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Michiyo

City Council
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Everything posted by Michiyo

  1. I wrote a tool for this a while back which might be easier to use than manually editing the file. https://cityofheroes.dev/charsorter/charsorter.zip Point it to the *base* folder of your game install (The folder that contains the "accounts" folder), then you can select your account name (if multiple), and server. Drag and drop your characters around as desired, then hit "Save". Bonus note, this will also correct any index collisions which may be the root cause for missing characters when renaming.
  2. Make sure you have dotnet48 installed via winetricks, that's the only thing I can think of off hand.
  3. What exactly are you having an issue with?
  4. All dialog is stored on the server, and sent to the client when a dialog is opened, or an NPC speaks, the actual mission dialog is not duplicated on the client.
  5. An extension was added in early April as we were having issues with people editing others pages, this extension locked editing of pages to only the *original* author of the page. I experimented with adding an "Approved Revisions" extension to the wiki, but this runs into the same issue, either the original author has to approve the change, or someone has to poke me, the only admin, to approve the changes which isn't ideal. I've disabled both extensions for now, but if the issue crops up again I will have to figure out some sort of fix.
  6. I don't have a flying bus plan (What happens if I get hit by a flying bus?), however if in the future I decide to leave the community the plan is to package all of the mods at the time, modify the tool to work off the local files instead of downloading them, and pushing a final update, as well as the source for the site and tool if anyone else wants to pick it up. (and my $deity have mercy on their soul for trying to read my source)
  7. If you mean something like this post: For example, then this issue is caused by Google expiring links: This isn't an issue of the forums, but of those URLs expiring, looks like Google is starting to do what Discord has been doing in making external links to files hosted expire after ~24 hours.
  8. Thanks to the efforts of @Manga The Mac Guru, I'm happy to announce a release of the mod installer for Macs. https://mods.cityofheroes.dev/link.php?id=2 Unzip the zip, put the "CityModInstaller" folder in your "Applications" folder, then run the "CoH Modding Tool" script (Not the "CoHModdingTool.exe" file) This will likely take a bit to install its prerequisite, then it should launch the Mod Installer for you. Click "Add to Launcher" and select "HC Launcher".
  9. If you're having issues with installing the Homecoming Launcher, start a thread here: https://forums.homecomingservers.com/forum/103-homecoming-launcher/ Everyone should really be moving away from Tequila, it's been deprecated for a long time, Beta isn't available on it, and a number of settings are no longer being saved when launching from Tequila.
  10. It's recommended to swap to the official Homecoming Launcher: https://forums.homecomingservers.com/getting-started/ Tequila has been deprecated for a while now.
  11. You'll want to switch to this for Macs.
  12. The best option at this time is to switch to the Official Homecoming Launcher: https://manifest.cohhc.gg/launcher/hcinstall.exe Tequila is being phased out, so you'll need to switch eventually anyway.
  13. Of course, I found a bug with this release in the handling of MipMaps, will be fixed, and we get to see if the auto update function works...
  14. The transfer to Vanguard wasn't moving HC characters there, it was moving characters from the old Closed Beta "Paragon" server to the new Closed Beta "Vanguard" server.
  15. https://mods.cityofheroes.dev/texturetools/TextureTools.zip Finally 5 months later... I'm releasing the first version of "CoH Texture Tools", see I'm great with naming stuff... *cough* With this you can convert from .texture -> .dds (or .jpg for loading screens), This will dump a .json file with the "header" of the .texture file allowing you to re-texture the modified file, you can do an entire folder or single file. You can, of course do the reverse, take a .dds (and .json) and re-texture-ize it. The "Converter" Tab, allows you to convert .dds files to png, (From DDS), or from (most) image formats into .dds! Currently it supports either DXT5, or No compression which should take care of most textures. for UI (Icons, maps, or other User Interface stuff) use "None", for everything else try DXT5. Make sure to not enable MipMaps for UI textures.
  16. Yes, sorry I thought I'd posted here. The wiki was locked to read only while it's being transferred to new hardware. Unfortunately with the server stability issues over the last couple of weeks priorities were quickly changed. I'm hoping to get that back on track soon.
  17. I swapped the ampersand in your mod name with "and" and it shows up. This is already fixed in a partial rewrite I'm working on but it's not ready for release yet.
  18. What do you have the export path set to?
  19. From your log: 2024-03-31 10:42:19 pkginstall: Commit failed: Cannot remove file bin/win64/live/cityofheroes.exe.removed This generally means something is holding on to the old file, reboot your machine and try again.
  20. Also note you *have* to have the checkbox for "Remember Account Name" checked for the playerslot.txt to be used.
  21. Death turns off all powers, and 2xXP is a power. You should have been earning Inf and normal XP while dead.
  22. Yes, revision history can be cleaned up if needed.
  23. When you used the Mod Installer, did you click "Add to Launcher" and then select your launcher?
  24. Can confirm, I just set up the mod installer with winetricks and .net 4.8. In theory 4.6.1 is all you need, but 4.8 works
  25. I will be implementing a Content Policy on the Homecoming Wiki that mirrors the Homecoming Code of Conduct: https://forums.homecomingservers.com/code-of-conduct/ Restricting the inclusion of any NSFW or Adult content from being posted to the Wiki. I will be adding this info to the Wiki soon, but take this as the official announcement of this.
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