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Vanden

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Everything posted by Vanden

  1. What would their powers be? Dwarf for the boss, Nova for the lieutenant, a Light Form wisp for the healer?
  2. They look similar, but they're not direct copies from the kata emote. The thing that bugs me about the animations is that they all seem to only use the right arm, instead of alternating left and right. As for looking stiff, it's probably meant to imply incredibly disciplined and focused movement.
  3. I dunno man, you really think there's a good use for Flurry?
  4. So when you could be doing damage to high threat targets, you should confuse targets instead? I still see nothing but fail in this logic. Not saying your logic is failed, saying to sit around and confuse one target while you should be fighting another, is failed. P.S. What powerset is that in your avatar? Energy for sure, but some of those moves are not energy. What are you doing there? Not all dangerous targets are bosses. Boggle lets you take them out of the fight in one stroke. For example, Tsoo Sorcerors can be made harmless in on application of Boggle. Even better, now they heal your team. So yes, you do a little less damage if you take time out from attacking to apply Boggle. But in the right circumstances it's very worth it. As for my avatar, that's not from the actual game, I made it with demo editing magic.
  5. You don't confuse the targets you're trying to kill, you confuse targets you don't have time to deal with now. That's true of any character with confuse, not just Stalkers with Boggle.
  6. A confused enemy is not a threat.
  7. I don't understand how anyone could look at that, and fail to realize how bad it would be to leave that situation unaddressed. I can't understand the desire to govern how others play It's an easy strawman to claim that a change like ED is just governing how people play, but that's not what it was about. The levels of power players could reach needed to be addressed for the long-term health of the game, otherwise they wouldn't have been able to design challenging new content or further progression systems and keep them reasonably balanced.
  8. The Shard drop rate is the same as it ever was.
  9. they get pretty close and they are part of sets with very strong bonuses They're also unique, you can't get 2 dozen of them and cap your damage even before buffs like you could with HOs.
  10. Oh, I remember this thread from the old forums.
  11. What's wrong with DiB? It's not the XP fest that DFB is, not even close.
  12. Well, I remember the posts by Statesman. It wasn't about making powers better without needing to overslot them or rebalancing the game. He and the other devs explicitly said it (like the Purple Patch, Taunt and AoE target limits) was to change the way people were playing the game. That's a punishment to people who wanted to play the game that way. Then, long after the fact (and after Statesman left) the DEVs retconned the change as a necessary step, not to fix gameplay at the time, but to prepare for the Inventions system that would let hardcore players get OP in a different way. You can claim the word punishment is over the top, but it was "you guys were naughty so we are changing the rules so you can't break them in ways we don't want you to." This is completely untrue. Statesman made several comments that ED was necessary to make way for other progression systems. I remember he gave an example that they couldn't, for example, add an enhancement that enhanced for 50% because without ED it would simply be too good. the original dually HOs enhanced by 50% for schedule "A" prior to the 1st HO nerf which predates ED ...Which were nerfed because prior to ED they were too strong. they were never restored after ED either because Jack only works one way & had a very Harrison Bergeron esque approach to game balance, & character power levels. iirc he wanted us to be a equal to 3 minions smh Even after ED they would've been too strong. Look at the numbers they went with for the invention system; even two-aspect +5 purple IOs don't get nearly as high as old HOs did.
  13. Well, I remember the posts by Statesman. It wasn't about making powers better without needing to overslot them or rebalancing the game. He and the other devs explicitly said it (like the Purple Patch, Taunt and AoE target limits) was to change the way people were playing the game. That's a punishment to people who wanted to play the game that way. Then, long after the fact (and after Statesman left) the DEVs retconned the change as a necessary step, not to fix gameplay at the time, but to prepare for the Inventions system that would let hardcore players get OP in a different way. You can claim the word punishment is over the top, but it was "you guys were naughty so we are changing the rules so you can't break them in ways we don't want you to." This is completely untrue. Statesman made several comments that ED was necessary to make way for other progression systems. I remember he gave an example that they couldn't, for example, add an enhancement that enhanced for 50% because without ED it would simply be too good. the original dually HOs enhanced by 50% for schedule "A" prior to the 1st HO nerf which predates ED ...Which were nerfed because prior to ED they were too strong.
  14. You'll take my Shatter Armor from me when you pry it from my cold dead hands.
  15. This would destroy my character concept, as it's integral to my character's background that my pets need me near to live.
  16. And do "people" realize that it takes more than 2 powers worth of FX to make a full power set?
  17. If we're going by precedent, shouldn't the two Echo zones added before Echo: Dark Astoria with no badges have set it?
  18. It looks to me like that says you need 3 SOs in Afterburner and 2 SOs in Fly to get the most flight speed.
  19. Now if I recall correctly, Afterburner can be slotted with Fly enhancements to make it increase the flight speed cap even further. Does anyone know how many slots you then need to put into Fly to reach the new maximum speed?
  20. What if they prefer blintzes? Blintzes are irrelevant, only the preference when given a choice between cookies and donuts.
  21. Well, I remember the posts by Statesman. It wasn't about making powers better without needing to overslot them or rebalancing the game. He and the other devs explicitly said it (like the Purple Patch, Taunt and AoE target limits) was to change the way people were playing the game. That's a punishment to people who wanted to play the game that way. Then, long after the fact (and after Statesman left) the DEVs retconned the change as a necessary step, not to fix gameplay at the time, but to prepare for the Inventions system that would let hardcore players get OP in a different way. You can claim the word punishment is over the top, but it was "you guys were naughty so we are changing the rules so you can't break them in ways we don't want you to." This is completely untrue. Statesman made several comments that ED was necessary to make way for other progression systems. I remember he gave an example that they couldn't, for example, add an enhancement that enhanced for 50% because without ED it would simply be too good.
  22. The screenshots Oneiro posted are broken links for me, can anyone see them?
  23. If you went into Atlas Park you're testing it on -35 enemies at best. Debuffs scale based on relative level, same as damage, you need to use it on even-level enemies to get meaningful numbers.
  24. There's been Minimal FX options for virtually all defensive powers since issue 16.
  25. All the other detective duos are randomly assigned, but Becktrees and Freitag are assigned based on whether the character being played prefers donuts or cookies.
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