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Everything posted by Auroxis
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page 3 [OPEN BETA] Patch Notes for December 19th, 2025
Auroxis replied to The Curator's topic in [Open Beta] Patch Notes
If your argument is "Controllers and Defenders do too much damage" and you want to use it to invalidate build choices players have been making for over a decade and invested time into, when in fact those two AT's have never been part of meta 4-star compositions and aren't meta farmers either, then all I can give you is a big fat no. If your argument is "Stuff dies too fast and I don't get to do much", then there are lots of ways to address that issue that don't involve invalidating build choices. One of them was just added in level 55 mobs, and we can have more content in the game that instead of "clear pack and travel to the next" consists of a higher density of packs to fight at once ala ITF. If your argument is "Procs are too strong and there's no diversity in slotting", how about instead of nerfs that would make players feel bad about their choices and time investment, we instead elevate other options. Proc boosting ala Cupid's Crush has been a welcome mechanic to the game that I've been hoping would get incorporated into damage proc sets as well at some point. -
Controller (Pyrotechnic Control - Kinetics).mbd Edit: World of Confusion is more of a flavor pick to stack confuse with cupid's and hypnotising lights. Sparkling Chain with the Energy Font proc is better AoE damage.
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page 3 [OPEN BETA] Patch Notes for December 19th, 2025
Auroxis replied to The Curator's topic in [Open Beta] Patch Notes
The single target enhancement sets and procs will continue to work the same as before until a respec, and if you do decide to respec you'll get access to Lightning Clap, so it's not a trap. -
page 3 [FOCUSED FEEDBACK] Electrical Melee Adjustments
Auroxis replied to The Curator's topic in [Open Beta] Focused Feedback
FYI for anyone wanting to test the Stalker changes, Lightning Clap is currently bugged and does not crit out of hide nor grant an Assassin's Focus stack. -
page 3 [FOCUSED FEEDBACK] Electrical Melee Adjustments
Auroxis replied to The Curator's topic in [Open Beta] Focused Feedback
The CI proc chance on AoE is laughable and I can't see why you'd ever think slotting procs for damage there is a viable option. The change removes options from CI slotting, and gives whoever decides to respec their Elec Melee Stalker a nasty surprise. -
page 3 [FOCUSED FEEDBACK] Electrical Melee Adjustments
Auroxis replied to The Curator's topic in [Open Beta] Focused Feedback
I tested it multiple times on test dummies (you can summon a bunch of them in a cluster). -
page 3 [FOCUSED FEEDBACK] Electrical Melee Adjustments
Auroxis replied to The Curator's topic in [Open Beta] Focused Feedback
@DarknessEternal All procs on Lightning Clap count as single target PPM and only proc on the main target. -
page 3 [FOCUSED FEEDBACK] New Melee Set - Sonic Melee
Auroxis replied to The Curator's topic in [Open Beta] Focused Feedback
Did anyone get around to trying out these changes in open beta? Especially in general content. IMO it's very nice to have AoE payoff for Attune, though the setup is still lackluster in terms of initial impact. I'd like some -res added to Attune, especially with new Broadsword having more -res than Sonic Melee overall. -
page 3 [FOCUSED FEEDBACK] Bio Armor Adjustments
Auroxis replied to The Curator's topic in [Open Beta] Focused Feedback
FYI, the offensive adaptation damage procs scale based on the combined damage from buffs and enhancements. However the base damage is significantly lower than before, so don't expect a huge difference. At the damage cap you're dealing 50% more damage than before, and with just SO's you're dealing 50% less damage than before. -
page 3 [FOCUSED FEEDBACK] Radiation Armor Adjustments
Auroxis replied to The Curator's topic in [Open Beta] Focused Feedback
The cast time on Meltdown should be reduced at the very least if you're halving the duration. -
page 3 [FOCUSED FEEDBACK] Shield Defense Adjustments
Auroxis replied to The Curator's topic in [Open Beta] Focused Feedback
I wouldn't mind Shield Charge getting the same treatment Lightning Rod got, getting a crit on a single target at the epicenter. -
page 3 [FOCUSED FEEDBACK] Bio Armor Adjustments
Auroxis replied to The Curator's topic in [Open Beta] Focused Feedback
Not listed in the patch notes: Defensive Adaptation no longer applies a self damage debuff. -
page 3 [FOCUSED FEEDBACK] Sentinel Archetype Adjustments
Auroxis replied to The Curator's topic in [Open Beta] Focused Feedback
Current bugs: Seismic Blast: Enhanced Stalagmite and Rock Shards have a triple crit Mace Mastery: Does not crit Weapon Mastery: Does not crit -
page 3 [FOCUSED FEEDBACK] Marine Affinity Adjustments
Auroxis replied to The Curator's topic in [Open Beta] Focused Feedback
It's important to note that the Whitecap change moves proc rates on single targets from 90% to 30%. This is a big nerf to DPS and makes the power no longer optimal to use outside of refreshing the -res every 30s. If possible, I'd like a buff to the base damage of the power to compensate, so the power can still be decent as a regular part of a single target rotation. -
page 3 [FOCUSED FEEDBACK] Electrical Melee Adjustments
Auroxis replied to The Curator's topic in [Open Beta] Focused Feedback
Lightning Rod now breaks hide, notes don't make that clear. Thankfully, the inner radius crit makes up for that (just have to aim it at a boss now). I don't like the change to Chain Induction, as it forces players to change slots and practically renders procs unusable in the power (chain proc formula is really bad for PPM). -
The #1 priority of procs for Arsenal is Flash Bang.
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page 3 [FOCUSED FEEDBACK] New Melee Set - Sonic Melee
Auroxis replied to The Curator's topic in [Open Beta] Focused Feedback
When I tested, the Attune dot ticks stopped after entering hide and the Strident Echo ticks did not. However they didn't take me out of hide, and I was able to crit with my other attacks out of hide despite the ticks while hidden. -
page 3 [FOCUSED FEEDBACK] New Melee Set - Sonic Melee
Auroxis replied to The Curator's topic in [Open Beta] Focused Feedback
T1 (Sonic Thrust) is not working as intended for sure T2 might be working as intended, and if it's a bug i wouldn't call it a major one (who's detoggling attune? who's getting disappointed by not losing damage from detoggling attune?) As for the chance to hide ATO getting cancelled, are you sure? Not able to test for a while but I still got crits after the ATO proc placed me in hide and DoT's were active. -
Welcome back @Bill Z Bubba! The incarnate choices you listed are on point. Yes, proccing out the slower recharging attacks of your chain and adding a snipe from Mu/Soul/Psi will do wonders for your DPS. Ston created a good resource for optimal rotations here:
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page 3 [FOCUSED FEEDBACK] Mastermind Archetype Adjustments
Auroxis replied to The Curator's topic in [Open Beta] Focused Feedback
It's worth noting that because of how MM's scale differently from other AT's it was difficult to balance-test them. After this patch, it will be easier to compare them to other AT's with simple pylon tests. If they aren't ahead of the non-pet AT's against stationary targets where pet AI isn't a factor, then their damage can be bumped up within reason. -
page 3 [FOCUSED FEEDBACK] Mastermind Archetype Adjustments
Auroxis replied to The Curator's topic in [Open Beta] Focused Feedback
The gauss proc should work as it does on live, except you'd need to change where it is slotted into the Equip Thugs power. -
FYI every single top-end EM chain i've seen has AS being used every 5 seconds or so. Yes there's a 10s lockout on the hide proc, but AS is too much of a powerful attack to not use it whenever possible even if you don't have it at maximum focus stacks.
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https://forums.homecomingservers.com/topic/48659-help-me-decide-bots/page/2/#findComment-697969
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1. You want to pick up Havoc Punch over Lightning Bolt, better DPS. With a Zapp, Thunder Strike, Havoc Punch and Charged Brawl rotation you should have decent damage. 2. Synaptic Overload is quite good now on dom, it's your best CC when Tesla Coil isn't available because Static Field doesn't guarantee boss CC with Domination. 3. As far as endurance goes Ageless is always a nice pickup, and you can grab the Recovery Serum temp power as well. Here's my build, it's quite different as it focuses on recharge for AFK permadom instead of Fold Space and has some personal pickups (I like Spring Attack to jump into the pack after CC'ing). Fold Space approach is good also, but I went for recharge as I wanted AFK permadom and to maximize the uptime of Tesla Coil. Dominator (Electric Control - Electricity Assault).mbd
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Thanks for sharing it! I have a lot of different versions of that build, but the main takeaways are: 1. Focus on recharge 2. Focus on FFB procs to get more recharge 3. Focus on AoE proc bombs to get some AoE damage in. Because illusion provides none, and you don't want your pets wasting their single target DPS on minions. 4. Fold Space helps in clumping enemies for your proc bombs and keeping mobs from straying too far (Illusion has no AoE immob outside of Flash) 5. Proc your single target hold for single target damage you can more easily control. 6. Since leadership doesn't affect PA damage, you want to focus on -res. Procced weaken resolve really helps there. 7. Power Boost from Energy Mastery is awesome for Force Fields, and Energy Mastery also provides more FFB uptime with Energy Torrent. I think the most interesting version I have is one with the Medicine pool I'll attach here. If you want Damping Bubble you'd be trading Superior Invisibility for it. Controller (Illusion Control - Force Field) Medicine.mbd Controller (Illusion Control - Force Field) Medicine v2.mbd