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Psyonico

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Everything posted by Psyonico

  1. My thought was it was dark or fire armor without enough -KB slotted
  2. I don't think you know what Trinity gaming is... It's not just about teaming, Trinity gaming is specifically linking for 3 things at the expense of everything else. Those three things being tank-dps-heals. Marine Affinity disproves your argument as it is one of the strongest sets I've seen in a while all while being light on heals.
  3. I have noticed this with sniper rifle. I suspect that all ranged powers have a "travel speed" of sorts and sniper rifle is just kind of slow compared to an actual rifle.
  4. I've got to say, this thread, and my general love of storm, got me to roll a mind/storm the other day. He's only 24 so far, but it seems promising. My big riff is that Terrify has an accuracy penalty, but fearsome stare and the symphony fear do not.
  5. Golden Roller and the Romulus Phalanx *are* things that can be attacked.
  6. Well, depends on your definition of "impossible" In databases there are fields that are known as "keys" it is technically possible to change a key field into a non-key field, but the only way to do it is to drop the entire table and recreate it. I'd say that makes it impossible to change, because recreating a table the with the importance of, say, character information is not worth the risk involved in dropping the table and recreating it.
  7. I know my states! 🤪
  8. I've never wanted to go to Montana until now.
  9. @Scarlet Shockeryyou beat me to it
  10. Which blasters already have various versions of.
  11. Bio/Spines is a destructive force to be reckoned with. Ice/Spines is another fun combo Dark/Spines is good, but end heavy
  12. Hive and Abyss are currently limited to 45+, this is not the case for PI.
  13. Marine is a great set, the only "build up time" is gaining shifting tides stacks. Solo this will be a little slower because you have to cast ST on enemies rather than an ally which can just hold on to it. I think the set is still a little too new to say much more about.
  14. Phantasm doesn't really go into melee very much. I think you'd be better off casting Enflame on an enemy LT/Boss. No idea how it procs, however.
  15. I've had this happen to me on several occasions. I've not considered it a bug, but more of a quirk of how the server/client talk.
  16. I would assume the right storm blast build could solo an AV... However, I don't know if /time is the AV soloist. Soloing an AV on a corruptor is at least as much about buffs/debuffs as it is about damage. Time doesn't offer a ton of -regen or -resist, which might cause it to suffer a bit.
  17. Your version of energy mastery won't happen to blasters, since half of the powers are available in primary or secondary sets.
  18. With Clarion Partial Core, mag 6 protection lasts the full 2 minutes of its recharge. I find on my toons with clarion that's effectively enough to keep you from getting mezzed the vast majority of the time. I should note that Clarion can be cast while mezzed.
  19. Traps... Traps... Beam/Traps is my first (and so far only) character I've soloed a GM with. Ghost of Scrapyarder. I've got a sonic/traps that I think could do it a little easier, but he's not 50 or IO'd out yet.
  20. I think elected affinity is best on defenders or Masterminds because it's very click heavy, so you won't be blasting as much as other sets.
  21. Can I have your stuff?
  22. That should already be covered by the prompts in game though.
  23. I don't know... Didn't know this was a thing, but if so, I'd agree.
  24. This is true, though I'm not sure how else it could be done.
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