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Herotu

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Everything posted by Herotu

  1. I think a single problem seems to have permeated the game in many areas. That problem is a combination of player expectations and powercreep. To take us off-topic slightly, you can look at Crashes, for an example. Many Crashes completely debilitate the player by turning off their toggles via 100% endurance drain. This is inconvenient and an element of tactics when you're slowly plodding through a map taking your time, resting after each encounter. That's how we used to play the game. Then came the IO system, greater player understanding, mids and post-cryptic/paragon studios development. Nowadays we expect faster gameplay, something from other games, no doubt, but that expectation exists. We can't expect the group to wait for us while we rest and our Crash happens in a safe time period after a battle - no, we just keep pushing on, and find we're in the middle of fight #3 when all our toggles drop off, and we drop dead - no problem ofc, there are lots of rezzes in the game and off we go again. This isn't some random rant. It's an example of how players expectations and powercreep have changed, but elements of the game have not changed to accommodate them and/or provide a challenge in another way. Another example: Because we blaze through content, exp debt is imperceptible. Is it a problem for devs or players? No, but TL;DR This is NOT the game the original devs had on post it notes in their office. ------------------------------------- Back on Topic: If I'm on the character creator screen, what are the ideas of the melee archetypes? - Tank: Lowest damage but, hit more enemies, absorb vast damage. - Brut: Impressive defense. Does more damage the longer a fight continues. - Scrapper: In hand to hand, no other hero can compare (presumably damage-wise). - Stalker: Hide in plain sight, ambush. Unique stuff! Very good. Not this topic. I don't recognise that definition of the Brut, do you? Maybe it's not obvious enough? Maybe I'm doing too many solo story missions and not enough fire farms?
  2. Quick history: Original game = Just Tanks and Scrappers for melee. CoV Expac added Brutes and Stalkers for villain side only. Eventually heroes got access to Brutes and Stalkers and villains got access to Tanks and Scrappers. I've recently been levelling a Scrapper and it feels... weak. It's damage isn't as impressive as I imagined. I get the impression that a Brute could do as much damage. Am I wrong? What's unique about Scrapper, compared to Brute? What does scrapper do better? Traditional thinking would say Single target damage, but; I'm not seeing impressive damage. I don't have lots of single target powers - did I pick a bad powerset? Elec? Enemies come in groups. What's going on? Am I just doing it wrong?
  3. I suppose there's no harm giving people even more time to read the warning, even if there's no chance of it ever being turned on.
  4. I wonder if the devs have analysed how many of these names are on inactive accounts (by that I mean ones that have been inactive for years). It makes me wonder whether they've decided that it's not worth bothering implementing the system because it wouldn't free many names.
  5. This video has an American delighted by beans on toast. Also: "Biscuits and Gravy for Breakfast" - Everything about that sentence is wrong, even if the biscuits aren't really biscuits.
  6. The Auteurs - New French Girlfriend
  7. Curry gravy? We wouldn't call it curry gravy. From the chippy, we would call it curry sauce.
  8. In fairness, Wright's Fish and Chips in Georgia, USA won best overseas operator at the National Fish and Chip Awards this year. Well done Georgia. https://thefishandchipawards.com/winners-2024/
  9. Indeed. THIS is a bag of chips....
  10. The right side.
  11. I cannot recommend Pukka pies. Hollands are superior. Morrisons own brand Butter pies used to be amazing but they stopped doing them. 😞
  12. Oh, yeah? Well, don't get so distressedDid I happen to mention that I'm impressed?
  13. Lays are foreign Walkers. Walkers are crisps. Chips are what you eat with a delicious battered cod. With salt and vinegar and perhaps with a little tartare sauce or lemon. Well, my mouth is watering at the prospect. DuckDuckGo has some images to help you out... https://duckduckgo.com/?q=battered+cod+and+chips&atb=v370-1&iax=images&ia=images
  14. I had a go, but it's not as impressive as I wanted it to be... ... it seems more fun to use damage frankenslotting.
  15. Why not? If that were the case, then cave walls wouldn't get enemies stuck in them.
  16. Hang on, did I detect some product placement in this post? I see what you done there - That's how you exploited that.
  17. I don't know* about anybody else, but if I offend your sensibilities, that's because you're wrong and should rethink all of your beliefs. Obviously. * -know +care
  18. I love knockback and seeing enemies go a-flying. This is why I'm concerned about the reason for characters getting knocked back into walls, especially cave walls. Is it because there's a rounding error in wall calculations? That makes sense if the game is mapping it all by vectors. Could it be feasible to add more vectors now that it's 2024, would that help? Could it be feasible to redo the vector calculations so avoid,evade or otherwise compensate for the rounding error, if that's the case? Additionally, I wanted to ask whether (if one day the problem with sticky-walls was one day fixed), knockback could be perhaps applied ONLY to enemies who die from the damage they take from the attack that does the knockback? This might be a good way to replace Sudden Acceleration: KB to KD, because the rest of that enhancement set seems to add knockback distance - doesn't this one negate the KB distance provided by the rest of the set?
  19. I want to thank you. ❤️ You know who you are.
  20. Look on the bright side... If you made all those other "homages", and they didn't get reset, then this particular one must be better/more recognisable! I think that's a positive. Well done.
  21. My Energy Energy Blaster felt so good, I didn't bother with sets... #Professional
      • 2
      • Haha
  22. 39,188 Fire Aura Brutes (178213 minus 139025). Holy smokes! It's nice to see the return of the Fir/Kin Troller, Empathy Defender, Bots/Dark MM ... is this a nostalgia trip or are they still OP?
  23. Looks like Ride have some US/Canada dates coming up... then back home for some more. Ride - Cool Your Boots
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