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Latex

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Everything posted by Latex

  1. Is there any examples of this happening with other projects where leaked/stolen code was used to operate a private server then that server became a completely separate and legal entity? I'm not sure on the story of Runescape but I see it brought up at times when it comes to discussions about private MMO servers.
  2. Damn that sounds cool, love it.
  3. I think Roleplay is/always has been popular in City of Heroes/Villains because it allows a wide swath of characters. You could feasibly have pretty much any concept in this universe and make it plausible; catgirls, robots, aliens, mutants, golden age heroes, etc. But I do find rooting characters (or involving it) in the game lore makes them more relatable, grounding concepts in the universe means you will have less friction. I made a thread some time ago here in Roleplaying to ask more about Praetorian Lore because my character is a sentient Clockwork from that dimension and I really wanted to involve those ideas.
  4. I would love to play this arc!
  5. Pretty cool!
  6. I've not heard of this one either, going to have to find it!
  7. I've gotta find this rooftop park in Atlas, didn't know of this one.
  8. Kings Row - Has that whole 'amateur' Super Hero feeling to it, sorta Spiderverse beginnings, fighting simple crooks street to street. Siren's Call - Metahumans fighting toe to toe, Arachnos vs Longbow, it has a great feeling of 'total warzone' when you enter Sirens Call, least of which you know the threat is very plausible. Cap Au Diable - The zones history is great, love the place and I enjoy Roleplaying there as often as I can, it was a toss-up between this and St. Martial though!
  9. I put mine in Katana's Lotus Drops (The AOE) it seems to proc more often in that slot. I typically use; Buildup > Lotus Drops > Golden Dragonfly > Soaring Dragon, not sure if this is optimal though.
  10. If it was In-Character drama I'd say that was a good thing! It's when OOC ends up in a blender with IC drama that things start to go bad.
  11. My Roleplaying pet peeve is pet peeves, there is enough divisiveness between RP'ers as it is. I think this hobby has hundreds of different ways of being viable or fun, there isn't a wrong way to Roleplay other than the basic tenants that make Roleplay... Roleplay. The key is to find communities within communities that you mesh with, this could be a Supergroup or a Chat Channel etc. There is parts of my Roleplay people won't like and I dislike some parts of Roleplay others enjoy, being tolerant to different styles even the things that may seem silly to you is what I feel works best, that doesn't mean you have to partake in that specific style of RP. Any types of RP (or even characters) that I dislike I just quietly avoid without kicking up dust.
  12. I know so many of us love the customization in City of Heroes, being able to play a character close to the concept you have is part of what makes this game fantastic. It seems like a simple implementation for my non-programmer mind to add more costume slots so that we can have a single character with 12 or 16 costume slots instead of 8? In my case I'd love more because I have alternative looks of a single appearance; For example mask off, cape off or on, aura on and off variants.
  13. I stick to Rogue which is "Redside" that can group and do stuff with Blueside, seems to offer the best of both worlds, I highly recommend it. As for SG's (Guilds) that's still something I'm looking into, Roleplay is really fun here and it's what I enjoy most but sometimes I crave something deeper than Club RP.
  14. I've very quickly realized the price of this build is insane! I had a go at making the same build as Extors but with much cheaper Sets, thoughts?
  15. I'm trying this build too, thank you for sharing it Extor. Brand new and made today, now to get to 50 and beyond!
  16. Wow you guys really bit. I thought this was a satire thread. 😨
  17. Head to your local AE Building to see what's Overpowered, HINT; It's Spines/Fire Brutes.
  18. 1500 Limit would work nicely I think. The problem with unlimited character bio descriptions is that it's supposed to be the bread of your character, the meat of it is your live actions. If everyone's character biography is a sixteen page novel the majority of people will pass it up and instead choose to Roleplay with you, if your character bio is short and sweet more people will read it and have a better gauge on what to expect when engaging in conversation with your character. I've roleplayed in worlds where there was no limit and it's not nearly as convenient as it is here with a generous limit. For examples sake, take League of Legends and it's character design and summary. https://universe.leagueoflegends.com/en_GB/champion/vi/ You have a brief summary of the character and can choose to read more about the character by clicking 'Read Full Bio' I'd liken this to a link ingame in your bio to a forum post here so those very curious about your character can elect to look further.
  19. I play Katana/Bio Scrapper, so obviously 95% Lethal Damage and I have never had any trouble with resists in any content. In ITF the other day I was critting for 1200+ damage on +4 NPCs I can't yet recall a situation where the Lethal Damage of Katana was not bolstered by Soaring Dragon and Golden Dragonfly hitting like an absolute truck, reducing an NPC's Resistances would make those two skills (the bread and butter of Katana) hit even harder. My Katana Scrapper has never at any point felt weak against any type of NPC.
  20. I'd like more things that facilitate Roleplay; it's one of this games biggest draws for a lot of people and always has been. More costume pieces. Labeoux Thong needs a top piece to match! The ability to use all costume pieces for every slot, for example being able to use Chains under a Jacket. Tattoo options that are a completely separate category so that you can use tattoos regardless of your Tops with Skin selection. Asymmetrical costume parts- for example one short glove one long glove. Ripping every costume piece from every NPC that doesn't use it as a full mesh model and implementing it into the costume creator.
  21. That sounds interesting, really love this games story. What of places like First Ward from a brief look up of Lore it seems to be part of Praetoria that succumbed to the Hamidon but still has Citizens seeking shelter away from Coles regime? If I'm understanding things correctly, Emperor Cole purposefully hunted down Magic-Archetype heroes or anyone that dabbled in it which means if you're a Magic Archetype Hero/Villain from Praetoria your character story will be very different from someone that is say Science, Natural or Tech.
  22. On the topic of Praetoria being "saved"- I just recently played through the arc with Number Six- was Kallisti Wharf which was in development at the time intended to be what Praetoria built itself back up to or was Kallisti Wharf just an addition to Paragon City/Primal Earth? If not then I assume the Developers never got to realize their plans for Praetoria, the arc of Praetoria's Story seems close to finished but not quite.
  23. I really enjoy selecting my powers first for a gameplay experience I'll enjoy then using some creative thinking to make it work for a character concept I have in mind, I keep to within limits of realism for the character though, for examples sake I wouldn't have a Technology focused character use the Sorcery powerpool, or I won't have a Magic themed Mage use an Assault Rifle, even with these examples though you can make them work in Roleplay, creativity is our greatest gift as Roleplayers. What I do enjoy is making characters that utilize lore-points of the game world, whilst not restricting myself too heavily on what I can or cannot play. 'Is it plausible within this universe?' is the question I ask myself whenever creating a new character.
  24. That is an amazing write-up and helped me understand the lore a whole lot better.
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