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ForeverLaxx

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Everything posted by ForeverLaxx

  1. My only personal experiences with Reddit involve generic google-searches for build ideas and min/max numbers related to other IPs, and even in that scenario, I notice a trend of "only popular opinions allowed" with innocuous things like the aforementioned. That doesn't even begin to describe the kind of screenshots and "discussions" I've seen posted elsewhere where that trend is turned up to 11 so hard that anything less than that is drowned out entirely or outright banned. Beyond that, I'm tired of the "it was posted to Reddit/Twitter/Discord" when the question where information could be found when the answer should be "it's on the official forums." They're our forums, you're required to make an account to even launch the Homecoming server, and at the very least, all information/announcements should be cross-posted to here. I don't use social media, I don't use Reddit, I don't go into Discord channels. I come to the official boards for info and the last thing I want to see is "Update is now LIVE: Details on REDDIT!" with a hyperlink I'll never click on.
  2. Don't worry, Rep is still there. It's just not displayed by default and requires an extra step (or two, depending on how accurate you want those numbers to be). In my experience, most Rep systems just get "farmed" by people posting nonsense in off-topic sections of the boards (or posting off-topic nonsense in on-topic sections). That will continue to happen and is the primary reason I put zero stock in a Rep value. I'd rather it just be hidden wholesale, if not disabled entirely, but oh well.
  3. My only issue with Cones is the Dark Blast set. I like the set overall, but I do not like how every cone attack is a different range and cone angle. Having to do the Dark Blast Shuffle for efficiency is annoying.
  4. This almost sounds like a "lets give the devs ideas for new AVs" thread.
  5. Whatever gets my tohit chances to around 95 or slightly more to account for buffs/debuffs, based on the value on an adjusted Mids. Honestly, the "too much/not enough" accuracy debate comes down to what you're fighting, at what level, and how many misses you find acceptable for your personal playstyle. I'm not trying to speedrun anything, but I don't like missing so I build to offset that as much as possible without impacting other factors important to the overall build. If you don't mind missing 2 or 3 times in a row, you'll be able to handle lower accuracy thresholds better unless those misses result in you getting defeated I suppose.
  6. You can adjust the display settings in Mids to simulate your numbers against +4 enemies if you want to know if you have "enough" accuracy/to-hit to reliably land hits against them, assuming no enemy buffs/player debuffs are in play. This makes it easier to plan builds without having to look up values and do manual math. I might like numbers, but if the system can do it all for me it's a lot nicer.
  7. If they aren't asking, I'm not offering. I got sick of being "lectured" by people who thought they knew better way back in the day (generally they were the ones getting everyone killed). If someone is too afraid to ask for help, that's their problem. I'll find a new team if it becomes a problem or just run solo.
  8. Nah. Like I said, if things are running smoothly, who cares? If they aren't running smoothly, I'll look for a different team or just run solo. I'm not interested in trying to hold someone's hand when they aren't asking for it.
  9. No, but I don't concern myself with the way others are playing unless they're being actively/intentionally detrimental or griefing. If the missions are going relatively smoothly, what do I care if Johnny Two Toes is using Flares instead of Fire Blast or is keeping Fly active during combat? I never give advice either unless asked to. The only thing worse than bad advice is unsolicited advice, no matter how "tactfully" you may think it's being delivered.
  10. Only UA would take the side of the judgemental teammate who asked to be on the guy's farm and then told the guy he quit before the farm even got started because of a "constellation of red flags." Your hatred of farmers runs deep.
  11. Posting in a Diantane thread.
  12. Was ChromatiCat taken?
  13. You'd think so, but I know 100% for a fact that it happens because I've been sent messages I wasn't supposed to receive by contest holders and "potential" winners. I didn't say it made much sense. I said it happens.
  14. In my experience, if the CC isn't just being held as a way to hand off a bunch of influence/prizes to their friends and drum up some PR in the process (for whatever reason this is actually a thing), most of the winners I've seen are either super-basic costumes (which do have their own appeal) or they happen to fill some particular fetish of the person holding the CC. I still remember a contest where the winner was just a white tiger girl in the standard schoolgirl uniform colored pink/purple. You can't tell me that particular costume was actually worthy of any prize, but it got the grand prize. For reasons. Truthfully, the only costumes I ever wondered the reasoning for how they win are the costumes built entirely out of pieces already designed (and often bundled in a preset) to go together. We're talking stuff like the full Samurai outfit or most of the robotic stuff. I know that a lot of the time, the way some of the parts are designed, they only really fit and look right if you match them together but you can create some really interesting looks if you mix/match certain pieces. You can even get around the poor seams some of them have with the proper belt or shoulder pieces. I spend way too much time in the character creator doing this so I know it's possible. I've never managed to win any CCs on any Homecoming server, though I did win a bunch (and ran a fair few) on the Live servers. I do still get the random "nice costume" message from time to time when running DFB and that's good enough for me these days.
  15. If it helps you deal with them, you don't have to defeat them before the FFG is summoned. That summon is interruptable, meaning all you have to do is land an attack on them while they're kneeling and it stops the summon. This is especially useful if there's more than one Engineer in a spawn, since you don't know which one is going to summon in order to alpha strike it. Just aggro the group and throw out an AoE (or damage aura) to stop them. Damage zones are especially effective since you can deploy them preemptively and any tic from that zone will stop them. Caltrops, Rain of Fire, anything. I'm almost positive even non-damage powers will work like Quicksand and Tar Patch, but I'm not 100% sure on that.
  16. @Mezmera See for reference: And that's the last you'll get from me tonight. It's bad enough you had a hanger-on. I don't much feel like banging my head against a second wall tonight.
  17. No you didn't, but I'm glad you decided to chime in so I can remind you (again) that what you actually said was: Bolded for emphasis. There is no "separate rule" and suggesting there is implies other things might follow their own special rules. It's all the same rule; they aren't special. Thumbdown me all you want but the truth is the truth. You were misleading in your information and it's good to correct it, particularly for the benefit of players who obviously don't know the ins and outs of the system. I don't care if you were "trying to save time" because it was incorrect information. Deal with the correction or don't; I don't particularly care what your opinion is regarding said correction. But please, by all means, keep being indignant about being called out for being misleading. It's no skin off my nose.
  18. It's also strange that my correcting of misleading information somehow made me the "bad guy." But I'm glad he decided to insert his foot in his mouth since it gave me a good laugh.
  19. My post was to clarify misinformation. Pretending it's not incorrect when it's demonstrably false is a disservice to a player who doesn't understand why things work the way they do. Even if it was "shorthand" it was butchered shorthand that suggested one set of enhancements were unique with a special rule unique to them. They aren't unique and there isn't some special rule. It's important to be clear and precise when describing how a system works to a player who clearly doesn't know how it works. Considering other posters came in after the fact who were thankful for my clarification and how it impacted their future builds, I think it was warranted. Speaking of, in the future, don't try to correct someone when you're just adding false information in an attempt to be a smart-ass. I tire of forum PvP. If you absolutely must get the last word, feel free to reply. My posts have served their purpose.
  20. This is the only thing I agree with when it comes to farmers and how to "deal with" them. Players shouldn't be rewarded for intentional disengagement and honestly, a lot of the changes to the AI and powers do facilitate increasing difficulty for AFK farmers while only being an inconvenience to current builds/maps for active farmers. Enemies that are mostly (or all) ranged with the AI code change letting mobs outside the aggro cap fire at you from range while adding -Defense to fire sword attacks (which, by the way, is a player buff too) told me they were trying to limit the ease of AFK farming without truly impacting active players/farmers. I personally think they succeeded in that aim. There are a lot of resources available, in particular those posted by Angel, that show how simple it is to adjust your character/maps to continue farming under the new system. Can you still AFK farm even after these adjustments? Sure, but it's a more involved process than it used to be and that's a step in the right direction IMO. I was going to avoid posting in this thread since it just seems like it's a hotbed of disgruntled players who believe they're being targeted with nerfs butting heads with the usual suspects pretending that I don't have actual evidence of what they claim isn't happening (no, I'm not posting it because it was given to me in confidence; feel free to dismiss it for that reason alone). That said, I'd like to think we can all agree that AFK Farming specifically is something that shouldn't be encouraged, yes?
  21. @Frostbiter I'm pretty sure Mezmera can handle being wrong on her own. She doesn't need you to be wrong for her. For the record, you don't "summarize" something with incorrect information. There is no "separate rule" as she claimed, which my post was to clarify that misinformation. If you want to act like you have all the answers, it's best to actually have all the answers.
  22. You have a strange definition of "summary" then.
  23. They don't, though. LotG follows the same rule that all the rest do. The rule is that you can't have more than 5 bonuses that have the same name as each other. It has nothing to do with the power of the bonus with the way it's set up. LotG's 7.5% bonus has a different name than the 7.5% recharge bonus you get from some sets and that's why they don't impede each other. Sure, it's easier to just refer to them by their bonus value in the "rule of 5" shorthand comparison since almost all of the different values have unique names. This is a case where it's better to be clear about how the system actually works though. There's no special exception for LotG's Global Recharge bonus unless you want to consider the fact it's essentially a Set Bonus with a Single IO comprising the entire set (at least insofar as it's seen by the game).
  24. It's almost like some of us have been pointing this out for awhile, but since we're not part of the club, we're labeled conspiracy nutjobs and pushed aside. At this point, I only log in when I feel like messing around in a world I used to spend most of my day in back in college when I wasn't working on art projects. It still holds some nostalgia and I like seeing my concepts in action. Designing characters is still fun. I'm forced to ignore the development process though, otherwise I just start hating it around here. Behind the curtain, it's no longer the game I remember, but at least the part of the game I'm allowed to participate in, that is, my character stage, remains my own. For now.
  25. The aggro cap still exists. Any mob beyond that cap, which I'm pretty sure is still 17, will only attack you with ranged attacks but won't follow you around to do so. In a team, this means those extra mobs could just target and chase someone else, and if you're aggro-capped, taunting them off your team to get their aggro means the oldest mobs on your aggro list fall off, causing those mobs to now search for new targets. You can't herd an entire map yourself as you're suggesting. Even if you were solo, those mobs still won't follow you if they're beyond your aggro cap limit.
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