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Meknomancer

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Everything posted by Meknomancer

  1. I tried it...once, its too clicky for me and the recharge ends up making it essentially one aoe stun every 15 mobs or so on fast moving teams. Useful solo maybe but you give up quite a bit to fit in all the fun powers and then power boost and boost range on top of that means sacrificing more useful stuff so it got dropped on my dp/nrg. With a primary like fire where you only need to take a few powers i could see it working maybe or if your hover blasting. Like everything in the game someone somewhere will be using it and loving it. As to the macro i've no idea how you'd fit in the 3 clicks at once and you'd be stuck in all 3 animations too, not good on squishies, better off hitting pb-br as your on the move before hitting the aoe stun.
  2. I think this is mine but it maybe someone else's, theres at least 1 more stj/bio build in scrapper forums. Pretty sure i ended up dropping caltrops for superspeed but its been a while since i played it: Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer STJ BIO : Level 50 Mutation Scrapper Primary Power Set: Street Justice Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Weapon Mastery Hero Profile: ------------ Level 1: Heavy Blow SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(5), SprBlsCol-Acc/Dmg/EndRdx:50(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(7), SprBlsCol-Rchg/HoldProc:50(7), FrcFdb-Rechg%:50(9) Level 1: Hardened Carapace UnbGrd-Max HP%:50(A), UnbGrd-ResDam/EndRdx:50(9), UnbGrd-ResDam:50(11), UnbGrd-ResDam/EndRdx/Rchg:50(11), StdPrt-ResDam/Def+:30(13), GldArm-3defTpProc:50(13) Level 2: Sweeping Cross SprCrtStr-Rchg/+50% Crit:50(A), SprCrtStr-Dmg/EndRdx/Rchg:50(15), SprCrtStr-Acc/Dmg/Rchg:50(15), SprCrtStr-Dmg/Rchg:50(17), SprCrtStr-Acc/Dmg:50(17), SprCrtStr-Acc/Dmg/EndRdx/Rchg:50(19) Level 4: Inexhaustible NmnCnv-Regen/Rcvry+:50(A), PrfShf-End%:50(19) Level 6: Combat Readiness RctRtc-ToHit/Rchg:20(A), RctRtc-ToHit:20(50) Level 8: Rib Cracker KntCmb-Acc/Dmg:35(A), KntCmb-Dmg/EndRdx:35(21), KntCmb-Dmg/Rchg:35(21), KntCmb-Dmg/EndRdx/Rchg:35(23), GldStr-%Dam:50(23), GldStr-Acc/Dmg:40(25) Level 10: Environmental Modification LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(25), ShlWal-Def:50(27), ShlWal-Def/EndRdx:50(27) Level 12: Adaptation Level 14: Kick Empty(A) Level 16: Ablative Carapace Prv-Heal/Rchg:50(A), Prv-Heal:50(29), Prv-Heal/Rchg/EndRdx:50(29) Level 18: Spinning Strike FrcFdb-Rechg%:50(A), PstBls-Dam%:50(31), PstBls-Acc/Dmg/EndRdx:50(31), PstBls-Dmg/Rchg:50(31), PstBls-Dmg/EndRdx:50(33), PstBls-Acc/Dmg:50(33) Level 20: Evolving Armor UnbGrd-Rchg/ResDam:50(A), UnbGrd-ResDam/EndRdx:50(33), UnbGrd-ResDam:50(34), UnbGrd-ResDam/EndRdx/Rchg:50(34) Level 22: Tough UnbGrd-Rchg/ResDam:50(A), UnbGrd-ResDam/EndRdx:50(34), UnbGrd-ResDam:50(36), UnbGrd-ResDam/EndRdx/Rchg:50(36) Level 24: Weave LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(36), Rct-Def/EndRdx:50(37), Rct-Def:50(37) Level 26: Shin Breaker AchHee-ResDeb%:20(A), Hct-Dam%:50(37), Hct-Dmg/EndRdx:50(39), Hct-Acc/Rchg:50(39), Hct-Acc/Dmg/Rchg:50(39), Hct-Dmg:50(40) Level 28: DNA Siphon SprScrStr-Dmg/Rchg:50(A), SprScrStr-Acc/Dmg/Rchg:50(40), SprScrStr-Rchg/+Crit:50(40), ThfofEss-+End%:30(42) Level 30: Hasten RechRdx-I:50(A), RechRdx-I:50(42) Level 32: Crushing Uppercut SprScrStr-Acc/Dmg:50(A), SprScrStr-Dmg/EndRdx/Rchg:50(42), SprScrStr-Acc/Dmg/EndRdx/Rchg:50(43), UnbCns-Dam%:50(43), GhsWdwEmb-Dam%:50(43), FrcFdb-Rechg%:30(45) Level 35: Genetic Contamination SprAvl-Acc/Dmg/EndRdx:50(A), SprAvl-Acc/Dmg/EndRdx/Rchg:50(45), SprAvl-Acc/Dmg:50(45), SprAvl-Rchg/KDProc:50(46), SprAvl-Dmg/EndRdx:50(46), FuroftheG-ResDeb%:50(50) Level 38: Parasitic Aura RechRdx-I:50(A) Level 41: Maneuvers LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/EndRdx:50(46), LucoftheG-Def:50(48) Level 44: Combat Jumping LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(48) Level 47: Caltrops ImpSwf-EndRdx/Rchg/Slow:30(A), ImpSwf-Dam%:30(48), Ann-ResDeb%:50(50) Level 49: Super Jump WntGif-ResSlow:50(A) Level 1: Brawl Empty(A) Level 1: Critical Hit Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(3) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(3) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 12: Defensive Adaptation Level 12: Efficient Adaptation Level 12: Offensive Adaptation ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | 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  3. Did a little shuffling, its the same build same sets which you said you had most of so it won't cost any more than you planned. Should have much better acc for +4's. You will want that ff+rech proccing as often as possible in Rad Smash. I prefer running with gloom and dark oblit but i can see the need for the enfeebled set in fences if your chasing s/l/melee def. Rad melee still feels awkward to me and theres very little control in the set so when things go bad they go bad very quickly. I still love rad/rad but find myself on ss/rad much more. Rad armr is tons of fun on brutes. Not sure its worth slotting 2 achilles procs in but its not hard to swap one out for a lady grey chance for neg dmg: Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer RAD RAD SMASHING: Level 50 Mutation Brute Primary Power Set: Radiation Melee Secondary Power Set: Radiation Armor Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Ancillary Pool: Mu Mastery Hero Profile: ------------ Level 1: Radioactive Smash FrcFdb-Rechg%:40(A), SprBlsCol-Acc/Dmg:50(3), SprBlsCol-Dmg/EndRdx:50(3), SprBlsCol-Acc/Dmg/EndRdx:50(5), SprBlsCol-Acc/Dmg/Rchg:50(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(34) Level 1: Alpha Barrier UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(7), UnbGrd-Rchg/ResDam:50(7), UnbGrd-ResDam/EndRdx/Rchg:50(9), UnbGrd-Max HP%:50(9), StdPrt-ResDam/Def+:30(11) Level 2: Gamma Boost NmnCnv-Regen/Rcvry+:50(A), PrfShf-End%:50(13) Level 4: Proton Armor RctArm-ResDam/EndRdx:40(A), RctArm-ResDam/Rchg:40(13), RctArm-ResDam/EndRdx/Rchg:40(15), RctArm-ResDam:40(15), Ags-Psi/Status:50(17), ImpArm-ResPsi:40(17) Level 6: Fusion RctRtc-ToHit:20(A), RctRtc-ToHit/Rchg:20(19) Level 8: Radiation Siphon SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Dmg/Rchg:50(19), SprBrtFur-Acc/Dmg/Rchg:50(21), SprBrtFur-Dmg/EndRdx/Rchg:50(21), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(23), SprBrtFur-Rech/Fury:50(23) Level 10: Combat Jumping LucoftheG-Def/EndRdx:50(A), Ksm-ToHit+:30(25) Level 12: Fallout Shelter UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(29), UnbGrd-EndRdx/Rchg:50(29), UnbGrd-Rchg/ResDam:50(31), UnbGrd-ResDam/EndRdx/Rchg:50(31) Level 14: Super Jump BlsoftheZ-Travel:50(A) Level 16: Radiation Therapy TchoftheN-Heal/HP/Regen/Rchg:50(A), TchoftheN-Acc/Heal:50(31), TchoftheN-Acc/EndRdx/Heal/HP/Regen:50(33) Level 18: Irradiated Ground SprAvl-Rchg/KDProc:50(A), SprAvl-Acc/Dmg/EndRdx/Rchg:50(33), SprAvl-Acc/Dmg:50(33), SprAvl-Dmg/EndRdx:50(34), SprAvl-Acc/Dmg/EndRdx:50(34), AchHee-ResDeb%:20(45) Level 20: Beta Decay AchHee-ResDeb%:20(A), AnlWkn-%ToHit:30(36), SphIns-%ToHit:30(36) Level 22: Maneuvers LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(25), ShlWal-Def:50(27), ShlWal-Def/EndRdx:50(27) Level 24: Super Speed BlsoftheZ-Travel/EndRdx:50(A) Level 26: Devastating Blow TchofDth-Dam%:40(A), TchofDth-Dmg/EndRdx/Rchg:40(36), TchofDth-Acc/Dmg/EndRdx:40(37), TchofDth-Dmg/Rchg:40(37), TchofDth-Dmg/EndRdx:40(37), TchofDth-Acc/Dmg:40(50) Level 28: Particle Shielding DctWnd-Heal/Rchg:50(A), NmnCnv-Heal/Rchg:50(39), Prv-Heal/Rchg:50(39) Level 30: Hasten RechRdx-I:50(A), RechRdx-I:50(39) Level 32: Atom Smasher SprUnrFur-Acc/Dmg:50(A), SprUnrFur-Dmg/Rchg:50(40), SprUnrFur-Acc/Dmg/Rchg:50(40), SprUnrFur-Dmg/EndRdx/Rchg:50(40), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(42), SprUnrFur-Rchg/+Regen/+End:50(42) Level 35: Ground Zero Arm-Dam%:50(A), Arm-Dmg/Rchg:50(42), Arm-Acc/Rchg:50(43), FuroftheG-ResDeb%:50(43), TchofLadG-%Dam:50(43) Level 38: Electrifying Fences EnfOpr-Acc/Immob:50(A), EnfOpr-Acc/Immob/Rchg:50(45), EnfOpr-Immob/Rng:50(45), EnfOpr-Acc/EndRdx:50(46), EnfOpr-EndRdx/Immob:50(46), EnfOpr-Acc/Rchg:50(46) Level 41: Kick Empty(A) Level 44: Tough UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(47), UnbGrd-EndRdx/Rchg:50(47), UnbGrd-Rchg/ResDam:50(48), UnbGrd-ResDam/EndRdx/Rchg:50(48) Level 47: Meltdown GldArm-3defTpProc:50(A) Level 49: Weave LucoftheG-Def/EndRdx:50(A), Rct-ResDam%:50(49), Rct-Def/EndRdx:50(49), Rct-Def:50(50) Level 1: Brawl Empty(A) Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Clr-Stlth:50(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Fury Level 1: Sprint Empty(A) Level 2: Rest IntRdx-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(48), Prv-Absorb%:50(50) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PwrTrns-+Heal:50(A), PwrTrns-EndMod:50(11) Level 2: Swift Flight-I:50(A) Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Spiritual Core Paragon Level 50: Reactive Radial Flawless Interface Level 50: Ion Core Final Judgement Level 50: Ageless Radial Epiphany Level 50: Banished Pantheon Radial Superior Ally Level 50: Assault Radial Embodiment Level 4: Ninja Run ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1622;769;1538;HEX;| |78DA65944B4F535110C7CFBDBD082D2D6D29A560298F9657014BEB63618C2128820| |2354813172AD62A576882B4694BA24B17EE8CF2329A88067C2C5CF8D60FE00770E5| |C6E847203C12E5E1C2D4E9F98FB4494FDAFCE6CC99993373E69C1BBED9677E3370B| |B4728E527A762E974F4446A26A397856732B14C3C312D68D8467BFB1A73FF48B837| |72FACCD9815252BAA55D34AC4FE97A6034361E97E6987BB0D6A75FD7A7D385ABBDA| |91B8994308F24125381613D968C4F4F58FF4FC6F5547A329E34C97924A9EBE31629| |F6C727263364E83C958C5F0BF0AE33D1702C9DD153B76A289520FDEFB60A1ED9127| |14715A24D13EAAC26448838076AF3CC05B069117C9DF355D8F7B741EAF66D3177C0| |B25DE61FD0E422078F2686FCE40A5F4539AFC835F34355F22DC535705C43BD22733| |23780154D4C2F683B025F9B1FF37BE45B827A9492C714CFA189CA25F03EAD9572DC| |D265E453B902563D633E07AB5F305F32A97746CED768C39E357F85ACE51DC52DC79| |A56CEE750C7E750B70DD6F379D4F379B8289E05790ACB0FD4FD9EE258E58166556B| |15DB3BC1C66A708E6CEC5C837D057D685C662E717F9E309F825D5F50FF07F275288| |8EF609DEF9B2A6BF0990D9276CACB89F806A793EB1CC2DEFB0799FDA08F6C5D5C83| |EB276A98A73D6AF93ED54685EC89EF32D83CC6BCC4BC08862E801FC9D78DBD55771| |87BB74698ABD8D34B7B7AB80F9E4E42C8285A990BE4DFC067D36046ED6D166605D3| |0AFA6D4C3BF8897CBDC85BF31E472DFEA360C731660F72E8F88AF9159AB670AD2D0| |F9067D72273013C30CF9C63CE822AD5D1CE67D79EA5210CA4E9E45BD4296F915104| |B698DB60F70E7317FC4C5907384AE020B2D3284E903B189437D52882BF601FDC004| |3EB7C3BB5BDD74FBF5C161D459AA0B6F7CAE909A0F25091D5A122CDE1224D7F3E52| |76B8687544E345D2286E7474C3B4F795509541BCF0EE26E41E5A03D7F336426987D| |FA6A9E0EBB28D0E9B36C1B5427B1FEC474C320F99D958811C2B90AF16C8E71CE4C6| |F2F79CCC55D556E5E5470536ABCD79FD2B6F5E96C368A3CF1D1BFE031F880E2D| |-------------------------------------------------------------------|
  4. And very rough build for possible ae fire farms~: Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer FIRE KIN : Level 50 Magic Controller Primary Power Set: Fire Control Secondary Power Set: Kinetics Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Ancillary Pool: Fire Mastery Hero Profile: ------------ Level 1: Char BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(5), BslGaz-EndRdx/Rchg/Hold:30(5), BslGaz-Acc/EndRdx/Rchg/Hold:30(7), GldJvl-Dam%:50(7), GldJvl-Acc/Dmg:50(9) Level 1: Transfusion NmnCnv-Regen/Rcvry+:50(A), NmnCnv-Heal:50(9), NmnCnv-Heal/EndRdx/Rchg:50(11), NmnCnv-Heal/Rchg:50(11), NmnCnv-EndRdx/Rchg:50(13), NmnCnv-Heal/EndRdx:50(13) Level 2: Fire Cages PstBls-Dam%:50(A), PstBls-Acc/Dmg/EndRdx:50(15), PstBls-Dmg/Rchg:50(15), PstBls-Dmg/EndRdx:50(17), PstBls-Acc/Dmg:50(17), Ann-ResDeb%:50(19) Level 4: Kick Empty(A) Level 6: Combat Jumping Ksm-ToHit+:30(A), LucoftheG-Def/Rchg+:50(21) Level 8: Hot Feet SprAvl-Rchg/KDProc:50(A), SprAvl-Acc/Dmg/EndRdx/Rchg:50(21), SprAvl-Acc/Dmg/Rchg:50(23), SprAvl-Acc/Dmg/EndRdx:50(23), SprAvl-Dmg/EndRdx:50(25), SprAvl-Acc/Dmg:50(25) Level 10: Siphon Speed Acc-I:50(A) Level 12: Flashfire SprWiloft-Rchg/Dmg%:50(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(27), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(29), SprWiloft-EndRdx/Rchg:50(29), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(31) Level 14: Tough Ags-ResDam/EndRdx:50(A), Ags-ResDam/Rchg:50(40), Ags-EndRdx/Rchg:50(43), Ags-ResDam/EndRdx/Rchg:50(46), Ags-ResDam:50(46) Level 16: Weave LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(37), ShlWal-Def:50(39), ShlWal-Def/EndRdx:50(39) Level 18: Maneuvers LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(39), Rct-Def/EndRdx:50(40), Rct-Def:50(40) Level 20: Speed Boost BlsoftheZ-ResKB:50(A) Level 22: Tactics AdjTrg-ToHit:50(A), AdjTrg-ToHit/Rchg:50(27), AdjTrg-ToHit/EndRdx/Rchg:50(50), AdjTrg-EndRdx/Rchg:50(50), AdjTrg-ToHit/EndRdx:50(50) Level 24: Vengeance LucoftheG-Def/Rchg+:50(A) Level 26: Bonfire OvrFrc-Dam/KB:50(A), PstBls-Dam%:50(33), PstBls-Acc/Dmg/EndRdx:50(33), PstBls-Dmg/Rchg:50(34), PstBls-Dmg/EndRdx:50(34), PstBls-Acc/Dmg:50(34) Level 28: Hasten RechRdx-I:50(A), RechRdx-I:50(33) Level 30: Increase Density GldArm-3defTpProc:50(A), StdPrt-ResDam/Def+:30(31) Level 32: Fire Imps BldMnd-Acc/Dmg:50(A), BldMnd-Dmg/EndRdx:50(36), BldMnd-Acc/EndRdx:50(36), BldMnd-Acc/Dmg/EndRdx:50(36), BldMnd-Acc:50(37), BldMnd-Dmg:50(37) Level 35: Transference EffAdp-EndMod/Rchg:50(A), EffAdp-Acc/Rchg:50(48) Level 38: Fulcrum Shift Acc-I:50(A) Level 41: Fire Ball SprFrzBls-Rchg/ImmobProc:50(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(42), SprFrzBls-Acc/Dmg/Rchg:50(42), SprFrzBls-Acc/Dmg/EndRdx:50(42), SprFrzBls-Dmg/EndRdx:50(43), SprFrzBls-Acc/Dmg:50(43) Level 44: Fire Shield Ags-ResDam/EndRdx:50(A), Ags-ResDam:50(45), Ags-ResDam/Rchg:50(45), Ags-EndRdx/Rchg:50(45), Ags-ResDam/EndRdx/Rchg:50(46) Level 47: [Empty] Empty(A), Empty(48), Empty(48) Level 49: [Empty] Empty(A) Level 1: Brawl Empty(A) Level 1: Containment Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Empty(A) Level 2: Health Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(3), Prv-Absorb%:50(19) Level 2: Hurdle Empty(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(3) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1437;654;1308;HEX;| |78DA6593CB4F535110C6CF696FC5F210CAFB556991371528B037114179D420A85BD| |3C0056E42A0696BA24B171A8D1A13376E9487F16DE24610FC3F34BA70E3CA442D98| 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  5. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer FIRE KIN : Level 50 Magic Controller Primary Power Set: Fire Control Secondary Power Set: Kinetics Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Ancillary Pool: Stone Mastery Hero Profile: ------------ Level 1: Char BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(5), BslGaz-EndRdx/Rchg/Hold:30(5), BslGaz-Acc/EndRdx/Rchg/Hold:30(7), GldJvl-Dam%:50(7), GldJvl-Acc/Dmg:50(9) Level 1: Transfusion NmnCnv-Regen/Rcvry+:50(A), NmnCnv-Heal:50(9), NmnCnv-Heal/EndRdx/Rchg:50(11), NmnCnv-Heal/Rchg:50(11), NmnCnv-EndRdx/Rchg:50(13), NmnCnv-Heal/EndRdx:50(13) Level 2: Fire Cages PstBls-Dam%:50(A), PstBls-Acc/Dmg/EndRdx:50(15), PstBls-Dmg/Rchg:50(15), PstBls-Dmg/EndRdx:50(17), PstBls-Acc/Dmg:50(17), Ann-ResDeb%:50(19) Level 4: Kick Empty(A) Level 6: Combat Jumping Ksm-ToHit+:30(A), LucoftheG-Def/Rchg+:50(21) Level 8: Hot Feet Arm-Dam%:50(A), Arm-Dmg/EndRdx:50(21), Arm-Dmg:50(23), Arm-Acc/Dmg/Rchg:50(23), Arm-Acc/Rchg:50(25), FuroftheG-ResDeb%:50(25) Level 10: Siphon Speed Acc-I:50(A) Level 12: Flashfire SprWiloft-Rchg/Dmg%:50(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(27), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(29), SprWiloft-EndRdx/Rchg:50(29), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(31) Level 14: Tough UnbGrd-Max HP%:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(40), UnbGrd-ResDam/EndRdx:50(43), UnbGrd-ResDam:50(46) Level 16: Weave LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(37), ShlWal-Def:50(39), ShlWal-Def/EndRdx:50(39) Level 18: Maneuvers LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(39), Rct-Def/EndRdx:50(40), Rct-Def:50(40) Level 20: Speed Boost BlsoftheZ-ResKB:50(A) Level 22: Tactics AdjTrg-ToHit:50(A), AdjTrg-ToHit/Rchg:50(27), AdjTrg-ToHit/EndRdx/Rchg:50(50), AdjTrg-EndRdx/Rchg:50(50), AdjTrg-ToHit/EndRdx:50(50) Level 24: Vengeance LucoftheG-Def/Rchg+:50(A) Level 26: Bonfire OvrFrc-Dam/KB:50(A), PstBls-Dam%:50(33), PstBls-Acc/Dmg/EndRdx:50(33), PstBls-Dmg/Rchg:50(34), PstBls-Dmg/EndRdx:50(34), PstBls-Acc/Dmg:50(34) Level 28: Hasten RechRdx-I:50(A), RechRdx-I:50(33) Level 30: Increase Density GldArm-3defTpProc:50(A), StdPrt-ResDam/Def+:30(31) Level 32: Fire Imps SvrRgh-PetResDam:50(A), SvrRgh-Acc:50(36), SvrRgh-Acc/Dmg/EndRdx:50(36), SvrRgh-Acc/EndRdx:50(36), SvrRgh-Dmg/EndRdx:50(37), SvrRgh-Acc/Dmg:50(37) Level 35: Transference EffAdp-EndMod/Rchg:50(A), EffAdp-Acc/Rchg:50(48) Level 38: Fulcrum Shift Acc-I:50(A) Level 41: Fissure PstBls-Dam%:50(A), PstBls-Acc/Dmg/EndRdx:50(42), PstBls-Dmg/Rng:50(42), PstBls-Dmg/EndRdx:50(42), PstBls-Acc/Dmg:50(43), FrcFdb-Rechg%:50(43) Level 44: Seismic Smash Hct-Dam%:50(A), Hct-Dmg/EndRdx:50(45), Hct-Acc/Rchg:50(45), Hct-Acc/Dmg/Rchg:50(45), Hct-Dmg:50(46), UnbCns-Dam%:50(46) Level 47: Rock Armor LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(48), LucoftheG-Def/EndRdx:50(48) Level 49: Earth's Embrace RechRdx-I:50(A) Level 1: Brawl Empty(A) Level 1: Containment Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Empty(A) Level 2: Health Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(3), Prv-Absorb%:50(19) Level 2: Hurdle Empty(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(3) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1460;667;1334;HEX;| |78DA6593CB4F535110C6CFE9432C1429EF67A54528B48502EAC2F808890A5AA0064| |1DD92062E7013D2366D4D74E902A35163E2C69DAF85CFC48DCF3F44A30B37AEDCC8| |4381444C4C9DDEEF8392DC1BC82FF3CDCC9933333D892BA7BDAFCF5C1B52DA776A3| 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  6. Just ran a moonfire on a /dark. Two points. ....1 blessing of the zephyr kb does not cut it no way no how. There are tons of enemies that do kb attacks with mag higher than 4 and this was most noticeable on moony. Tons of Galaxy Archons all doing gravitic emanations of mag 9. something so tank goes flying 2-3 times/mob. .....Accuracy, if you have no kismet/tactics/focused slotted and your fighting +2/3 you will see a lot of misses even after soul drain hits a packed mob. As its moonfire and low level content you will be relying on a kismet accuracy because as a dark tank you don't have the recharge to get soul drain anywhere near perma anyway. I can only imagine the nightmare of a +4 ITF with no accuracy in the build relying on a soul drain thats only up for 30 seconds and has a downtime of 10+ seconds with hasten up, and hasten isn't perma so when its down its an even longer wait. And i look at a few of these builds and......no taunt. We all go over the aggro cap tanking (who doesn't) and the spillover goes for your team mates and theres no way you grab that aggro back without running about hitting every single enemy because they are scattered all over the map. Taunt gives you the best ability a tank has to target through your squishy team mates who are getting hammered and 1 click drag aggro off them. Whats a tank without taunt? And kb protection. 10 points minimum.
  7. Ar does have the best aoe and it sure is the most fun but most of it is kb or as Shred Monkey said the animation times, especially on the fire attacks like flamethrower and ignite. Ignite. wow. Is there a slower animating attack in game? If you haven't slotted for the kb and lets face it a lot don't attack 1 splatters the mob all over so attack 2 barely hits any of them. Its great having lots of aoe but firing them off in the right order so you actually hit stuff takes some work otherwise those aoe's basically turn into single target attacks. Its 1 of the most fun sets to play in game but it really needs some work.
  8. Running offensive seriously drops your resistance you will notice it instantly. I'm pretty lazy with bio i stick offensive on and thats that so i'm always running with less resistance than i could have but the dps makes up for it. I think the scrappers up front damage and crits are the reason i prefer it to brute bio.
  9. I've got bio brutes/sents/scraps/tanks and it feels like brute is benefitting the least from offensive adaptation due to the fury mechanic it already has. That maybe a good thing as it allows you to run either of the other 2 toggles i suppose. Its just a feel when playing the toons not something i ever really tested. Might have something to do with db/bio scrap being one of my favourites, but i rate fire/bio sent right up there with it. Every time i played bio on a brute it just felt like it would be better on a scrapper and i ended up with wm/bio, kat/bio, db/bio, tw/bio, claws/bio, fire/bio scraps although the last 1 hardly gets played. The only brute i play running bio now uses dark melee primary but only because i have dm/sr, dm,sd scraps already and i still think it would of been better as a scrapper but its purely a personal opinion.
  10. I don't have a brute build for kat/bio but i run a scrap one just built for s/l defence. I think bio works better on scrappers but thats just my preference. You can build bio in different ways, high recharge build for a fast dna siphon, parastic aura and perma ablative or you can build for a high defence to s/l/e/ne/f/c usually by throwing winter sets at it and splitting up the AT set that provides s/l def. I like to hit 45% s/l and then build in as much recharge as i can but either way you have to sacrifice either recharge or defence you can't get everything in unless you go agility and ageless and then your only good for high end content. Bio is a weird set, you feel invincible right up to the point where your not watching and then suddenly your just dead with no idea why. Its one of those sets that was still in testing on live servers so its not precisely fine tuned like the others it feels a bit overpowered like /rad armour and then suddenly it doesn't. One of those powersets where you have to monitor your debuffs very carefully and i do't do that. So when you build it you have to know exactly what you want from it. Defence or recharge. Build for 1 of those. You can very easily get 35% + to all and still get everything perma.
  11. Mids-Options-Configuration-Effects+Maths, click Attacked-Hit by Foe-Activate attack click for your actual defence numbers with stuff like stealth running.
  12. I remember my first time pvp in coh. I'd fallen in love with ice tanking and was hangin out in pocket d trying to figure out how to get in the cage when a player asked if i fancied a cage match...guess what he was running. 1 power boosted attack chain later and i faceplanted. 0 energy 0 recovery. i made 2 elec/elec blasters, one on torch and one on everlasting i can't believe i forgot to make an elec/energy. Thanks for the post and reminding me how great they are for both pve and pvp. Elec blast was my favourite for years but its a little harder to keep up with teams nowadays by the time i'm hitting short circuit and it finishes animating teams onto another mob. So i really like the new dynamo option in /elec it seems to pop off damage numbers depending on how much extra endurance you have while keeping your endurance filled but i don't think elec/elec can come close to elec/energy for the drain which is a bit odd but also kinda cool. Good post thanks for reminding me of some memoreis of live and that i should be rolling one right about....now.
  13. If i had to run one with fly and all the cones i'd try to hit 45% range and get my hasten and dp perma....but i can't. So ranged at 45% it is, even with everything boosted to +5 and agility its got a 10 second downtime on hasten which meant dp wasn't perma. And i don't run agility. So umbral gets spammed til the ff+rech procs and its still not enough. You should try to find a way to get an ff+rech in umbral and some heal in dp. You arent hitting 45% from what i can see unless i forgot to turn on the +5s and your nowhere near hasten and dp being perma unless the plan is to run ageless and maybe agility too. I don't number crunch but when i see my dp having 10 second downtime i know i'm gonna get hit and its gonna hurt and i won't heal. Anyway i fiddled with it this is all i could come up with. I'm onto about my 4th respec on mine and ended up going scorp in the end. I'll post that one too. Flight and cone build first: Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer DARK MENTAL: Level 50 Magic Blaster Primary Power Set: Dark Blast Secondary Power Set: Mental Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Soul Mastery Hero Profile: ------------ Level 1: Gloom SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(5), SprWntBit-Dmg/Rchg:50(7), SprWntBit-Acc/Dmg/EndRdx:50(7), SprWntBit-Acc/Dmg/Rchg:50(9), GldJvl-Dam%:50(9) Level 1: Subdual HO:Endo(A) Level 2: Umbral Torrent FrcFdb-Rechg%:50(A), OvrFrc-Dam/KB:50(3), Ann-ResDeb%:50(11), Bmbdmt-+FireDmg:50(13), Bmbdmt-Acc/Dam/Rech/End:50(13), Bmbdmt-Acc/Rech/End:50(15) Level 4: Fly BlsoftheZ-ResKB:50(A) Level 6: Aim GssSynFr--Build%:50(A) Level 8: Moonbeam StnoftheM-Dam%:50(A), StnoftheM-Dmg/EndRdx:50(19), StnoftheM-Dmg/ActRdx/Rchg:50(19), StnoftheM-Dmg/EndRdx/Rchg:50(21), StnoftheM-Acc/Dmg:50(23), GldJvl-Dam%:50(23) Level 10: Hover LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(11), BlsoftheZ-Travel:50(17), BlsoftheZ-Travel/EndRdx:50(48) Level 12: Tenebrous Tentacles SprBlsWrt-Rchg/Dmg%:50(A), SprBlsWrt-Acc/Dmg:50(17), SprBlsWrt-Acc/Dmg/EndRdx/Rchg:50(27), SprBlsWrt-Acc/Dmg/EndRdx:50(29), SprBlsWrt-Acc/Dmg/Rchg:50(29), SprBlsWrt-Dmg/Rchg:50(40) Level 14: Hasten RechRdx-I:50(A), RechRdx-I:50(15) Level 16: Concentration RechRdx-I:50(A) Level 18: Afterburner LucoftheG-Def/Rchg+:50(A) Level 20: Drain Psyche EffAdp-EndMod/Rchg:50(A), EffAdp-EndMod:50(21), EffAdp-EndMod/Acc/Rchg:50(25), TchoftheN-Acc/Heal:50(25), TchoftheN-Heal:50(27), TchoftheN-Heal/HP/Regen/Rchg:50(34) Level 22: Boxing Empty(A) Level 24: Tough HO:Ribo(A), StdPrt-ResDam/Def+:30(36) Level 26: Life Drain Apc-Dam%:50(A), Apc-Dmg:50(31), Apc-Acc/Dmg/Rchg:50(31), Apc-Dmg/EndRdx:50(37), Apc-Acc/Rchg:50(39), Heal-I:50(39) Level 28: Weave LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(36), ShlWal-Def:50(36), ShlWal-Def/EndRdx:50(37) Level 30: Maneuvers LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(31), Rct-Def:50(37), Rct-Def/EndRdx/Rchg:50(39) Level 32: Blackstar SprDfnBrr-Rchg/+Status Protect:50(A), SprDfnBrr-Acc/Dmg/EndRdx:50(33), SprDfnBrr-Acc/Dmg/Rchg:50(33), SprDfnBrr-Dmg/Rchg:50(33), SprDfnBrr-Acc/Dmg:50(34), SprDfnBrr-Acc/Dmg/EndRdx/Rchg:50(34) Level 35: Psychic Scream Artl-End/Rech/Rng:50(A), Artl-Acc/Rech/Rng:50(40), Artl-Acc/Dam:50(40), Artl-Dam/End:50(42), Artl-Dam/Rech:50(43), Artl-Acc/Dam/Rech:50(43) Level 38: Psychic Shockwave Erd-%Dam:30(A), Erd-Acc/Dmg/EndRdx/Rchg:30(42), Erd-Acc/Dmg/Rchg:30(42), Erd-Dmg:30(45) Level 41: Night Fall Artl-End/Rech/Rng:50(A), Artl-Acc/Dam:50(43), Artl-Acc/Rech/Rng:50(45), Artl-Acc/Dam/Rech:50(45), Artl-Dam/Rech:50(46), Artl-Dam/End:50(46) Level 44: Soul Tentacles Artl-End/Rech/Rng:50(A), Artl-Acc/Rech/Rng:50(46), Artl-Acc/Dam/Rech:50(48), Artl-Acc/Dam:50(48), Artl-Dam/Rech:50(50), Artl-Dam/End:50(50) Level 47: Dark Embrace GldArm-3defTpProc:50(A), HO:Cyto(50) Level 49: Tactics HO:Cyto(A) Level 1: Brawl Empty(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(5) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(3) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1494;704;1408;HEX;| |78DA6594CB4F135114C6EFEDCC504A2950DBF2906729CFD24E5B5F4B0DCA2302350| |4DC37133A2923653A2925D1A50B776AA2F111DF5B51E3BFA0FE051A75A56E5C1913| |41A37BEBE99C8F4AD249DADFDCEF9EEF9C73EFDC99ECC599D697F3974F091938533| 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|02F81BC49D449A2EE1BF24EC13B056F129E143C29E4CAC09B81F73579753C4BFD08| |EF57E6383FD310ED719AE7441A5A9F7AE04D754F43B4A6705475315E9FADC61B22D| |30D4AA64139DAA01C6B50961A9465B5FEAD10D2557C1DF52F4075B78566B10E99E4| |B3F6F3BF26E502DD8CD3F98BF2FAF70EC64F70FCAF83F177F135BAC9FC07247DE8D| |5| |-------------------------------------------------------------------| Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer DARK MENTAL CAPPED: Level 50 Science Blaster Primary Power Set: Dark Blast Secondary Power Set: Mental Manipulation Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: ------------ Level 1: Gloom SprDfnBrr-Rchg/+Status Protect:50(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg:50(3), SprDfnBrr-Acc/Dmg/EndRdx:50(3), SprDfnBrr-Acc/Dmg/Rchg:50(5), SprDfnBrr-Dmg/Rchg:50(5), SprDfnBrr-Acc/Dmg:50(7) Level 1: Subdual EnfOpr-Acc/EndRdx:50(A) Level 2: Umbral Torrent FrcFdb-Rechg%:50(A), OvrFrc-Dam/KB:50(7), Bmbdmt-+FireDmg:50(9), Bmbdmt-Acc/Dam/Rech/End:50(9), Bmbdmt-Acc/Rech/End:50(11), Ann-ResDeb%:50(11) Level 4: Telekinetic Thrust SprBlsCol-Rchg/HoldProc:50(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(13), SprBlsCol-Acc/Dmg/Rchg:50(13), SprBlsCol-Acc/Dmg/EndRdx:50(15), SprBlsCol-Dmg/EndRdx:50(15), SprBlsCol-Acc/Dmg:50(17) Level 6: Aim RctRtc-ToHit/Rchg:20(A), RctRtc-ToHit:20(48) Level 8: Moonbeam SprWntBit-Rchg/SlowProc:50(A), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(17), SprWntBit-Acc/Dmg/Rchg:50(19), SprWntBit-Acc/Dmg/EndRdx:50(19), SprWntBit-Dmg/Rchg:50(21), SprWntBit-Acc/Dmg:50(21) Level 10: Super Speed BlsoftheZ-Travel:50(A), BlsoftheZ-Travel/EndRdx:50(48), BlsoftheZ-ResKB:50(50) Level 12: Tenebrous Tentacles SprFrzBls-Rchg/ImmobProc:50(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(23), SprFrzBls-Acc/Dmg/Rchg:50(23), SprFrzBls-Acc/Dmg/EndRdx:50(25), SprFrzBls-Dmg/EndRdx:50(25), SprFrzBls-Acc/Dmg:50(27) Level 14: Hasten RechRdx-I:50(A), RechRdx-I:50(37) Level 16: Concentration RechRdx-I:50(A) Level 18: Combat Jumping LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(36) Level 20: Drain Psyche Prv-Heal/Rchg:50(A), Prv-Heal:50(34), Prv-Heal/Rchg/EndRdx:50(34), EffAdp-EndMod/Acc/Rchg:50(34), EffAdp-EndMod:50(36), EffAdp-Acc/Rchg:50(36) Level 22: Super Jump BlsoftheZ-Travel:50(A), BlsoftheZ-Travel/EndRdx:50(50) Level 24: Kick Empty(A) Level 26: Life Drain SprBlsWrt-Rchg/Dmg%:50(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg:50(27), SprBlsWrt-Acc/Dmg/EndRdx:50(31), SprBlsWrt-Acc/Dmg/Rchg:50(33), SprBlsWrt-Dmg/Rchg:50(33), SprBlsWrt-Acc/Dmg:50(33) Level 28: Tough StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(29), Ags-Psi/Status:50(29), Ags-ResDam:50(31), Ags-ResDam/EndRdx:50(31) Level 30: Weave LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(37), ShlWal-Def:50(37), ShlWal-Def/EndRdx:50(39) Level 32: Blackstar SprAvl-Rchg/KDProc:50(A), SprAvl-Acc/Dmg/EndRdx/Rchg:50(39), SprAvl-Acc/Dmg/Rchg:50(39), SprAvl-Acc/Dmg/EndRdx:50(40), SprAvl-Dmg/EndRdx:50(40), SprAvl-Acc/Dmg:50(40) Level 35: Scorpion Shield RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(42), RedFrt-EndRdx/Rchg:50(42), RedFrt-Def/EndRdx/Rchg:50(42), RedFrt-Def:50(43), RedFrt-EndRdx:50(43) Level 38: Psychic Shockwave Arm-Dam%:50(A), Arm-Dmg/EndRdx:50(43), Arm-Acc/Rchg:50(45), Arm-Acc/Dmg/Rchg:50(45), Arm-Dmg/Rchg:50(45), FuroftheG-ResDeb%:50(46) Level 41: Maneuvers LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(46), Rct-Def/EndRdx:50(46), Rct-Def:50(48) Level 44: Assault EndRdx-I:50(A) Level 47: Vengeance LucoftheG-Def/Rchg+:50(A) Level 49: Tactics AdjTrg-ToHit/EndRdx:50(A) Level 1: Brawl Empty(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:40(50) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina EndMod-I:50(A) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1496;701;1402;HEX;| |78DA6594CB4F135114C6EF6DA7564A4BA12D94F26C292F8B2DADE2C257085230116| |A1A306E9B4999C0486D27A524BA74E1CEA88098282F75E57BE5F35F5137AE3451C1| |C49D26D6C37C874AD29B747E77BEF3B8E79C994EEA4AD2F9F2ECB561215DA339756| |1217386AE25AD689FCEEA5A3EAB095A9EE4C8D444303576FEC2C8647074249D1E4B| |DA490EB06B664ACDCF6A33B1A45A9C477878CF32BD681885622996D2F225359749A| |979DD58CCA925BD90178E74A1908B4D1B9A36E334B7939A6AE8F959977933AECFCE| |95E8CEBD679AD18A0B73BA111833F46C6C2F7F4ACD6A74D9DD5F6DA692FAE8A7FB0| |4AFB24DD81421128AB0284C2BA85898123C20C02551891562599ADA25CA2725F2C9| |EB16F87FB69A3C68B1811274FC451EC717D85728CACAB558576173DE61AE8075CBC| |C25B0FE36384FE7DA102B6DEB74AE5711836B608E6C76CE6B7FC171CF41CF33E653| |D0F784F9180C53600D622D351FD0CFE04730F109BC4CF96B397FED7BC435BD63BE0| |59BDF305F832DAFC02ECAEFC2BCA46B40985A377395E0E6F9BA596B22FF06F66F68| |C4CCC33EF02EA95E21CD3ABCDF30D3D057E677E64DD41CBEC1BC05FA296F23CFAF9| |1FB4C709F16B2F9B90E7F99962850C701EE38B085CC2D9B60C706185C67AE31EF83| |56CAD68A0E94563F6DDA15D17604B6B663E8A463881907158A69478CB59DBBEE9E4| |04CF739B0771C34A8B64EAEADF321A6DCFB80B905F66D323798EBE09F7A21BAF8ED| |ED72E09C43B54C27D30546EA986EF01E45F5F0B93DA731B9C829F0F049E609E6713| |03A8C9A1BA8BF7EEEAF9FFB8BFE822DBA030E6E831EF21DE0A73110C25BE1232DC6| |5A8CE3BDA4C5598B3FC2796DCABE7FACF92443BB0A4E2E4F442AD672A4CA335EA52| |4AA94A355CA50953259A5A4152E8114692A35F5952F41F987A3F24511328A7E77FE| |6B52863097C44512FA14B1BDDFBF1FFE3FF76B4168BF9B08DCF93F4148EE24| |-------------------------------------------------------------------|
  14. I made one of these as my first sentinel way back when and was always surprised by how bad it isn't considering its not softcapped to anything, doesnt have great resistance, no perma hasten, underslotted burn and nuke and yet...it survives. And it was cheap, only slotted the 2 AT sets. Probably be better with fighting pool but i prefer the team friendly leadership and i like to have lots of accuracy. When the damage is this puny even assault helps. Looks terrible, plays well, lots of fun: Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer FIRE FIRE FIRE SENT: Level 50 Magic Sentinel Primary Power Set: Fire Blast Secondary Power Set: Fiery Aura Power Pool: Leadership Power Pool: Speed Power Pool: Leaping Power Pool: Sorcery Ancillary Pool: Fire Mastery Hero Profile: ------------ Level 1: Flares SprSntWar-Rchg/+Absorb:50(A), SprSntWar-Acc/Dmg/EndRdx/Rchg:50(46), SprSntWar-Acc/Dmg/EndRdx:50(46), SprSntWar-Acc/Dmg/Rchg:50(46), SprSntWar-Dmg/Rchg:50(50), SprSntWar-Acc/Dmg:50(50) Level 1: Fire Shield RctArm-ResDam/EndRdx:40(A), RctArm-ResDam:40(45), RctArm-ResDam/EndRdx/Rchg:40(45) Level 2: Fire Blast SprOppStr-Rchg/+Opportunity:50(A), SprOppStr-Acc/Dmg/EndRdx/Rchg:50(40), SprOppStr-Acc/Dmg/EndRdx:50(40), SprOppStr-Acc/Dmg/Rchg:50(40), SprOppStr-Dmg/Rchg:50(43), SprOppStr-Acc/Dmg:50(45) Level 4: Fire Ball PstBls-Dam%:50(A), PstBls-Acc/Dmg/EndRdx:50(11), PstBls-Dmg/Rchg:50(39), PstBls-Dmg/EndRdx:50(39), PstBls-Acc/Dmg:50(39) Level 6: Blaze Thn-Acc/Dmg:50(A), Thn-Dmg/EndRdx:50(7), Thn-Dmg/Rchg:50(7), Thn-Acc/Dmg/Rchg:50(9), Thn-Acc/Dmg/EndRdx:50(9), Thn-Dmg/EndRdx/Rchg:35(11) Level 8: Aim RechRdx-I:50(A) Level 10: Molten Embrace EndRdx-I:50(A) Level 12: Healing Flames Prv-Absorb%:50(A), Prv-Heal/Rchg/EndRdx:50(13), Prv-Heal/Rchg:50(13), Prv-EndRdx/Rchg:50(34), Prv-Heal/EndRdx:50(34), Prv-Heal:50(37) Level 14: Temperature Protection StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(15), UnbGrd-Max HP%:50(15) Level 16: Plasma Shield RctArm-ResDam/EndRdx:40(A), RctArm-ResDam:40(17), RctArm-ResDam/EndRdx/Rchg:40(17) Level 18: Maneuvers RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(19), RedFrt-EndRdx/Rchg:50(19), RedFrt-Def/EndRdx/Rchg:50(21), RedFrt-Def:50(21), RedFrt-EndRdx:50(34) Level 20: Consume EffAdp-EndMod/Acc/Rchg:50(A) Level 22: Tactics GssSynFr--Build%:50(A), GssSynFr--ToHit/EndRdx:50(23), GssSynFr--Rchg/EndRdx:50(23), GssSynFr--ToHit/Rchg/EndRdx:50(25), GssSynFr--ToHit/Rchg:50(25), GssSynFr--ToHit:50(33) Level 24: Super Speed BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(50) Level 26: Rain of Fire PstBls-Dam%:50(A), PstBls-Acc/Dmg/EndRdx:50(27), PstBls-Dmg/Rchg:50(27), PstBls-Dmg/EndRdx:50(31), PstBls-Acc/Dmg:50(31) Level 28: Burn Erd-%Dam:30(A), Erd-Acc/Dmg/EndRdx/Rchg:30(29), Erd-Acc/Dmg/Rchg:30(29) Level 30: Hasten RechRdx-I:50(A), RechRdx-I:50(31) Level 32: Inferno Erd-%Dam:30(A), Erd-Acc/Dmg/EndRdx/Rchg:30(33), Erd-Acc/Dmg/Rchg:30(33) Level 35: Cauterizing Blaze NmnCnv-Regen/Rcvry+:50(A), NmnCnv-Heal:50(36), NmnCnv-Heal/EndRdx/Rchg:50(36), NmnCnv-Heal/Rchg:50(36), NmnCnv-EndRdx/Rchg:50(37), NmnCnv-Heal/EndRdx:50(37) Level 38: Rise of the Phoenix RechRdx-I:50(A) Level 41: Fire Cages TraoftheH-Dam%:50(A), TraoftheH-Acc/Immob/Rchg:50(42), TraoftheH-Immob/Acc:50(42), TraoftheH-EndRdx/Immob:50(42), TraoftheH-Acc/EndRdx:50(43), TraoftheH-Acc/Rchg:50(43) Level 44: Assault EndRdx-I:50(A) Level 47: Combat Jumping Ksm-ToHit+:30(A), LucoftheG-Def/Rchg+:50(48), ShlWal-ResDam/Re TP:50(48), Rct-ResDam%:50(48) Level 49: Mystic Flight WntGif-ResSlow:50(A) Level 1: Brawl Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(5) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(3), PrfShf-EndMod/Rchg:50(3), PrfShf-EndMod/Acc:50(5) Level 50: Musculature Radial Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1501;711;1422;HEX;| |78DA6594C94F535114C6EF6B5F454A69A995A985D296A94C85AA8953D4A88041C12| |045B74D034FA8216D6D21EAD2A51B1762C0218E71DCB051A37F84E34E05F70E8026| |AE5C987A78DF4731E94BDBDF7BDF39DFBDE7DE735F87CEF73A168E5C3CA034E7E1A| |9442E178F19A9E964CA98B20D252692634A2E4FFFC0485F60E327D6777CB44474EF| |7A6A7C24919A30C623FDC9AC113F24A34CFB0AA15EE3B491CA191233B217E20767B| |209F7406AD2C84A3CB27EE31A4EA7A722834662DCC8E6269319BBF91CCB18C6B863| |3D9449A626F0104B67C7642C6F5F26391629CC63CE3D24534BA8468A6B956FBA45F| |1CADBD4075DA9A8AEBADE93EFC8B760F40DF91ADC19169B667A2DCA2F37ADBAEA0C| |914130D3C214195FFB025FEB12B9487E06DB3F819D1FC1B3E2B5C2AB5B5F2953B3B| |F045B5E90CFC96760563C36CE67BB056DD36DF20EB8F92E798F63DE1786743523DE| |127855490762BB648DA558A32A0D42DB2D5A19E7285BB19A9A6399FC0106BF93DFC| |0A6AFE01EF19673CFCAABE5A65E57CE6D8839FF807B25C7C51C17F7B582FB5AC17D| |754BA16EE4D8DC76CDF46D29231DE0D672D209065DE03E19DF637625AF3C972DA6E| |691F12A395EE55368554FC8C760CD23F221187800368AB71AFBA1552F428B2E81E7| |644F6BD9C35AF6D0CB1E7AD9433F7BE8670FF74B7D3E782CBE558BB947752BE4321| 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  15. Can't find my exact build, threw in a couple of whip attacks but i'm pretty sure i don't run them on mine as i set it up for solo av/gm. This is close to what i have minus power boost/tactics: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer DEMONS THERMAL: Level 50 Magic Mastermind Primary Power Set: Demon Summoning Secondary Power Set: Thermal Radiation Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Mace Mastery Villain Profile: ------------ Level 1: Summon Demonlings SprCmmoft-Acc/Dmg(A), SprCmmoft-Dmg/EndRdx(7), SprMarofS-Acc/EndRdx(7), SprMarofS-Dmg/EndRdx(9), SvrRgh-PetResDam(9), OvrFrc-Dam/KB(37) Level 1: Warmth NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(37), NmnCnv-Heal/EndRdx(39), NmnCnv-EndRdx/Rchg(40), NmnCnv-Heal/Rchg(40), NmnCnv-Heal/EndRdx/Rchg(40) Level 2: Fire Shield UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam(43) Level 4: Cauterize Prv-Absorb%(A), Prv-Heal(33), Prv-Heal/EndRdx(34), Prv-Heal/Rchg/EndRdx(46), Prv-Heal/Rchg(48), Prv-EndRdx/Rchg(50) Level 6: Enchant Demon EndRdx-I(A) Level 8: Crack Whip FrcFdb-Rechg%(A), Bmbdmt-+FireDmg(15), Bmbdmt-Acc/Dam/Rech/End(31), Bmbdmt-Acc/Rech/End(34) Level 10: Plasma Shield UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(37) Level 12: Summon Demons SprMarofS-Dmg(A), SprMarofS-Acc/Dmg(13), UnbGrd-ResDam(13), UnbGrd-ResDam/EndRdx(15), EdcoftheM-PetDef(17), CaltoArm-+Def(Pets)(36) Level 14: Fly BlsoftheZ-ResKB(A) Level 16: Hover LucoftheG-Def/Rchg+(A), Ksm-ToHit+(17), BlsoftheZ-Travel/EndRdx(45), BlsoftheZ-ResKB(48) Level 18: Hell on Earth SprMarofS-Acc/Dmg/EndRdx(A), SprMarofS-EndRdx/+Resist/+Regen(19), SprCmmoft-Rchg/PetAoEDef(19), SprCmmoft-Acc/Dmg/EndRdx/Rchg(21), SprCmmoft-Dmg/EndRdx/Rchg(21), SprCmmoft-Acc/Dmg/Rchg(34) Level 20: Kick Empty(A) Level 22: Tough StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23), Ags-Psi/Status(23), Ags-ResDam(46), Ags-ResDam/EndRdx(46) Level 24: Weave LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(25), ShlWal-Def/EndRdx(25), ShlWal-Def(50) Level 26: Summon Demon Prince ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(27), ExpRnf-Acc/Dmg/Rchg(27), ExpRnf-+Res(Pets)(31), ImpSwf-Dam%(31), SlbAll-Build%(33) Level 28: Forge AdjTrg-Rchg(A), AdjTrg-ToHit/Rchg(29), AdjTrg-ToHit/EndRdx/Rchg(29) Level 30: Lash Hct-Dam%(A), Hct-Dmg/EndRdx(33), Hct-Acc/Rchg(43), Hct-Acc/Dmg/Rchg(43), Hct-Dmg(48) Level 32: Abyssal Empowerment EndRdx-I(A) Level 35: Heat Exhaustion Acc-I(A), RechRdx-I(36), RechRdx-I(36) Level 38: Melt Armor AchHee-ResDeb%(A), AnlWkn-Acc/Rchg/EndRdx(39), AnlWkn-Acc/Rchg(39) Level 41: Scorpion Shield LucoftheG-Def/Rchg+(A), Rct-ResDam%(42), Rct-Def(42), Rct-Def/EndRdx(42) Level 44: Maneuvers LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45) Level 47: Afterburner LucoftheG-Def/Rchg+(A) Level 49: Hasten RechRdx-I(A), RechRdx-I(50) Level 1: Brawl Empty(A) Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 1: Supremacy Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health Mrc-Rcvry+(A), Pnc-Heal/+End(3) Level 2: Hurdle Jump-I(A) Level 2: Stamina PrfShf-End%(A), PrfShf-EndMod(3) Level 1: Cold Demonling Level 1: Fiery Demonling Level 1: Hellfire Demonling Level 12: Ember Demon Level 12: Hellfire Gargoyle Level 26: Demon Prince Level 50: Barrier Core Epiphany Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1578;745;1490;HEX;| |78DA6594CB4F135114C6EF4CA7625B0A45DE2F697994D24269157CAC8CF2D020A34| |80BEA8A4CE800939496504874E9C27FC08DF10989894BD7C64722C6E7CEB8D58DAE| |44E5A14234265A0FF39DB4633A69F9DDFBDD73EEF9EE995ED40BFDC5F78E5F3A222| |44F5F52CB6426542DB3A0CFCF1AA9845DD5A68D499B10A2A47F403D7D2AE68D9F18| 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  16. Couple of things if you boost stuff like 2 slotting hasten and build up with 2 lvl 50+5 recharge io's would get you the same recharge on the powers and save you 2 slots. The aegis proc that gives psi res in temp protection doesnt do anything for you in fire farms so that gets you another slot. If you swapped the luck of the gambler set out of manouvres for a reactive defense set you get the same defense and better recharge and some extra fire res (which you don't need but the luck of the gambler set gives you 0 useful bonuses in an ae fire farm except the piece giving 7.5%% rech). The 6th piece in quills and throw spines also gives a useless bonus fire farming and could be replaced with damage procs or moved elsewhere. Just an option. I'm glad your happy with the build and if it works for you thats great and your right 45% fire def and 90% fire res and you can farm with it no problem. If you look closely at the set bonuses especially the 6th one in most sets you'll see wiggle room for slotting other powers better or adding fun pieces like fury of the glad procs/posi chance for dmg/eradication chance for dmg in stuff like quills/throw spines and you don't even need to respec. Just buy an unslotter for almost 0 and throw in a dmg proc and see the difference.
  17. Stick offensive adaptation on to see actual resists (i'm assuming you'll be running that in a farm)
  18. Demons/time was one of the first toons i made when we got back. Demons/dark was made much later but gets played way more. Time debuffs are awful, you may feel like a tank thanks to farsight but when your fighting mobs/av's/gm's dark is so superior its in a different class.
  19. Old fire/dm build. Even building for defence its only down 5 seconds: Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer FIRE DARK MACE: Level 50 Technology Blaster Primary Power Set: Fire Blast Secondary Power Set: Darkness Manipulation Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: ------------ Level 1: Flares SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/Rchg(5), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg(7) Level 1: Penumbral Grasp SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(9), SprWntBit-Acc/Dmg/Rchg(9), SprWntBit-Acc/Dmg/EndRdx(11), SprWntBit-Dmg/Rchg(11), SprWntBit-Acc/Dmg(13) Level 2: Fire Ball SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(13), SprFrzBls-Acc/Dmg/Rchg(37), SprFrzBls-Acc/Dmg/EndRdx(37), SprFrzBls-Dmg/EndRdx(37), SprFrzBls-Acc/Dmg(40) Level 4: Smite SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(42), SprBlsWrt-Acc/Dmg/EndRdx(42), SprBlsWrt-Acc/Dmg/Rchg(42), SprBlsWrt-Dmg/Rchg(43), SprBlsWrt-Acc/Dmg(43) Level 6: Death Shroud ScrDrv-Dmg/EndRdx(A), ScrDrv-Acc/Dmg/EndRdx(43) Level 8: Super Speed BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(50) Level 10: Hasten RechRdx-I(A), RechRdx-I(48) Level 12: Aim RctRtc-ToHit/Rchg(A), RctRtc-ToHit(48), GssSynFr--Build%(48) Level 14: Combat Jumping LucoftheG-Def/Rchg+(A), Ksm-ToHit+(15), ShlWal-ResDam/Re TP(15) Level 16: Soul Drain Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(17), Obl-Acc/Dmg/Rchg(17), Obl-Dmg/Rchg(23), Obl-Acc/Rchg(23), Obl-Dmg(50) Level 18: Blaze Apc-Dam%(A), Apc-Dmg/EndRdx(19), Apc-Acc/Rchg(19), Apc-Acc/Dmg/Rchg(21), Apc-Dmg(21) Level 20: Touch of the Beyond SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(31), SphIns-Acc/Rchg(45), SphIns-ToHitDeb/EndRdx/Rchg(46), SphIns-Acc/EndRdx/Rchg(46), SphIns-%ToHit(46) Level 22: Boxing Empty(A) Level 24: Tough StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25), Ags-Psi/Status(25), Ags-ResDam/EndRdx(34), Ags-ResDam(36) Level 26: Blazing Bolt StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(27), StnoftheM-Acc/Dmg(27), StnoftheM-Dmg/EndRdx(29), StnoftheM-Acc/ActRdx/Rng(29) Level 28: Dark Consumption EffAdp-EndMod/Acc/Rchg(A) Level 30: Weave LucoftheG-Def/Rchg+(A), Rct-ResDam%(31), Rct-Def(31), Rct-Def/EndRdx(50) Level 32: Inferno SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg(34) Level 35: Scorpion Shield LucoftheG-Def/Rchg+(A), RedFrt-Def(36), RedFrt-Def/EndRdx(36) Level 38: Midnight Grasp SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Rchg/HoldProc(40) Level 41: Super Jump WntGif-ResSlow(A) Level 44: Maneuvers LucoftheG-Def/Rchg+(A), RedFrt-Def(45), RedFrt-Def/EndRdx(45) Level 47: Tactics HO:Cyto(A) Level 49: Vengeance LucoftheG-Def/Rchg+(A) Level 1: Brawl Empty(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health NmnCnv-Regen/Rcvry+(A) Level 2: Hurdle Jump-I(A) Level 2: Stamina EndMod-I(A), EndMod-I(3) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1485;693;1386;HEX;| |78DA65944B4F135114C7EF74A6969696164B05E4558A4584766815D6CAA345034D0| |818B76442276562D38E6D1171E717303E37F2D29DF85AF9FC144A74A75F41307189| |389ECEFFB49274D2F637F77FCEFF9E7367EE6DE6D6B4F7CDCC9D8B42F24DE5B5727| |969927E2B7AC973555F5E2914F3C5DCBAA0AB257D6521159E9E58980D6726A6522E| 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  20. Blasters /dark secondary gets soul drain at lvl 16
  21. I'm confused. What thing would be useless at damage cap?
  22. If you start building resists into fort you'll find you sacrifice all the recharge needed to get mind link perma and most of the fun attacks that make it playable. You can go fighting pool and sorcery for rune panic click but you give up so many powers to do so and still won't get resists to any numbers that will make you happy. And its not necessary. Forts are the controllers of Veat's, knockup/down/kb/confuse/holds/immob and they throw in -recharge on top of it all. They are one of the most versatile AT's in game by a mile you can build for range or melee and they are almost always welcome on teams for the buffs they bring.
  23. I'd go for a scrap/tank/stalker for this combo, probably a tank i think. I rate Brute AT sets at the bottom of the melee pile right now. Threw this together something to look at. You can get higher energy/neg energy/fire/cold if you throw out the apoc for a winter set. 54% s/l is usually enough for most content: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer CLAWS ICE: Level 50 Magic Brute Primary Power Set: Claws Secondary Power Set: Ice Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Villain Profile: ------------ Level 1: Strike SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg(46) Level 1: Frozen Armor LucoftheG-Def/Rchg+(A), LucoftheG-Def(5) Level 2: Slash AchHee-ResDeb%(A), Hct-Dam%(39), Hct-Dmg/EndRdx(39), Hct-Acc/Rchg(40), Hct-Acc/Dmg/Rchg(40), Hct-Dmg/Rchg(40) Level 4: Hoarfrost UnbGrd-Rchg/ResDam(A), UnbGrd-EndRdx/Rchg(42), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-ResDam(43), Prv-Heal(43), Prv-Heal/Rchg(43) Level 6: Spin SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(7), SprAvl-Acc/Dmg(7), SprAvl-Dmg/EndRdx(15), SprAvl-Acc/Dmg/EndRdx(15), SprAvl-Acc/Dmg/Rchg(17) Level 8: Follow Up SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(9), SprBrtFur-Acc/Dmg/Rchg(11), SprBrtFur-Dmg/Rchg(13), SprBrtFur-Acc/Dmg(13) Level 10: Chilling Embrace EndRdx-I(A), Taunt-I(11) Level 12: Wet Ice EndRdx-I(A) Level 14: Kick Empty(A) Level 16: Glacial Armor LucoftheG-Def/Rchg+(A), LucoftheG-Def(17) Level 18: Focus FrcFdb-Rechg%(A), Apc-Dam%(19), Apc-Dmg/EndRdx(19), Apc-Acc/Rchg(34), Apc-Acc/Dmg/Rchg(37), Apc-Dmg(39) Level 20: Energy Absorption EffAdp-EndMod/Rchg(A), EffAdp-EndMod/Acc/Rchg(21), EffAdp-Acc/Rchg(21) Level 22: Tough UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-ResDam(23), UnbGrd-ResDam/EndRdx(25) Level 24: Weave LucoftheG-Def/Rchg+(A), LucoftheG-Def(25) Level 26: Eviscerate Erd-%Dam(A), Erd-Acc/Dmg/EndRdx/Rchg(27), Erd-Acc/Dmg/Rchg(27), Erd-Dmg/Rchg(29), Erd-Acc/Rchg(31), Erd-Dmg(31) Level 28: Permafrost StdPrt-ResDam/Def+(A), GldArm-3defTpProc(29), Ags-Psi/Status(48), Ags-ResDam/EndRdx(48), Ags-ResDam/Rchg(48) Level 30: Combat Jumping LucoftheG-Def/Rchg+(A), Ksm-ToHit+(31) Level 32: Shockwave OvrFrc-Dam/KB(A), SprFrzBls-Rchg/ImmobProc(33), SprFrzBls-Dmg/EndRdx/Acc/Rchg(33), SprFrzBls-Acc/Dmg/EndRdx(33), SprFrzBls-Dmg/EndRdx(34), SprFrzBls-Acc/Dmg(34) Level 35: Icicles SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(36), SprUnrFur-Dmg/EndRdx/Rchg(36), SprUnrFur-Acc/Dmg/Rchg(36), SprUnrFur-Dmg/Rchg(37), SprUnrFur-Acc/Dmg(37) Level 38: Super Speed Run-I(A) Level 41: Hasten RechRdx-I(A), RechRdx-I(42) Level 44: Maneuvers LucoftheG-Def/Rchg+(A), LucoftheG-Def(45) Level 47: Super Jump WntGif-ResSlow(A) Level 49: Hibernate Heal-I(A) Level 1: Brawl Empty(A) Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Fury Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health Mrc-Rcvry+(A), Pnc-Heal/+End(3), NmnCnv-Regen/Rcvry+(5), Prv-Absorb%(50) Level 2: Hurdle Jump-I(A) Level 2: Stamina PrfShf-End%(A), PwrTrns-+Heal(3), SynSck-EndMod/+RunSpeed(50), SynSck-EndMod(50) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1433;679;1358;HEX;| |78DA6593CB4F135114C6EFB4536BA1A5AD3C0AF22C026D29948E8FB5411E0642131| |2125D364D3BC01884A6AD51972E5CFAD6B8F101BE5F71A54697FE29EE14045C28EA| |C2D4D3F93E2B49276D7E73BF73CFB9DF3D776EEADCB8F7F5F10B4795563FB694291| |6D3C70A674AA62B9559B0B24EA594676C66F4E45CCFD4D8845B46413B9A4E994BA6| |9990F9678B2128E3E6BCB95C34135359333D5A38BD5250BED99595A5C4A4B5B058B| |29617BCF668C6CCE46550670FE6F2A699F3FFD37366A1B868E51B27F25636315AC8| |96AC6C3A952996CCC2F95659B85FFE599FE25376A95BBA5286AE866E9237C0E1EBE| |435F22A381D9334CDCED554B3666B7A1398F3312475B58F0EA51A75351077D8B181| |41301223A364047C32A09493B9CE9F4E5B8BED90BFC0C1EFE467720334655D17735| |D6BF0B96795BC0336DC25EF8181FBE0BCE4BA6DD76597FB31EAED7D443E04EB1E80| |DE3572157C2A9E3DEC8527AC30D7009F49AC1E3155CF98434E1EAD2F2B5F591EF55| |C66F959C1CF6E06D8CD45991AE4AE8217D1A57D069904C323605F825D1E02731169| |3E76E568BC04ADE9327905748A9B66ACED6CFE8D1DB5B0D32DEC74EB0F5097B921F| |A0CD1672B7D5AE2B38D3EDBB6A476A7AEF66F925FC18E0DB06B9DFC02BE90FDB7A3| |AEDE5E59A032F720D61C3982FA2349D2005BC44B27BD74D24BD71F65E79E122FDDF| |4D2FD09757A3EE0A47BDE93EFC0F05BF20DF852BCF4A2AEAB3708ED4080F4930D60| |9F8FF45277E366554EB67F18A7DD2B5A943EA37168313228B1386371EE6188FD0C4| |92CC15A8976ECE195784B524BF6A146875EBDC5F2AB7C4D83354AB246316A944335| |CAE11A6552AFDEFAF24C4D7456AFDE7BA5D98A2750BDCDE5CD3A89F22668ECCDF67| |FCDA94DCB4B446E4798DFDA09F4C1D8C4786B777E14F9DF76E7DFC6F7ECD8C15918| |DBE43AF817D565DE2D| |-------------------------------------------------------------------|
  24. An oldie but still a goodie....Cold/Sonic
  25. Your build with some slot and set shuffling, if you wanna keep static throw a posi set in, mu lightning just there for purple set, you don't need ss on an ae farmer so you could swap it out for something else: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer RAD FIRE RESTART: Level 50 Magic Brute Primary Power Set: Radiation Melee Secondary Power Set: Fiery Aura Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Mu Mastery Villain Profile: ------------ Level 1: Radioactive Smash Hct-Dam%(A), Hct-Dmg/EndRdx(3), Hct-Dmg(3), Hct-Dmg/Rchg(5), Hct-Acc/Dmg/Rchg(5) Level 1: Fire Shield Ags-ResDam(A), Ags-ResDam/EndRdx(7), Ags-ResDam/EndRdx/Rchg(7) Level 2: Blazing Aura SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(9), SprAvl-Acc/Dmg/EndRdx(9), SprAvl-Acc/Dmg/Rchg(11), SprAvl-Acc/Dmg/EndRdx/Rchg(11), SprAvl-Rchg/KDProc(13) Level 4: Healing Flames DctWnd-Rchg(A), DctWnd-Heal(17), DctWnd-Heal/EndRdx(19), DctWnd-EndRdx/Rchg(19), DctWnd-Heal/EndRdx/Rchg(21) Level 6: Boxing AbsAmz-ToHitDeb%(A) Level 8: Combat Jumping LucoftheG-Def/Rchg+(A), Ksm-ToHit+(17) Level 10: Temperature Protection StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23) Level 12: Hasten RechRdx-I(A), RechRdx-I(21) Level 14: Tough Ags-ResDam(A), Ags-ResDam/EndRdx(25), Ags-ResDam/EndRdx/Rchg(25) Level 16: Plasma Shield Ags-ResDam(A), Ags-ResDam/EndRdx(27), Ags-ResDam/EndRdx/Rchg(27) Level 18: Irradiated Ground AchHee-ResDeb%(A), TchofLadG-%Dam(29), TchofLadG-DefDeb/EndRdx(29), AnlWkn-%ToHit(31), FuroftheG-ResDeb%(31), FuroftheG-Acc/End/Rech(31) Level 20: Consume MckBrt-Rchg(A), MckBrt-Taunt/Rng(33), MckBrt-Acc/Rchg(33), MckBrt-Taunt/Rchg/Rng(33), MckBrt-Taunt/Rchg(34), MckBrt-Taunt(34) Level 22: Weave LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23), ShlWal-Def(34), ShlWal-Def/EndRdx(36) Level 24: Maneuvers LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36) Level 26: Super Speed EndRdx-I(A) Level 28: Burn SprUnrFur-Rchg/+Regen/+End(A), Arm-Dam%(37), Arm-Dmg/EndRdx(37), Arm-Acc/Rchg(37), Arm-Acc/Dmg/Rchg(39), Arm-Dmg/Rchg(39) Level 30: Fusion GssSynFr--Build%(A) Level 32: Atom Smasher SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(39), SprBrtFur-Dmg/EndRdx/Rchg(40), SprBrtFur-Acc/Dmg/Rchg(40), SprBrtFur-Dmg/Rchg(40) Level 35: Devastating Blow SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(42), SprBlsCol-Acc/Dmg/Rchg(42), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Dmg/EndRdx(43), SprBlsCol-Acc/Dmg(50) Level 38: Electrifying Fences SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(43), SprFrzBls-Acc/Dmg/Rchg(43), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg(45) Level 41: Ball Lightning Rgn-Dmg(A), Rgn-Dmg/Rchg(46), Rgn-Acc/Dmg/Rchg(46), Rgn-Acc/Rchg(46), Rgn-Dmg/EndRdx(48) Level 44: Mu Lightning Apc-Dam%(A), Apc-Dmg/EndRdx(48), Apc-Acc/Rchg(48), Apc-Acc/Dmg/Rchg(50), Apc-Dmg/Rchg(50) Level 47: Fiery Embrace RechRdx-I(A) Level 49: Tactics HO:Cyto(A) Level 1: Brawl Empty(A) Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Fury Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13), Pnc-Heal/+End(15) Level 2: Hurdle Jump-I(A) Level 2: Stamina PrfShf-End%(A), PrfShf-EndMod(15) Level 50: Musculature Radial Paragon Level 50: Ageless Core Epiphany Level 50: Ion Core Final Judgement Level 50: Assault Radial Embodiment Level 50: Reactive Radial Flawless Interface Level 50: Banished Pantheon Radial Superior Ally ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1527;712;1424;HEX;| |78DA6594CB4F135114C6EF74A622B485D6B650A03C5A4AA920A5E561E28310146A8| |4569A42DCD6098C305AA1E923D1A57B6304346C7CE163C1C695BCD48D7B5DB9F17F| |303EFE01534FE77CB64D3A69F3BBF7BBDFB973EEB9F74EE2EE8CF5DD95FB5342B25| |CCEA8F97CFA52AE58D0CC0975555F968510F6D4F44C6FEC6A6AB63735BBB8349D5A| |6A20B1D330A5135A46D3C2297545570BFAC63AF73D3C36A3DDD4D6F35A38A66BB97| |BE9E9624E15B6E4C6468684D5B582BEBE6A357A714DCD52A7C9E82C66356DA5E5BF| |BEA2E5F26B7AD63D9BD597C37861319D50F3059AD143590CD1FF4150E0292962C82| |4445411A64130C85406C01073BF6C978C189318970CED44041C631E942DEC314B4F| |15433BF90C7CCE6C7A01BE645A7799871425232739C9F3D91798A7E6C138714011A| |E6B4C89CA6AE618615EE03C5B496BE01CA40637E6F94BDD2E451C111A31D6D82619| |5AEBA86C78FC1467C198A55C24D25CA04C6336ACDD86B57BB0760FD67E4CA32DF0B| |4C0D3014F073C9B547707E76B767CA67C9D8AF07EE5BCBD5F98DDDFC029CEAB7B92| |F981A29CC60694CCCE3BECE9CD80B7C15B4C9F0EAE610F297F37E726BB5193D6799| |ED737C7EC8B311DE46DC33ADAE0ED738176903CEDA87BBB8F6BF4B17CC2B1F79D0E| |DED3C024BF3F7011BCC00C9E07CF311F525DBA305FD71E6BDBA4F5F07C4ACF5BCE2| |DF88639F01A7C05EE32B728C68FFAFA9F700EA71F83DBE016737093197DC4BC4153| |F423B6FF189E23F09079E600DC07DF33558A0DE1EC864639FFE131701C9C608E9C6| |5A665BE8BE598A128C622E008331A0687999FC81D469DC2389B4EDA8B08B4C80481| |52F22A95FB4D3F7AC4609D12A953A275CA589D325EA7C494CA77A114AF1B4D2A182| |4453294467BE59E977E3655BE17421AE6F5FCAE6A26698EEFB9F53A9FBB661FEFF3| |AFDAB810C7FDA96A92B4C3F56ADE62C69D04E4B853D36E7755DB7BFE6AFB7B8DE74| |7A0DAFE07CC36E96C| |-------------------------------------------------------------------|
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