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Everything posted by Starforge
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What to do with Empyrean Merits in the future...
Starforge replied to Spectral's topic in General Discussion
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What to do with Empyrean Merits in the future...
Starforge replied to Spectral's topic in General Discussion
The good news is thankfully a small fraction of the playerbase uses the forums to begin with. Good call. -
What to do with Empyrean Merits in the future...
Starforge replied to Spectral's topic in General Discussion
I mean, you wouldn't be the first one to do that lol. -
What to do with Empyrean Merits in the future...
Starforge replied to Spectral's topic in General Discussion
Can we get to this point now? I'm tired of reading doomers posting on the forums lol. -
Loud or obnoxious, what are the worst sounds in the game?
Starforge replied to gameboy1234's topic in General Discussion
As I typically play with just the music on and sound effects off, my answer is whiners on the forums. For a more serious answer, I'd have to go with Demon MMs too. -
For the record, I wasn’t asking for a link to the gold farming site. I was assuming via your post that you knew actual individuals utilizing it and could provide proof of that.
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Citation needed.
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AE Vet Levels -or- Empyrean to Reward Merits
Starforge replied to Troo's topic in Suggestions & Feedback
I don't want to go back to 2012. -
issue 27 Focused Feedback: Architect Entertainment
Starforge replied to The Curator's topic in [Open Beta] Focused Feedback
I see your point, but I would wager no one is playing an AE fire farm for the story. -
issue 27 Focused Feedback: Architect Entertainment
Starforge replied to The Curator's topic in [Open Beta] Focused Feedback
It was stated that Incarnate Slot XP is still earnable in non Dev's Choice AE arcs. -
issue 27 Focused Feedback: Architect Entertainment
Starforge replied to The Curator's topic in [Open Beta] Focused Feedback
I can’t speak for anyone else but I exclusively use it for telling my RPSG’s stories. -
issue 27 Focused Feedback: City Zone Adjustments
Starforge replied to The Curator's topic in [Open Beta] Focused Feedback
As far as I'm aware that's also being looked at. They need time to do the appropriate data collection however to make sure any adjustments are done properly. -
issue 27 Focused Feedback: City Zone Adjustments
Starforge replied to The Curator's topic in [Open Beta] Focused Feedback
The Freedom Corp building interior proper is coming later, that’s why the door doesn’t currently work. -
issue 27 Focused Feedback: Badges & Emotes
Starforge replied to The Curator's topic in [Open Beta] Focused Feedback
I mean, there’s always a grind in MMOs. This isn’t out of the ordinary. It’s also for vanity costumes that don’t actually impact your character one bit. If you don’t want to play almost all available content for a shot at the salvage needed for the badges, guess what, you can even buy it on the AH. You want an annoying badge, the final Damage Taken badge. These are nothing compared to that grind. -
issue 27 Focused Feedback: City Zone Adjustments
Starforge replied to The Curator's topic in [Open Beta] Focused Feedback
Yes, new Freedom Corp building in AP. Also, new players will see there's more to the game than running to the first AE that they can find. -
Hey Epe, long time no see! Always good to see more Sentry folks find their way back to the game.
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I'm seeing the same thing on Starforge on Everlasting, except for the Smelter badge. Earned it earlier and it's showing up in the Closest to Completion tab with 1 out of 4 as the progress.
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issue 27 Patch Notes for November 26th, 2021 - Issue 27, Page 3
Starforge replied to The Curator's topic in Patch Notes Discussion
It’s not a secret group, the link has been posted on the forums for months to the Discord testing group. -
issue 27 Patch Notes for November 26th, 2021 - Issue 27, Page 3
Starforge replied to The Curator's topic in Patch Notes Discussion
You could just decide to start liking Knockback. -
Can the current Devs add new costume pieces?
Starforge replied to LKN-351's topic in General Discussion
They aren't completely unique to Aeon. The contact Leonard in Sharkhead also has the gloves. -
issue 27 [Beta] Patch Notes for May 24th, 2021
Starforge replied to Jimmy's topic in [Open Beta] Patch Notes
I think if the devs are dead set on changing the FF Pocket D entrance, I think it would be better replaced with something like Steel Canyon. -
It's time to develop the Shadow Shard Zones!
Starforge replied to PeregrineFalcon's topic in Suggestions & Feedback
Mostly joking about that; been on some sub-2 hour Dr. Qs so it's not nearly as bad as it was on live without our current QOL changes. -
It's time to develop the Shadow Shard Zones!
Starforge replied to PeregrineFalcon's topic in Suggestions & Feedback
I'm all in on more 50+ story arcs in the Shard. My only request is that they aren't nearly as long as the Dr. Quaterfield Task Force. -
I love that base! Such a good set piece for RP.