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Everything posted by Paradox Fate
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At the very least I would like to see where this team-up with Mr G. and the group we have gathered of Praetorians and familiar faces back from Sharkhead ends.
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yOu ShOuLD cHaNGe kNoCkBAck to KnoCKdoWN!
Paradox Fate replied to Forager's topic in General Discussion
But that would be less XP since you can defeat them again! Shame on you! -
yOu ShOuLD cHaNGe kNoCkBAck to KnoCKdoWN!
Paradox Fate replied to Forager's topic in General Discussion
As many have said, it's quite situational when to use it or not, footing a similar "reputation" like Repel - A lot mess around with it, but few utilize it properly. -
Anyone else prefer to just play "regular" coh?
Paradox Fate replied to Forager's topic in General Discussion
Been enjoying running flashback missions with challenges on my Necromancer/Dark Mastermind, it vibes completely different when playing a MM for this. I was also surprised that level 10-15 stories pay a lot better in merits and than the newer ones in Talos (tagged as level 25-29 with Keith Nance, Roy Cooling and Adair). -
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Should folks who contribute get something extra?
Paradox Fate replied to Troo's topic in Suggestions & Feedback
And once we got $5000, you can choose to nerf Regen! Damned thing getting cheeky again, time to take it down a notch. Jokes aside, I do believe this is more of a recent trend to have donators being more openly recognized in social media and elsewhere (Giving people Discord ranks in their channel or YT clips of streamers showing SUPER LONG LISTS of patreon donors in their credits), so perhaps this had kicked it off as well. If you want to throw donors a bone, give something simple. A title on the forum, or a badge in their profile. (Although I would also tie it to a agreement that this is a purely optional reward for recognition and the donor has no claim for anything, while also telling them that these rewards can be altered and removed at any given time.) -
Discussion: Improvements to the Warriors
Paradox Fate replied to Piecemeal's topic in Developer's Corner
Figure they would have slipped off the slope a bit and took the quick way for gaining power in order to be a match for the Incarnates, thus partially losing themselves to the will of the Well. Which could be indicated by LT's/Boss/ED's wearing pieces of golden armor and perhaps having a battle aura effect in their eyes (The Battle Fury aura looks pretty good in gold). -
Where is the secret door to Pocket D in Independence Port?
Paradox Fate replied to Azari's topic in General Discussion
Could be likely a bug. Even Michiyo checked on it, and saw no transfers ("GotoMap" commands) that direct you to Pocket D in IP. -
"No Transformation" option for HEATs
Paradox Fate replied to Vic Raiden's topic in Suggestions & Feedback
I consider the toggle suppression a big downside on the forms in general, as well as the high amount of inputs needed to even perform decent on Warshades. Hence I got a human only PB and I am strongly considering, when pushing for a WS build, that I might go with Human/Nova only one to save me the strain on the hands. (It's also somewhat hilarious to see stretch instructions for your wrists and fingers at the #warshade channel on discord, ironically or not.) -
"No Transformation" option for HEATs
Paradox Fate replied to Vic Raiden's topic in Suggestions & Feedback
Though there is a glyph (a consumable which changes certain effects) which keeps your human form while you shapeshift, albeit being 'astrally enhanced'. -
Its so hard to pick a character to fully invest in
Paradox Fate replied to Damoklese's topic in General Discussion
Always feels for me that their journey to 50 is the destination than anything else. Once they got there, my interest in them sharply drops and I eventually would seek out something new to level. If I can be bothered. -
Focused Feedback: Team Badges
Paradox Fate replied to The Curator's topic in [Open Beta] Focused Feedback
I like it. And would love to see the badge idea being expanded on with accolades, which you receive when you run each red/blue/co-op Task/Strike-Force with certain setups. -
Not bad, however can be something done about the layout of the Chat/Hotbars? Figure would be better from this: To this: Also to declutter the 'Global' Chat tab: When you use LFG and Help, you probably aren't in a situation where the Global Chat is going fast, like in combat. General is something of a relaxed chat, you engage with it more easily, even when being busy.
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Any way to reduce the mess on the hotbars after respecs that can be done? That brings quite a headache to new players and older ones alike. Also, figure the costume missions could use a brush up, even though their usefulness is kind of obsolete now. I think their meaning and message behind them is still important, however. (If they are not of any new player priority, I am happy to post them in the Suggestion board!)
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What I am shown when I talked to him on level 30 on the Slot Machine: Seems he still requires the 'Gangbuster' badge.
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I know. I am just showing how easy this gets past them. There's also that there are no contact popups anymore from those that do not require any introduction in general once you are in their level range, other than when you can access First/Last Ward, Cimeroa, reaching 35 for the Patron Arc, reaching 50 for the Incarnate Introduction, unlocking the Alpha slot and Badge contact unlocks in your level range. Dean, Darrin Wade and Vincent Ross in Sharkhead usually send you a message, for instance, once you are Level 20 and are on your active contact tab so you don't have to search for them. Maybe there is something that can be also done about it, like the Invention Contact pop-up?
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There's a few things that could be done: - Add a Positron TF equivalent to Port Oakes that players can start at Level 8, possibly finishing it with about level 15 (with Double XP on). Make it a non-signature Strike Force, so the enemy level matches either the leader level, or it's SF cap. This would smoothen the lull between Mercy and Cap, as you have to rely on Paper Missions to get contacts there or unlock them via 'Find Contact' tab (and the only one you would get in PO would be Veluta Lunata, which otherwise requires the Pirate badge to unlock.) - Speaking of PO and it's lull of contacts : Make Mr. Bocor one that requires no introduction, since he also introduces The Radio, which I think is the highlight of the zone and both keep you busy for a bit. Also expand Bocor's level range from 5-9 to 5-14, since finishing the remade tutorial with DBXP gets you close to level 9, so you might fail getting the Radio as a contact when you outlevel him. - Highlight Contacts that don't need any introduction, and possibly open up a few for that in Nerva and St. Martial. It was working back on live by popping up a window and being an active contact on your tab and the map, but for some reason it stopped working for most content other than getting access to First/Last Ward, Cimeroa, reaching 35 for the Patron Arc, reaching 50 for the Incarnate Introduction, and unlocking the Alpha slot. - Rework Merit Rewards on Story Arcs: Some are really, *really* low on what you should get from them. For instance, the Vincent Ross arc - Several missions where you have to defend a location for a few minutes while constantly be pitted against reinforcements, activating runes and bombs along the way, go through a portal puzzle, and even face Barracuda herself if you decide to team up with other Contacts in Sharkhead prior to this arc. Along with a satisfying smackdown at the end against a LOT of enemies. And your reward for it all : 6 (SIX!) Merits. 😕 Even the Radio in PO gives 5 for not even half the effort.
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I am going through the Twinshot Arc right now (and filling missing dialogues in theirs arcs in the wiki), and this is where Dillo tells you to go to the University and talk to the Professors. Ironically, none of the 'Professors' will actually start the Invention Tutorial, you have to talk Admissions Officer Lenk for that, though they do tell you to go to him. Interestingly, Red Side guides you directly towards the NPC who starts the tutorial in Cap, but you only talk to him about something related to the Heart of Darkness arc, completely skipping the mention of his tutorial. And you only get a brief comment of Enhancements from Zephyr regarding that and the clue about it, but not that you can start the tutorial at this NPC by interacting with him again. I think Gold Side only mentions their 'University' once you reach 10 or so and the trainer throws it in after you finished leveling up. Definitely needs a bigger exposure, everywhere.
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Indeed, but when you do double DFB, then do Posi 1 and 2, you are on a expressway to the early 20's in less than 2 hours , and this completely goes over their head. Plus you get a freebie IO and a badge, so I figure there's quite a incentive to give them another notice about it if they didn't do Twinshot.
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Is there anything planned to give the new players a invitation towards the University and their Invention System ? There should be something like this window-popup around level 22 to guide them there or at least mention there's such a tutorial available. It's weird you only get this contact by directly speaking to the respective NPC's.
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Focused Feedback: VEAT Updates
Paradox Fate replied to The Curator's topic in [Open Beta] Focused Feedback
Damn, glad I did add WAWG into my Crab build. Now this will make a nice combo. WAWG -> Venom Grenade -> Arctic Breath (full of damage procs) -> Suppression -> Frag. Lots of brr to do. -
Focused Feedback: Role Diversity Bonus
Paradox Fate replied to The Curator's topic in [Open Beta] Focused Feedback
Just raising a concern here, since you mention it: One shouldn't get additional rewards just because they play underdog AT's. Granted, Khelds and VEATS have unique playstyles and have their limitations, but they shouldn't be made attractive this way. It's much better tweaking the AT's themselves, which still have quite some room for improvements. -
Dreadtrigger - DP/MA Blaster Mister Voodoo - Dark/Dark Controller Cenwyr - Earth/Nature Controller Skeros - Energy Melee/Willpower Scrapper Dawnlance - Human Peacebringer Breechloader - Assault Rifle/Devices Blaster
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