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Myrmidon

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Everything posted by Myrmidon

  1. Attuned IOs are our friends, Razor Cure. Even the PvP set uniques can come in handy for immediate slotting if you’re not using the rest of the set.
  2. Good question. When you’re on a Tanker in solo play, the increased number of targets for Power Crash doesn’t matter unless your above 10 mobs saturation. You’re best bet is to find the strongest target in the spawn and burn them down with Total Focus/Energy Transfer while using Whirling Hands/Power Crash in-between to take out the garbage. As a Tanker in teams, your focus switches to maintaining aggro, you can switch your focus. The additional number of targets for Power Crash will come in handy even if you’re past target saturation, because Gauntlet will Proc and help to keep the aggro centered as your teams AoEs annihilate the mob cluster. Through this, maintain your focus on hard targets and you’ll be fine.
  3. Sorry. I main Kinetic Melee, so there is nowhere to go except up.😉
  4. @Captain Powerhouse, when Stone Melee receives its pass, I would like to formally request that it be given a combo mechanic.
  5. It’s been my experience that the average character build is looking more at “Rule of Cool” than maximum DPS. It is very easy to forget that we forumites are a minority here, just as we were before The Snap.
  6. If we’re going full on coocoo for cocoa puffs, how about a yearly Influence wipe?
  7. @Troo, if there is one place to leave feedback to the professionals, PvP discussions are currently it. They have had more Dev interaction in the past couple of weeks than they did the entire time this game was live. Let them work out the kinks, then we can join in. There’s still plenty to do with the rest of I27.
  8. Power Crash is one more AoE/Cone that can be used to maintain aggro when members of the team decide that activities like Congo line immobilizing and massive Knockback are something that we should all participate in.
  9. Since it’s come up in here and going forward, should we report any AoE that we find flagged otherwise (both in and beyond Beta testing)?
  10. Just as a point of clarity, the Captain did state in Page 4 (paraphrasing) that the Shadow Maul upgrade was a placeholder until Dark Melee received a proper pass. Now that Touch of Fear has been upgraded, we can give it some serious playtime on the live servers and see if anymore changes might be warranted in future updates.
  11. Yes, minimap issues. The maps themselves are fine.
  12. @Piecemeal the dialogue issue is corrected, however, these map issues still persist, along with a minor one in the beginning of the Pathogen mission.
  13. I have been running a Tanker through Graveyard Shift and haven’t noticed this behavior.
  14. Trying to replicate this one and this is what I get. @Maloke, is this happening in other zones? Level 50 (all incarnate slots T4) and still running on Tequila.
  15. That’s a good question. I have an Electrical Affinity Defender from Page 5 testing that I tried zoning into Kallisti Wharf and had no issues, including being able to pick up the badge. Perhaps try verifying files?
  16. New issue found (by several of us) as of this last patch. Choosing the Roof entry point appears to bug out and keep the Pierce spawn from spawning. My Hero-Ouro-Front Door run spawned Pierce and company as normal. More to add once I finish my “character in level range” run.
  17. I logged back into that character (standing in the same spot) this morning and it was gone.
  18. Kinetics Repel also gives you all of the KB that you might desire.
  19. It was supposed to be a “soon” photo, however, user error may have broken it.
  20. Time is my ally, Steve.
  21. The Gaussian’s Proc is now working with Combat Teleport.
  22. While the photo is rough, it appears that the Guassian’s issue is corrected.
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