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Wavicle

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Everything posted by Wavicle

  1. No matter how many times it is suggested, your opinion not determining the way forward is not the same as your feedback being ignored. If you say to the devs “I want A” and I say to the devs “I want the opposite of A”, and then they choose one of them, that does not mean that they are ignoring either of us. Not getting your way is not the same thing as having your feedback ignored.
  2. The existence of my toons with their loot proves it.
  3. The Faultline EBs? Striga has Heracles and Maestro
  4. I hate it. I really wish we had a real pet. What is it good for? How do I take advantage of what it's doing for me?
  5. Yea, I just meant the “complaints” about farming are in regards to the AE trash mobs, not Hami or the God Champion.
  6. Well, you could be trying to get the Bug Hunter badge, but these days that's best accomplished....on the Beta server, where you can test out some page 5 power updates right now! (see what I did there?)
  7. Strictly speaking, yes, but mostly people are using it to specifically mean setting a +4/x8 custom made map that you are particularly suited to soloing and doing that one map over and over. No one cares about farming SBB, nor Hamidon. Just trash in the AE, lmao!
  8. Basically my worries in beta about the Reverberant were spot on. It spends a lot of time not doing anything. While the mechanic of having my control powers Echo a few seconds later is itself fine, it is in no way a replacement for an actual pet, that takes action on its own. I appreciate that the goal was to make something that is very different from the other control sets, but I have to repeat the request that I made in beta: PLEASE give the Reverberant a minor single target ranged attack that it uses on its own so it at least does SOMETHING when I'm not spamming controls.
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  9. IF. I don’t believe there’s really a problem.
  10. the point is that IF there’s a problem it isn’t the General wider availability of T9s, it’s the relative power of certain specific T9s.
  11. It sounds like maybe the mission you were in was out of date.
  12. I don't think the changes are meant to make the MM attacks really good. They're meant to make them useful for those who want them, but not SO useful that you MUST take them if you don't want them. These changes were to target specific sets. I expect more general MM changes in the future, which may or may not change the way the attacks are treated.
  13. I feel like re-examining the exemplar rules is something that can be done after the fact if this really does turn out to be a problem.
  14. Been playing this a lot over the past few days. FF is now one of the strongest SOLOING Defenders there is, and will be MUCH better on teams thanks to the debuffs and shifting of powers. Finally I can help my team do more damage, formerly FF was the ONLY support set that had nothing for this. It's not a LOT, but I don't need a lot with my Defense and Mez Protection. I've lost rapid fire Force Bolt, but since Repulsion Field is now inexpensive to run whenever I want I can still keep enemies back constantly. I've lost the giant Force Bubble, that was rarely useful except for aggroing many groups at once, but now I can reinforce my teams shields against debuffs that were getting through. PFF is ok but not super important and Detention Field still needs a look, but at least I now only have 2 powers I almost never use instead of 6. I now have multiple powers that I use on Every spawn. Recharge now benefits me a little, but isn't SO important that I must stack lots of it. Endurance costs are down. Very happy with these changes. I can understand why people who liked the set as it was could be disappointed, but for those of us who AVOIDED the set as it was this is a big improvement. I will play this set now.
  15. slotted for recharge it should come back quick. use it ALL THE TIME!
  16. Some good suggestions there. Almost anything added to Regen would be good. It needs help, but not a ton of help.
  17. It just occurred to me, if DETENTION FIELD had an AoE -Speed in addition to the single target cage it would kill two birds with one stone...
  18. Also, and this is a bug, the Detention Field graphics do not always show up.
  19. I can't tell if this is a bug or not: I hit a CoT Spectral Daemon minion with Detention Field. About 30 seconds later, maybe a little under, he started moving toward me but I was still getting Unaffected when I attacked him. Having never used the power on live I have no idea if this is the expected behavior or not but I found it surprising.
  20. not necessarily. That’s for feedback based on testing. This is just a discussion of one of the changes.
  21. I think you should just make Detention Field into a Hold. That would make the whole set usable in a straightforward way.
  22. BUG: Detention Field plays an animation when you try to use it outside of line of sight, although the ability does not execute.
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