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Without_Pause

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Everything posted by Without_Pause

  1. As someone who has gotten temp banned elsewhere, my rage didn't last. He'll either walk away or come back to posting. Odds are he'll check out for updates even if just for that which will keep him around. Are we really going to put odds on him resurrecting his posting? The dude who's persona is a vampire? At some point you have to accept going to a forum everyday to only not post isn't really a hill worth dying on. You either come back posting or you walk.
  2. IIRC, WP doesn't offer protection from -Recharge. Outside of the possible display issue, I would change tactics to where those debuffs aren't coming in at a slower rate.
  3. Solo controller = Ill/dark.
  4. I just checked his profile. He was on the forums 34 minutes ago.
  5. Which would be odd since I never mentioned not using them. Sure, going from 300% to 80% Recharge while removing them and Hasten is a massive difference, but at no point did I say to remove both. The build would be at 280% Recharge without Hasten. Those procs are going to fire off well enough. 280% Recharge is way more than what Claws needs. You are looking for that kind of Recharge only for Bio.
  6. Build currently lists 300% Recharge. That's way more than enough for Claws. As I said, it is more for Bio as it is click based.
  7. One slot Strike and take Slash. You can easily add it in as Confront is a wasted picked. I prefer the SS set in FU. You are better off using D/R in purple sets than just damage. Some of your set bonuses end at +End which I feel is a bit odd. I'm not really sure Hasten is needed, but that's more for Bio than Claws.
  8. Confirmation bias is hell of a drug. 30 seconds in a PC game is a LONG time. Unless there is actual video of it, there's no real way to confirm what is happening. Note, build and mobs have been asked about but none given. It's just feelings from one user when roughly 1k users are logging into one server on a daily basis. I can not fathom two minions dropping a character's end to 0 and the forums not being lit up. Even the worst -Recharge goes away after maybe 10 seconds. It is really rare I have a mob to where I have to rethink how I approach things, but usually a quick rethink gets me through the situation. There's one mob where the LTs do -Recharge and -End in I believe Mr. G's arc Red side. That at +3x8 was fun. I seem to recall doing that arc deathless.
  9. It also helps to know what you are playing.
  10. Disintegrate is there for the AVs and such.
  11. I scanned the thread in question, and I'm having rather difficult time seeing what the problem was. I have elsewhere had my run-ins with mods and took intentional or not breaks just to step away and let things take their course.
  12. I even replied in one of their threads. Now I remember it. Still, I think the majority of their characters don't hit the 40s. See how it had been awhile since they had hit 50.
  13. January is an infamous dumping place for movies. Add in being a TV movie as well.
  14. Also note they don't really get characters to even level 50. IIRC, they tap out around the 30s at best.
  15. A Scrapper is literally going to have 15% less Res against damage compared to a Brute or Tanker.
  16. It's still not great. Either Posi TF or Yin can be done in the area of 30 minutes. I've done at least one Yin in 18.
  17. My memory from Live is a bit fuzzy, but I think if I played them all the more post 50 I would continue to have SR pull out in front of Regen. This was using Level 25 Commons. I enjoyed Regen until about Level 40 when the more nastier things you can encounter started to happen. Now? I might build a Regen on the Beta server for kicks.
  18. I do concede Citadel would be #2 for getting fixed. My issue with Synapse is the fact that it is a Level 16-20 TF that's just inexcusably long for the sake of it and one geared for newer players.
  19. I'm still surprised that TF hasn't been reworked.
  20. And I have one of those too. Plus an Ill/dark.
  21. The only reason I don't have Fire/dark is due to having a Fire/time.
  22. While Claws is a easy entry point, the problem is FU isn't ranged so you don't have a good way to boost your damage. Have I gone into a ranged mode with a Claws character due to the situation? Absolutely.
  23. If I made a TA again, I would do a Fire/ta Corr.
  24. Nukes tend to be roughly every other mob type of things so I wouldn't consider them to be that problematic in terms of movement.
  25. My initial thought was Thermal as well. A bit of a look at the current meta. People tend to cover their own Def as well as they can(whatever that might be). Res gets put to the side so offering Res shields can be deemed as more useful. While yes, healing is useful, teams steam roll more than ever so the odds of a team needing a heal is on the lower side. Add in shields from Thermal or where ever, and heals more of a nice to have then a requirement. Also, when a team doesn't feel like they need healing so much, those shields can make you still feel useful. I know FF got reworked. I just can't be bothered to use it when Time and Cold exists. The problem for you with Marine is there is a power which literally TPs you into melee, so you either have to skip it or likely deal with going in and out of melee which you said is an issue for you. For a Defender, I like /sonic due to Defenders getting the most -Res out of it and it is all ranged. Shockwave with a KD IO can offer some nice additional mitigation, and the recharge is decent enough. I have a Thermal/sonic who got on a team with a Cold and health bars really didn't move.
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