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Herotu

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Everything posted by Herotu

  1. The point is that I'm not biassed. Could you kindly elucidate, please?
  2. But .. but .. Mastermind. Things have changed since OG days. I think it's time World of Confusion did, too. For the record I have no characters that use it (yet) - Maybe if it were changed, I would?
  3. I'm wondering why there's no XP for mobs that die attacking each other during World of Confusion? I mean, it's a bit like Gang War, isn't it? /shrug. I'm just wondering.
  4. What's that, Siri? Technology can't solve all society's problems?
  5. For comprehension. Why have genres of movies, or of music, for example? Why pigeon-hole a superhero, what is a Speedster, what is a Brute? Why categorise them at all? Stereotypes give people a quick idea of what you're referring to. If I say my character is a Rocketeer, for example, you know I'm talking about someone with a jetpack and trousers. Pigeon-holes are for comprehension. We're not all imaginative. In fact, I'd suggest that most of us really struggle with imagination. There's no such thing as creativity, instead we combine existing ideas - we stand on the shoulders of previous mixers. As Picasso said, "good artists copy, great artists steal". I think people will benefit from having ideas presented to them for them to add their own ideas to, rather than give them a blank page and expect divine intervention to provide a miracle.
  6. RISE, my minion, RIIIIISE!!! Thread necro because OMG look, they've gone and cornered Efficacy Adaptor (End Mod) recipes now. Look at that... 3396 for sale ... holy crap, they must have a lot of characters to hold all those.
  7. Thanks for all the amazing new costume parts! I love Blast Goggles 2 with glow - perfect for my sinister Doctor villain, and the glow on the helmet visor I found the other day! Awesome, I love this glow stuff. Nom nom nom! 😄 Is there any chance we can get a version of Lab Goggles with the reflect effect from Sporty 1S on the bit you look through (but not the sides) please?
  8. I like the OP's suggestion. It gives the player some ideas on what constitutes each Origin. With such open design options in CoH, more than any other game I know, it's good to have some ideas to guide design and ideas. When given a costume creator and no boundaries, I find I am very definitely affected by decision paralysis . I'd like to see some stuff that's unique to each Origin, but I recognise the game is all about having near-unlimited choice. This idea of choice ruins anything that players might want from Origins because they can only make something exclusive to an Origin and people will whine endlessly about anything that limits choice.
  9. It's a big deal. This game is all about welcoming all types and genres of heroes. So the sound guys must have had an absolute nightmare trying to cobble together sounds that suit all manner of character. Pile that problem on top of the questions they must have had for themselves; What do all these different things sound like? What does Invincibility sound like? What is the sound of "Sound"? What is the sound of "Radiation"? So the chosen audio isn't really true-to-life - just a choice, a representation. - so a modder replacing them seems 100% legit to me. I have a lot of sympathy for those sound guys - but I'd have tried to be more subtle, but they weren't so we have what we have. With mods, we have the option to change some of those decisions. I think a lot of the loops, for example, are annoying and I've already silenced many on my client. It's not perfect, but I think perfect is going to be a very long term project - unless we get an AI to do it, hahaha - I'm laughing in 2023. With a little cynicism and a little fear.
  10. Can't they Ouroboros everything they missed? If not, why not? And what should they(we) make sure we don't miss during the levelling process? I'm interested in the main story of the game in particular... WARNING: ENORMOUS PLOT SPOILER AHEAD I still don't know where to pick those missions up.
  11. Have years gone by in the lore or are we playing at a frozen moment in time? It all seems quite static, despite some things changing.
  12. I really like this. Please forgive me if you see something similar in-game sometime.
  13. Well that's something to analyse when you look at the result, isn't it?
  14. Here's one for you: Specify that the arc has to contain a betrayal, but the betrayal must have a good reason. This opens a whole bunch of characterisation for baddies - they become more understandable and tragic. Baddies who do evil for the sake of it are boring. Baddies who do evil because they have a horrible choice - they're interesting - those are the ones that might be redeemable. I guess they don't fit too well into the Hero-Antihero-Rogue-Villain system, but ... they're a thing.
  15. This is an old trope that I think we're getting over. ChatGPT has surprised everybody with the quality of it's output. I think humans will make work for humans. It looks like the future of work is manual labour. Robotic advancement isn't keeping pace with AI. Hopefully AI will accelerate robotic advancement! ... and then there's protest. Free people protest. It's a thing. Governments are already cracking down on protest, we're heading towards police-states all over the western world. Massive wealth redistribution is required because of the inevitable natural economic effect of money making money - monopolies become inevitable, we get Orwell's Nineteen Eighty-Four situation (funny how that keeps cropping up, isn't it?) ... and when people are all unemployed the situation becomes "Business vs Humans". As if it isn't already.
  16. I found a David Nakamura art repository, on it was this interesting piece of art... who else is looking at that Floating Skulls aura? also, am I the only one who sees this ... ... and thinks of this?
  17. Thanks for clarification. It would seem logical that the Enhancement probably has a typo on it and should have the words, "jump height and" removed.
  18. I'm trudging through The Witcher. I never really loved The Witcher franchise, and I can say the same for the TV series. It's okay ... fine ... meh. I don't understand my apathy - I thought fantasy was my bag. Maybe there are just so many different worlds... maybe it's Franchise Fatigue? Maybe it's because it says nothing to me about my life?
  19. Precipitous Parabola, I love it! Thank you for your informative response! 😄 It doesn't fully answer my question but it does open my the top of my head up, which is probably not good for anybody. If I'm interpreting your post correctly, it seems that the answer is; The second half of the jump (falling) will be determined by the first half, and is not affected by jump speed directly. The jump speed will affect the take-off-and-rising part of the jump(?) I'm still not sure speed itself will affect height without a specific height component, though. P.S. Your description of the momentum mechanic makes me think it'd be possible to create a cool skid mechanic, a bit like when you're the sliding on the (imo far too few) maps that have ice in-game.
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