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cranebump

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Everything posted by cranebump

  1. I had Alderman assassinated as a start point for my AE Leviathan arc. I mean, who better?:-)
  2. Lord, have I been there. I’ll give a look-see, as well, next time I script. Like I said, may be hallucinating.:-)
  3. Has the Statesman t-shirt and everything:
  4. Hey, did we nominate the base for Best Base contest? It's a really awesome base. Deserves a call out.
  5. Hm. I could've sworn that you can do multiples off a straight up collection. I was running a mish test this weekend that featured multiple Boss spawns after an objective completion. But that may have been a rescue. I'll have to check it again to see if I'm hallucinating this. I'm almost sure you can, though, because I've had collection objectives spawn along with red herring glowies at the same time, after a previous collection has been completed. I would think DG would have an error message if the second boss objective was actually an error (though I've run into this exact problem involving bosses not showing up--ended up having to drop a previous objective that, while not showing up as an error, simply would not spawn until I had dropped the total # of objectives of that type).
  6. I know that you can have multiple objectives spawn off a collection (unless one is an ambush, if I remember right), and that you can spawn multiple objectives off, say a boss, if you pick different timing (boss at half health, boss completed, etc). If there was no verbiage in the editor indicating 2nd objective could not be selected (orange error message), then it should have worked. That said, I’ve had scripts that*looked* right where a certain objective just didn’t show. I ended up changing the sequencing. Bottom line: if it ain’t there, you’ll have to do it another way. The editor givth, and so on.
  7. Okay Acrobattle reached 38. Plus got a start on the first “issue” of The 38S: Special Forces (yes I’m using .38 Special album and song names in these things—it’s actually a bit of a challenge).:-)
  8. Man, would I not use an outdoor map for your first mish script. Spawn location is usually pretty random. But I see Darmian already warned about that. The main thing is test, and with different ATs if possible. Some will cruise. Some might crash. You’ll get a good indication of how balanced your arc is if multiple ATs can handle it.
  9. Not an enemy, per se, but are we missing Council Transformation Tubes on destructible objects list?
  10. Can’t stand them as well. Wish we had alternate non-weapon choices.
  11. Prisoners are missing (al la Zig, Breakout and the like). Nor are the costume pieces available, it seems.
  12. The reproductive process is rare in the wild, but it does happen: Ssh...there's a necktie hanging from one of the wings...:-)
  13. Maybe PM @Grindingsucks?
  14. Darm's brute gettin' down in his run: And our observant lore master finds doors to nowhere...(visible with cel shading): And this gem--the rare (and mildly embarrassing) double flip!
  15. Way things are with ease of play and QoL improvements, I'm pretty sure the OP can get a few characters to 50 in about 6 and a half minutes.:-)
  16. You know, that closeup IS haunting...:-)
  17. Mini-update: Went over the Lore. GOOD STUFF! Got some nuggets I can definitely use as a springboard. Speaking of that: -I crafted a nemesis into Acrobattle's backstory, a mafia boss named "Lex Fisk" (heh...). Got me to thinking: I can take a look at everyone's dossiers and figure out how to weave some of that into various stories here and there (mainly leaving my own stuff out--cuz that would be vanity).:-) Now, I wouldn't go so far as to actually commit to scripting additional issues of everyone's "Solo Comic," but, hey -- you never know. [Hmmmm, I can see it now: Just a Number, featuring the stupendous Six-Six!] 🙂 Speaking of: In keeping with comics, what is the "book" title? Is it The .38 Specials, .38 Specials, Amazing Stories, Tales of Suspense, The Savage Sword of Conan, or what?:-) (I'm assuming the first title, but thought I'd ask).
  18. Thanks, Orson (sorry--just sounds better than David):-)
  19. Oh, and, uh, Room #23, if possible. Thanks:-)
  20. Scripting update: wrapped up what I was previously working on, so I can now move on to The Specials, in earnest. I've got some basic notes. Will mull/flesh out basic idea some more (probably bounce it off @Darmian again, whose lore knowledge is invaluable). Plan to start basic scripting this Saturday. May have some more questions about SG premise and such, to ensure I get the feel right. Anyhoo, looking forward to the challenge!
  21. Tagential, but LRT pretty much forced me to (at long last) memorize AP badge locs in order to unlock it quickly. Got the circuit down pretty good now.:-) I don't know jack about Praetorian badges though (including how to get back there and grab them if you never were gold side? is it even possible?).
  22. Doesn’t jibe with at least one user’s response in this thread, so obviously someone has a use for it. “Suckage” is subjective, unless all you’re doing is unimaginative number crunching. Assuming you’re soloing, and you want minions to travel using your chosen mode of travel, then that use is obvious. For players hacked off by the power, they can visit Null the Gull and switch it off. FYI: I only responded to you because you latched on to this subject for (seemingly) no other reason then to remind the populace how much you dislike the power. Mention it once, it’s an opinion. Mention it multiple times (including making a thread whose only purpose seems to be contradiction) and it appears obsessive.
  23. Three unsupported negative responses on this topic. Thank you for trolling. Enjoy your echo chamber.
  24. It isn’t if you have ground-bound minions and flight is your primary travel power.
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