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Darkir
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This Villain build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Corruptor Primary Power Set: Psychic Blast Secondary Power Set: Pain Domination Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Dark Mastery Villain Profile: Level 1: Subdue -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(9), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(39), Thn-Dmg/EndRdx/Rchg(39) Level 1: Nullify Pain -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(3), NmnCnv-Heal/EndRdx/Rchg(5), NmnCnv-Heal(7), NmnCnv-Regen/Rcvry+(7) Level 2: Psionic Lance -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(11), StnoftheM-Dmg/ActRdx/Rchg(11), StnoftheM-Dmg/EndRdx/Rchg(13), StnoftheM-Dam%(13) Level 4: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(5) Level 6: Psychic Scream -- Artl-Acc/Dam(A), Artl-Dam/End(25), Artl-Dam/Rech(25), Artl-Acc/Dam/Rech(36), Artl-Acc/Rech/Rng(36), Artl-End/Rech/Rng(37) Level 8: Hasten -- RechRdx-I(A) Level 10: Boxing -- Empty(A) Level 12: Will Domination -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(19), SprMlcoft-Acc/Dmg/Rchg(19), SprMlcoft-Dmg/EndRdx/Rchg(21), SprMlcoft-Acc/Dmg/EndRdx/Rchg(21), SprMlcoft-Rchg/Dmg%(23) Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-EndRdx/Rchg(15), UnbGrd-ResDam/EndRdx/Rchg(17), GldArm-3defTpProc(17) Level 16: Enforced Morale -- Empty(A) Level 18: Psionic Tornado -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(37), SprScrBls-Rchg/+End(37), SuddAcc--KB/+KD(40), FrcFdb-Rechg%(40) Level 20: Soothing Aura -- Pnc-Heal/+End(A), Pnc-Heal(49) Level 22: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(23) Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel/EndRdx(40), BlsoftheZ-ResKB(43) Level 26: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(27), GssSynFr--ToHit/Rchg/EndRdx(27), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(33) Level 28: World of Pain -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Max HP%(31) Level 30: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(46) Level 32: Psychic Wail -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Acc/Rchg(33), Obl-Dmg(33), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(34), Obl-%Dam(34) Level 35: Anguishing Cry -- RechRdx-I(A), AchHee-ResDeb%(36) Level 38: Painbringer -- Prv-Absorb%(A) Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43) Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-EndRdx/Rchg(45), UnbGrd-ResDam/EndRdx/Rchg(45), StdPrt-ResDam/Def+(46) Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(47), SprAvl-Acc/Dmg/Rchg(47), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(48), FuroftheG-ResDeb%(48) Level 49: Oppressive Gloom -- RzzDzz-Immob%(A) Level 1: Brawl -- Empty(A) Level 1: Scourge Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Health -- Mrc-Rcvry+(A) Level 1: Hurdle -- Empty(A) Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(46) Level 49: Quick Form Level 30: Speed Phase Level 50: Agility Core Paragon Level 50: High Pain Threshold Level 50: Marshal Level 50: Invader Level 50: Born In Battle ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1461;702;1404;HEX;| |78DA6594594F135114C7EF7466282DC55A0B056447B61618D12FA00124512129E01| |65F9A49372662DBB425812797C42FE08B4F6CC63571FD08068DC6178D98B8E09BCF| |A80F6ADCC7D339FF2B354C66F29B7BEE3DFFB3DC3B333E37E24BA546F70BC53F3C6| |3160AB1E16C3E3F9B2B66F3FAB899B6E2AAA0CB4D4FCBBF89D8A49949271346B430| |1F9FB6E2B121F22B964D0FCDA65246D4B432B191EC692B6316AD6C46F8A3D9EC8C3| |1963413C97C61DACA799DF1542E994C543BAFA3567ABA6865D23EB9304783C0819C| |153746CCFCA9D8380549E6E7EB29956E7A566B84BC6C5D2C10F668A272115C62762| |F832BE065E69A8FA848E709C531BA26C129A676845971143CC67C489115386BCA33| |56F43E075F307D6BE04B66805AA8C249516B4A4A1EA1D5321F91A22E6BD155DDF1A| |8D7409DB9AB0274333B2B991DA4EC86B270F709475121A3078AC263D3251E53902A| |5973D52DD571DE711BBCC3ACB90BDE6386EE3355D2AB9635577F66E3B62FE057E6F| |66FE05EE62BEAB25F26E1779278424904A44EA053E34ABAC030B3E73D78C1E5F035| |E90465EF82ED2C3ED8A6720F29B35A39598BC686D0D8104DD661D2550763CF3ACB4| |6DE3183B4A88137D4D61BAEB071E755F01AB3E53A7883D97693F986726B4404B511| |8D6942639AD09096EF2AB64E8866344469461A0348E329B5A655EE4FAB8D30BFC09| |FCCF6DFE01F50B0F25B4AA30335281D3804BB1ED0A2A026D669B24B9E90AE0DF638| |4BE8559C8FC0D67B211F46B830C284112682742208778ED027B7B10F55F7A3EA7E1| |C877E543F50DA81668F384F4343463416788F8D457089B97B195C01F7B1C819C220| |0A1483732545EAAFB6F90FA0BB74C00E6ACE979D2899ECB1ADF3514D7EF864521CD| |38677F36780551FFF331DA2B71E4D7CD8BAEE53994911175D4EDB072E71B30E4728| |6584B257239B5B6FFF08D102B8D9C7BD658393E58313E58389F2C15F7E6AF33E| |-------------------------------------------------------------------|
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My water/cold corruptor is calm and measured, able to handle hard threats and cimmorrean missions with practice, but my fire/kin is power incarnate and way more hectic. I'm working on the fire/kin atm, trying to figure out the best way to keep it safe from holds after the RoP nerf, and generally trying to figure out one build to recommend to people. Spring attack sucks btw, so that idea is out. They changed the values for the -res in cold though didn't they? It might work better as a defender now, I'll have to look at the math. Ideally, you'd have a water/cold and a fire/kin together one using ageless and the other using clarion, you should be able to all the content in the game as a duo incredibly quickly, things would melt. @StriderIV
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Hi, sorry, I haven't been playing at all for several months now and have not checked the forums. The devs nerfing RoP for contrived reasons despite all the protests and community feedback against it (why not raise other powers up to it's level, etc.) Really left a bad taste in my mouth. So the short answer is yes, of course. Leveling up we want to 3 slot all our defense powers with endurance reduction and defense (lotg), make sure we have panacea, miracle, and numinas in health, and then 3 slot stamina with 2 end mods and a performance shifter. That should help out our endurance issues. We can also slot end an end proc in our heal (theft of ess nice I think)? Then another end proc from our corruptor ato. This should have us covered for end as we level.
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The single target damage of this build is not very good, but it really shines with AoE. Even on ST try to make sure that sleet is double applied and that you are focusing on the bosses after you soul drain a group. I run this on +4x8 everywhere and I can do that solo without too much time as long as I make sure to stack sleet and focus the bosses down after soul drain.
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I would at least consider something like this to make your defenses and resists at range very solid. You'll be capped at melee too with some team buffs and you can use the FF recharge procs for more overgrowth. This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Natural Corruptor Primary Power Set: Water Blast Secondary Power Set: Nature Affinity Power Pool: Leadership Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Dark Mastery Villain Profile: Level 1: Aqua Bolt -- SprScrBls-Dmg/Rchg(A), SprScrBls-Acc/Dmg/Rchg(3), SprScrBls-Dmg/EndRdx/Rchg(40) Level 1: Corrosive Enzymes -- EndRdx-I(A) Level 2: Water Burst -- SprScrBls-Acc/Dmg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(3), SprScrBls-Rchg/+End(9), PstBls-Dmg/EndRdx(40), FrcFdb-Rechg%(40) Level 4: Wild Growth -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(7) Level 6: Whirlpool -- Artl-Acc/Dam(A), Artl-Dam/End(7), Artl-Dam/Rech(34), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(39), Artl-End/Rech/Rng(39) Level 8: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(9), ShlWal-ResDam/Re TP(13) Level 10: Assault -- EndRdx-I(A) Level 12: Dehydrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(13), Thn-Dmg/Rchg(15), Thn-Acc/Dmg/Rchg(15), Thn-Acc/Dmg/EndRdx(48), Thn-Dmg/EndRdx/Rchg(49) Level 14: Boxing -- Empty(A) Level 16: Tough -- GldArm-End/Res(A), GldArm-RechRes(17), GldArm-RechEnd(17), GldArm-Res/Rech/End(19), GldArm-ResDam(19), GldArm-3defTpProc(49) Level 18: Water Jet -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(27), SprMlcoft-Acc/Dmg/Rchg(29), SprMlcoft-Dmg/EndRdx/Rchg(29), SprMlcoft-Acc/Dmg/EndRdx/Rchg(31), SprMlcoft-Rchg/Dmg%(31) Level 20: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(21), NmnCnv-Heal/Rchg(21), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Heal(23), NmnCnv-Regen/Rcvry+(25) Level 22: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(25) Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 26: Hasten -- RechRdx-I(A), RechRdx-I(27) Level 28: Lifegiving Spores -- PrfShf-End%(A) Level 30: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(31) Level 32: Geyser -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(33), Rgn-Dmg/EndRdx(33), Rgn-Dmg(34), FrcFdb-Rechg%(34) Level 35: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37) Level 38: Overgrowth -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(43), GssSynFr--Rchg/EndRdx(43), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(48) Level 41: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(42), StdPrt-ResDam/Def+(43) Level 44: Soul Drain -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(45), Arm-Acc/Rchg(45), Arm-Dmg/EndRdx(45), Arm-Dam%(46), FuroftheG-ResDeb%(46) Level 47: Entangling Aura -- BslGaz-EndRdx/Rchg/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(47), BslGaz-Acc/Hold(47), BslGaz-Slow%(48), Lck-%Hold(50) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Scourge Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Agility Radial Paragon Level 50: Ageless Core Epiphany ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1405;681;1362;HEX;| |78DA6593594F135114C7EF74A694426BADA5509682054A5B90690B68E21622A0C60| |806C1E5B199C8141AB0ADD336913731F133F0E41AD74451133F04311A7D3051A3EF| |EA83CB83C605B51EEEFF084DB8C9E437F77FD69E9E193B3BE25A3AB8302814CFF09| |C5128A486739655CA177396E388512C59C69C2AE838E8695933A5268CECB439A59F| |348AA6951AA2B862EBBA71A8944EEB32D84CED4BA733D94C715E78C673B9397DD43| |4A64CAB3093C9BBE5FD40667AA698C94EBBFE5BF374A99197C9BC694E79F7E733A7| |F411C39A4D8D5111D39A0F5023617A663B049FB24D843521929AB075819108B8BCE| |E23448890748AD3A429D034A593E3A260758CE31FC13772C126EF8F294695416555| |FDAA4A4DFBC6FC0E56FD00B3E46B477EBB5DB5C3A681213BD85905763998D5A097A| |6EC401D9BA34E913D54FB41D761E4DF423E4EF80827FFA63CD5ACE59AB51785F473| |5D02375D665E01E357C1C43550A17C6E9E91BB4C47A8A47850C1EE49A2EAE601663| |F779160C6C1441F78863AF172ACF72EB4A67B60CB12F33ED8FA80F9107C4AB13E8E| |F51D55A45637C19C04EB8F318F838113A0463DFB11ABF87972019E5C3DD91A78620| |DACB593D6C8FE8D3D986213F309F5D1CCFECD8BD8800EF20F624A4AF00DB4D6B760| |81FCDB78FA6DFD369963EB00733B730718EA63F2669DA39FDEAE2832B67D856BFD6| |6FE61FE053BCB4C81793DA7BA619E57F83AF276DD00BB6F326F81BDB7C1F81DE458| |A01451C46A51DEE8186F748C3739F613EC5E1D5ED029CED3B5877BEDD9897CDB763| |17733F770BDBDA8D33B881CCFA8579DEBE92FC916D484FE8AF9028CBF0693BF105B| |47334FF06626FCF89F5BB48A2F5A6EEBA1550599CBA31BACE3DADAD72E14A97CAC2| |145A9543E572A21F4FB6983D7974A85B7E25DFD5ABDF2FB8AF70F15EFF2AC9090E4| |26177DF4CEC67FAEADE3DF| |-------------------------------------------------------------------|
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When building a corruptor you have to ask if you want to depend on your team for your survivability and go for all recharge and damage or do you want to be a dps/tank hybrid in your own right. I almost always choose the latter for my builds, I sacrifice recharge and procs for defense and resistance. I think this is completely worth it because it allows me to solo very hard missions and not die in teams (I also always remember that my dps is 0 when I'm dead).
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(old version and post here when RoP was still usable, new ideas in first post) My old Kintank builds had a problem, I keep getting hit by pure damage type ranged attacks. This could not stand ladies and gentlemen, how could I be a Kintank if I kept getting hit from accross the room? Forcing me to heal myself more often than I'd like (healing is lame guys, I want to pew pew). I set out to rectify this situation. This is the newest build and now we have damn near softcapped ranged and fully capped s/l defense. This essentially makes us softcapped to 90-95% of all the attacks in the game because almost all melee attacks have an s/l component and most AoE attacks have a ranged/melee/s/l component. We still get good resistances and mez protection from rune of protection, but now even less attacks get to even hit us in the first place. With two siphon speeds up we have perma hasten. We also are at the acc cap to +3s and our repel still provides knockdown mitigation while proccing the +100% FF recharge IO. This build is capable of handling almost all content solo at +4x8. Dark Astoria at +4x8 is a little more difficult because you need to use some purples, but it is very doable. If you want to solo +4 AVs then you'll want at least aim, if not siphon power also. Once you have fulcrum shift, siphon power becomes useless outside of AV/GM fights, so I don't take it. Oh, and yes you can get more ST dps on hard targets with flares over fireblast. I take fireblast because I pretty much exclusively use fireblast/flares to kill runners when scourging is very likely and with fireblast I only have to cast it to kill +4 things most of time, but with flares I need it and something else. Oh! And of course we are at the movement speed cap with sprint+ninja run+siphon speed so I do not find that super speed is necessary. In comparison to the previous build we lose some resistance, but gain the ranged softcap and get 10% more recharge to boot. So, yeah, new and improved Kintank build: Hide contents Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic Corruptor Primary Power Set: Fire Blast Secondary Power Set: Kinetics Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Power Pool: Sorcery Ancillary Pool: Mace Mastery Villain Profile: Level 1: Fire Blast -- SprScrBls-Dmg/Rchg(A), SprScrBls-Acc/Dmg/Rchg(17), SprScrBls-Acc/Dmg(17) Level 1: Transfusion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(11), NmnCnv-Heal/Rchg(13), NmnCnv-Heal/EndRdx/Rchg(13), NmnCnv-Heal(15), NmnCnv-Regen/Rcvry+(15) Level 2: Fire Ball -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(3), Rgn-Acc/Rchg(3), Rgn-Dmg/EndRdx(9), Rgn-Knock%(11) Level 4: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(5), ShlWal-ResDam/Re TP(7), Rct-ResDam%(7), Ksm-ToHit+(50) Level 6: Rain of Fire -- Artl-Acc/Dam(A), Artl-Dam/End(9), Artl-Dam/Rech(23), Artl-Acc/Dam/Rech(48), Artl-Acc/Rech/Rng(48), Artl-End/Rech/Rng(48) Level 8: Boxing -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/Rchg(21), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36) Level 10: Siphon Speed -- Acc-I(A) Level 12: Hasten -- RechRdx-I(A) Level 14: Tactics -- HO:Cyto(A) Level 16: Tough -- GldArm-End/Res(A), GldArm-RechRes(34), GldArm-RechEnd(37), GldArm-Res/Rech/End(37), GldArm-ResDam(39), GldArm-3defTpProc(39) Level 18: Blaze -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(33), SprMlcoft-Acc/Dmg/Rchg(33), SprMlcoft-Dmg/EndRdx/Rchg(33), SprMlcoft-Acc/Dmg/EndRdx/Rchg(34), SprMlcoft-Rchg/Dmg%(34) Level 20: Speed Boost -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(21), PreOptmz-EndMod/Acc/Rech(23), PreOptmz-EndMod/Rech(27), PreOptmz-EndMod/End/Rech(27), PreOptmz-EndMod/Acc/End(29) Level 22: Weave -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx/Rchg(25), RedFrt-Def/EndRdx/Rchg(36), RedFrt-Def(37), RedFrt-EndRdx(39), LucoftheG-Def/Rchg+(50) Level 24: Spirit Ward -- Prv-Absorb%(A) Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(40), StnoftheM-Dmg/ActRdx/Rchg(40), StnoftheM-Dmg/EndRdx/Rchg(40), StnoftheM-Dam%(43) Level 28: Mystic Flight -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(29) Level 30: Rune of Protection -- RctArm-ResDam/Rchg(A), RctArm-EndRdx/Rchg(31), RctArm-ResDam/EndRdx/Rchg(31), RctArm-ResDam(31) Level 32: Inferno -- Arm-Dmg/Rchg(A), Arm-Dam%(45), Arm-Acc/Dmg/Rchg(46), Arm-Acc/Rchg(46), Arm-Dmg/EndRdx(46), FuroftheG-ResDeb%(50) Level 35: Scorpion Shield -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(36) Level 38: Fulcrum Shift -- Acc-I(A) Level 41: Transference -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(42), PreOptmz-EndMod/Rech(42), PreOptmz-EndMod/Acc/End(42), PreOptmz-EndMod/Acc/Rech(43), PreOptmz-EndMod/End/Rech(43) Level 44: Repel -- EndRdx-I(A), FrcFdb-Rechg%(45), SuddAcc--KB/+KD(45) Level 47: Increase Density -- StdPrt-ResDam/Def+(A) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Scourge Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(5) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(25) Level 50: Agility Core Paragon Level 0: Invader Level 0: High Pain Threshold Level 0: Born In Battle Level 0: Marshal Level 50: Pyronic Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Banished Pantheon Radial Superior Ally Level 50: Ageless Core Epiphany Level 50: Assault Radial Embodiment ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1582;749;1498;HEX;| |78DA6594DF4F526118C7DFC33980208806888AA420282020A4D6FA35372D5BA99B3| |FFAB56E1CC3239ECD0903DCEAB28BEE535BFE0D6D65F57FB4B4F4A2ADEEBA6C565B| 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Savage/Bio Stalker (Strigolina the Little Vampire)
Darkir replied to Steampunkette's topic in Stalker
This is what I use: -
For your build ideas, I'd do something like this. Endurance is probably going to be a problem though. @Snarky This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Technology Corruptor Primary Power Set: Dark Blast Secondary Power Set: Dark Miasma Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Power Pool: Flight Ancillary Pool: Mu Mastery Villain Profile: Level 1: Gloom -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(13), Apc-Acc/Rchg(13), Apc-Dmg/EndRdx(15), Apc-Dam%(15) Level 1: Twilight Grasp -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(7), NmnCnv-Heal/Rchg(7), NmnCnv-Heal/EndRdx/Rchg(9), NmnCnv-Heal(9), NmnCnv-Regen/Rcvry+(11) Level 2: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(3), StnoftheM-Dmg/ActRdx/Rchg(3), StnoftheM-Dmg/EndRdx/Rchg(5), StnoftheM-Dam%(5) Level 4: Tar Patch -- RechRdx-I(A), RechRdx-I(29) Level 6: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(11), ShlWal-ResDam/Re TP(33), Rct-ResDam%(34), Ksm-ToHit+(40) Level 8: Tenebrous Tentacles -- SprScrBls-Dmg/Rchg(A), SprScrBls-Acc/Dmg/Rchg(21), SprScrBls-Dmg/EndRdx/Rchg(21), Rgn-Dmg/EndRdx(25), Bmbdmt-+FireDmg(27), PstBls-Dam%(27) Level 10: Hasten -- RechRdx-I(A) Level 12: Night Fall -- SprScrBls-Acc/Dmg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(19), SprScrBls-Rchg/+End(19), PstBls-Dam%(23), Bmbdmt-+FireDmg(23), JvlVll-Dam%(25) Level 14: Boxing -- Empty(A) Level 16: Shadow Fall -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(17) Level 18: Hover -- LucoftheG-Def/Rchg+(A) Level 20: Fearsome Stare -- GlmoftheA-EndRdx/Fear(A), GlmoftheA-Acc/EndRdx(46), GlmoftheA-Fear/Rng(48), GlmoftheA-Acc/Fear/Rchg(48), GlmoftheA-Dam%(49) Level 22: Tough -- GldArm-End/Res(A), GldArm-RechRes(29), GldArm-RechEnd(31), GldArm-Res/Rech/End(31), GldArm-ResDam(31), GldArm-3defTpProc(33) Level 24: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(33) Level 26: Life Drain -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(34), SprMlcoft-Acc/Dmg/Rchg(34), SprMlcoft-Dmg/EndRdx/Rchg(37), SprMlcoft-Acc/Dmg/EndRdx/Rchg(37), SprMlcoft-Rchg/Dmg%(40) Level 28: Petrifying Gaze -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(43), BslGaz-EndRdx/Rchg/Hold(43), BslGaz-Acc/EndRdx/Rchg/Hold(46) Level 30: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(46) Level 32: Blackstar -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(42), Arm-Dam%(42), FuroftheG-ResDeb%(43) Level 35: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(36), UnbGrd-Max HP%(36), StdPrt-ResDam/Def+(37) Level 38: Dark Servant -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(39), BslGaz-EndRdx/Rchg/Hold(39), BslGaz-Acc/EndRdx/Rchg/Hold(39) Level 41: Electric Shackles -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(45), BslGaz-EndRdx/Rchg/Hold(45), BslGaz-Acc/EndRdx/Rchg/Hold(45) Level 44: Summon Adept -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(47), ExpRnf-EndRdx/Dmg/Rchg(47), ExpRnf-Acc/Dmg/Rchg(48) Level 47: Tactics -- HO:Cyto(A) Level 49: Afterburner -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Scourge Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(17) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Agility Radial Paragon Level 49: Quick Form Level 50: Marshal Level 50: Invader Level 50: High Pain Threshold Level 50: Born In Battle ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1417;685;1370;HEX;| |78DA6594596F125114C7EF85C10A14296DE942C1526C69CB32805BE296266DD5684| |BD2CD25BE10D24E818885B018FBE8A7F04B68D537DF3551E383461B35695DBE805A| |AD261A63C63373FE01924E80DFDCFF3DE7CC7FCEBD97F4ADE9F68DF3B72784744F1| |5B3D56A66AA54A9D4CBB552C5B1A42DE7D74AC5526EDD2AE86AA3EF406336B3905D| |CB692BEA74B6723D334999355F736EB2BEBACA33E942B67A232BDC73A552519DD5B| |22B5AA59A2F941DE678B1AC692B2EF3F65C2197AF15D6724E1E158D61FFD9726159| |6D564DD733697A8E5659EF232B23F46DB7D08F34CCE98A88D320A58876154C300F2| |4C114F3B16CE4D8C4BC34B57D0BE02273FF127889E9B8CC74510989E7C997C2D42C| |AFC0D74CE50DB8C97C42F166FF842EAD5143B30B3FE8A19EDA50CFD62D4DCDE1650| |667AC66FED02E73F41F850514E1B6F05218FEDB461473AE3B0C8E32FB8E5BCC1A3E| |8BCD1CFB1EB1971025DAF979C20E0F1D14EA443F9CC39CDF39068E337B90DF837A7| |D21F624A99E8BBD08974E97784A95DC5C4DBAF1461D78233B457BF0740FB467842E| |74A06B9BBB1CFFC04C7C043F31939F9956AAE385636F8A9DF88F320F1E019360821| |93CCC5428B717FE7AE12F082F9DD4897ED4EDBF8BEEDF033798C3F7C107589587CC| |E79437C09DB00E6C5ACC958ABC05DF31E3EF994EF210C08E086CF1AE8C6F33BB088| |3F03078825771F42473FC14781A3CC3399109F6502384D0CBD04FD60EFD027F837F| |E0DF6842C02E5E483E4986EF11F80EC37718BEC3F05DA7D431C48E213686D818626| |388BD49B151C44677D8A7FA1DDC65267EE09DA91F2AF6857ACCF8A7A1E41E2192D8| |59492FAFBB5F11B874FA18BBED4253D167F7CCCE2938E8A44853F9E2689C5F28DF9| |A8A9443DC9B8E8B24D049FABA277AA755B9C3EEFF92D3146BFA4CA4E15ABFE668EA| |575BEEAFB4DCCFB7DCFF07E5F2DF82| |-------------------------------------------------------------------|
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You need more melee defense if you plan to use dark mastery. I think this might be better (this can be further maximized if we plan to get the alpha incarnate): This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 49 Technology Corruptor Primary Power Set: Dark Blast Secondary Power Set: Dark Miasma Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Power Pool: Flight Ancillary Pool: Dark Mastery Villain Profile: Level 1: Gloom -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(3), SprScrBls-Acc/Dmg/Rchg(3) Level 1: Twilight Grasp -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(37), NmnCnv-Heal/Rchg(40), NmnCnv-Heal/EndRdx/Rchg(40), NmnCnv-Heal(40), NmnCnv-Regen/Rcvry+(43) Level 2: Tar Patch -- RechRdx-I(A) Level 4: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(5), StnoftheM-Dmg/ActRdx/Rchg(5), StnoftheM-Dmg/EndRdx/Rchg(7), StnoftheM-Dam%(9) Level 6: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(7) Level 8: Tenebrous Tentacles -- Artl-Acc/Dam(A), Artl-Dam/End(9), Artl-Dam/Rech(11), Artl-Acc/Dam/Rech(13), Artl-Acc/Rech/Rng(13), Artl-End/Rech/Rng(15) Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11) Level 12: Night Fall -- Artl-Acc/Dam(A), Artl-Dam/End(15), Artl-Dam/Rech(27), Artl-Acc/Dam/Rech(34), Artl-Acc/Rech/Rng(34), Artl-End/Rech/Rng(34) Level 14: Boxing -- Empty(A) Level 16: Shadow Fall -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(17), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(23), UnbGrd-EndRdx/Rchg(25), UnbGrd-ResDam/EndRdx/Rchg(25) Level 18: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-EndRdx/Rchg(19), UnbGrd-ResDam/EndRdx/Rchg(21), GldArm-3defTpProc(21) Level 20: Fearsome Stare -- DarWtcDsp-ToHitDeb/EndRdx(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(43), DarWtcDsp-Rchg/EndRdx(46), DarWtcDsp-Slow%(46) Level 22: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(23) Level 24: Hover -- LucoftheG-Def/Rchg+(A) Level 26: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(27) Level 28: Petrifying Gaze -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(29), BslGaz-EndRdx/Rchg/Hold(29), BslGaz-Acc/EndRdx/Rchg/Hold(31) Level 30: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(33), GssSynFr--ToHit/EndRdx(33), GssSynFr--Build%(33) Level 32: Blackstar -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(47), Arm-Acc/Rchg(47), Arm-Dmg/EndRdx(48), Arm-Dam%(48) Level 35: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37) Level 38: Dark Servant -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(39), BslGaz-EndRdx/Rchg/Hold(39), BslGaz-Acc/EndRdx/Rchg/Hold(39) Level 41: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(42), StdPrt-ResDam/Def+(43) Level 44: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(46), FuroftheG-ResDeb%(47) Level 47: Vengeance -- LucoftheG-Def/Rchg+(A) Level 49: Howling Twilight -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Scourge Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(48) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 49: Quick Form ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1349;648;1296;HEX;| |78DA6593496F525114C7EFE53DA04C050A7480D2160AB480A5AD3BA73469AB466D9| |3DA56B7849457202210A089DD59BF842BA7C471E3DA61A971880B8D366AA25FC161| |A146E3F03CBCF30F34E90B2F3FEE19FEF79C73DF5D3C37EFBC7B746B4648F75C39D| |76864E7AAF5FA46AD59ADDB57B5B562A55AAE163615418F95DE50DB9B5DCE550A5A| |3E339FAB9FC9CE526633D8F1CD6EACAFB367B1946B9CCD09F752B55ACE2C68B9BC5| |66F144B35BBB15EA9695ADE65FC3D522A149BA54AC1C1AB726BE93D5C2BAD4186F4| |B5FA663F953042AFD324F0E826115385985685290E26988F24B9A511631627A5618| |B2D33C756C055F01433759AF9582255E842A609D336E1A23D15D6539597C288535F| |81AF999637CCAE6DA6976666E61C69F64B43C71260BA4D3CD2567D56C5CC792AD36| |E663A2DA095D9DDC58C52A20DBA36D467073DA4EB80AE03BADDD00D423702DD0874| |23D095A4EB42DF2E9D1EF1947671638A6E74E041079E6F8A91D5FB9DD9FF03FCC95| |448CD8B897911DB83D81EC4FA11EBDFCB7C46F13EAE40F13D30F1A9DC634EDC071F| |3255D20F600A01D4D68BDA6CE4EB639FE8836D946C03AC2D073EB046F023F339858| |4B06F689B6C61550CBE05DF3187DE337DA413C64CC2D7397FE806789339720BBC0D| |DE61FA08C398C9F03E935157663F78803979103CC439E7693451298DFDA2BFD936F| |A07FC0BFE63C67450F03C5F505A1C7DC5D157027D25D057027D6D51CA386A1BC779| |25715E499C53F21733D51A6ED8262ED0328DDAD297F8E6EDB90C5E01AF3227AE313| |33338739A63065F5B26C037EF09610AB6297CD1836AFBB6D3AFF5551EEB58F4855D| |DE2575C7ED352C9FEC64913B2D5F3A1629235CCFE471328CA9E2F3AEE8AF3B2D177| |9C22752ED4AF5FFD829D0FE| |-------------------------------------------------------------------| I hate cones, but I included them for you. This doesn't have a full ST attack chain either, but you can still use a bunch of cones like you want.
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*Ahem* I was wrong in my previous calculations, infrigidate even with the agility alpha beats dehydrate with soul drain, but still loses to water jet. New build with this and new sets in mind. This build also has a little more survivability and a lot more ST dmg (chain= infrigidate>dehyrdate>aqua bolt>water jet>infrigidate>water jet). If you don't plan on fighting a lot of AVs you can always swap benumb for super speed or something else. I don't feel I need a travel power most of the time with ninja run+sprint+jet pack. This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Corruptor Primary Power Set: Water Blast Secondary Power Set: Cold Domination Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Ancillary Pool: Dark Mastery Villain Profile: Level 1: Aqua Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(13), Thn-Dmg/EndRdx/Rchg(13) Level 1: Infrigidate -- ImpSwf-Dam%(A), TchofLadG-%Dam(21), ShlBrk-%Dam(23), AchHee-ResDeb%(29) Level 2: Water Burst -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(36), SprScrBls-Dmg/EndRdx/Rchg(36), FrcFdb-Rechg%(37) Level 4: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(5), ShlWal-ResDam/Re TP(43), Rct-ResDam%(46) Level 6: Whirlpool -- Artl-Acc/Dam(A), Artl-Dam/End(7), Artl-Dam/Rech(7), Artl-Acc/Dam/Rech(9), Artl-Acc/Rech/Rng(9), Artl-End/Rech/Rng(11) Level 8: Boxing -- Empty(A) Level 10: Hasten -- RechRdx-I(A) Level 12: Dehydrate -- SprScrBls-Acc/Dmg/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(37), SprScrBls-Rchg/+End(37), Apc-Dmg/EndRdx(39), Heal-I(39), Heal-I(40) Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-EndRdx/Rchg(15), UnbGrd-ResDam/EndRdx/Rchg(17), GldArm-3defTpProc(33) Level 16: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(17) Level 18: Water Jet -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(19), SprMlcoft-Acc/Dmg/Rchg(19), SprMlcoft-Dmg/EndRdx/Rchg(31), SprMlcoft-Acc/Dmg/EndRdx/Rchg(31), SprMlcoft-Rchg/Dmg%(31) Level 20: Arctic Fog -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(21), RedFrt-EndRdx/Rchg(40), RedFrt-Def/EndRdx/Rchg(40), RedFrt-Def(46), RedFrt-EndRdx(49) Level 22: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(36) Level 24: Tidal Forces -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit/Rchg/EndRdx(25), GssSynFr--Rchg/EndRdx(27), GssSynFr--ToHit/EndRdx(27), GssSynFr--Build%(29) Level 26: Tactics -- HO:Cyto(A) Level 28: Benumb -- RechRdx-I(A) Level 30: Glacial Shield -- LucoftheG-Def/Rchg+(A) Level 32: Geyser -- Rgn-Dmg(A), Rgn-Dmg/Rchg(33), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(34), Rgn-Dmg/EndRdx(34), FrcFdb-Rechg%(34) Level 35: Sleet -- RechRdx-I(A) Level 38: Heat Loss -- RechRdx-I(A), RechRdx-I(39) Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43) Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46) Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(47), SprAvl-Acc/Dmg/Rchg(47), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(48), FuroftheG-ResDeb%(48) Level 49: Ice Shield -- LucoftheG-Def/Rchg+(A) Level 1: Scourge Level 1: Brawl -- Empty(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(11) Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(23) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Agility Radial Paragon Level 50: High Pain Threshold Level 50: Invader Level 50: Marshal Level 50: Born In Battle Level 50: Pyronic Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Banished Pantheon Radial Superior Ally Level 50: Clarion Core Epiphany Level 50: Assault Radial Embodiment ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1500;711;1422;HEX;| |78DA4D944B4F135114C7EF303394969652DBF290F26A4B29506A41714B02A831428| |2BAC0B8691A3A9409D0A96D497427267E0657BC8CA24D1475AB318A7BF77E033506| |35518906B59ECEF9CBCC2493DF39E79ED7BDF7CCCC5C9F72EF9E5B1B17927772395| |32AA5278D6271B550368AEA4C26A7CFCB821E07BDA1A385F4A54C3EA765937399B2| |564C4F5054B9CB5A9C585D58484E1ACBD9F494B1A2E73365DDC80BEFAC612C27A7B| |54C562B9616F582C7D4CFEAB9C5B29ECFB94CED7241D3B2EEFF8E05B2FBCE14F4F9| 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|D1261F923CC2F1D53997255FB1C9576DF2459B1C0E58F23BBF257F8A5A72C566AF8| |42DF91FA0E9E6AF| |-------------------------------------------------------------------|
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maybe? This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Corruptor Primary Power Set: Beam Rifle Secondary Power Set: Pain Domination Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Dark Mastery Villain Profile: Level 1: Single Shot -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(42), SprScrBls-Acc/Dmg/Rchg(42) Level 1: Nullify Pain -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(3), NmnCnv-Heal/EndRdx/Rchg(5), NmnCnv-Heal(7), NmnCnv-Regen/Rcvry+(7) Level 2: Cutting Beam -- Artl-Acc/Dam(A), Artl-Dam/End(15), Artl-Dam/Rech(15), Artl-Acc/Dam/Rech(17), Artl-Acc/Rech/Rng(17), Artl-End/Rech/Rng(19) Level 4: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(5), Ksm-ToHit+(31) Level 6: Disintegrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(31), Thn-Dmg/Rchg(34), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(36) Level 8: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(9), GssSynFr--ToHit/Rchg/EndRdx(9), GssSynFr--Rchg/EndRdx(11), GssSynFr--ToHit/EndRdx(11), GssSynFr--Build%(13) Level 10: Hasten -- RechRdx-I(A), RechRdx-I(13) Level 12: Lancer Shot -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(37), SprMlcoft-Acc/Dmg/Rchg(37), SprMlcoft-Dmg/EndRdx/Rchg(37), SprMlcoft-Acc/Dmg/EndRdx/Rchg(40), SprMlcoft-Rchg/Dmg%(40) Level 14: Boxing -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(39), TchofDth-Dmg/Rchg(39), TchofDth-Acc/Dmg/EndRdx(40), TchofDth-Dmg/EndRdx/Rchg(42), TchofDth-Dam%(49) Level 16: Enforced Morale -- EndRdx-I(A) Level 18: Penetrating Ray -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(19), StnoftheM-Dmg/ActRdx/Rchg(21), StnoftheM-Dmg/EndRdx/Rchg(21), StnoftheM-Dam%(25) Level 20: Soothing Aura -- Pnc-Heal/+End(A) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-EndRdx/Rchg(23), UnbGrd-ResDam/EndRdx/Rchg(27), GldArm-3defTpProc(27) Level 24: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(25) Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 28: World of Pain -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(31) Level 30: Super Speed -- BlsoftheZ-ResKB(A) Level 32: Overcharge -- Artl-Acc/Dam(A), Artl-Dam/End(33), Artl-Dam/Rech(33), Artl-Acc/Dam/Rech(33), Artl-Acc/Rech/Rng(34), Artl-End/Rech/Rng(34) Level 35: Anguishing Cry -- RechRdx-I(A), AchHee-ResDeb%(39) Level 38: Painbringer -- Prv-Absorb%(A) Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(46) Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46) Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(47), SprAvl-Acc/Dmg/Rchg(47), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(48), FuroftheG-ResDeb%(48) Level 49: Tactics -- HO:Cyto(A) Level 1: Brawl -- Empty(A) Level 1: Scourge Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 1: Disintegrating Level 49: Quick Form Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1375;679;1358;HEX;| |78DA6594594F135114C7EF746E8142B19696CD2ED0B214288C68E23309A04685044| |17D706B26745A2696B6694BA26FE297F089CDA868A2A88FC62D7C028998B87E05D4| |0777C57A3AE76F6DC2A4CDAF73CE3DFBB91DBF38EA5C3B3C3F2414D7484ACFE7632| |3995C6E2E5BC8E4ECE37AD29C56053DD5F4F59515B1493D9D34E2DAB0A1CFC626CD| |44CA08FED70DCF2512DA846EA663A3995933AD17CC4C5AB8263299943666E871239| |79F31B3B5D6FB54D630E2F5D6CF436672A660A693CE7F07B3F4E23E9835A7B5513D| |772136AEE70B46EE520BE511A6EF43AFC053B4894E29C43E297ABBC06EE6A693D48| |A75C62E8E2B96CC36094E31E50966D549F014F39117A664ABA8764BB64B8276E6EE| |2AB09AD950C37453B3548E6B53BD257F0E211B99C16D1207A4784CFEEDF06F5F109| |65D7091195A62762C832BE035E6132FCFA3645B7DDD66C96A6E803799B5ABE02DA6| |F336334C860ECE4D7144859593137C4A7EEBD0AFBA3BAA75BEF32EB806DE6346EE8| |30F980AF9AD876DFD6942448AEE33E05966E41CB3F73C7330C67C457372713DC215| |E25C9E512E6EF627DDCFB9EE860DA6F705B8C96C79C97C4D7E3C6C233C21CE4BA5B| |C1AE1A7F133CB9ABE805F997BBE83FB99926C9AD1A366CCAF05F36B225D2B62B442| |F686E2FA58A6FA10C38F18FE6FCC206274907D00B506DEF34CD6A9D636CCB30DBBD| |68E5D6BC7AEB563D742D8B51076ED2DC50E23D730E6D8BD4E7E3D52BC235D1772ED| |DAE2F897093D8A62C5EAF9C5F1FB7E83DBE01FE64011146C3B4F88A29751D4D98F3| |AFB515FFF0FE640A9810187B842AF1AE2690B7C2FB5457089B977195C0187D88787| |7A35885E0D1E28FD09A9C22FCBF79E3EF48823B27CCB8B633BB413B27C8F856249B| |66A49A2544A3E564A8E2AD64E7ED871EA53A5E42A7766B5AF1CAF78ACAF9C6DF167| |13A991D35FBE81D930| |-------------------------------------------------------------------|
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The entire time I worked on this, I felt I was trying to thread the needle between defense, recharge, resists, and procs. I tried to get the most of everything I could without sacrificing too much of anything, but I'm not entirely satisfied. I think this will work well considering the passive healing+regen+defense+resists, its not softcapped (first build I've made in a longtime that isn't), but hail of bullets should fix that for a little while. Hasten can be perma when you are mostly fighting groups with hail of bullets and bullet rain (ff procs), but it should be close even against a single target with casts of hail of bullets. Suppressive fire will hit like a truck and you will be able to anguishing cry+soul drain+hail of bullets+bullet rain to do some great damage to groups. You could take the slots out of tactics and play with those slots getting the res procs for 8% res to all at full HP if you feel that is better than 2.5% def to all positions or do something else. I felt that sense s/l res was already way over capped that I would rather have the defense. Anyway, enough chitchat: This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Defender Primary Power Set: Pain Domination Secondary Power Set: Dual Pistols Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Dark Mastery Hero Profile: Level 1: Nullify Pain -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(7), Pnc-Heal/Rchg(9), Pnc-Heal/EndRedux/Rchg(9), Pnc-Heal(11) Level 1: Pistols -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(13), SprDfnBst-Dmg/EndRdx/Rchg(13), SprDfnBst-Acc/Dmg/EndRdx(17), SprDfnBst-Acc/Dmg/EndRdx/Rchg(17), SprDfnBst-Rchg/Heal%(19) Level 2: Dual Wield -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(15) Level 4: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(5) Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7) Level 8: Enforced Morale -- EndRdx-I(A) Level 10: Swap Ammo Level 12: Soothing Aura -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(31), NmnCnv-Heal/Rchg(31), NmnCnv-Heal/EndRdx/Rchg(31), NmnCnv-Heal(33), NmnCnv-Regen/Rcvry+(43) Level 14: Boxing -- Empty(A) Level 16: Bullet Rain -- SprVglAss-Acc/Dmg(A), SprVglAss-Acc/Dmg/EndRdx(19), SprVglAss-Rchg/+Absorb(21), PstBls-Dmg/EndRdx(21), FrcFdb-Rechg%(23) Level 18: World of Pain -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(33), GldArm-3defTpProc(34) Level 20: Suppressive Fire -- NrnSht-Dam%(A), GhsWdwEmb-Dam%(36), UnbCns-Dam%(37), GldNet-Dam%(37), GldJvl-Dam%(37), Apc-Dam%(40) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-EndRdx/Rchg(46), UnbGrd-ResDam/EndRdx/Rchg(47) Level 24: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(33) Level 26: Anguishing Cry -- RechRdx-I(A), AchHee-ResDeb%(27) Level 28: Executioner's Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(29), Thn-Dmg/Rchg(29), Thn-Acc/Dmg/Rchg(34), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(48) Level 30: Super Speed -- BlsoftheZ-ResKB(A) Level 32: Painbringer -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(48), Pnc-Heal/EndRedux/Rchg(49), Pnc-Heal(50) Level 35: Dark Consumption -- PrfShf-EndMod/Rchg(A) Level 38: Hail of Bullets -- SprVglAss-Dmg/Rchg(A), SprVglAss-Dmg/EndRdx/Rchg(39), SprVglAss-Acc/Dmg/EndRdx/Rchg(39), Arm-Dam%(39), Erd-%Dam(40), FrcFdb-Rechg%(40) Level 41: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(42), StdPrt-ResDam/Def+(43) Level 44: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(46), FuroftheG-ResDeb%(46) Level 47: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(47), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--Rchg/EndRdx(49), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50) Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 1: Vigilance Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 10: Chemical Ammunition Level 10: Cryo Ammunition Level 10: Incendiary Ammunition Level 50: Pyronic Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Banished Pantheon Radial Superior Ally Level 50: Clarion Core Epiphany Level 50: Assault Radial Embodiment Level 50: The Atlas Medallion Level 50: Task Force Commander Level 50: Portal Jockey Level 50: Freedom Phalanx Reserve Level 50: Musculature Radial Paragon ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1575;731;1462;HEX;| |78DAAD934B4F135114C7EFB453B0E559CB535AFAA4E5397410342E0889168D09980| |AEACE34230C6562691B5A12DD89899FC0852B9EF1C5C685A2AEFD162EFC06447421| |2A3E329ECEF9D3CE07F02693DFB9E7DE73CF7FCEB977F65EAAF1D595F52921355FC| |A69A55226A52FE9F9457DD535AB658D055119F5F4054EFC998B6B4B4B4A5A33F299| 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Its crap, don't use it after the changes drop. I'll post a different build when I figure out which direction I think is best. *grumbles to himself* power with just 50% uptime with good recharge being nerfed into the ground, even though it takes a 3 power choice investment, two of which I never use, *grumble* ridiculous *grumble* let's all just take maneuvers, CJ, hasten, and weave and never customize *grumble* overperforming power my ass *grumble* melee ATs running around with better survivability and mez protection at all times *grumble* wtf are the devs thinking *grumble* why even ask for feedback if they don't listen to the community *grumble* corrs already in a difficult position finding a place in the game *grumble*