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Everything posted by Snarky
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How many power combinations exist in game to date?
Snarky replied to Scarlet Shocker's topic in General Discussion
I agree, but the OP wanted pools and epics/patrons -
How many power combinations exist in game to date?
Snarky replied to Scarlet Shocker's topic in General Discussion
Are we zeroing in on a number? Or at least a set of rules? If we disregard the madness of counting the different picks in primary/secondary/pool/patron/epic and just focus on WHICH sets are taken my mind starts to settle. Then you have the standard A x B x C x D. Except pools are odd in that you can pick 1 to 4. Which suggests the pool multiplier will be not be #pool but #pool+3. Likewise epic/patron is #epic/patron+1. For none. You cannot take no pool. Even if you take all primary secondary and epic/patron you still have one power pick left. so the method would be (Archetype Primary) x (Archetype Secondary) x (Pool+3) x (Epic/Patron+1) - invalid choices processed for each Archetype and then summed. If you want to talk about the variations of each power pick within the sets I will tap out. I like math but the navel gazing gets stupid at a certain point, and pretty sure that is the point in this discussion. -
It immediately went through my head. And some Skyhawke posted it first…and better. Damn.
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https://forums.homecomingservers.com/applications/core/interface/file/attachment.php?id=83509&key=d663df6e0b358c96218015a8731b6e65
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How many power combinations exist in game to date?
Snarky replied to Scarlet Shocker's topic in General Discussion
at this point madness consumes me looking at the conversation. @Scarlet Shocker did indeed mention pool powers. but are we counting each different pick within a power as a different unique "combo" or just "some from this" and "some from that"? -
How many power combinations exist in game to date?
Snarky replied to Scarlet Shocker's topic in General Discussion
None…funny. Also, now they are talking about various only take this or that so if we are talking actual power choice combinations and not possible primary/secondary/epic it is about to get maddeningly more complicated. -
How many power combinations exist in game to date?
Snarky replied to Scarlet Shocker's topic in General Discussion
Blaster is 15 primary 15 secondary and 10 epic/patron. 15x15x10 = 2250. is this some sly way to get Snarky to figure the entire number because people are too stupid to do math? -
How many power combinations exist in game to date?
Snarky replied to Scarlet Shocker's topic in General Discussion
So 2457 for one AT ( i am guessing ) ??? the formula is damn simple. AT ( # prim x # sec x # epic/patron ) - ( illegal combos ) , this done for each AT, sum of all those ATs is the solution. -
How many power combinations exist in game to date?
Snarky replied to Scarlet Shocker's topic in General Discussion
I know that it is a lot. I also know that the information is completely useless. And will change. with 1 AT primary multiply secondary by patron epic and that gives you a start. Then multiply that number by the number of primary in that AT. Then do that for each AT. Sum. Solution. -
then you get into the extremes with resistance being it's own resistance debuff resistance so 100% converts to 90% on a brute or tank but the 100% has a hidden value of making that resistance not debuffable. whereas defense can almost always be debuffed.
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Endurance Cost: How would you handle it?
Snarky replied to Black Tangent's topic in General Discussion
To combat end probs i slot health with Panacea, Miracle, and Numina procs. Then stamina with perf shifter end mod, perf shift proc, and usually one endmod IO but you could use 2 in extreme cases i guess. It is also possible to slot a very few attacks in the game with theft if essence proc to steal some end. -
Curious - when are you "done" with a character?
Snarky replied to Ukase's topic in General Discussion
I have maybe 3-4 i go back to regular. Others occasionally, some very rarely. Most never. part of it depends on what i am working at. That is more an indicator than the exact toon. As my playstyle evolved from heavy melee to ranged dps to danger close dps the characters have changed. But i chase the concept and playstyle, experimenting with power sets and builds. Actually liking blaster psy/mental/force. It is a solid damage dealer. The strangeness of drain psyche i am just beginning to get the feel of. Force’s Personal Force Field is a very good “i miscalculated this HARD” button. Looking forward to Force of Nature to add another bump to the lopsided wheel of my end recovery. Now at 40, with a build that should have +35% range and +45% damage sitting stone cold. Not a lot of defense, but played smartly it does the work. And…i have always liked the brain in a jar. Both philosophically and with how they added it to the game. So i think this will end up having a chance to stay. It fits my playstyle, i like the look and the concept. The stars have to align carefully indeed. -
Yes. Yes indeed. My first 10-15 times through Aeon I felt carried. And i was. Even when i was “helping” it was usually where the job did not even need to be done. It is an extremely goal specific strike force. But now i am of help when i run it. And i do not mind if people are carried on my team. Its a big circle.
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The simple key to this might be…. run them more. Hear me out. The first times you do anything is the hardest. Then things get easier. Knowing the maps, the fights, the pacing of the TF is a matter if practice. The Dr Aeon for me was a nightmare until i ran it 15+ times.
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Drugs are bad, m’kay? the game, at this point, is nearly entirely choosable in difficulty level. From boring to 4 star content.
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Is this a good set? I like the AoE cone and PB, but I struggle with the added element of timing a drain for my recovery. How do you slot Drain Psyche for best effect?
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As always I am sad for the passing of someone who cared about people and who was cared about. It is also important to realize the happiness of being part of a community. Celebrate life as we honor the sadness of loss.
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Was not me. But I am going to pat myself on the back anyways. Nothing like other people improving your life and you did no work for it. Yeah me!
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How do you get Supas to spawn at the Troll Rave Event?
Snarky replied to MikeSol's topic in General Discussion
They spawn automatically. The real trick is not to screw that up. If people attack/kill the ravers less (or no) Supas spawn. Because the ravers go into the bldg and emerge as Supas. -
ITF be like that.
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you realize you just gave me a new hobby.... right?
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I do not have a lot of gaming time these days. 50 hour weeks at a (forgive the pun) draining job. Most of my CoH is with Justice Super Teamers. A great crew on Excelsior running Fri and Sun evenings with themed teams. I do miss the madcap leveling runs I used to do. I recently made a Psi/Mental Blaster and decided to take him up to 50 my old way. Every TF/SF trial in level order. (With odd ones like Cavern Hollows usually missed). After doing DFBs until 15 I recruited for a Posi 1. I am sorry to report there was zero madness. No drama. We had no tank but we just massacred everything. At City Hall we burned from Atlas statue up the steps, into the bldg and to the Simulcrum fight. Here I thought, we will be stung. I had one med purple and 4 med reds. I chomped them and led with 3 AoEs. And…. We massacred them. Posi 2 was even smoother. Sorry folks. I feel that I have let everyone down. Which makes me feel better, but still…
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