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Everything posted by MoonSheep
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Server Status displaying number of trials
MoonSheep replied to Oklahoman's topic in Website Suggestions & Feedback
ah i see, to help people know what’s currently running and therefore whether it‘s worth trying to build an event? -
unbreakable constraint chance for smashing damage is the purple proc you’re thinking of
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ascendancy is a good set, i put it in dominate and it procs often, not fussed about any damage bonuses as i have attacks for that purpose the other dom ATO is not that great in my view and i haven’t used it you could slot ascendancy enough to get your +rech set bonus and then throw in a damage IO for +42% DMG
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Server Status displaying number of trials
MoonSheep replied to Oklahoman's topic in Website Suggestions & Feedback
i’m more optimistic 😄 -
Server Status displaying number of trials
MoonSheep replied to Oklahoman's topic in Website Suggestions & Feedback
what on earth are you doing in the larger group events? they’re usually quite pleasant/fun from my experience -
Server Status displaying number of trials
MoonSheep replied to Oklahoman's topic in Website Suggestions & Feedback
there’s free server transfers in the current state of play, it would allow others on non-peak times to more easily find teams and events, a positive for many european players -
Server Status displaying number of trials
MoonSheep replied to Oklahoman's topic in Website Suggestions & Feedback
your post has me wondering about something slightly related.. cross shard trials and TFs through an improved LFG function? -
hey it’s my time to shine, a kin/sonic def is one of the two characters i play and have played it a lot over the last 2 years fold space is fantastic and is a great setup for a meaty fulcrum shift if things are spread out i only use my sonic attacks for their debuff components, screech and howl being the two best (screech long lasting, howl a nice debuff cone). wail a great one too, especially if you land yours just before someone else nukes - softens them up i took assault as well as manuvers/tactics for low level teaming (every little helps) recall friend is very useful to have so you can TP a corpse and veng off it. i took soul mastery for power boost, really helps with veng and makes the heal much more powerful. that helps a lot if your team tank is going south as they can be hard to heal power boost + transference is also quite fun as a powerful end drainer other than having 2 acc in most kin powers, some heal on trans and rech on FS/siphon power it’s a very flexible character and i wouldn’t worry much at all about slotting the perfect build etc. being a good kin during play is much more important than the build it’s one you can really just enjoy and slot in the way you find fun, e.g if you’re into procs etc or you enjoy building up a certain attribute enjoy 🙂
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¿pǝʇɹǝʌuᴉ uoᴉʇᴉsod ǝsnoɯ ʇlnɐɟǝp ǝɥʇ sᴉ ʎɥʍ
MoonSheep replied to MoonSheep's topic in Suggestions & Feedback
i don’t mind which way the direction of mouse travel is set as the de-facto option, just a (perhaps unusual) frustration with the default position of something being ‘inverted’ -
¿pǝʇɹǝʌuᴉ uoᴉʇᴉsod ǝsnoɯ ʇlnɐɟǝp ǝɥʇ sᴉ ʎɥʍ
MoonSheep replied to MoonSheep's topic in Suggestions & Feedback
i assume given this post is regarding something being the opposite way to how it should by default, that you are all agreeing with my suggestion? -
sʞuɐɥʇ ¿ɹǝʇɔɐɹɐɥɔ ʍǝu ɐ ƃuᴉʞɐɯ uǝɥʍ ,lɐɯɹou, ǝq oʇ uoᴉʇᴉsod ǝsnoɯ ʇlnɐɟǝp ǝɥʇ ʎɟᴉpoɯ ǝʍ ʎɐɯ ǝsɐǝld 'ǝɹoɟǝɹǝɥʇ ˙uoᴉʇᴉsod lɐɯɹou sʇᴉ oʇ pǝsɹǝʌǝɹ ǝʇɐʇs ɐ uᴉ sᴉ ǝʇnqᴉɹʇʇɐ ǝɥʇ sǝᴉldɯᴉ ǝuolɐ ,pǝʇɹǝʌuᴉ, pɹoʍ ǝɥʇ ˙ǝɯᴉʇ ʎɹǝʌǝ ǝƃuɐɥɔ oʇ ǝʌɐɥ ᴉ ɥɔᴉɥʍ ,pǝʇɹǝʌuᴉ, oʇ ʇǝs ʎllɐɔᴉʇɐɯoʇnɐ sᴉ ǝsnoɯ ǝɥʇ ʇɐɥʇ ǝɔᴉʇou ᴉ 'ɹǝʇɔɐɹɐɥɔ ʍǝu ɐ ƃuᴉʇɐǝɹɔ uǝɥʍ 'ɹǝʌǝʍoɥ ˙ǝsuǝs ɟo ʇol ɐ ǝʞɐɯ ʇ,usǝop ,pǝʇɹǝʌuᴉ, sɐ ƃuᴉɥʇǝɯos ɟo uoᴉʇᴉsod ʇlnɐɟǝp ǝɥʇ ƃuᴉʌɐɥ 'ƃuᴉɔᴉʇou ʎlǝʞᴉl ǝɹɐ noʎ sɐ
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Well, devs, my favorite TF is no longer fun to solo.
MoonSheep replied to Bill Z Bubba's topic in General Discussion
ran a kill most last night and noticed no difference, stumbled upon this thread to read its apparently changed 🤨 -
running TFs on enemies buffed without telling the team is also a fun pastime 😏
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yeah i see that argument, when slotted it’ll have some better numbers i feel the set may be a bit of a lackluster one trick pony, tanks are spoilt with many good mastery choices 🙂
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i see the logic however i disagree with taking physical perfection - i think it only gives about 25% regen? if you 4 slot a ranged mastery power with 2 apocalypse (12% regen) and 2 devastation (10% regen) you’re pretty much there
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tankers received a buff where by the radius of their attacks was increased by 50%. e.g fire sword circle now has a 15ft radius rather than 10, this helps them hit loads of things i’d recommend shield as a good defensive set but also powerful AoE with shield charge. pairing it with something like war mace, ice melee, fire melee etc will give you a nice amount of AoE. i’m sure some more tank-experienced people will be along to help recommend some good melee sets 🙂
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each to their own i suppose since re-launch i’ve observed this fad trend of (in my opinion) ruining builds for the sake of capped ranged def / SL res etc as doomguide comments, debuffs are pretty inaffective against +4s. in my opinion the game shines the best when people play their ATs to their strengths. can spend far too long worrying about builds and min/maxing
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it isn’t necessary, play it for its blasting and buff/debuff strengths. the game has tank and brute archetypes if you want to aggro mobs
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my defender is a kin/sonic that i’ve played a lot for 2 years - you’ll definitely do a lot more damage if you made a dark blast/sonic dispersion corr rather than sonic blast a nice combination too, some -res, +res and -acc
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Everything seems to cost too much influence
MoonSheep replied to Diantane's topic in General Discussion
and there’s me missing the days when purples costed 200M etc.. everything is ridiculously cheap these days -
would this be a significant amount of inf to you? give me a shout if you’d like a top-up
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i only play 2 alts since returning - one is a kin/sonic defender. it’s a fantastic combination on teams. having everyone with capped damage then being able to add some meaty -res is very good fun
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Ouroboros style badges for TF challenges
MoonSheep replied to MoonSheep's topic in Suggestions & Feedback
would absolutely support this, adds a fun challenge also keen on a badge where every AT in the TF team has to be different - not sure if that would be feasible to implement though? -
ah right, yes i see what you mean. on my way home shortly for an evening of trying both the scrapper and the tank in the real world to decide which to make as my next project character - a posi 1 on each should be a good test run