The Character Copy service for Beta is currently unavailable
×
-
Posts
227 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Glowman
-
Doom's Kheldian Builds [ARCHIVED] No further updates.
Glowman replied to Doomrider's topic in Peacebringer & Warshade
Is this the order you would take the powers? Also, I assume the slots aren't intended to be in level order considering we can't put enhancements in White Dwarf Flare, for instance, until level 20?- 145 replies
-
- peacebringer
- warshade
-
(and 2 more)
Tagged with:
-
Would some one be so kind and post a End game Rad/SS tank build.
Glowman replied to GmcNation88's topic in Tanker
Honestly? I'm not sure. Haven't really paid close enough attention. -
Would some one be so kind and post a End game Rad/SS tank build.
Glowman replied to GmcNation88's topic in Tanker
My build experience is with incarnates, but none of them add to my end. With Radiation Therapy end is only a problem if I'm hitting all my buttons, don't have a crowd to fill with Radiation Therapy and am not paying attention. I also keep Recovery Serum in case I need it. I'm running the following: Alpha - Musculature Core Paragon Interface - Reactive Radial Radial Flawless Interface Judgement - To taste. Destiny -Rebirth Radial Ephipany Lore - To taste. Hybrid - Assault Radial Embodiment. -
Would some one be so kind and post a End game Rad/SS tank build.
Glowman replied to GmcNation88's topic in Tanker
That's what I'm doing these days (though I haven't found a super tough build I'm in love with yet). I also have a build for exemping and a maxed out 50 build. -
Would some one be so kind and post a End game Rad/SS tank build.
Glowman replied to GmcNation88's topic in Tanker
I have no problem tanking just about anything in the game. Something that I think is vastly underrated is the use of inspirations. On a +4 MLTF I'll use a purple or 2 when I tank Lord Recluse. No biggie and that tough enough mentality allows me to do a sick amount of damage. I will say with the changes to the yellow pylon on MLTF you need to go in ahead of your team to get Recluse's attention, because he's harder to hit and this build doesn't run taunt. Also, something to note, is that you have to keep an eye on your end because you use a lot (especially if running double rage) and you'll crash if you aren't paying attention. -
Would you happen to have a build @CaptTastic? Sounds fun!
-
How do you rest in fire? Nothing I'm doing is working.
-
Would some one be so kind and post a End game Rad/SS tank build.
Glowman replied to GmcNation88's topic in Tanker
This build birthed Glowman and just about killed my desire to alt. Thanks a lot @Gobbledegook. 😉 -
Thank you! I'll check it out.
-
@Soveraif I didn’t want to run hover in my build thematically (Fire/MA), how would you recommend I change up the build?
-
Sounds fun! I would be interested in a leveling build!
-
Looking for Grav/dark. Anyone have a build I could look at?
-
I'm really enjoying this build! Could you unpack the reasoning behind Melee Hybrid for me? It's the only thing I didn't 100% understand (mostly because I've never used it). Is it for the self status protection?
-
Elec/nrg sounds fun. Anyone have a build laying around?
-
mind sharing your build?
-
Does anyone have a plant/nature build they would be willing to share?
-
Interested in creating a hover blaster and working mostly at range. What are some good combinations for that? Bonus points if you share your build. Thanks!
-
@CroaxI'm loving your build! The single target attack chain works really well. What does your attack chain looks like when aoe is added in? Or do you just down enemies one at a time?
-
Here's the one I run by @Gobbledegook. I absolutely love it. https://www.midsreborn.com/builds/download.php?uc=1502&c=733&a=1466&f=HEX&dc=78DA65544B4F135114BED3CE505A8A505E2D14CA9BD2160606D91AA2A2C64013625D9998662C9732A1B6CDB4181F2B13F1157CAE8D6B75E1CA18176EFC016EDDF803C40768E27B554FE77C922633E9F49BFB9D73CFF9EE77EF4CFAE262F0F989AB0B42091E2D98954AF6B459DC90B69636F3564ED42F1FDD3166B38B724D162B523F65AE5A66D52A15B387EDF3253B8A705A16A4D4339B657ACE546D59CC57D74570A5542AE8CBD22C5BC57CAB33386EE5D7AB340A38A34C59CAD5B6FF59ABD2AEAC5BE5F0B1B295D38FD89B5599CD94360BD9B459A94AFB5284D424E9BE1DA73FA5AEAFE6153FBC42187ED1FE93B1E73763FF1FC6A980C055D3C475D5E13CB78037190F6C01AF31B6DF607C9DA036DC4728BF98D3A99E17F5BC298FC3A9591AC6093784336EDA62BE6992350CAF31BF4DBA35E8D6A0BB19BA9BA17B14BAEF52AECF695ED37C1DC40DF84530C2B1E09EC71927AE70DDA90AF79B111CBF4373FDE8E3479F00EA07D06F187DEE516E0BF7112D6FA84EA75F8469DB5B798DA235CA790A716DE0DA6A7489FB3433C45DB4D00E67757C047E62ECFA0CDC651CFAC268908B9D70B113EE0D9DE4550C9DE1F128DC8CC33D03AE7A494937F755BBFF62D7E718FBB0DA3EAC7214ABDE1E17228C7E61B817815B11B83886FA638F78A7C71E33AAD4AF176EF6D61B13175B828BDF7967625D8AA3798ED615653795E853AED79FE2FA23546780EB2803E062C01E8A0DE2A40DA2C703F277049A47A0397981F3A7DF62C7A17DE6721D7DC268623DF3A4631C73C71758EBC4219E33815A13586FFC1DC7E3EF197304933C579D7CC61E240CCE4D4C714E72077A9E705C129D42BF9447E353F90AA7F305E74CBF0462AEF1816B3DA475EA38597A58716221F263167ECCC28F7E75FF4DA65FFD0426D4FDEF402DE98ACEBA18C3C51C7431F32E66D9C5ACA8685BFF2E388CBF7DFFAB50DB0D347C359CE8D746669857BDE7CAFAD6C86CB3DF2B01A7AB53F76CC3B3D9F07CAEE179895E2A038EFC033638050E
-
@Bopper I'd also love to see the updated build!
- 23 replies
-
- granite armor
- proc monster
-
(and 2 more)
Tagged with:
-
Thanks for the info! No specific issues, just having a hard time deciding which powers should be in my regular rotation. First time on a controller and they have *lots* of power.
-
@Sir Myshkin where would you be leaning for incarnates on this build? Having a lot of fun with it (even though I'm also trying to figure out controllers for the first time, lol).
-
Hey folks! Playing my first real controller and I'm having some trouble learning the ropes. Got any tips you can give me? Like what does your attack chain look like? How's the infamous storm herding work? What powers are you always gonna throw down and which ones are situational? What looks different solo vs. grouped? I've attached the build I'm using (found elsewhere on the forums) if that matters. I look forward to all of your suggestions! Hero Plan by Mids' Reborn : Hero Designer 3.0.0.0 https://github.com/Reborn-Team/Hero-Designer Click this DataLink to open the build! Soul of Gaia: Level 50 Magic Controller Primary Power Set: Earth Control Secondary Power Set: Storm Summoning Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Stone Mastery Hero Profile: Level 1: Fossilize -- GhsWdwEmb-Acc/EndRdx(A), GhsWdwEmb-Dam%(3), GldNet-Dam%(3), GldJvl-Dam%(5), UnbCns-Dam%(5), NrnSht-Dam%(7) Level 1: Gale -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(9) Level 2: Stone Cages -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(19), Rgn-Acc/Rchg(19), Rgn-Dmg/EndRdx(23), Rgn-Knock%(25), PstBls-Dam%(25) Level 4: Boxing -- HO:Nucle(A) Level 6: Quicksand -- TmpRdn-EndRdx/Rchg/Slow(A) Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9) Level 10: Steamy Mist -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(11), ShlWal-ResDam/Re TP(11), LucoftheG-Def/EndRdx(17) Level 12: Stalagmites -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-EndRdx/Rchg(13), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(13), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(15), SprWiloft-Rchg/Dmg%(15), PstBls-Dam%(17) Level 14: Super Jump -- BlsoftheZ-ResKB(A) Level 16: Freezing Rain -- RechRdx-I(A) Level 18: Earthquake -- DarWtcDsp-ToHitDeb/Rchg(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(21), DarWtcDsp-ToHitDeb/EndRdx(27), DarWtcDsp-Rchg/EndRdx(27), FrcFdb-Rechg%(43) Level 20: Hurricane -- EndRdx-I(A), SuddAcc--KB/+KD(21) Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(37) Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(34), HO:Ribo(40) Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 28: Thunder Clap -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(29), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(29), SprOvrPrs-Rchg/Energy Font(40) Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def(31) Level 32: Animate Stone -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(33), SlbAll-Build%(34), OvrFrc-Dam/KB(34) Level 35: Tornado -- ExpRnf-Acc/Rchg(A), ExpRnf-Dmg/EndRdx(36), ExpRnf-Acc/Dmg/Rchg(36), ExpRnf-EndRdx/Dmg/Rchg(36), AchHee-ResDeb%(37), SuddAcc--KB/+KD(37) Level 38: Lightning Storm -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40), SuddAcc--KB/+KD(46) Level 41: Fissure -- SprFrzBls-Acc/Dmg/EndRdx(A), SprFrzBls-Rchg/ImmobProc(42), FrcFdb-Rechg%(42), ExpStr-Dam%(42), Ann-ResDeb%(43), PstBls-Dam%(43) Level 44: Seismic Smash -- SprBlsCol-Acc/Dmg/EndRdx(A), Hct-Dam%(45), GhsWdwEmb-Dam%(45), TchofDth-Dam%(45), GldStr-%Dam(46), Mk'Bit-Dam%(46) Level 47: Rock Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48) Level 49: Hurl Boulder -- SprWntBit-Acc/Dmg/EndRdx(A), GldJvl-Dam%(50), ExpStr-Dam%(50), FrcFdb-Rechg%(50) Level 1: Brawl -- HO:Nucle(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- IntRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(31), Mrc-Rcvry+(48) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(7) ------------
-
Does disruption arrow splash or pulse from where it lands?