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Everything posted by Solarverse
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Ah okay! I completely misunderstood.
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@The Philotic Knight So quick question, I have two mods that use the exact same files all the way down to the .ogg file names. The reason for this is because I have two mods that use Beam Rifle, one is a custom Beam Rifle SFX Mod, the other is a Mod that makes them sound like Plasma Rifles from the Terminator movies. So if it automatically downloads all the mods, what will happen when it DL's two mods that us the same files? Will it ask the person downloading which mod they want or will it overwrite the mod?
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So after getting my ass chewed for using Dimension Shift today, I feel like maybe the power could use an ever so slight tweak. Here is what happened... The other player's name was abbreviated to conceal identity....since this is not a bash player gripe, but rather a conversation that shows maybe the power could use a slight tweak since we cannot control how other people play. Here was the situation... It was the second to the last mission on the Yin TF, just after you go up the elevators just after the cut scene. Down this long hall, there are 4 total mobs, 2 mobs up front and 2 mobs in the back. My goal was to keep the mobs in back locked in place until the mobs up front could be dealt with, that way the mobs won't over aggro or scatter. So I used Dimension Shift on the mob in the back. I was level 25 at the time. [Team] MF: [BLEEP]ing god [BLEEP}ed dimension shift [Team] Australia Prime: Yeah, what's wrong with it? [Team] MF: piece of {BLEEP} power that ruins ranged attacks. wasted buildup and two aoes [Team] Australia Prime: So you attacked the mob way in back instead of the ones in front of you? Also, if you go inside the bubble, you can attack them [Team] MF: the big clumped together ones? yeah [Team] Australia Prime: There were two grouped up mobs, both mobs were clumped together [Team] MF: clumped as in within visual range or clumped for aoes? [Team] MF: perfect chance to wormhole the two groups together [Team] Australia Prime: If I had it [Team] MF: oof So as you can see, due to this player's choice to skip the mobs up front and go straight for the mobs in the back, he ended up wasting his build up and 2 AoE's. Keep in mind, this is not about what he should have done or what I should have done, this is about two conflicting play styles that honestly, should not conflict with just a slight tweak to Dimension Shift. The tweak that I propose is to give it a 5 second timer before it converts mobs untouchable by players. This gives people a chance to realize the mobs have been placed in DS before they waste their powers...and if they cast their powers at the same time as you cast DS, the initial attack will still go through. If a player can't figure out by this point that Dimension Shift has been used, that's on them, but at least they will not waste their initial strikes. Now, there is a down side to this that I think should be obvious, the caster of DS will take an alpha strike for 5 seconds before the mobs can no longer attack...for this, I suggest a Mag 6 stun for 5 seconds...this will cover the time that the caster is vulnerable to attack by the mob. So the en result, is that the player who did not realize you were going to cast DS, does not waste their powers, and you as the caster will not suffer for using the power and everyone can be happy. P.S. And just found out that I was placed on ignore over it...a bit extreme, but that's pretty harsh when a simple power can cause a player to be ignored by another. Just another reason why it might be a good idea to give it a slight tweak. Just by me using the power one single time was enough to get somebody to ignore me.. So it would seem players are pretty harsh about the ability as it stands...so rather me avoid using it at all, it would be nice to see it tweaked a bit.
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Is mission bugged, or did they dumb it down?
Solarverse replied to cohRock's topic in General Discussion
This is especially helpful in Cavern of Transcendence -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
New Terminator Plasma Rifle SFX Mod for Beam Rifle! Now available exclusively on the CoH Modder Tool! -
Make Dimension Shift and Black Hole worth taking?
Solarverse replied to JnEricsonx's topic in Suggestions & Feedback
What should be done with Black Hole is still up for options. If you think you have a good idea on how to make it better, toss it out there. Chances are it will get debated to death but at the end of the day, it's up to the Devs to decide who has the best idea, or if they use that idea at all and come up with their own. So far Black Hole being made like Dimension Shift seems to be the one tossed out there most. I don't really have a dog in that fight though since I myself don't really have any great ideas on how to fix Black Hole...or rather make it better. I'll leave that to more passionate people than myself on that subject, heh. As far as Dimension Shift goes, what it does is that it phases out the group within the bubble and immobilizes them, however, they are only untouchable if you are outside the bubble. So if the power is used on mobs that get aggro when the Tank is not available (meaning Tank is at his cap aggro limit) to tackle that mob, I toss the bubble right on them, and any player who wants to attack them only needs to enter the bubble to fight them. Once I see the Tank is ready for that mob, I release the bubble on that mob and make them a free for all for the team. It's truly a wonderful and powerful ability that IMO is one of the most powerful CC's in game. Not to mention, it has a bad ass animation! 😉 -
Make Dimension Shift and Black Hole worth taking?
Solarverse replied to JnEricsonx's topic in Suggestions & Feedback
Yeah, bad timing then, somebody literally just brought the subject up just a little over a week ago and the topic is still on the front page. It's better to keep these consolidated if at all possible so that players are not repeating themselves across multiple threads and it keeps the pages from repetitive litter. Generally what I do is check the first few pages and then do a quick google search to see if anything like what I want to speak on is already a thread...I've even been known to necro some threads that are ages old rather than create another topic on the same subject...although I do not suggest doing that, because some people view necroing a thread just as bad as making repeat threads, lol. Just use your best judgement there. 🙂 But yeah, the consensus is, Gravity is good because it does not work like Black Hole since it was changed, it;s actually a very unique and extremely powerful ability that IMO no Grav player should go without and Black Hole could use some love. -
More space for Character Description
Solarverse replied to Solarverse's topic in Suggestions & Feedback
This is a perfect example of how being allowed to have a link to a CoH page for our character stories would be something I am sure a lot of players could get in to. There is so much more detail that could be added yet we have no room for. However, for quick run downs of a character bio, 2000 would be a great limit...adding in the link to the CoH Bio website would just be a huge bonus. -
City of Heroes vs. Champions Online - The Data
Solarverse replied to _NOPE_'s topic in General Discussion
What bothered me most about CO was two main things... They never came out with an Energy Power Set (petty, I know, but my main has always been an Energy Based character, if I cannot recreate an Energy Blaster, I lose interest pretty fast) And most of all, nobody teamed unless they used the queue system to fight the 5 minute battles. When the game was new, people teamed regularly and played the actual content of the game, the stories. Back when you started the game in Canada (or the Desert) you teamed up often, it was great and I loved it. It had the CoH feel to it. Suddenly, they added the Queue system where you go in, kill the boss, rinse repeat for stupid high XP and that utterly killed the PvE experience for me. That pushed me to play solo (because I enjoyed the story arcs) which eventually pushed me to pure boredom. Any time I requested Energy Manipulation for the game, it was always met with, "We have energy, it's called Ice, Fire, Elec and Force" was the answer I got. They just didn't understand where I was coming from, which ultimately lead me to not understand where the game was coming from, which that plus the teaming issues equaled my exodus from the game. City of Heroes promotes teaming like no other game I have ever played, and that is the primary reason I love this game with so much passion. This game puts the Multiplayer in the word MMO unlike no other game out there. And the majority of the player base for this game are people I would hang out with and drink a few with...which for me is rare, because I am not the world's biggest fan of people in every day life. This game brings forth like-minded people unlike any other...and for this, I will always have this community's back. -
Make Dimension Shift and Black Hole worth taking?
Solarverse replied to JnEricsonx's topic in Suggestions & Feedback
There is literally a thread just like this one in which many of your issues have already been addressed . Why did you feel the need to create yet another identical thread? -
More space for Character Description
Solarverse replied to Solarverse's topic in Suggestions & Feedback
Well yes, there will always be somebody asking for more. So I guess the next question is, how much space is reasonable? 1500 characters to me, for a game like this, is not very reasonable. I think it's close though, for me personally I think 2000 is right on the money. However, that same statement of "there will no doubt be people yet again asking for more" can be applied to every single request made on this forum...and I do mean all of them. No matter what people ask for, it's never enough. So should we apply that statement to every single request that comes down the pipeline, and just leave it at that, or do you think increasing it to 2000 is actually a reasonable request that can be seen as a delightful QoL and very much productive to the game? I see "people will just want more" as the most common hard stance toward almost any request made on the forums these days...and to a certain point of view, this is the white and black with no grey area way of seeing things. Let's be honest here though, this is an MMO and MMO's grow...I don't see this particular request asking for a little extra space to type your biography as a negative request, but rather a step in the right direction to help see the game grow; albeit in a very minor way, however, this would be a small way to help the game grow when seen through my mind. No matter what request comes down the pipeline, we can easily brush that request off with "people will just ask for more." So I guess the question remains would be, is this a reasonable request which would be a positive way to help the game grow, or a negative one? Edit: Edited for clarity -
All is well, went to Echo Atlas and there she is. Getting her out now, thanks all, lol.
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Trying to get her to use it now. She is indeed in Echo Atlas
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I suspected that she was actually in Paragon Chat, not Excelsior, but she is even clicking the Excelsior Server and still ending up in a ghost town. I just realized there is no Echo Atlas Park...so now what I am wondering is if she is stuck in an instance of Atlas that no longer exists?
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UPDATE My friend was stuck in Echo Atlas Park, once I figured out where she was, it was just a matter of time getting her out. Thanks for everyone's help. Friend is clicking Excelsior server, enters and is in Atlas, but nobody else is around. I told them they are probably in Echo Atlas, but when they go to the train to switch maps, they get red letters telling them they cannot use the train. Their Manifest is right, they even get Excelsior as an optional server, yet they are stuck in some solo Atlas. Any ideas?
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Just stumbled across a video I recorded back on live (hacker)
Solarverse replied to Solarverse's topic in General Discussion
It's an old account I made years ago just for that upload. I don't even have access to that youtube account anymore. It says I uplaoded it back in 2007...and I don't know if that upload was immediate or if I reuploaded it later on. Some of the costume pieces I am seeing suggests after issue 7 at very least which was June of 06, just shortly after CoV came out. I am also wearing Villain costume parts, which means it took place after heroes were granted access to villain parts. I think that happened in issue 7 as well. -
I honestly can't say. I *heard* that Black Hole is the same it's always been, even the description indicates nothing has changed because it's the same description. Dimension Shift: Location-targeted AoE toggle. This power folds space in an area, immobilizing and phasing all targets within the sphere. Enemies who enter the area become immobilized and phased for the duration of the effect. Allies who enter the sphere's area of effect will enter the phase as well, allowing them to combat phased enemies. Detoggling this power ends the effect, bringing the phased creatures back into the physical world. Maintaining this dimensional distortion is taxing on the user, and cannot be done for more than 20 seconds. Black Hole on the other hand: Opens up a Black Hole to the Netherworld that temporarily pulls in all foes within its grasp. The victims become phase shifted and are completely intangible. They are hard to see, and cannot affect or be affected by those in normal space. Yeah, Black Hole could use some love...but as far as Dimension Shift, I would say that is a great mechanic and the most unique power in game. It can frustrate team mates though, since most players don't understand how it works. Most people think it's the same as the old version. So I save it for mobs that over aggro more than a tank can handle and phase them out while the team works on the other mob. If anyone complains, I explain to them that all they need to do is enter the bubble to attack the mobs. That is usually followed up with, "Oh wow, that is cool...now I'm going to have to make a Grav!" 😄
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More space for Character Description
Solarverse replied to Solarverse's topic in Suggestions & Feedback
I like those ideas. What brought this on, is that I have a German character who goes by the name of Cinderhawk. His costume is of German Flag colors, he was born shortly (within days) after the rise of Hitler, which was all the more reason for his parents to hide the fact that he was born with powers of fire. At the age of 3, his parents fled Germany to America for fear of what Hitler was doing to their country. Once the war was over, his parents went back to Germany because they felt a certain responsibility to clean up after the war had ended and Germany was left in ruins. My character stopped aging at the age of 30, keeping his secrets of fire powers all that time, but his friends continued to age and started noticing and making comments on how my character seemed to stay youthful. When the comments went from being jokes to being closer to accusations, at the age of 42, he left Germany in fear of people learning the truth, he knew he had to leave before it became any more obvious. He went back to America where he discovered a City full of people with powers such as himself, where he had helped Statesman and given his name, Cinderhawk, during his time spent in the Hero Brigade, when the 5th Column attacked. Since then he has been defending Paragon City at every turn and standing up for what is morally right, all the while trying his hardest to stay out of politics or any political affiliations. Now...that is the short version...which explains why I am here making this thread, lol. 😄 -
What's wrong with Demension Shift? I use mine often, especially after they reworked it. As far as it becoming a sleep, please not. Sleeps are pointless unless it is the AoE Elec Sleep that refreshes. Can't say about Black Hole, but Demension Shift is perfect. They are only unaffected if you are standing outside the shift. If you move inside, you phase with them and can attack and be attacked.
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More space for Character Description
Solarverse replied to Solarverse's topic in Suggestions & Feedback
If memory serves, it was actually less at one time. -
This has been suggested since the dawn of CoH, so I figure it's due for another go at it. What exactly is stopping this from having more characters (letters) allowed? I can't remember the reasons given (if any) for us only having a limited space to put in a character description. Is it even possible?
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Damn it, Jim! I'm going to have to figure out what is causing my issue then. Thanks for getting back with me on that.
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That only saves that chat bubble settings...at least that's all it saves for me. My chat box with all the tabs however are always coming up as default. So unless I am stuck in some type of bug, all that does is save your chat bubble settings.
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Jack Emmert to head Dimensional Ink Sudio, DC Universe Online
Solarverse replied to gameboy1234's topic in Video Games
That's because Jack Emmert never bothered to take into consideration of what the players were asking for on the forums. He completely ignored the player base. I simply don't like the guy...at all...not even a little. -
Hmmm, I was unaware that was even a thing. I'm going to give that a try. So basically once I have my chat settings the way that I like them, I simply type /chat_save chat.txt and that's it? Or am I thinking too hard on this?