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Everything posted by Without_Pause
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Star Trek: Section 31
Without_Pause replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
January is an infamous dumping place for movies. Add in being a TV movie as well. -
Building a new character with SO's and other tips
Without_Pause replied to Diantane's topic in General Discussion
Also note they don't really get characters to even level 50. IIRC, they tap out around the 30s at best. -
Anyone have a scrapper S&L farmer build that is able to keep the mobs?
Without_Pause replied to Fergz99's topic in Scrapper
A Scrapper is literally going to have 15% less Res against damage compared to a Brute or Tanker. -
I really wanted to enjoy Synapes WSTs this week
Without_Pause replied to kelika2's topic in General Discussion
It's still not great. Either Posi TF or Yin can be done in the area of 30 minutes. I've done at least one Yin in 18. -
My memory from Live is a bit fuzzy, but I think if I played them all the more post 50 I would continue to have SR pull out in front of Regen. This was using Level 25 Commons. I enjoyed Regen until about Level 40 when the more nastier things you can encounter started to happen. Now? I might build a Regen on the Beta server for kicks.
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I really wanted to enjoy Synapes WSTs this week
Without_Pause replied to kelika2's topic in General Discussion
I do concede Citadel would be #2 for getting fixed. My issue with Synapse is the fact that it is a Level 16-20 TF that's just inexcusably long for the sake of it and one geared for newer players. -
I really wanted to enjoy Synapes WSTs this week
Without_Pause replied to kelika2's topic in General Discussion
I'm still surprised that TF hasn't been reworked. -
And I have one of those too. Plus an Ill/dark.
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The only reason I don't have Fire/dark is due to having a Fire/time.
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Ranged focused Brute: Is it possible, effective, or just crazy?
Without_Pause replied to taigakirdape's topic in Brute
While Claws is a easy entry point, the problem is FU isn't ranged so you don't have a good way to boost your damage. Have I gone into a ranged mode with a Claws character due to the situation? Absolutely. -
Build/powerset recommendations for returning player please
Without_Pause replied to DeeplyDippy's topic in Archetypes
If I made a TA again, I would do a Fire/ta Corr. -
Build/powerset recommendations for returning player please
Without_Pause replied to DeeplyDippy's topic in Archetypes
Nukes tend to be roughly every other mob type of things so I wouldn't consider them to be that problematic in terms of movement. -
Build/powerset recommendations for returning player please
Without_Pause replied to DeeplyDippy's topic in Archetypes
My initial thought was Thermal as well. A bit of a look at the current meta. People tend to cover their own Def as well as they can(whatever that might be). Res gets put to the side so offering Res shields can be deemed as more useful. While yes, healing is useful, teams steam roll more than ever so the odds of a team needing a heal is on the lower side. Add in shields from Thermal or where ever, and heals more of a nice to have then a requirement. Also, when a team doesn't feel like they need healing so much, those shields can make you still feel useful. I know FF got reworked. I just can't be bothered to use it when Time and Cold exists. The problem for you with Marine is there is a power which literally TPs you into melee, so you either have to skip it or likely deal with going in and out of melee which you said is an issue for you. For a Defender, I like /sonic due to Defenders getting the most -Res out of it and it is all ranged. Shockwave with a KD IO can offer some nice additional mitigation, and the recharge is decent enough. I have a Thermal/sonic who got on a team with a Cold and health bars really didn't move. -
If you want info on Regen Brutes, I would seek out info from Spaghetti Betty. I know they have been credited with making Regen to be at least workable.
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A friend of mine gave me his HeroClix figures.
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The only time taken would be to do the build. Slotting is practically the same time as slotting an SO build. I would many times over test an IO build over an SO one.
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You can pop a build in Mids and import it to Beta. There's no need to just try out an SO build.
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This isn't a fair comparison. Elec Blast simply doesn't have something which can compare to Seeds. I would rather see two full Elec builds. I think the comment about Controllers being better for subpar teams feels like the correct answer. In terms of sheer support, I never felt like a Defender came close to my Earth/storm, and I played a lot of Defenders on Live.
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One critical difference is that DP plays in melee as where BR plays at range. Emp plays fine at range, so I would lean BR. DP is also more AoE based as where BR is more ST based and then spreads into AoE. It has -Regen, so if something needs to be dead, it certainly helps. Since Emp doesn't offer -Regen, this can be a nice add.
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I never got around to an official build I mine. I kind of debate the Epic. I enjoyed the leveling process even if it felt a bit slow and End heavy just using common IOs with it.
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It's an S tier armor with the fastest Trapdoor clear times based on the melee set used. Fire is second least resisted damage type so the damage is 'any' map consistent. It can clear faster than a number of Scrapper builds. Did I have all of one ST attack until 28? Yep. I used BoF as my other ST attack until I did a respec. Note, for Alpha I did Musculature. The build isn't even finished, and I'm basically down to basic smart play and not being able to die at +4x8. On low diffs, trash fodder is two clicks.
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Apparently the audience just wanted to watch it at home. https://www.avclub.com/red-one-amazon-prime-video-biggest-streaming-premiere
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Sony cancels the Spiderverse films
Without_Pause replied to ZacKing's topic in Comic, Hero & Villain Culture
People claim superhero fatigue and then something like Deadpool Vs. Wolverine hits. Fatigue is when the good stuff doesn't even sell.