You know, I had a month long European vacation planned back then which caused me to bring all three dozen character concepts that I had to at least 22 (just in case).
Maybe add some clone tech that lets us suit up some of our other characters as NPCs to bring along, so that we can form our own team complete with narrative.
If by mindset you mean “I don’t give a damn about other servers”, you would be correct.😁
As far as I know, that’s the xXxBudweiserxXx server, and he’s always had an exploitive philosophy that I am familiar with after eight years on Champion. We got along, however, that’s not an environment that I would enjoy.
My Thugs/Time Mastermind used the Fighting pool for offense. Mastermind attacks aren’t any better than pool attacks, so I decided to try this experiment out there.
Maneuvers is good on a Tanker if you want to soft cap defense on the cheap. Switching from Maneuvers to Fold Space on most of my melee just took a different IO slotting path, however, virtually every other character that I have takes it.
Encouraged Accuracy: To Hit Buff is having an identity crisis. This also occurs on the actual recipe name. The enhancement and info are still correct. Both live and Brainstorm have this bug active.
Ok, @Jimmy,I am testing on Brainstorm and it appears that the Winter Pack discount is not active. Is this a separate system or did this get pulled from the Winter Event?
I would like to add that we could use much more Incarnate content than just trials. I know that it would be a lot of work (especially for a volunteer team), however, the ability to just continue to play as Incarnates through story arc-based play instead of just grinding trials would be a huge upgrade.
Add these three ideas (or variant thereof) and the system would be perfect.