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Tsuko

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Everything posted by Tsuko

  1. That's why i bet all my mÊlÊe on ice 🙂
  2. No i prefer to award https://en.wikipedia.org/wiki/Godwin's_law Well played 🙂
  3. Interesting. But i never saw you both and @Wavicle on the beta server giving your insightfull ideas and testing. It's not a paid game, you can make things change. Write less, act more.
  4. Great for them, we dont play whatever "live". "Live" is the past, they destroyed our home for profit, they formated our home as a mobile game for profit. It's time for people to accept we have 2 major updates (soon 3) and 2 years of developement away from "live". This is Homecoming. Let's move on.
  5. How about giving them some very very big targets to blast, so they will be most welcomed in teams and not see as a game breaker. Nerf should be the last thing to do to solve an issue. Nerfing is like violence, it is the best proof of incompetence.
  6. When did you started playing CoX? Was it before or after the game shut down? Tell me a little about how you met the game. At Coh release, we were looking for a cool game after having PTSD farming and raiding in EQ1 with a friend, fan of Marvel comics too. Have you played the game before the shut down in 2012? If the answer is yes, tell me about how you feel about the game’s “Death”. What was that experience like? I was already gone when the snap happened. I got tired of it and I hate P2W systems. So I learned about the "death" of the game from afar. So I have no regrets, but only contempt for the policy of "everything for the profit of NC Soft. And when I see the current Super Heroes fashion, I sincerely hope that an executive at NC Soft has been transferred to the archives. And when the game returned in 2019? What did you felt? Was it like a “Homecoming”? I didn't come back for 2019. I came back in early 2020 and stayed because of the containment caused by COVID. I came to change my mind and I found many people I knew before, a little (a lot) in the same case as me. We organized a pooling of a stock of io of more than 4 bases in order to help the members of the community Fr less used to farmer / on the return a little forced to equip themselves. It was good for the karma. What was the first thing you did after playing the game for the first time in years? I reconnected with many acquaintances lost at the time due to the absence of social networks. Then I farmed, a lot. What are your thoughts on the return of the servers? Did you brought something with you from the original server? (Avatars, builds, things like that) Having so much free content and finally having a "home" that should not disappear to satisfy the thirst for profit of a board of directors in South Korea pleases me a lot. I recreated all my old characters, costumes and updated all builds. And more. Do you like to play with a specific character? (can be more than one) If yes, what makes it so special to you Look, I have 200 lvl 50 characters on Homecoming. They are tools, as it has always been: "What's the difference between a super handyman and an expert mechanic facing a simple problem? Tools"
  7. The truth is that we should be less than 10% of the HC players interested with Single Target performance. Not even worth a sticky 🙂
  8. Crab with pet build has an extremly strong st dps but situational : they lack all the tools of Masterminds : their pets can be permanent but they can't spam them as MM do and they tend to be stupid and very fragile.
  9. A part of me is 100% okay, but another one (the one playing an ice rad scrapper, tanker and stalker) says that when i pop my banished, i have the dps of 3 people 😄 so...
  10. The Banished is kinda the tree hiding the forest, cause of his Resistance debuff stacking and making him the best ST dps of the lore. Imho, i just hate how they can destroy content or just being useless. Maybe this link will help you 🙂 https://docs.google.com/spreadsheets/d/1tmuk9Jf-NxhSE2P1RB6wRtn-qUDvwqpV_10B9QAAinE/edit#gid=652000662
  11. On top of what the Homecoming devs cook for us, HC become more and more diferent after each Page. Maybe it's a good thing that you forgot all : better learn quietly what is really in game instead of believing things who changed months / years ago 🙂
  12. Being "Durable" do not mean never dying, Killing things fast is the best mitigation in the game. Imo, we cannot look at a primary without his secondary, Soft control is a key element of mitigation and keeping agro.
  13. If you want an idea of what tankers can do when they seek a "cool and funny" way to kill time, check this thread : you will witness what tankers can do in term of balance between staying alive in a nightmare content and kicking big ass 😄
  14. Take any Attack set able to raise Recharge : all the set with Knockdown can slot Force feedback chance to +recharge : Super Strenght with a build Rage / KO blow / Foot stomp / Cross punch / hand clap / Gloom / Darkest night / Dark Obliteration, for instance. Build your tanker to cover the only one tiny hole in resistance : Cold. Seek any form of recharge to have Hasten Perma and Debuff resistance to -recharge at 100%. Slot your Particule shielding x6 and Radiation therapy x6 with 1 proc chance of +stam from Theft of essence + 5 Numina Congrats, you're unkillable 🙂
  15. Sorry your Highness 🙂 But your build was the blueprint for my SD / EM "marine canon" tanker
  16. At least, it's quicker than soloing nightmare ITF 🙂
  17. If you want to melt targets, NRJ is amazing.
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