Had a Claws/regen scrapper and wanted to reroll it in CoH's new life. Spent a brief time going /sr on a brute only to switch /wp. Having a secondary I don't really need to click on feels like it cements the idea behind the name, Without Pause. It might be the smoothest build I have played.
Dark/dark controller and blaster. Pretty much as advertised. The controller is having me hold off on rerolling my Ill/rad which is one of the very few I was willing to do again.
SJ/shield scrapper. Liking the animations for SJ. /shield helps complete the Cap like look. The pairing just feels right.
Water/nin sentinel. Played Water to 12, and rerolled from /sr to /nin mostly to try out /nin. I had a Kat/sr back in the day, so no opinion on it yet, but Water? Has to be in the running for most fun new powerset.
Like, but never keep one around. Super Strength. Someday I will get one to 50. I even had a SS/elec brute previously and rerolled it here, but rerolled it again to the SJ/shield scrapper. Likely a SS/wp brute at some point.
Skipped on it. Tried Time, and the noise to it was annoying. I tried Bots/time, and I just ended up deciding I would skip on MMs this time around. I had one. I don't feel like need to go back now. I know Time is one of the best support sets, but passing on it for now. I ODed on support sets, certainly defenders, during my original play time so I am kind of shying away from playing them much this go around. A Cold/ice is slotted to be played at some point. I feel like I need a token defender in there somewhere, and I need to reroll my main but go Kin/rad, but again, I ODed on Kin in my first go around. Honestly, this likely had more to do with the AT than the powerset although were they intentionally going for something which sounded annoying?
Waiting on, Staff. Might even go stalker as I have little experience there.