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Everything posted by Techwright
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The Flash (movie) teaser drop
Techwright replied to Techwright's topic in Comic, Hero & Villain Culture
Same scenario for me. Lifelong fan (dating back to first runs of Super Friends where he guest starred), though I only collected a limited amount of comics regarding The Flash in the 1990s. So, it's good to get thoughts from a similar viewpoint. "...in the dreadful Flash movie". Do you mean the Justice League movie? Ezra, even before all the front-page news, never felt like Barry Allen to me. But then DC, like Marvel, has a multiverse where anything is possible, including a few Barry Allens that don't feel like the typical Barry Allen. Looking more at the mechanics of the movie character rather than the performer: does he still run like a speed skater? 'Cause that Zach Snyder decision really didn't sit well with me, especially how long it took to start running. The whole running style looked goofy. Out of curiosity, how did you feel John Wesley Shipp compared to the ideal Barry Allen? Regarding the problematic CGI: Marvel was in the spotlight recently as a key executive was let go, apparently in part due to the sub-par CGI of late. Reports were saying that CGI studios brought in to work on the MCU were overtaxed with ridiculous deadlines pushed leading to poor-quality results. I suspect that story may be broader than just Disney/Marvel, and may have been present in this movie, though if this movie was delayed by COVID issues, you'd think they'd be given a chance at a second look at their designs. That said, the film may have been in the can already. -
Welcome Home! I'm sure others can give you more technical answers, but with the changes in Homecoming (it is not a static game by any means), Training Origin enhancements are gone (rumors of a few vendors still marketing them exist). Dual Origin is now the stating point, and Single Origin enhancements, as Snarky pointed out, at their lowest are marked level 5, which means you can start slotting them at level 2. Homecoming has added an Upgrade button in the enhancement manage screen, and as long as you have the corresponding INF (cash) you can upgrade anything slotted to the highest level your current rank permits. For my personal play style, I've determined that level 38 is that tipping point where vendored Single Origins have less oomph than crafted enhancements, so personally, that is the moment I stop upgrading the SO's and go to level 40 crafted enhancements. I mentioned this recently on another returning player's thread, but travel has changed for the better in Homecoming. You still have the train stations and the T.U.N.N.E.L system (swirly portals usually near train stations, but not always). The Homecoming Development team aided players by creating the Fast Travel "button", a type of accolade that you can drop into one of your powers trays. It acts as a pop-up menu, allowing you to access a variety of travel abilities that would normally take up several spaces in your powers trays. To acquire the Fast Travel, you have to tag all the explorations badges in a zone. So if in Atlas Park, find all the exploration badges there, and in addition to the badge for accomplishing all that, you'll unlock the Fast Travel feature. You'll find it under "Accolades" in your powers listings. It is dark green. Simply drag it to a spot on your powers trays, and click it to access it's special menu. Upon opening the Fast Travel, you'll find several travel options including Ouroboros Zone travel and the "Long Range TP Zone Check" at the bottom. This latter one, when moused over, highlights sub-menus menus such as Paragon City and Rogue Islands. These in turn have their zones listed. Every time you find an initial exploration marker in a different zone, it will highlight and unlock that zone for you allowing fast travel to it via a teleportation. Be aware that there is a recharge time. Access to the time zone, Ouroboros, is no longer restricted to level 14 and up. Ask in Atlas Park for someone to drop an "O-Portal" to allow you to get in, and get your own power tray access to Ouroboros, which is another way people travel quickly through the game, popping into the O, and exiting to one of several destinations. (Be sure to grab the badge while there. The marker is at the top of the structure.) Other features under the Fast Travel may be grayed out, and will unlock either through something earned, such as Day Job badge rewards, or by acquisition from the P2W vendors. In case you don't recall these, P2W vendors appear in key zones. The three training zones have them. There's one in Atlas Park to the side of the Atlas Statue, by the fountain. Another is in Pocket D. While you're visiting the P2W vendor, you'll likely want to grab everything free from them under the category "Prestige Powers". Some are "either this one or that one" choices so be sure to read the descriptions. There's some nice fighting powers there to help a novice character. You may also wish to grab the free Prestige Enhancements, which, though not as powerful as the Single Origin enhancements sold at standard vendors, do provide some nice procs up until level 22. Lastly, you'll likely want to look at the Temporary Powers at the P2W vendor. There's many useful things, like jetpacks, that cost the game currency INF, but there's also free experience boosters under Temp Powers/Buffs/Experience Boosters. One hour each, and you can requisition up to eight at a time. Although jetpacks cost something, I like to keep one as an emergency travel spare, just in case my travel powers are ever interrupted. Another change to the game is in the Atlas Park area. If you look to the buildings to the left of the Atlas Statue, a new building has replaced the old Architect Entertainment building. This building houses access to the "secret" Fort Trident sub base. Within you'll find all manner of things: Back Alley Brawler is trainer there. All the Blue-Side Task Forces have a setup option there, there's crafting tables, BOTLER, at several other things. Take a look around when you have a chance.
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I realize this is an observation, not a scientific study, but it appears that the Kill Skuls badge may be bugged. I was taking my latest creation through Perez Park tackling large mobs of Skulls for the badge and began to realize it was taking far longer than the number I was mowing down suggested. I began to keep closer count of each group and found it was not counting a few on each mob. At 474, for example, I carefully counted out a group of 12 and took them down only to find 10 were counted. At other times I'd find up to 4 not counted. I took into account the bosses that count for the Bonecrusher badge, just in case they didn't count also for the Kill Skuls badge. The miscount was happening on large mobs with no bosses though as well.
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Yes, that was intriguing. Especially as it appears that whoever reprogrammed it gave it a significant memory upgrade. Commando droids were probably the second smartest level of Separatist droids, but this one performs at a level of personality and intelligence that rivals the tactical droids, possibly surpasses them, and is definitely more refined in speech. ND, "Andy", also is odd because it has a large unrepaired scar. You'd think if someone went to such trouble to give it a serious upgrade, they'd also repair the chestplate, but perhaps it is a recent scar. I also note that it has a restraining bolt. I wonder if the use of that / potential loss of that will be important to the plot. I like that recent Star Wars has been making a good effort to show the recycled use of Separatist droids after the Clone Wars ended.
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It appears to be the Star Wars equivalent of a black pearl. I wonder how long it will be before someone points out that this basically encourages giving pets small choking hazards? I'm intrigued by what I've seen. I do think that rancors have been dreadfully overused in Star Wars, and I consider the appearance of one in the trailer to be a negative point, but a small one. The SW universe is vast and many monsters have been shown. It would be nice to tap one of these others for the role of boss-fight threat. I'm curious to know if this will be canon or not.
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Looks good. This is not something I normally work with, other than an occasional slash command, so I might be a reasonable test for the uninitiated. I have one suggestion and one question/suggestion. 1. Suggestion: People are notorious for skimming text. The warning appears at the end, and although the word "warning" is emboldened, it seems like something that might be inadvertently skipped over. Might I suggest changing the text color to red (maybe underline it for our colorblind friends), and/or move the warning to the top of the discussion. Wiki governance may have guidance contrary to that. If so, I just don't know the guildlines. 2. Is there a "most used" list that could either be linked to or recorded? This would be outside of the slash commands, of course, which I see you've linked to.
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Let's name these places on the boardwalk in Talos
Techwright replied to JasperStone's topic in General Discussion
I think I'd prefer Baby Beluga's Toys and Gifts: Everything a single uncle or aunt needs to endlessly annoy their sibling parents. (Sale this week on catchy kids songs CDs and toy xylophones for toddlers.) 😁 -
Star Wars: Outlaws has been announced and has a pre-alpha game demo. Anticipating a 2024 launch. Some reviewers have compared it to both the Uncharted series and Jedi: Fallen Order/Survivor series. It's being called "the first ever open world Star Wars game". Nix, the cute critter of the game, is more than just a pretty face. He'll be an intrinsic tool in the player's quest to survive, as the demo demonstrates. I suspect he's going to be every bit as popular as Jedi: Fallen Order's BD-1. I'm sure the plushies are already been sewn. Reveal: Gameplay demo:
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Let's name these places on the boardwalk in Talos
Techwright replied to JasperStone's topic in General Discussion
And keep in mind that the Tiki Bar was a recent addition. There may be older, established business in these shops that has nothing to do with entertainment. Looking at Google Maps in the area of Rhode Island were allegedly Paragon City would reside, I don't find much in the way of beachside business, certainly nothing looking like stores right at the beach. It makes sense. In the real world, they'd be subject to whatever storm pounded the beach. Most beach areas on the map are designated parks and the shops are well inland from them. Restaurants, often treats and dessert restaurants, remain the one constant. That also includes a few bars/beer gardens, though these remain a step away from the beach. There's also a trio of I've also seen a coffee shop or two. In the odds and ends department, I've seen a small aquarium and a sailing school. The latter sounds promising, though I'd figure that would be closer to docks somewhere, probably Kallisti Wharf or maybe Founders Falls. I did find a general store, a clothing store, a gym, and a gift shop just a stone's throw from the water, and all those sound like possibilities for the area. Of all those, the gym sounds like the likeliest possibility, so maybe an Adonis Fitness Center? You might even have the Warriors working out there then moving to the adjacent beach to work on their tan while training in the warm months. -
I only know Paget's work through the serious "Criminal Minds" show. Matt Frewer, on the other hand, would be perfect. If as TV, it would be a bit of a meta joke, since his Max Headroom only showed on a TV screen.
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*hoorgb* boy...
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Maybe instead of running to call boxes we add a bit of a look to the city and instead we run to the word-on-the-street guys? Joe standing in front of his pizza parlor, Madge taking a smoke outside her hair salon, Ol' Ben the chess player sitting at a park chess table, that sort of thing. (Though, Ol' Ben gotta be mighty tough to just hang out in the parks these days.)
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Not to be "that guy," but...
Techwright replied to TheOtherTed's topic in Comic, Hero & Villain Culture
Same. While the original wasn't bad, and had some really shining moments (mostly involving a crab), the character of Ariel never stood well with me. Must have something to do with being the firstborn in a classic psych sense: following the rules, straighten up and fly right, yadda yadda. So is the current movie's struggle in any way due to the remnant effects of the COVID pandemic? -
Suggestions for Chest Details: 1. Make the left coat pocket chest details an option in lieu of using the center panel ones on clothing other than coats. I'd love to see it as an option on the "spandex" tights, for example. 2. Make the same but offer it on the right chest as an option. 3. Make both chests as options, but also allow asymmetrical setup, like we do gloves. That would allow players to select two visuals to describe their characters, like fire/ice blasters using both fire and snowflake graphics. 4. Also offer these on the upper arm, and like suggestion #3, make it an asymmetrical setup. 5. Offer the arm versions suggested in #4 to work with either the dual chest versions of #4, or the original centered chest detail, or neither. And lastly... 6. Offer a split-look chest detail or a double image detail for a variety of powersets that work together. A couple of hashed-together examples:
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That would be Tales of the Isles, would it not? 😉
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This is a surprisingly interesting choice. As one who has been both in the past of the city and the present, and has both mystery and a pulse, I could see this. For me, it doesn't hurt that one of the possible voices I associate with him is Jeffrey Wright aka "The Watcher" in the MCU. Yeah, I can't see him as a neutral storyteller. I'm just glad no one has suggested Ms Liberty, yet. I thought that might happen due to her work with the "uninitiated" as I previously put it in the OP. I personally find her too polarized in viewpoint to handle the task. I'd not considered one of the "faceless" masses from the city when thinking on the question, but this and the other such comments have me thinking that might be a great thing, especially if they took turns as narrators. True, and like Dark Watcher, he seems to have a finger on the pulse of all. It's an interesting choice, though I'd imagine he'd be a louder choice than Dark Watcher. I could see that for Red Side stories.
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Let's name these places on the boardwalk in Talos
Techwright replied to JasperStone's topic in General Discussion
That's just so wrong. Pass me the malt vinegar. That's just Wong, too. There used to be a unisex hair salon in my hometown back in the 1970s called "The Golden Fleece". Considering some of the hairstyles back then, I thought it appropriate. The pet store for Circe. Definitely. I was going to suggest a store with Proteus in the name, since in classical Greek myth, Proteus was found on the sand by the shore, but since there's a notable villain by that name... Maybe Procrustes' Adjustable Beds - "We've got adjustable beds for any size, or we'll make it so!" Pygmalion Art Gallery (or possibly stone cutters) -
Let's say the unexpected happens and someone makes an animated series of City of Heroes, an anthology of sorts with the stories of different characters. Like Marvel's animated What If...? series, there'll be a guide/narrator, a friendly personality, someone who is the natural person to introduce the uninitiated and who knows all there is to tell of Paragon City. What character in the lore do you think comes closest to that role, basically the Voice of the City? I've a thought but I'll withhold it to see what others say first.
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Let's name these places on the boardwalk in Talos
Techwright replied to JasperStone's topic in General Discussion
Perhaps Tolkien then? Sea-Longing: Beach and swimwear, scuba and boat supply If it must be Greek mythology then call it Poseidon's Adventure Also, The Sea-wich: subs, sandwiches, and wraps -
Let's name these places on the boardwalk in Talos
Techwright replied to JasperStone's topic in General Discussion
It's in the lower shot to the viewer's left. EDIT: "Acropolis" something. The Greek retail culture in my hometown always has something named "Acropolis". -
A coworker and fellow gamer told me. He knew I often spoke of CoH fondly. We worked in a hospital IT department, and I'm guessing he step away to have his hearing checked as I definitely tapped my sonic blaster potential with a "NO WAY!"
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I missed this game, happy it is back.
Techwright replied to OverkillEngine's topic in General Discussion
Sure thing, and be sure to stick to the Homecoming wiki. One of the other ones out there allegedly has integrity issues of the malware kind. -
I have to wonder if the announcement this year that mainline Star Wars is beginning to back up lore-wise into the High Republic era (predecessor to anything currently filmed) and even to James Mangold's announced "first Jedi" movie, might have an influence on this game. True, the game story predates even the High Republic Era, but with the addition of the "first Jedi" movie, that creates a set of lore brackets that will make the game increasingly be seen as Extended Universe/Legends material, which there's already enough there to make it so, collected over a decade plus. That combined with the game's age might be a reason to consider putting it to pasture. Personally, I've been amazed at the game's tenacity. I scan YouTube for reactor channels occasionally, and I'm impressed with the steady trickle of reactors just finding the game's promotion animations, which play more like mini movies. There's a clear love for the game, despite some clunky, poorly-aged choices like heavy grinding and really, really long travel sequences. I'm also curious to see if this heralds the creation of a new Star Wars MMO, one that will run concurrent to the official lore, and holds moderns standards for game design.