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Everything posted by Snarky
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Great posts aethereal and Erratic1. Spot on to my madness in both I do believe. I truly have no answers. Yes, I did believe Brutes generally did less damage than Scrappers. If not by much, pre nerf. I am sure (and this will never happen....and, erm, I have zero data) that if the Nerf was somehow undone Scrappers would now out damage Brutes. Because ATOs. But I saw someone post that Brutes are CURRENTLY outdamaging Scrappers without Scrap ATOs (They had a formula and everything!!!) Someone else (I vaguely recall I think I respect them....) Said Brutes damage is way closer to Tanks than Scrappers right now. Sigh. I got no F-ing clue. I just know in the modern game Brutes seem screwed. This has as much (and prob more) to do with Melee being in a shit game position due to high end mechanics like damage patches etc. Which, due to Brutes time on target style is worse on them by far. In my (prob not so humble) opinion
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They're the ones that killed the OG?
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I'm jealous, there is an "On Hold" thread, a "Hold on" thread, and I cannot think of something that fits the pattern to start a topic on...Hold on Hold....On Hold On.... Holdon....Onholdon....hmmmm
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I’m on Excelsior. It looks to me way deader
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You REALLY missed my point. It is night and day from when I left to when I got back a few fortnights later. It is different here NOW from here two months ago. Something changed HERE
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I do not know about what is going on I do know this. I started playing WoW in approx early August. I “soloed” all Horde side on one Paladin. I started hanging out in CoH again the last few days. It is NIGHT and DAY different. It is dead. D E A D. Deadsville man, and that is sad. So, unless I was the glue holding everything together…. Someone changed something under the hood and people left. A LOT of people left. Keep in mind I am dead. And Nuetral. I am writing a book and developing an art practice. Carry on anyway you want to. I have no ownership But you may want to look around the empty theatre and ask who you are staging the performance for…
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This is why I am so wary of results and statistics. I have done a bit of mathematics in my time. Statistics is the art of lying and making it look like science, in my opinion. I prefer to have discussions, listen to wildly varying opinions, disagree vehemently with people. Look at the conversation over time. With the benefit of the long view form an opinion of what all the “results” mean. To me, it is obvious things are worse for Brutes than they ever have been. And getting worse In the future
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I clarified a couple things as I posted. 1) There are so many better choices when I build. 2) I did not originally respond because I a m interested in feedback. Your opinion is valued. But, to me, it is an "if" statement. "If" everything else on my build is going well, really well, then I just add more damage. I tend to run a lot of Brutes and Cardiac makes a lot of sense. Sometimes I choose Spiritual. High Recharge = more damage on many builds. And many powers recharging that help you do more damage by making you more effective. Musculature is a solid choice. I find myself not taking it much. Because I think, well, this Alpha offers that bonus, so if....
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They could F-ing change Dark Dark Blaster. Pick a focus. ANY focus, cones, circle, melee, F-ing pick something. The powers are all "sort" of cool individually and add up to a mess that is as un-synergistic as A sumo wrestler and gymnast partnered for a three legged race. Also, worst build up of any Blaster. You want to start changing things? Do ANYTHING there. You cannot make it worse.
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Street Justice. Thug life.
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Brand was saying brutes out damage Scrappers. Erratic has shown a thread that proves Tanks out damage Brutes (at times). So, given forum logic Tanks out damage Scrappers! Now we are moving the conversation forward.
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Always been a 'bit' random. It is not completely random. But it is not tied to the stuff one would line it up to. There are certain "classes" of doors based on mission giver. Radio, newspaper, are usually the most random. A lot of story arcs are tighter, but some of those have very predictable odd results as well.
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Brute ATOs are not great. Garbage compared to tank, scrapper and blaster ATOs A resist set will not help you do damage. Not sure why you threw that in. You went from stating Brutes surpass Scrapper to saying one Brute came near a Scrapper in a single posted entry The truth is Brutes are way out damaged by Scrappers
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no
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While I agree with your reasoning as a whole I think I actually winced when you wrote buff Scrappers health. You're killing me smalls. The point of this thread....the point....well....uh. O F it. nvm
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Yes, but then my old undead brain thinks I have a Elec/Dark whatever and I look for it for three hours then remember it was only on test. All the work I have done on ATs is saved on live, many still fully built out.
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While I love these trips into the weeds (and I actually do) to determine whether or not this weed is or is not in the same classification as another weed it is important to state that the point of mentioning Blasters or Scrappers in this Brute thread was to illustrate the ugly spot Brutes are currently in. Brutes have slowly but surely been lowered in power since the creation of the AT. Now the game is being designed to unduly punish melee ATs with AoE mechanics that seem to be borrowed from WoW raid mechanics. Which, crappy yet true, affects Brutes even more because they are the least suited to hit and run tactics of all the melee classes.
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You are correct. i should have specified the conditions I meant. Things like Really Hard Way Magisterium and the Battle Maiden fight from the Tinpex would be where this would (in my opinion) outshine a Scrapper. I am (relatively) sure that in a Farm (with a Brute/Tank tanking) the fire support this Blaster would provide would be more constant than a Scrapper in the same farm. With less deaths (over time) due to the ability to fully disengage and the re engage at Blaster's chosen time. (this specific Blaster, not any Blaster)
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Uh.....Nooooooo That is not the point of the build at all. I NEVER said this was a toon to solo AE 800s. Like, seriously? WTF? There are many Scrappers who could not do what you just layed out as the bare minimum before you "talk about Blasters being as tough as Scrappers" I stated very clearly, for anyone who chose to read, that this Blaster build was designed for a certain strategy. That strategy is NOT to go into a high level AE run solo. A regular semi truck can haul 80,000 pounds, 40k cargo plus itself at 60 mph+. On a freeway. In dry conditions. This Blaster build is as tough as a Scrapper. If, and only if, you play it as designed. Take a semi into wet sand and suddenly it do not go so fast. Does not mean it cannot haul cargo. It means it was not designed to haul cargo over wet sand. You do understand? Maybe?
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Just to be clear my "Three hour time" to farm a 50 was pretty accurate. I hate farming so I know how much work it took. But that was "time in tunnel" I took breaks, etc. But it was three hours button mashing to pay for a new 50. Approx 18 tunnel runs at 10 min a pop. although I was not OCD enough to count them ever. I am sure the combo of changes is what killed my teams expectations, and enjoyment last night. Not a flaw, it's a feature! Working as intended.
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If we get rid off all the french fries at mcdonalds they will buy the mcsalads?
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That is indeed me lol triple sided
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Heh. I was never much of a Farmer. I made an alt acct after about a year and a half passed of being back. I used that to 50 all my mad AT ideas. That, and jumping in to help an SG mate, is the extent of my farm experiences. I just do not like it Did they think that the people that liked to farm (and there was a dedicated crew) would just magically decide to start running Synapse and LGTF when they stomped on their fun toy? Indeed. Things that make you go hmmmm
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That Blaster can also keep a full barrage on Battle Maiden while that Scrapper survives??? runs? dodges? but let us just agree to disagree.
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This build uses a set with all ranged attacks, including the tier 9. I mention this because I think you are missing out on the basic premise of the build. Just blowing past it like you did that fact. This build is not meant to be active 100% of the time. It can jump into a very hard fight if there are Tanks, etc. When it does draw splash agro it can then use either of the two click powers that grant complete protection. That includes if Defenses start to drop. When it is safe it comes out and rains down hell from on high. This is designed as a A10 Warthog. It only picks fights it can win, then kills shit. If it cannot win the fight it has more than enough tools to get out of ANY CoX situation. That is why it can out survive (and out damage) a Scrapper. You have to play the toon. If you count "as tough as" by meaning walk up to the mobs and see how long you can keep punching before they cut through your defenses, armor, and health. then NO, The Scrapper will win at that. This setup uses another path altogether. Something I like to call Strategy. It sounds catchy, and I hope people start to use it.