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Snarky

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Everything posted by Snarky

  1. Maybe that is better than the regular game…?
  2. Ship of Fools. And entirely possible this ship has sunk. (Can a ship sink in space?) this is Steam, and i do not need that this is Heroes. Taps foot. Looks around…. Heroes? Spandex wearing hypocrites with martyr complexes? Heroes? Hard pass. See you! Can you send me your inf to @Snarky as you move on? I have a lot of alts left here to do. Nasty, vile and evil alts!
  3. Slave Labor Graphics. They did a great job on Johnny the Homicidal Maniac. Real depth of feeling for the material. I would have Snarky done, and it would be a bloodsoaked nonsensical waltz through one vignette after another as he chased one whimsical desire after another
  4. Which power had taunt? Tri cannon and spirit tree are both pets, and are meant to tank
  5. This is an interesting take on “stand off” sets. Which is a very effective strategy in the game. Rather than being actually physically separated, you create a variety of effects right around you so that anyone coming in is facing a hellaciously bad uphill fight. I do this with my Dark Dark Dark Corruptor using tar patch, aoe stun, to hit debuffs, etc. other sets and ATs can really be more effective at this, i just do the best i can with my concept toon.
  6. here are some builds that are good basic, or odd "fully ranged" that i have run Blaster - Electrical Blast - Temporal Manipulation tank 4.0.mxd Blaster Beam Temporal Munitions w ach.mxd Corruptor (Ice Blast - Dark Miasma) 2024 v2.01.mbd
  7. One other thing I would change, and (i believe) this is a simple change…. Make EVERY contact also be a Ouro/TF type contact so you could run all content on a 50. You would be exemplar down to the mission level. That would open up a ton of story arcs and side missions to established characters. To “go back in time” and run this stuff. Let the contact keep track of everything you do for them just like normal
  8. I like Super Strength concept super heroes. My main issue is not necessarily the game mechanic (which is F-ing annoying) My main issue is the power locks you, conceptually, into a backstory/power explanation that has a manic depressive cycle in it. I have weitten a couple of these and they can be funny. But not ALL my Super Strength concepts involve mania. So…. For those others I just cannot write them in CoH/V.
  9. I have seen a lot of people here say “that is actually wrong” this is not optimal. say “You are doing it wrong!”
  10. …are we still talking maps?
  11. Blinks. What? No! No, no, noooo… I was asking about the horrid rooms because…. That is so beautifully wonderful. DRAMA. All great stories are built on drama. If all of our environments were candy coated perfect the game would be… so much less. It is in these terrible rooms, these horrid maps, that we must achieve…. I do not know? Exp? Random hami drop? The love of our friends? Having Snarky ask you to give him inf? THIS IS THE PLACE IT HAPPENS! The drama, the beautiful struggle in this miserable world. Whether by design or tragic incompetence we have been given these treacherous places to strive to achieve our goals. I, for one, give thanks.
  12. name another mmorpg where i can create my own character, costume, down to crazy details, then play that as whatever i want.
  13. We have heard suggestions for a pvp server. We see requests for a gold server. i think there should be a pvp gold server. That is where the crowds are!
  14. There is a top in every game. go check. I will wait. See? i told you. City of Villains.. and heroes... has a top level of 50 plus incarnates. That has not changed in a very long time. Yet it still matches EVERY other game. It has a pinnacle. Adding further powers and abilities without content to challenge those players who get them is actually a disservice to the game and community. writing a lot of content that is significantly above where incarnate content is now would require serious amount of time and effort from many people. the HC staff is all volunteer.
  15. a farmer's dream.
  16. 99% time you do not die to the crash. you stop having fun. every two minutes. school crossing guard comes out, train track arms come down, someone pours ice water on you. then you are fine again. go ahead, have fun. you have two minutes.
  17. I stopped playing Super Strength in game. And i lift weights, so I have a lot of cool super strength concepts. Oh well. Not all of my concepts go into manic depression every two minutes I would leave Rage as it is. THEN add a second version of the power that is non stackable non crash. A toggle. Like they did with the Dark Armor heal. There might be some other details to smooth. But this is a thought experiment. I mean, who could have believed they would make Black Hole worse? Yet there it is. Not useful for the edge cases it was once good for, not usable on teams. (Die to random intangibles that are hard to describe on Discord, impossible in a pug)
  18. Update! Just finished all content through level 34. Blue took... forever... 1,107 Badges. 65,360 enemies defeated. 1,811 missions done Reward Merits = 3.810 The next section is all 30-39 and 35-39 content which should finish out non 50 gold as well I did miss a couple missions on a Blue contact that offered odd side missions at 30-32. Blue is weird. I am sad about that. But I am sad about many things. I trudge on up the mountain of ridiculousness! i know i am at 99% completion rate of all missions offered through these ranges, not just arcs, but everything.
  19. Sharkhead is a toilet, but never heard it called that before...
  20. i never knew that, will be exploring next time thx
  21. Ice/dark corr is fully ranged. It leverages two AoE DoT (one a nuke!) on top of Tar patch. Solid ST damage. Fearsome Stare. Darkest Night ranged targeted AoE debuff, and Fluffy. it is a sweet mix. add some +range bonuses and intuition alpha for +range/+dam..... very wicked stand away from combat and F stuff up
  22. the entire ice thang should do slows. agreed my "dream" combo is ice blast/dark manip corr but i just cannot get away from this vampire on my back!
  23. The key to the corkscrew cave is simple, well for me. But it was hard to figure it out at first. Say you are coming from below. You loop up and the structure bends right. There are some side bulges, but really it is up and rightwards. Then it opens up. As it opens just continue the upwards and rightward curve, and turn harder. The cave door should be right there. When coming the opposite way it can be harder if you don’t realize what map it is. But you just reverse the motion heading slightly down and left to the wall then follow that down the tunnel this is similar to the “heart valve” clusterfrack in CoT, very often found in respec trial. The trick there, in either direction, is to hang to the outside. The rest of the slopes and tunnels are dead ends. I call it a heart valve because on the map overlay it looks sorta similar to a heart with all the tubes cut and just held out.
  24. My personal favorite is the Arachnos Reactor room with ramps and elevators that is about 17 stories tall. There is the layer cake room. The Council pool room. The cave that snakes back around on too of itself in a corkscrew. Any others? Post what you think are the worst!
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