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KC4800

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Everything posted by KC4800

  1. I slot my procs all willy-nilly.
  2. As a melee person, I gather them all around me and pop all the minions first, then LT I whittle down to sliver of life (if there's more than one, switch targets) then one punch as fast as possible the louies before vengence has a chance to affect my to hit. War Hulks and Fakes are not as bad as say, a Paragon Protector Boss that goes unstoppable. as a melee, if there is a sniper I get away from the team, head over to it and kill him first.
  3. There is at least one hero alignment mission against Malta that you have to make it through 4 or 5 sapper led ambushes after you beat the boss. So there's also that one. Was challenging for my EM/Inv Brute. I had to stand by the entry door and pop out if they drained me. Yeah, that felt like cheating but, it kept me alive. However, my Rad/WM tank didn't care. My BeamRifle/Ninja Sentinal didn't care. My Ill/TA Controller barely cared. All depends on your powersets. Resistance based defenses will have more trouble than defense based. Even if you're not at cap, just carry purples so they hit you less. But like others have said, hit them first before they see you, when you can (not always possible). I like to take my time when I do Malta missions so that I minimize mistakes. I am thinking my Beast/Nature MM will find the aforementioned Hero mission a challenge.
  4. My first character was an inv/mace mutant tank. Started in Galaxy City because BABs was there. Once I got through the Vahz, without any status protection into my early 20's (didn't know I needed it) facing Tsoo. They kept sleeping me. To this day I still clobber a Yellow Ink Man first whenever and wherever I encounter them. That was an aggravating first experience to this game.
  5. I had a Dark/Dark/Soul Stalker on live and it was one of my 2 or 3 favorite characters to play, period, across all Archtypes. Can't bring myself to make a new one however. Still trying to make new combos work. Death is but a doorway, you make it work for you with this combo. 🙂
  6. Running a lvl 37 Street Justice/Ice Armor stalker, not a popular combination. I think I know why... EA (Energy Absorption) seems much weaker for a Stalker than it was for a tank. I played an Ice/Fire tanker on live and EA was freaking awesome. On a stalker, not only do you have to wait until lvl 35 to take it, it just doesnt have the same power to save you that it did on my tank. Disappointed 😞 I have it 4 slotted with 3 End Mod and one Def, I may change it to 2 rech, 1 end mod and 1 def and see if that helps.
  7. Because sometimes you want to show up a blaster team mate.
  8. Spanky Rabinowitz! Now THAT was a leader! Get OFF my lawn!!!!
  9. It's intentionally made harder to kidnap than to rescue, because.....villains. Go figure.
  10. Old man here. I really have no issue with any teams I have been on. Some require more strategic approaches depending on the composition of the team. My biggest issue is with the absolute sillyness of Rikti Mothership Raids. It absolutely doesnt matter what you do. You don't know who you're even targeting, it doesn't really matter just stand in the middle and collect XP. But my best friend in this game loves doing them. It's his go to thing to do. When I can coerce him to join me in some old school 2 man team ups, that's when I have my fun. But, whatever....end rant.
  11. A bike helmet and a cycling kit would be nice for the costume designer. My main pretends to bike around the city but I use the jet board because - no bikes. See. There's roleplaying on Indomitable too 🙂
  12. I use Indy Port a lot, as the base beacon, science store, trainer and tram are all close. Never get teams their though unless its to murder the GM. Plus I like to use the SE corner for lvling up late 20's characters. Family and Tsoo there, and a magic store close.
  13. Well , it's not all end game with this game. That's why it has such great appeal. Ouro was made for you to revisit your younger less impressive self and still be heroic/villainous. Sometimes when I am really bored with high end stuff I'll choose a favorite zone, use ouro to lvl limit myself then go on patrol. Use your imagination, that's really your only limit.
  14. I loved the Vigilante Arc, Felt like Justice was served.
  15. War Mace also has Crowd Control, which is a huge cone attack, definitely don't skip that one. I wouldn't skip anything in Rad Armor either. Meltdown you only use when you're really in trouble, which isn't too often. but it's good to have that extra layer of protection. This is speaking as a RadArmor/WM tanker. I'm assuming the Brute sets are identical.
  16. <----- Phrendon Largo here from A.G.O.N.Y -- im on indomitable now
  17. You omitted Rad Blast. Any reason?
  18. KC4800

    NRG/Inv need help

    As you suggested, I put the Numinas Regen/Rec and Miracle Recovery enhancements into Health, lowered my difficulty down from 4 player down to 3 player, and it seemed to help quite a bit, I hopefully can make it to 32 this way, and get 35's to boost my effectiveness again. I just think lower 30's is a tough time for invul. not enough slots yet to feel safe to just jump in to a big group.
  19. KC4800

    NRG/Inv need help

    By far my worst character to play is my NRG/Inv Brute. Im only at lvl 31 still having to rest between groups. I have slotted EndRdx in my attacks and my toggles. I did take Assault, but rarely run it. I did take Tough, which I do run, and Weave which I don't just to hold the + 7% Acc proc, forget what its called, TBH. I have Stamina 3 slotted as well. So I cant figure it out. The end usage just seems way too much for a melee character to have to endure. My main is a Radiation Armor/WM tank, and he never had this much trouble with endurance. And for a brute, that needs to keep punching, this just seems so un-fun and unfulfilling that I am about ready to delete the character. Can someone post build up to lvl 35 that I can use to get me past this stuck point I am at? I can respec him, and would if I had a clue what to do with him. Frustrated.
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