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Starforge

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Everything posted by Starforge

  1. As far as I'm aware that's also being looked at. They need time to do the appropriate data collection however to make sure any adjustments are done properly.
  2. The Freedom Corp building interior proper is coming later, that’s why the door doesn’t currently work.
  3. I mean, there’s always a grind in MMOs. This isn’t out of the ordinary. It’s also for vanity costumes that don’t actually impact your character one bit. If you don’t want to play almost all available content for a shot at the salvage needed for the badges, guess what, you can even buy it on the AH. You want an annoying badge, the final Damage Taken badge. These are nothing compared to that grind.
  4. Yes, new Freedom Corp building in AP. Also, new players will see there's more to the game than running to the first AE that they can find.
  5. Hey Epe, long time no see! Always good to see more Sentry folks find their way back to the game.
  6. I'm seeing the same thing on Starforge on Everlasting, except for the Smelter badge. Earned it earlier and it's showing up in the Closest to Completion tab with 1 out of 4 as the progress.
  7. It’s not a secret group, the link has been posted on the forums for months to the Discord testing group.
  8. You could just decide to start liking Knockback.
  9. They aren't completely unique to Aeon. The contact Leonard in Sharkhead also has the gloves.
  10. I think if the devs are dead set on changing the FF Pocket D entrance, I think it would be better replaced with something like Steel Canyon.
  11. Mostly joking about that; been on some sub-2 hour Dr. Qs so it's not nearly as bad as it was on live without our current QOL changes.
  12. I'm all in on more 50+ story arcs in the Shard. My only request is that they aren't nearly as long as the Dr. Quaterfield Task Force.
  13. I love that base! Such a good set piece for RP.
  14. First, I pleaded to the heavens to help me ascend to the higher state of graphical fidelity until I suddenly felt my body changing! A moment later, I could feel the power. I had ascended!
  15. I’d rather revert to the changes to Fly in Build 1 or 2 that the vast majority of people were in favor of and approved.
  16. The vast majority of people seemed fine with the changes as of Build 1 so I guess the vocal minority won in the end.
  17. This is how they were displayed on Everlasting back in September.
  18. Correct, I believe they stated instead of one large issue dump like on live they would prefer to put out smaller and multiple patches to make up new issues.
  19. Yeah, if you were talking about the Stance Selection changes to the prestige powers, that was actually added in the Page 1 update in November.
  20. Check the costume editor under inherent.
  21. It's up there with this beauty:
  22. I don’t believe anyone said the New Afterburner was the same functionality as the current Afterburner. It’s Evasive Maneuvers that is the same functionality as current Afterburner. New Afterburner is a bonus.
  23. Oh yeah, I wasn't commenting on whether this change was good or not. I think it's fine. I was merely pointing out how one would currently try to maneuver themselves using Rest for a damage badge.
  24. Currently you can toggle Rest and then use enough Break Frees to move your character.
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