPAF than they do AT balance.
  15. Bill Z Bubba

    Too strong

    LOL. Ok, that was a pretty good analogy.
  16. Bill Z Bubba

    Too strong

    Course not. You are in the camp that enjoys the benefits. Why would you want to spend effort showing those benefits are ill-gotten and wrong?
  17. Bill Z Bubba

    Too strong

    No thanks. I don't accept bad decisions. Doesn't mean I have a snowball's chance in hell of fixing them, but it doesn't mean I should just lay back and enjoy the offense. I'd rather bring the problem to light in the hopes of change.
  18. Bill Z Bubba

    Too strong

    Ok. When can the shield/nrg/soul tank push diff to +4/x8 with zero chance of death vs the brute pushing to the same level when both are using nothing but SOs? Which one levels faster from 1 to 50? And if the tank wins, why does it suddenly not matter? Or, rather, why does it not matter at all?
  19. Bill Z Bubba

    Too strong

    Why can't I be allowed the same fun with my emp/nrg defender? You can have both. Any game in history could probably tell you that.
  20. Bill Z Bubba

    Too strong

    Everything is absolutely just fine when you don't give a shit about numerical balance.
  21. Bill Z Bubba

    Too strong

    I have based on Claws and SR but was told my testing was invalid because of the way followup functions and it wasn't relevant to every attack set that didn't have a constant damage buff.
  22. Bill Z Bubba

    Too strong

    Maybe we all should. Maybe the devs should. Maybe that's the point of everything I've been spewing on about for the last 2 years.
  23. Bill Z Bubba

    Too strong

    That's awfully myopic.
  24. Bill Z Bubba

    Too strong

    Easy to test. But again, I need exact parameters to test with. SOs only? Total time from 1 to 50? Insps on or off? Binds for combining insps allowed? Or just a fa/rad tank vs a rad/fa brute in a fire farm? What's the criteria?
  25. Bill Z Bubba

    Too strong

    They run out. Tanks can spam reds and combine to make more just like the brute and benefit more from them due to their higher base damage mod. Edit: while never needing them for survivability.
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