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Snarky

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Everything posted by Snarky

  1. wow what a novel concept...
  2. WTH is Moose Steering?
  3. I have suggested for years (a decade?) that the kill alls should be coded (baked?) into having the smallest map spawns. These occur randomly. When you get the smallest maps on a Synapse it does not feel like dread when you hit reveal. Since it is a random possibility it seems plausible that the HC staff just default to this. That one change would make the TF a lot better
  4. As a long time Brute player, who weathered a few reaaalllly harsh nerfs over the years. (NOT balancing passes, flat out nerfs) Then, on HC saw Tanks just be handed increased AoE (with PROCS magically not noticing and triggering based on original power footprint) and other shinies. Just wanted to say, in the spirit of camaraderie, and like a true brother:
  5. Secrets of the universe
  6. So, you are saying people left because they did not like it? We need to put in a suggestion for the Devs to make it like able!
  7. here we go...
  8. i think a significant portion of the player base might be high. but what is an "end speed runner?"
  9. yes to cleavage!
  10. I thought you had left…
  11. Busy busy now but sounds intriguing
  12. Joined late 2022. 1 post. Brings up an interesting discussion however. Is Homecoming CoX “what i used to know?” I started on Liberty. Redside. Think HC Goldside population. Which i thought was decent, since i came from console games. After 6 months i moved to Freedumb. Then Virtue a year or so later. Personally I find Homecoming very similar to live, as far as the community goes. I play on Excelsior. Busy, but with the more intelligent elements found on Live Virtue. So, sorry you have left whateversyournamewas. I hope you find what makes you happy.
  13. well, they changed the verbage in the patch notes being clear on rolling back the previous Tank AoE buff after i started whini... erm, we started a discussion in this thread.
  14. the American Music Awards are involved? this shit goes deep...
  15. I am a team leader. Yeah, i know, i suck. But, over the last couple years i led a LOT of PUG TF/SF/Trials. Pre50 or regular 50. Not incarnate. I did it because my favorite way to “speed level” a new toon is to do every TF/SF/Trials in level order. (With the highest level in the range as the key) Those are my bona fides. In my opinion the article is spot on. But, and this may be biased a lot, I advertise for speedy. Full disclosure. People like speed. I have joined a lot of content. Most folks go fast. Then there is the crew i run with Friday and Sunday. Justice Superteamers are “Murder Hobos”. Everything cranked up and killing everyone. No matter how long it takes. The points made about “balancing” controls hit home. How are they effective in the modern game?
  16. Or you might find it useful to burn for buffs in the base machine. Lately i have become quite addicted to the thing
  17. You got this!
  18. This leaves me unsure. Not if your meaning, i understand Snark… My question is about the effectiveness of the change. Before the power is a hard pass for most of us. It slows play and is rarely useful. This sounds like they modified it to a ghetto fold space. But how often/which types of mobs get phased instead of “trawled?” Guess they really were trying to avoid sucked…. I honestly do not have a lot of time in my schedule. I am gaming CoH quite a lot on my “every contact, every mission” project and 2xweek with Justice Superteamers. Jumping on to test for hours of testing is not on my availability. Then there is the matter of… what difference would it make. No one is going to change things based on my input.
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