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MoonSheep

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Everything posted by MoonSheep

  1. i would argue the polar opposite to this - conductive aura is -the- defining power within elec control. it carries the entire set and is the primary reason to chose elec control. without it, there’s not much in the powerset of particular interest static field is an obvious power to drop given that it doesn’t do much and is bugged. dropping one of the immobs would also be a sensible move given they’re not overly useful, preferrably the AoE immob given it's rarely applied in a useful manner @JonelethStar - on some of your other attacks, consider whether 5 slotting a purple set including the damage proc + a damage proc from another set will still give you the defense set bonuses you’re looking for, the extra damage procs will up your outout slightly. for example on vicious slash, 5 slot hecatomb and then also put in mako’s chance for damage overall, whilst building for defense isn't my sort of thing the build doesn't look too bad. you'll find refinements through continuous play and your own perefences will shape what you want in the final build
  2. it’s just /ghide i believe it brings up a window which lets you tick hide from pretty much everything has been a while since i used it, but the above should work
  3. post your mids export for it in one of the archetype subforums. it wouldn’t stand out much compared from some of the terrible builds that are posted on there
  4. ooh a fellow mind dom ^^ i really enjoy my mind/fire main, it makes playing anything else feel clunky ice/ice is a classic dom pairing for melee, chaotic and end heavy but the combination of arctic air and chilling embrace is fun.. whilst you’re alive for a short while
  5. if you want to play melee you could also consider a primary that has more melee powers - mind is purely range something like elec/stone is a good one if you enjoy being in the middle of things - strong, heavy hitting attacks. energy also fantastic
  6. decimation usually, still a good set even once i’ve hit lvl 50
  7. i play on excelsior and haven’t noticed much of a population change, like a lot of long term players i’ll have periods where the amount i play goes up or down several hundred people is enough to have a good time on CoH, there was more than that during the SCoRE days from what i understand, so i think we’ll be fine for the foreseeable
  8. incarnate alphas are essentially a (mostly) ED immune 7th slot
  9. yes! i also have the same memory that it was mostly red and a sort of purple hue
  10. pet damage is at best, a mild inconvenience. pets move slow and tend to have low burst damage your primary will mostly be used for firing off a few ST controls or laying some traps to slow people down - e.g earth for quicksand high damage assault sets like fire, energy and earth will give you the fast output you need to kill someone quickly
  11. when your bar is full, you'll be able to activate Domination. it gives you mez protection for 90 seconds and also increases the strength of your control powers, meaning you can control things like bosses with 1 hit it makes dominators incredibly strong. for example, with domination active if you cast an AoE control power on a mob everything will be controlled in 1 click many people make domination permanent when they reach lvl 50 by using invention recipes to give their character multiple +recharge bonuses
  12. is this your car?
  13. i bet there’s still someone to ruin the final battle of a Posi 1 though, in-line with “Snarky’s Law” @Snarky
  14. wow, that’s an interesting dynamic. what was the culture and community like as a result? i started on defiant in 2005 as a UK player, it had a reasonable population at peak times but would be fairly empty during the day moving to Freedom in 2008 was like opening the door to a huge party, everything was happening all at once, Excelsior on HC has a similar feel at peak times - i often log on and watch the LFG chat for a minute or two before deciding what to join or form
  15. many people who play controllers and doms think it’s mandatory to spam their AoE immob everytime its recharged rather than thinking about whether an immob would actually improve things, so i can see why some would be hesitant
  16. you can turn off XP in the menu options, is in options/general - “disable xp” or something like that which server do you play on? some have double xp permanently which is being turned off soon
  17. ice melee on tanks benefits well from the AoE radius increase - frost becomes an even more incredible power
  18. well.. i did tell you not to look directly at it..
  19. i don’t have an opinion either way, i’m just here to enjoy the incoming arguments
  20. i feel you may be underplaying the greatest attribute of the phantasm though: very pretty, very shiny
  21. @Uun is too kind a person, i wouldn’t use fiery orb as a doorstop. it is awful on my mind/fire i put superior asc in my ST hold, stacks nicely as i use it often for seismic smash, consider having both the purple hold damage proc and then 5 slot hecatomb to include the melee damage proc if the hesitancy on using purples is due to cost, it’s worth it for seismic smash and attuning your dominator ascendency set. run a bunch of TFs and buy them with merits if needed
  22. i’m not sure whether this would be possible within the game engine, but it would be cool for a genuinely challenging or scary halloween GM similar to the IP ghost ship, the GM crosses a slow path in atlas park - a dark, grotesque monster, medusa style. if you target it or get within 50ft you receive a strong debuff that lasts for a long amount of time, e.g 1 hour of in-game time. can only be killed either through setting traps and PbAoEs infront of it without directly targeting it or defeating the monsters that fall off behind it
  23. i mostly agree with this - i’m not a fan of combos and similar mechanics. i’d prefer a clean, meat and two veg, how’s ya father, 9-5, 2 up 2 down, red blooded, honest days work powerset
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