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cranebump

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Everything posted by cranebump

  1. Chiming in: Darmian is a very good person to go to for maps, as well as details on the window dressing within them. P.S. If you do speak to him, whisper "carriage return...":-)
  2. I could never get into it, either. Played CO for a bit. Even had an account there. But didn't enjoy running to various-sized circles on the map for most of the mishes. Also, the shorthand on characters was difficult to non-existent. On teams, couldn't tell at a glance if I was running with a tanker type, a blasty type, etc. I did like the freeform for CO, and actually could build by character concept there, a nanite-infused hero that used pistols that fired either projectiles and cables for travel (really, a sort of DP/Regen blaster, with swingline; concept being the nanites, which were self-perpetuating , could form the projectiles and the cable). But teaming. Just. Sucked. I was always all alone. Same with DCUO. The former, I didn't give a lot of time to, so perhaps that's my thing. The latter, though, I did play for a great deal of time, ran to max level and all that, and was never really satisfied with it.
  3. Well, that would explain the business aspect of it.
  4. I think what ultimately killed the game was a business decision? Never heard of anyone quitting because they didn't want to slog through the Hollows. Certainly never heard "droves" of complaints. Was that actually *a* thing or is it *your* thing? (P.S. Players can avoid the Hollows by going to KR at lower lvls, as well--Hollows was not automatic). Never had any problem getting teams or playing content, before or after Live. The "droves" that went to AE went there to power level, but there were still plenty of us who didn't. Still don't see a ton of AE PL'ing, but that's probably because you can do it through DFB/2XP. So, I would agree people are skipping story content now, in favor of a fast run to level 20, thus skipping some early stuff (which is the criticism this thread addresses). I would agree that AE allowed the same type of skipping content. I would offer this skipping isn't due to "poor design," but rather the usual stuff: some players just want the levels, so shortest route to them is "X." A discussion about being able to select a default/inherent travel power at level 1 is not a bad discussion (though prestige everything already allows plenty of standins that can carry a toon awhile). But wouldn't we have to decouple the travel powers from their sets?
  5. It's always interesting to me how people use the word "objectively" to offer their subjective views. The game is much easier now, for all sorts of reasons. That said, if you want a more grindy experience, more challenge, or some such other individual way of playing, you can do that. I've done a few "self-imposed limitations" type toons since the return (only redside; solo only, unless invited; gold, to blue, to vig, to rogue, via tips only). It's there for you. Options out the wazoo. This includes "slow play" style. That said, if I wanted to run on teams with like-minded fans of traditional play, I think I'd have to organize outside the game, or perhaps dedicate an SG to the concept.
  6. That was it alright. Easy fix. I know now to hit the test button to confirm.
  7. RESUBMISSION: Full Circle (Arc ID 32263) Heroic, L40 and above Time has chosen you to repair a rift in its tapestry (as have the guardians of the Mobius Strip, the Autumn Wards). But can you bind together the unraveled threads of sacrifice, heroism, and family before the Circle of Thorns tears them, and the world, apart?
  8. Ah! Found it. It didn't flag as an error, but it says I have a mish with too many elements. Didn't see it until I attempted a test.
  9. I did not. The additional slots just appeared under my main account. I published one additional arc under cranebump (making it total of 4). I also attempted to publish under cranebump3, which has 3 open slots. Button was still grey. Gonna check again today to see re-confirm.
  10. Sent an email in on this, but wondered if anyone else had a publishing issue today. I pulled down an arc to do some tweaks. So y let me publish it. I tried on 2 different accounts, each of which has available slots.
  11. I’d like a powerset that allows cables in some way: Swingline: swing into opponents, bowling them over (reskinned spring attack); doubles as travel power. Basically super leap with different animations; appears in same manner as Jaunt, etc.) Long Range Taser: same as taser but longer range (Der) and greater chance to stun Net (cone hold, maybe not as wide or deep as others, but enforces a hold/slow) Lasso line: single target that does hold, DoT; can switch between damage types (like Swap Ammo). Whipline: use line as single target lethal/smashing melee damage (basically a swinging chain, reskin of MM whips) Bola: either single target or cone knockdown (if electrified=“e-bola”):-) Whipchain: whirling Pbaoe. Knockdown. Razorwire: another version of caltrops.
  12. Made changes based on feedback. Will republish as soon as whatever it that's not allowing me to do so is fixed.
  13. Feel like the Energy/Atomic might be a great one for solo. You get the KBs and Debuffs, plus, if I remember right, some Recovery from Atomic?
  14. Thanks! I should be hitting the next DD installment this THU (I need a break from scripting).:-)
  15. Full Circle (Arc ID: 32127) Heroic, L40 and above (custom baddies, canon-related, save the world, mystery) Time has chosen you to repair a rift in its tapestry (as have the guardians of the Mobius Strip, the Autumn Wards). But can you bind together the unraveled threads of sacrifice, heroism, and family before the Circle of Thorns tears them, and the world, apart? This is a self-contained arc from me (for once).:-) Feedback appreciated! NOTE: Not sold on the final map just yet. Would like to hear your experiences with spawns and mobs. Thanks in advance.
  16. Full Circle (Arc ID: 32127) Heroic, L40 and above (custom baddies, canon-related, save the world, mystery) Time has chosen you to repair a rift in its tapestry (as have the guardians of the Mobius Strip, the Autumn Wards). But can you bind together the unraveled threads of sacrifice, heroism, and family before the Circle of Thorns tears them, and the world, apart?
  17. Do you get the Slow resistance with the second SS slot, or is it later on?
  18. I think you may need a second Glowie, but I’d have to try it myself to see. Or maybe a map switch? In the one successful escort mish I’ve scripted (the Willie Sullivan one you’ve played), the glowie to which the escort is keyed spawns behind a sliding door. That may be a way of simulating the effect you want, though you’d have to rifle through some maps, and run enough tests to get the consistent placement (and we know how scattershot that can be).:-)
  19. My lone attempt at a speedster is a (perpetually parked) Elec/Elec scrapper with super speed, and all the slaphappy melees I can get (sands of mu, flurry). I feel like a stalker would mimic moving too fast to be seen if you always left speed toggled on, or used appropriate auras and slotted sets that give you movement bonuses (while dropping in run enhances in your variously movement powers). Might also consider that a speedster moves too fast to be hit, so super reflexes eyed toward maximum wiffage from opponents should do it.
  20. Low key rants? Hmmm...well... ...the blue in my rocket boots could be bluer ...the ears of the Tsoo are not 100% anatomically correct. ...I want mission doors to have more stained glass. ...power X should be more like power Y so that I can chain power Q into my Uber nuke in order to finish ITF in 3 seconds. ...and the trees don’t wave enough in the wind. (I honestly have zero complaints about the game. I’d like to be able to purchase more AE slots, but I can always make new accounts for that).
  21. Valentine’s Day event. Babies everywhere. still...haven’t...recovered...
  22. Feels like you’d have to make the boss an ally who betrays when the escort is complete. But that wouldn’t get the feel of teaming up to take on a boss. I feel like the problem though is the failed escort aspect. If you want the boss fight, you might just have to drop the escort and make the NPC a straight up ally. The only other option I can think of is the escort spawns an ambush that includes the boss. So, the boss comes after you instead of the other way around. As you said, though, ambushes are not reuired objectives, so... My advice is to take the path of least resistance. Go with works. Use a different map, if need be.
  23. It’s there, I believe. There’s a collapsible section underneath the text strands, if I remember right.
  24. Hey, there! Ran your arc. Last week, actually. I sent you a PM with details. I don't get to play as often, due to new work hours, so the run was actually last week,. Sorry for the delay. By the way, LOVE those retro Arachnos unis!
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